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path: root/cogl/driver/gl/cogl-pipeline-vertend-glsl.c
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* This re-licenses Cogl 1.18 under the MIT licenseRobert Bragg2014-02-221-12/+18
* pipeline-cache: Prune old unused pipelines when the cache gets too bigNeil Roberts2014-01-141-19/+33
* Use COGL_FLAGS_* for the context's private feature flagsNeil Roberts2013-11-281-6/+6
* Always add the #version pragma to shadersNeil Roberts2013-09-021-1/+0
* Don't generate GLSL for the point size for default pipelinesNeil Roberts2013-06-211-9/+79
* Add support for per-vertex point sizesNeil Roberts2013-06-071-7/+46
* Add the layer's sampler and uniform declarations at the startNeil Roberts2013-02-271-0/+32
* Add fragment and vertex snippet hooks for global declarationsNeil Roberts2013-02-271-1/+18
* Remove cogl-internal.hRobert Bragg2013-01-221-1/+1
* Adds back tex_coord array for CoglShader compatibilityRobert Bragg2013-01-221-39/+16
* Remove the varying array for tex_coordsRobert Bragg2013-01-221-35/+35
* Add a GL 3 driverNeil Roberts2013-01-221-2/+4
* Unify a lot of gles2 vs gl glsl codeRobert Bragg2013-01-221-35/+6
* add cogl-glsl-shader files to aid backporting patchesRobert Bragg2013-01-221-5/+7
* Clearly define 3 progends that own the frag+vertendsRobert Bragg2013-01-221-19/+5
* Re-organize the source layoutRobert Bragg2013-01-221-0/+565