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# Uyghur translation for cogl.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Gheyret Kenji <gheyret@gmail.com>, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: cogl\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=cogl&keywords=I18N+L10N&component=general\n"
"POT-Creation-Date: 2013-01-25 18:21+0000\n"
"PO-Revision-Date: 2013-01-30 19:07+0900\n"
"Last-Translator: Gheyret Kenji <gheyret@gmail.com>\n"
"Language-Team: Uyghur Computer Science Association <UKIJ@yahoogroups.com>\n"
"Language: ug\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../cogl/cogl-debug.c:174
msgid "Supported debug values:"
msgstr "قوللايدىغان سازلاش قىممەتلىرى:"

#: ../cogl/cogl-debug.c:179
msgid "Special debug values:"
msgstr "ئالاھىدە سازلاش قىممەتلىرى:"

#: ../cogl/cogl-debug.c:181 ../cogl/cogl-debug.c:183
msgid "Enables all non-behavioural debug options"
msgstr ""

#: ../cogl/cogl-debug.c:190
msgid "Additional environment variables:"
msgstr "قوشۇمچە مۇھىت ئۆزگەرگۈچىلىرى:"

#: ../cogl/cogl-debug.c:191
msgid "Comma-separated list of GL extensions to pretend are disabled"
msgstr "GL كېڭەيتىلمىسىدەك كۆرۈنىدىغان بىراق ئىشلەتكىلى بولمايدىغان، پەش ئارقىلىق ئايرىلغان تىزىم"

#: ../cogl/cogl-debug.c:193
msgid "Override the GL version that Cogl will assume the driver supports"
msgstr "قوزغاتقۇ قوللايدۇ دەپ Cogl پەرەز قىلغان GL نىڭ نەشرىنى يېپىۋەت"

#: ../cogl/cogl-debug.c:237
msgid "Cogl debugging flags to set"
msgstr "Cogl  نىڭ بەلگىلەيدىغان سازلاش تاللانمىلىرى"

#: ../cogl/cogl-debug.c:239
msgid "Cogl debugging flags to unset"
msgstr "Cogl  نىڭ قىممىتى يوق قىلىنىدىغان سازلاش تاللانمىلىرى"

#: ../cogl/cogl-debug.c:288
msgid "Cogl Options"
msgstr "Cogl  تاللانمىلىرى"

#: ../cogl/cogl-debug.c:289
msgid "Show Cogl options"
msgstr "Cogl  تاللانمىلىرى كۆرسىتىش"

#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
#: ../cogl/cogl-debug-options.h:189
msgid "Cogl Tracing"
msgstr "Cogl ئىزلىشى"

#: ../cogl/cogl-debug-options.h:27
msgid "CoglObject references"
msgstr "CoglObject پايدىلانمىلىرى"

#: ../cogl/cogl-debug-options.h:28
msgid "Debug ref counting issues for CoglObjects"
msgstr "CoglObjects پايدىلانمىلىرىنىڭ ساناش مەسىلىسىنى سازلايدۇ"

#: ../cogl/cogl-debug-options.h:32
msgid "Trace Texture Slicing"
msgstr ""

#: ../cogl/cogl-debug-options.h:33
msgid "debug the creation of texture slices"
msgstr ""

#: ../cogl/cogl-debug-options.h:37
msgid "Trace Atlas Textures"
msgstr ""

#: ../cogl/cogl-debug-options.h:38
msgid "Debug texture atlas management"
msgstr ""

#: ../cogl/cogl-debug-options.h:42
msgid "Trace Blend Strings"
msgstr ""

#: ../cogl/cogl-debug-options.h:43
msgid "Debug CoglBlendString parsing"
msgstr "CoglBlendString نى تەھلىل قىلىشنى سازلايدۇ"

#: ../cogl/cogl-debug-options.h:47
msgid "Trace Journal"
msgstr ""

#: ../cogl/cogl-debug-options.h:48
msgid "View all the geometry passing through the journal"
msgstr ""

#: ../cogl/cogl-debug-options.h:52
msgid "Trace Batching"
msgstr "توپ بىر تەرەپ قىلىشنى ئىزلا"

#: ../cogl/cogl-debug-options.h:53
msgid "Show how geometry is being batched in the journal"
msgstr ""

#: ../cogl/cogl-debug-options.h:57
msgid "Trace matrices"
msgstr "ماترىتسانى ئىزلا"

#: ../cogl/cogl-debug-options.h:58
msgid "Trace all matrix manipulation"
msgstr "بارلىق ماترىتسا مەشغۇلاتىنى ئىزلايدۇ"

#: ../cogl/cogl-debug-options.h:63
msgid "Trace Misc Drawing"
msgstr "باشقا سىزىشنى ئىزلا"

#: ../cogl/cogl-debug-options.h:64
msgid "Trace some misc drawing operations"
msgstr "باشقا سىزىش مەشغۇلاتلىرىنى ئىزلايدۇ"

#: ../cogl/cogl-debug-options.h:68
msgid "Trace Pango Renderer"
msgstr "پانگو سىزغۇچىنى ئىزلا"

#: ../cogl/cogl-debug-options.h:69
msgid "Trace the Cogl Pango renderer"
msgstr "Cogl پانگو سىزغۇچىنى ئىزلايدۇ"

#: ../cogl/cogl-debug-options.h:73
msgid "Trace CoglTexturePixmap backend"
msgstr "CoglTexturePixmap ئارقا ئۇچنى ئىزلا"

#: ../cogl/cogl-debug-options.h:74
msgid "Trace the Cogl texture pixmap backend"
msgstr "Cogl Texture Pixmap ئارقا ئۇچىنى ئىزلايدۇ"

#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
msgid "Visualize"
msgstr "سۈرەتلەشتۈر"

#: ../cogl/cogl-debug-options.h:78
msgid "Outline rectangles"
msgstr ""

#: ../cogl/cogl-debug-options.h:79
msgid "Add wire outlines for all rectangular geometry"
msgstr ""

#: ../cogl/cogl-debug-options.h:83
msgid "Show wireframes"
msgstr ""

#: ../cogl/cogl-debug-options.h:84
msgid "Add wire outlines for all geometry"
msgstr ""

#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
#: ../cogl/cogl-debug-options.h:178
msgid "Root Cause"
msgstr ""

#: ../cogl/cogl-debug-options.h:88
msgid "Disable Journal batching"
msgstr ""

#: ../cogl/cogl-debug-options.h:89
msgid "Disable batching of geometry in the Cogl Journal."
msgstr ""

#: ../cogl/cogl-debug-options.h:93
msgid "Disable GL Vertex Buffers"
msgstr "GL Vertex يىغلەكىنى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:94
msgid "Disable use of OpenGL vertex buffer objects"
msgstr "OpenGL نىڭ vertex يىغلەك نەڭلىرىنى ئىناۋەتسىز قىلىدۇ"

#: ../cogl/cogl-debug-options.h:98
msgid "Disable GL Pixel Buffers"
msgstr "GL نىڭ پىكسېل يىغلەكىنى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:99
msgid "Disable use of OpenGL pixel buffer objects"
msgstr "\"OpenGL نىڭ پىكسېل يىغلەك نەڭلىرىنى ئىناۋەتسىز قىلىدۇ"

#: ../cogl/cogl-debug-options.h:103
msgid "Disable software rect transform"
msgstr "يۇمشاق دېتالدا تىك تۆتبۇلۇڭ ئۆزگەرتىشنى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:104
msgid "Use the GPU to transform rectangular geometry"
msgstr "بۇنىڭ ئۈچۈن GPU نىڭ ئۆزگەرتىش ئىقتىدارىنى ئىشلىتىدۇ"

#: ../cogl/cogl-debug-options.h:106
msgid "Cogl Specialist"
msgstr "Cogl مۇتەخەسسىسى"

#: ../cogl/cogl-debug-options.h:108
msgid "Dump atlas images"
msgstr ""

#: ../cogl/cogl-debug-options.h:109
msgid "Dump texture atlas changes to an image file"
msgstr ""

#: ../cogl/cogl-debug-options.h:113
msgid "Disable texture atlasing"
msgstr ""

#: ../cogl/cogl-debug-options.h:114
msgid "Disable use of texture atlasing"
msgstr ""

#: ../cogl/cogl-debug-options.h:118
msgid "Disable sharing the texture atlas between text and images"
msgstr ""

#: ../cogl/cogl-debug-options.h:119
msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
msgstr ""

#: ../cogl/cogl-debug-options.h:124
msgid "Disable texturing"
msgstr ""

#: ../cogl/cogl-debug-options.h:125
msgid "Disable texturing any primitives"
msgstr ""

#: ../cogl/cogl-debug-options.h:129
msgid "Disable arbfp"
msgstr "arbfp نى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:130
msgid "Disable use of ARB fragment programs"
msgstr ""

#: ../cogl/cogl-debug-options.h:134
msgid "Disable fixed"
msgstr ""

#: ../cogl/cogl-debug-options.h:135
msgid "Disable use of the fixed function pipeline backend"
msgstr ""

#: ../cogl/cogl-debug-options.h:139
msgid "Disable GLSL"
msgstr "GLSL نى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:140
msgid "Disable use of GLSL"
msgstr "GLSL نى ئىشلىتىشنى ئىناۋەتسىز قىلىدۇ"

#: ../cogl/cogl-debug-options.h:144
msgid "Disable blending"
msgstr "ئارىلاشتۇرۇش(blending)نى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:145
msgid "Disable use of blending"
msgstr "ئارىلاشتۇرۇش(blending)نى ئىشلىتىشنى ئىناۋەتسىز قىلىدۇ"

#: ../cogl/cogl-debug-options.h:149
msgid "Disable non-power-of-two textures"
msgstr ""

#: ../cogl/cogl-debug-options.h:150
msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
msgstr ""

#: ../cogl/cogl-debug-options.h:155
msgid "Disable software clipping"
msgstr ""

#: ../cogl/cogl-debug-options.h:156
msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr ""

#: ../cogl/cogl-debug-options.h:160
msgid "Show source"
msgstr "ئەسلى كودىنى كۆرسەت"

#: ../cogl/cogl-debug-options.h:161
msgid "Show generated ARBfp/GLSL source code"
msgstr "ھاسىللانغان ARBfp/GLSL ئەسلى كودىنى كۆرسىتىدۇ"

#: ../cogl/cogl-debug-options.h:165
msgid "Trace some OpenGL"
msgstr "بىر قىسىم OpenGL نى ئىزلا"

#: ../cogl/cogl-debug-options.h:166
msgid "Traces some select OpenGL calls"
msgstr "بىر قىسىم OpenGL چاقىرىشلىرىنى ئىزلايدۇ"

#: ../cogl/cogl-debug-options.h:170
msgid "Trace offscreen support"
msgstr ""

#: ../cogl/cogl-debug-options.h:171
msgid "Debug offscreen support"
msgstr ""

#: ../cogl/cogl-debug-options.h:175
msgid "Disable program caches"
msgstr "پروگرامما غەملىكىنى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:176
msgid "Disable fallback caches for arbfp and glsl programs"
msgstr "بۇ، arbfp ۋە glsl پروگراممىلىرىنىڭ fallback غەملىكىنى ئىناۋەتسىز قىلىدۇ"

#: ../cogl/cogl-debug-options.h:180
msgid "Disable read pixel optimization"
msgstr "پىكسېل ئوقۇشنى ئەلالاشتۇرۇشنى ئىناۋەتسىز قىل"

#: ../cogl/cogl-debug-options.h:181
msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
msgstr ""

#: ../cogl/cogl-debug-options.h:186
msgid "Trace clipping"
msgstr ""

#: ../cogl/cogl-debug-options.h:187
msgid "Logs information about how Cogl is implementing clipping"
msgstr ""

#: ../cogl/cogl-debug-options.h:191
msgid "Trace performance concerns"
msgstr ""

#: ../cogl/cogl-debug-options.h:192
msgid "Tries to highlight sub-optimal Cogl usage."
msgstr ""