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path: root/cogl/cogl-glsl-shader-private.h
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* This re-licenses Cogl under the MIT licenseRobert Bragg2014-01-141-12/+18
* Always add the #version pragma to shadersNeil Roberts2013-09-021-1/+0
* Remove the varying array for tex_coordsRobert Bragg2012-09-281-1/+0
* Unify a lot of gles2 vs gl glsl codeRobert Bragg2012-09-281-0/+1
* Removes all remaining use of CoglHandleRobert Bragg2012-04-181-0/+35