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* Release 1.11.2 (snapshot)wip/rib/cogl-1.12Robert Bragg2012-08-151-4/+4
* Updates NEWS for the 1.11.2 releaseRobert Bragg2012-08-151-0/+114
* configure: use AC_GNU_SOURCERobert Bragg2012-08-151-0/+1
* Remove one final user of cogl-handle and cogl-handle.h itselfSjoerd Simons2012-08-152-36/+1
* Updated Hebrew translation.Yaron Shahrabani2012-08-151-15/+22
* Support building with automake 1.12.xStef Walter2012-08-151-11/+16
* cogl-gles2-context: Wrap glCopyTex{Sub,}Image2D to flip the resultNeil Roberts2012-08-153-14/+442
* cogl-gles2-context: Keep track of extra data per texture objectNeil Roberts2012-08-152-4/+240
* test-gles2-context: Add a test case for rendering to an FBONeil Roberts2012-08-152-0/+360
* test-gles2-context: Fix error checking for cogl_gles2_context_newNeil Roberts2012-08-141-1/+1
* cogl-gles2-context: Flip the rendering when framebuffer is offscreenNeil Roberts2012-08-142-0/+788
* Add a wrapper for 'memmem'Neil Roberts2012-08-143-0/+37
* cogl-gles2-context: Keep some extra data for shaders and programsNeil Roberts2012-08-142-0/+327
* cogl-gles2-context: Fix the default viewport and scissor sizeNeil Roberts2012-08-142-0/+26
* Assamese translation updatedNilamdyuti Goswami2012-08-141-112/+124
* Updated Spanish translationDaniel Mustieles2012-08-141-16/+27
* Updated Slovenian translationMatej Urbančič2012-08-141-2/+14
* Updated Traditional Chinese translation(Hong Kong and Taiwan)Chao-Hsiung Liao2012-08-142-4/+28
* display: inc cogl-wayland-server.h if neededRobert Bragg2012-08-061-0/+3
* build: Remove clutter-project.org from the release rulesNeil Roberts2012-08-061-9/+2
* Move cogl_wayland_display_ proto to cogl-wayland-server.hRobert Bragg2012-08-062-20/+16
* Updated Serbian translationМирослав Николић2012-08-062-12/+38
* Fix the header guards for cogl-texture-2d{,-private}.hNeil Roberts2012-08-062-6/+6
* cogl-winsys-sdl: Fix the signature for the get_proc_address methodNeil Roberts2012-08-061-1/+2
* cogl-winsys-egl-kms: Remove some unused variablesNeil Roberts2012-08-061-2/+0
* cogl-texture-2d-private: Include egl-defines.hNeil Roberts2012-08-061-0/+4
* Add conf vars to trick Cogl to think extensions are disabledNeil Roberts2012-08-069-24/+158
* egl-x11: Don't use GLXDrawable on EGLDamien Lespiau2012-08-061-1/+1
* pipeline: Remove the CoglPipelineFlag enumNeil Roberts2012-08-061-6/+0
* Updated Serbian translationМирослав Николић2012-08-062-216/+204
* Update Chinese simplified translation for uifenghelong2012-08-061-24/+30
* Visual C++ support: Re-enable C4819 warningsChun-wei Fan2012-08-064-2/+15
* Updated Traditional Chinese translation(Hong Kong and Taiwan)Chao-Hsiung Liao2012-08-062-42/+52
* Updated Belarusian translation.Ihar Hrachyshka2012-08-061-106/+100
* Avoid including the EGL headers from the public Cogl headersTomeu Vizoso2012-08-067-28/+110
* Updated Indonesian translationAndika Triwidada2012-08-061-187/+193
* Updated Norwegian bokmål translationKjartan Maraas2012-08-061-109/+101
* quaternions: Allow multiplication into 'a' argRobert Bragg2012-08-062-4/+14
* onscreen: Free swap notify callback stateRobert Bragg2012-08-061-0/+7
* stack: don't deref freed mem in _cogl_memory_stack_freeRobert Bragg2012-08-061-3/+2
* onscreen: Adds support for resizable windowsRobert Bragg2012-08-0612-38/+563
* Update Visual C++ project filesChun-wei Fan2012-08-0619-132/+1428
* Fix up Visual C++ property sheetsChun-wei Fan2012-08-062-6/+6
* Split test-point-sprite into two, one without checking orientationNeil Roberts2012-08-062-5/+32
* Fix point sprite coordinates in shaders on GLES2Neil Roberts2012-08-061-1/+1
* Updated Bulgarian translationAlexander Shopov2012-08-061-22/+15
* framebuffer: Only remember offscreen allocate flags when !COGL_OFFSCREEN_DISA...Tomeu Vizoso2012-08-061-4/+7
* bitmap: Adds cogl_android_bitmap_new_from_asset()Robert Bragg2012-08-065-35/+238
* Don't use the label 'ERROR' because it conflicts with windows.hNeil Roberts2012-08-061-4/+4
* Don't use eglGetProcAddress to retrieve core functionsNeil Roberts2012-08-0614-17/+70