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Diffstat (limited to 'gcr/tests/console-interaction.c')
-rw-r--r-- | gcr/tests/console-interaction.c | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/gcr/tests/console-interaction.c b/gcr/tests/console-interaction.c new file mode 100644 index 0000000..6d75207 --- /dev/null +++ b/gcr/tests/console-interaction.c @@ -0,0 +1,175 @@ +/* GIO - GLib Input, Output and Streaming Library + * + * Copyright (C) 2011 Collabora, Ltd. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General + * Public License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place, Suite 330, + * Boston, MA 02111-1307, USA. + * + * Author: Stef Walter <stefw@collabora.co.uk> + */ + +#include "config.h" + +#include <glib.h> +#include <string.h> + +#ifdef G_OS_WIN32 +#include <glib/gprintf.h> +#include <conio.h> +#endif + +#include "console-interaction.h" + +/* + * WARNING: This is not the example you're looking for [slow hand wave]. This + * is not industrial strength, it's just for testing. It uses embarassing + * functions like getpass() and does lazy things with threads. + */ + +#define TYPE_CONSOLE_INTERACTION (console_interaction_get_type ()) +#define CONSOLE_INTERACTION(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), TYPE_CONSOLE_INTERACTION, ConsoleInteraction)) +#define CONSOLE_INTERACTION_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), TYPE_CONSOLE_INTERACTION, ConsoleInteractionClass)) +#define IS_CONSOLE_INTERACTION(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), TYPE_CONSOLE_INTERACTION)) +#define IS_CONSOLE_INTERACTION_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), TYPE_CONSOLE_INTERACTION)) +#define CONSOLE_INTERACTION_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), TYPE_CONSOLE_INTERACTION, ConsoleInteractionClass)) + +typedef struct _ConsoleInteraction ConsoleInteraction; +typedef struct _ConsoleInteractionClass ConsoleInteractionClass; + +struct _ConsoleInteraction +{ + GTlsInteraction parent_instance; +}; + +struct _ConsoleInteractionClass +{ + GTlsInteractionClass parent_class; +}; + +GType console_interaction_get_type (void) G_GNUC_CONST; + +G_DEFINE_TYPE (ConsoleInteraction, console_interaction, G_TYPE_TLS_INTERACTION); + +#ifdef G_OS_WIN32 +/* win32 doesn't have getpass() */ +static gchar * +getpass (const gchar *prompt) +{ + static gchar buf[BUFSIZ]; + gint i; + + g_printf ("%s", prompt); + fflush (stdout); + + for (i = 0; i < BUFSIZ - 1; ++i) + { + buf[i] = _getch (); + if (buf[i] == '\r') + break; + } + buf[i] = '\0'; + + g_printf ("\n"); + + return &buf[0]; +} +#endif + +static GTlsInteractionResult +console_interaction_ask_password (GTlsInteraction *interaction, + GTlsPassword *password, + GCancellable *cancellable, + GError **error) +{ + const gchar *value; + gchar *prompt; + + prompt = g_strdup_printf ("Password \"%s\"': ", g_tls_password_get_description (password)); + value = getpass (prompt); + g_free (prompt); + + if (g_cancellable_set_error_if_cancelled (cancellable, error)) + return G_TLS_INTERACTION_FAILED; + + g_tls_password_set_value (password, (guchar *)value, -1); + return G_TLS_INTERACTION_HANDLED; +} + +static void +ask_password_with_getpass (GSimpleAsyncResult *res, + GObject *object, + GCancellable *cancellable) +{ + GTlsPassword *password; + GError *error = NULL; + + password = g_simple_async_result_get_op_res_gpointer (res); + console_interaction_ask_password (G_TLS_INTERACTION (object), password, + cancellable, &error); + if (error != NULL) + g_simple_async_result_take_error (res, error); +} + +static void +console_interaction_ask_password_async (GTlsInteraction *interaction, + GTlsPassword *password, + GCancellable *cancellable, + GAsyncReadyCallback callback, + gpointer user_data) +{ + GSimpleAsyncResult *res; + + res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data, + console_interaction_ask_password); + g_simple_async_result_set_op_res_gpointer (res, g_object_ref (password), g_object_unref); + g_simple_async_result_run_in_thread (res, ask_password_with_getpass, + G_PRIORITY_DEFAULT, cancellable); + g_object_unref (res); +} + +static GTlsInteractionResult +console_interaction_ask_password_finish (GTlsInteraction *interaction, + GAsyncResult *result, + GError **error) +{ + g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction), + console_interaction_ask_password), G_TLS_INTERACTION_FAILED); + + if (g_simple_async_result_propagate_error (G_SIMPLE_ASYNC_RESULT (result), error)) + return G_TLS_INTERACTION_FAILED; + + return G_TLS_INTERACTION_HANDLED; +} + +static void +console_interaction_init (ConsoleInteraction *interaction) +{ + +} + +static void +console_interaction_class_init (ConsoleInteractionClass *klass) +{ + GTlsInteractionClass *interaction_class = G_TLS_INTERACTION_CLASS (klass); + interaction_class->ask_password = console_interaction_ask_password; + interaction_class->ask_password_async = console_interaction_ask_password_async; + interaction_class->ask_password_finish = console_interaction_ask_password_finish; +} + +GTlsInteraction * +console_interaction_new (void) +{ + return g_object_new (TYPE_CONSOLE_INTERACTION, NULL); +} |