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* stash: check for texture-3d out-of-memory errorswip/out-of-memory-checksRobert Bragg2012-10-251-7/+19
* Check for out-of-memory when allocating 2d texturesRobert Bragg2012-10-254-2/+116
* Don't add the ARB suffix for the GL_ARB_map_buffer_range extensionNeil Roberts2012-10-191-1/+1
* Make cogl_color_init_from_4fv take a const arrayNeil Roberts2012-10-192-2/+2
* Remove the cogl_foo_init_from_foo copy constructorsNeil Roberts2012-10-194-25/+0
* wayland: Port to new Wayland protocolRob Bradford2012-10-181-10/+18
* Add a test case for cogl_buffer_map_rangeNeil Roberts2012-10-175-1/+133
* Use cogl_buffer_map_range from the journalNeil Roberts2012-10-174-9/+28
* Add cogl_buffer_map_range()Neil Roberts2012-10-1710-32/+168
* Added Thai translationUnticha Pramgoed2012-10-151-0/+362
* context: Re-add /<* private *>/ for _COGL_N_FEATURE_IDSDamien Lespiau2012-10-081-0/+1
* error: Fix 'burden' typoDamien Lespiau2012-10-081-1/+1
* context: glib-mkenums chokes on /*< private >*/ but supports /*< skip >*/Damien Lespiau2012-10-081-2/+1
* build: Move most of the old experimental headers to cogl_public_hDamien Lespiau2012-10-081-46/+46
* build: Rename cogl_1_public_h to cogl_public_hDamien Lespiau2012-10-081-8/+8
* build: fix make distRico Tzschichholz2012-10-072-3/+1
* sdl2: Fix GL3 context creationNeil Roberts2012-10-031-21/+14
* Fix a warning when building the SDL2 winsysNeil Roberts2012-10-031-20/+21
* offscreen: Remove declarations of long gone cogl_offscreen_{ref,unref}()Damien Lespiau2012-10-021-30/+0
* display: Fix 'arguments' typoDamien Lespiau2012-10-021-2/+2
* Updated Czech translationMarek Černocký2012-10-011-2/+163
* framebuffer: Annotate the output parameter of get_viewport4fv()Damien Lespiau2012-10-011-1/+2
* cogl: Don't expose longs in the API (2/2)Damien Lespiau2012-10-014-11/+11
* cogl: Don't expose longs in the API (1/2)Damien Lespiau2012-10-013-4/+4
* object: Move cogl_object_{ref,unref}() to cogl-object.hDamien Lespiau2012-10-012-21/+21
* Fix a warning when building without GLES2 supportNeil Roberts2012-10-011-3/+0
* progend-glsl: Fix handling of the builtin uniforms on non-GLES2Neil Roberts2012-10-011-30/+25
* Add a simple conformance test for alpha testingNeil Roberts2012-10-013-0/+77
* Use the right context when pushing the GLES2 context to an onscreenNeil Roberts2012-10-011-6/+16
* Remove an out of date comment in the GLES2 context codeNeil Roberts2012-10-011-4/+0
* egl: Only allow GLES2 context creation for the GLES2 driverNeil Roberts2012-10-011-1/+2
* Add a GL 3 driverNeil Roberts2012-10-0142-227/+475
* pipeline: Don't notify the undefined progend of layer changesNeil Roberts2012-10-013-71/+22
* [l10n] Updated Italian translation.Milo Casagrande2012-09-291-111/+134
* attribute: Only unref buffer for buffered attributesRobert Bragg2012-09-281-1/+4
* attribute: Adds support for constant CoglAttributesRobert Bragg2012-09-285-142/+790
* driver-gl: re-indent misleading if-else statementRobert Bragg2012-09-281-25/+27
* egl: remove special re-try without stencil codeRobert Bragg2012-09-282-81/+55
* Remove the varying array for tex_coordsRobert Bragg2012-09-2819-210/+167
* Fix the terminator in one of the extension listsNeil Roberts2012-09-281-1/+1
* winsys-glx: Remove the vblank counter feature when indirect renderingNeil Roberts2012-09-281-0/+3
* Unify a lot of gles2 vs gl glsl codeRobert Bragg2012-09-2810-301/+199
* check the glsl version during initRobert Bragg2012-09-283-0/+16
* driver-gl: split out parse_gl_version functionRobert Bragg2012-09-281-8/+18
* Fix a warning in the vtable for texture_2d_get_dataNeil Roberts2012-09-278-8/+8
* Remove the deprecated feature flagsNeil Roberts2012-09-2715-192/+28
* Updated Serbian translationМирослав Николић2012-09-272-4/+36
* Clearly define 3 progends that own the frag+vertendsRobert Bragg2012-09-2613-285/+360
* pipeline: tidy up definition of *END definesRobert Bragg2012-09-261-57/+22
* pipeline: remove duplicate definesRobert Bragg2012-09-261-3/+0