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path: root/cogl/cogl-texture-2d.c
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* Allocate immediately in _cogl_egl_texture_2d_new_from_imageNeil Roberts2014-02-201-1/+10
* This re-licenses Cogl under the MIT licenseRobert Bragg2014-01-141-11/+18
* remove internal_format and redundant error argumentsRobert Bragg2014-01-011-40/+40
* introduce texture loaders to make allocations lazyRobert Bragg2014-01-011-64/+41
* wayland: Add a convenience function to update a region from SHM bufferNeil Roberts2013-11-281-25/+71
* Use COGL_FLAGS_* for the context's private feature flagsNeil Roberts2013-11-281-3/+4
* wayland-server: Use wl_resource instead of wl_bufferNeil Roberts2013-10-151-3/+2
* Fix build on big-endianEmilio Pozuelo Monfort2013-10-151-1/+1
* texture-2d: Add _new_from_file apiRobert Bragg2013-07-111-0/+25
* texture: remove _cogl_texture_prepare_for_uploadRobert Bragg2013-07-111-3/+13
* wayland-server: Update because wl_shm_buffer is no longer a wl_bufferNeil Roberts2013-07-011-46/+63
* check the wayland buffer format when creating textureRobert Bragg2013-05-291-3/+33
* texture: remove unused cogl_texture_get_max_wasteRobert Bragg2013-01-021-7/+0
* Allow lazy texture storage allocationRobert Bragg2013-01-021-19/+19
* texture: add width/height members to base CoglTextureRobert Bragg2013-01-021-20/+3
* texture: expose mipmap level in set region apisRobert Bragg2012-11-271-12/+16
* blit: avoid referring to framebuffer stackRobert Bragg2012-11-261-7/+3
* Allow propogation of OOM errors to appsRobert Bragg2012-11-261-16/+21
* Fix a warning in the vtable for texture_2d_get_dataNeil Roberts2012-09-271-1/+1
* texture-2d: factor out all GL specific codeRobert Bragg2012-09-241-443/+78
* texture: rename texobj flush code as gl specificRobert Bragg2012-09-241-23/+23
* texture: Add a context pointer to each textureRobert Bragg2012-09-101-30/+31
* texture-2d: improve new_from_foreign error handlingRobert Bragg2012-09-101-14/+38
* Adds CoglError apiRobert Bragg2012-09-071-21/+23
* Use the internal format to check if the texture size is supportedDamien Lespiau2012-05-251-1/+3
* Allow npot Texture2D creation with only basic npot supportRobert Bragg2012-04-241-6/+19
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-04-181-24/+24
* Removes all remaining use of CoglHandleRobert Bragg2012-04-181-26/+22
* Use GL_PACK_ALIGNMENT of 1 whenever possibleNeil Roberts2012-04-051-1/+4
* Add constructors which take a CoglBitmap to all primitive texturesNeil Roberts2012-04-051-9/+5
* Add a CoglPrimitiveTexture interfaceNeil Roberts2012-04-041-7/+19
* bitmap: Store a pointer to the contextNeil Roberts2012-04-041-2/+3
* Add a context parameter to all of the texture driver virtualsNeil Roberts2012-03-231-10/+14
* Add a vtable for the driverNeil Roberts2012-03-231-18/+23
* Create standalone public wayland client/server headersRobert Bragg2012-03-201-1/+1
* Add a public cogl_bitmap_new_for_dataNeil Roberts2012-03-141-6/+5
* Make _cogl_bitmap_get_{width,height,format,rowstride} publicNeil Roberts2012-03-051-8/+8
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-1/+0
* moves and renames _cogl_get_format_bppRobert Bragg2012-02-201-5/+6
* Add _cogl_texture_get_type()Neil Roberts2012-02-131-0/+7
* texture-2d/wayland: destroy transient EGLImagesRobert Bragg2012-02-081-7/+9
* renderer: Adds api to add/remove selection constraintsRobert Bragg2012-01-161-4/+4
* Updates in line with latest wayland protocolRobert Bragg2012-01-161-9/+3
* cogl-texture-2d: Fix checking for the EGL winsysNeil Roberts2011-12-141-5/+5
* wayland: Updates the wayland compositor side supportRobert Bragg2011-12-071-30/+38
* framebuffer: Optimize _cogl_framebuffer_flush_state()Robert Bragg2011-12-061-1/+2
* build: don't inc egl headers for non EGL buildsRobert Bragg2011-11-281-0/+2
* Skip clip flush in _texture_2d_copy_from_framebufferRobert Bragg2011-11-031-3/+4
* Start to reduce dependence on glibRobert Bragg2011-11-011-7/+7
* meta-texture: This publicly exposes CoglMetaTextureRobert Bragg2011-11-011-69/+2