index
:
delta/gnome/cogl.git
cogl-1.10
cogl-1.12
cogl-1.14
cogl-1.16
cogl-1.18
cogl-1.20
cogl-1.22
cogl-1.8
cogl-latest-win
cogl.dllexport
cogl.msvc.new
cogl.windows.fixes
fosdem-2012
halfline/wip/render-node
lionel/cogl-gst-1.18
lionel/introspection-next
master
msvc-support
msvc-support-1.8
rbradford/cogl-1.12/wayland-0.99
rbradford/wayland-resize
rbradford/wayland-update
rstrode/wip/prepare-for-mutter-merge
wip/cogl-1.12
wip/cogl-1.14
wip/cogl-1.14-fixes
wip/cogl-1.7.0
wip/cogl-2.0
wip/cogl-hair-no-banding
wip/cogl-sharp
wip/color-mask
wip/depth-texture
wip/drm-driver
wip/egl-platforms
wip/emscripten
wip/example-crate
wip/expose-glx-egl-context
wip/expose-glx-egl-context-1.18
wip/for-cairo-cogl
wip/frame-synchronization
wip/framebuffer-discard
wip/gles2-context
wip/gles2-flip-fbo
wip/glsl-unified
wip/journal-reorg
wip/lantw/support-automake-1.16
wip/lazy-texture-allocate
wip/lionel/introspection
wip/lionel/introspection-1.18
wip/mir
wip/onscreen-flip
wip/osx
wip/out-of-memory-checks
wip/outputs
wip/piotrdrag/unicode-typography
wip/pipeline-cleanup
wip/pixel-format-2101010
wip/port-clutter-tests
wip/public-atlas-apis
wip/quadbuffer-stereo
wip/release-1.7.4
wip/rib/cogl-1.12
wip/rib/cogl-1.18
wip/rib/frame-synchronization
wip/rib/gles2-context
wip/rib/introspection
wip/rib/introspection-1.18
wip/rib/master-next
wip/rig
wip/rob/kms-winsys
wip/rstrode/prepare-for-mutter-merge
wip/sdl2-android-example
wip/smcv/test-premult-use-after-free
wip/sparse
wip/split-cogl-path
wip/ulib
wip/unref-virtual
wip/virtual-framebuffer
wip/vts
wip/wayland
wip/wayland-for-demo
gitlab.gnome.org: GNOME/cogl.git
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path:
root
/
cogl
/
cogl-pipeline-progend-glsl.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Re-organize the source layout
Robert Bragg
2013-01-22
1
-1108
/
+0
*
Re-design the matrix stack using a graph of ops
Robert Bragg
2012-08-06
1
-35
/
+36
*
Switch use of primitive glib types to c99 equivalents
Robert Bragg
2012-08-06
1
-12
/
+12
*
Removes all remaining use of CoglHandle
Robert Bragg
2012-08-06
1
-1
/
+1
*
Add -Wmissing-declarations to maintainer flags and fix problems
Neil Roberts
2012-03-06
1
-0
/
+1
*
Don't use cogl_get_draw_framebuffer when flushing pipeline state
Neil Roberts
2012-03-05
1
-1
/
+1
*
Remove all internal includes of cogl.h
Robert Bragg
2012-02-20
1
-1
/
+1
*
glsl: always emit sampler uniforms for non NULL layers
Robert Bragg
2012-02-13
1
-1
/
+1
*
glsl: Use layer numbers not unit numbers for builtin uniforms
Neil Roberts
2012-02-13
1
-2
/
+2
*
Flush matrices in the progend and flip with a vector
Neil Roberts
2011-12-06
1
-170
/
+153
*
rework enabling of attributes, removing _cogl_enable()
Robert Bragg
2011-12-06
1
-115
/
+47
*
matrix-stack: Avoid referencing the default CoglContext
Robert Bragg
2011-12-06
1
-20
/
+20
*
cogl-pipeline: Use a hash table for faster uniform name lookup
Neil Roberts
2011-11-16
1
-1
/
+1
*
cogl-pipeline: Store the uniform overrides in an array instead of list
Neil Roberts
2011-11-16
1
-5
/
+6
*
cogl-pipeline: Add support for setting uniform values
Neil Roberts
2011-11-16
1
-0
/
+179
*
Use the same number for n_tex_coord_attribs in all linked shaders
Neil Roberts
2011-11-02
1
-22
/
+6
*
Start to reduce dependence on glib
Robert Bragg
2011-11-01
1
-9
/
+10
*
pipeline: Reset last_used_for_pipeline when the pipeline is destroyed
Neil Roberts
2011-10-24
1
-5
/
+13
*
cogl-pipeline/cogl-pango: Added forgotten includes
Chun-wei Fan
2011-09-26
1
-0
/
+1
*
cogl-pipeline: Use the pipeline cache for the GLSL backends
Neil Roberts
2011-07-13
1
-2
/
+26
*
pipeline: Unify how the backends store private data
Neil Roberts
2011-07-13
1
-185
/
+206
*
Dynamically load the GL or GLES library
Neil Roberts
2011-07-11
1
-40
/
+58
*
Use all core GL functions through indirect pointers
Neil Roberts
2011-07-08
1
-60
/
+65
*
Move all of the GL function pointers directly to CoglContext
Neil Roberts
2011-07-07
1
-11
/
+11
*
cogl: rename cogl-context.h cogl-context-private.h
Robert Bragg
2011-04-11
1
-1
/
+1
*
cogl-pipeline-progend-glsl: Generalize updating GLES2 uniforms
Neil Roberts
2011-01-24
1
-57
/
+77
*
pipeline: differentiate texture target and data state
Robert Bragg
2011-01-13
1
-2
/
+1
*
Remove the GLES2 wrapper
Neil Roberts
2010-12-13
1
-30
/
+4
*
cogl: upload matrices with uniforms on GLES2
Neil Roberts
2010-12-13
1
-1
/
+249
*
cogl-vertex-attribute: Use glVertexAttribPointer on GLES2
Neil Roberts
2010-12-13
1
-0
/
+139
*
cogl: Add a vertend to generate GLSL
Neil Roberts
2010-12-13
1
-28
/
+55
*
cogl-pipeline: Rename the fragment_{source,header}_buffer to codegen
Neil Roberts
2010-12-13
1
-6
/
+6
*
cogl: Add a GLSL 'progend'
Neil Roberts
2010-12-13
1
-0
/
+542