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/*
* glade-drag.c
*
* Copyright (C) 2013 Juan Pablo Ugarte
*
* Authors:
* Juan Pablo Ugarte <juanpablougarte@gmail.com>
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glade-drag.h"
G_DEFINE_INTERFACE (_GladeDrag, _glade_drag, G_TYPE_OBJECT);
static void
_glade_drag_default_init (_GladeDragInterface *iface)
{
}
gboolean
_glade_drag_can_drag (_GladeDrag *source)
{
_GladeDragInterface *iface;
g_return_val_if_fail (GLADE_IS_DRAG (source), FALSE);
iface = GLADE_DRAG_GET_INTERFACE (source);
if (iface->can_drag)
return iface->can_drag (source);
else
return FALSE;
}
gboolean
_glade_drag_can_drop (_GladeDrag *dest, gint x, gint y, GObject *data)
{
_GladeDragInterface *iface;
g_return_val_if_fail (GLADE_IS_DRAG (dest), FALSE);
iface = GLADE_DRAG_GET_INTERFACE (dest);
if (iface->can_drop)
return iface->can_drop (dest, x, y, data);
else
return FALSE;
}
gboolean
_glade_drag_drop (_GladeDrag *dest, gint x, gint y, GObject *data)
{
_GladeDragInterface *iface;
g_return_val_if_fail (GLADE_IS_DRAG (dest), FALSE);
iface = GLADE_DRAG_GET_INTERFACE (dest);
if (iface->drop)
return iface->drop (dest, x, y, data);
else
return FALSE;
}
void
_glade_drag_highlight (_GladeDrag *dest, gint x, gint y)
{
_GladeDragInterface *iface;
g_return_if_fail (GLADE_IS_DRAG (dest));
iface = GLADE_DRAG_GET_INTERFACE (dest);
if (iface->highlight)
iface->highlight (dest, x, y);
}
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