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* Add support for RG texturesNeil Roberts2014-01-205-0/+104
* remove internal_format and redundant error argumentsRobert Bragg2014-01-0128-92/+65
* Fix calculating the bounds when clipping from a primitiveNeil Roberts2013-12-031-1/+1
* Add a test for cogl_framebuffer_push_path_clipNeil Roberts2013-12-033-1/+71
* Declare interface types as void and remove cast macrosRobert Bragg2013-11-2724-84/+89
* Add API to control per-framebuffer depth writingHans Petter Jansson2013-10-281-0/+20
* conform: check we invalidate ancestor cached stateRobert Bragg2013-10-143-0/+96
* tests: use 'FIXME' instead of 'fail' for expected failuresRobert Bragg2013-09-061-2/+2
* Fix generating the unit test wrappers when building with MingW32Neil Roberts2013-09-021-1/+1
* Fix building the conformance and unit tests on mingw32Neil Roberts2013-09-022-3/+1
* Add a conformance test for using cogl_point_coord in a shaderNeil Roberts2013-09-022-19/+66
* gl: bind position attribute to location 0Robert Bragg2013-08-191-19/+26
* offscreen: rename _new_to_texture to _new_with_textureRobert Bragg2013-08-167-10/+10
* framebuffer: remove attribute drawing apisRobert Bragg2013-07-152-43/+42
* Add _primitive_draw to replace _framebuffer_draw_primitiveRobert Bragg2013-07-157-20/+10
* tests: stop using cogl-auto-texture apisRobert Bragg2013-07-1118-128/+120
* Install conformance testsMatthias Clasen2013-07-092-0/+27
* Don't include cogl/cogl.h from test-utils.hNeil Roberts2013-07-042-4/+3
* build: Fix make distRico Tzschichholz2013-07-031-2/+1
* Set G_DEBUG=fatal-warnings in run-tests.shNeil Roberts2013-06-211-0/+8
* Fix freeing an atlas texture that hasn't been allocatedNeil Roberts2013-06-131-1/+1
* Add test that Cogl doesn't crash when freeing unallocated textureNeil Roberts2013-06-133-0/+88
* Use GModule instead of libdl to load unit test symbolsNeil Roberts2013-06-121-3/+6
* Separate out CoglPath api into sub-libraryRobert Bragg2013-06-123-2/+11
* Add support for per-vertex point sizesNeil Roberts2013-06-073-0/+172
* build: fix building test-gles2-contextRobert Bragg2013-06-061-0/+1
* units: remove test-bitmask and add UNIT_TEST insteadRobert Bragg2013-06-063-201/+1
* tests: Adds our first white-box unit testRobert Bragg2013-06-0610-543/+205
* conform: Add color attribute based blending testRobert Bragg2013-05-305-0/+98
* tests: Add a test for the RGB <-> HSL functionsDamien Lespiau2013-05-293-0/+47
* Adds initial Emscripten support to CoglRobert Bragg2013-05-291-2/+10
* Add fence APIDaniel Stone2013-05-285-1/+75
* Add $(LIBM) to the LDADD for all of the examples and testsNeil Roberts2013-04-232-2/+10
* Remove support for luminance texturesNeil Roberts2013-04-152-13/+0
* pipeline-cache: Use a special trimmed down pipeline for the keyNeil Roberts2013-04-041-1/+1
* Conformance test to check whether the pipeline cache holds texturesNeil Roberts2013-04-043-0/+95
* Prune redundant pipeline ancestry after adding a layer differenceNeil Roberts2013-03-181-1/+1
* Add test to verify replacing a layer doesn't leak the pipeline parentNeil Roberts2013-03-183-0/+124
* Add fragment and vertex snippet hooks for global declarationsNeil Roberts2013-02-261-3/+111
* win32: Minor build fixes for building for win32Neil Roberts2013-02-211-1/+0
* journal: Dirty the modelview matrix state when flushingNeil Roberts2013-02-191-1/+1
* Add a test to check interleaving primitives and the journalNeil Roberts2013-02-193-0/+129
* conform: explicitly check value of boolean env varsRobert Bragg2013-02-151-2/+30
* avoid redundant idle if using FRAME_SYNC to throttleRobert Bragg2013-02-151-1/+1
* test-journal: use new _add_frame_callback apiRobert Bragg2013-02-151-13/+11
* test-gles2-context: Read pixels using GL_RGBA not GL_RGBNeil Roberts2013-02-081-6/+6
* test-gles2-context: Use test_utils_compare_pixel instead of g_assertsNeil Roberts2013-02-081-15/+5
* Don't set GL_TEXTURE_MAX_LEVEL on GLESNeil Roberts2013-01-251-1/+3
* test-write-texture-formats: Add fuzziness to the pixel comparisonsNeil Roberts2013-01-213-11/+39
* tests: Mark test_framebuffer_get_bits as only working on GLNeil Roberts2013-01-211-1/+3