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* framebuffer: Remove unused codewip/gles2-contextTomeu Vizoso2011-12-281-8/+2
* framebuffer: Add important FIXMETomeu Vizoso2011-12-281-0/+2
* Fix comment in exampleTomeu Vizoso2011-12-281-1/+1
* framebuffer: make foreign context current on cogl_push_framebufferTomeu Vizoso2011-12-285-99/+123
* Add more GL functions to cogl/cogl-ext-functions.hTomeu Vizoso2011-12-281-0/+14
* Add glLineWidth to vtableTomeu Vizoso2011-12-281-0/+2
* framebuffer: Enable a single depth and stencil buffer for GLESTomeu Vizoso2011-12-282-5/+11
* framebuffer: store the attachment points for each renderbufferTomeu Vizoso2011-12-282-44/+60
* framebuffer: Create a depth buffer for the foreign contextTomeu Vizoso2011-12-281-0/+23
* EGL: Restore the right surface when popping a foreign contextTomeu Vizoso2011-12-281-3/+6
* examples: update foreign framebuffer at every frameTomeu Vizoso2011-12-281-31/+43
* Add CoglGLES2ContextTomeu Vizoso2011-12-2812-3/+527
* Update Visual C++ property sheetsChun-wei Fan2011-12-202-8/+28
* build/win32/vs10/README.txt: Correct wordingChun-wei Fan2011-12-201-1/+1
* Bug 666349: Dist files needed by MSVC for SDL winsysChun-wei Fan2011-12-203-0/+7
* Bug 666349: Update MSVC files to compile SDL winsysChun-wei Fan2011-12-204-11/+50
* Fix the EOL for the cogl_sdl.sln filesChun-wei Fan2011-12-202-235/+235
* Bug 666349: Add/update Visual C++ projects to compile SDL winsysChun-wei Fan2011-12-209-8/+1105
* Bug 666349: SDL/MSVC-Add a pre-configured cogl-defines.hChun-wei Fan2011-12-201-0/+61
* Updated Spanish translationDaniel Mustieles2011-12-201-14/+19
* cogl-texture-pixmap-x11: Fix the foreach_sub_texture_in_region implNeil Roberts2011-12-201-2/+2
* Updated Spanish translationDaniel Mustieles2011-12-191-13/+13
* Updated Spanish translationJorge González2011-12-181-18/+19
* Bug 664827: Autotools changes for Windows .rc filesChun-wei Fan2011-12-153-4/+8
* Update VS projectsChun-wei Fan2011-12-154-0/+12
* Add Windows Resource Files templatesChun-wei Fan2011-12-152-0/+60
* Add an example combining SDL and CoglNeil Roberts2011-12-142-0/+124
* Update the SDL winsysNeil Roberts2011-12-145-7/+287
* cogl-texture-2d: Fix checking for the EGL winsysNeil Roberts2011-12-145-5/+26
* cogland: Fix crash when frame callback is destroyed before emittedNeil Roberts2011-12-141-7/+16
* cogland: Update to the new shell interfaceNeil Roberts2011-12-141-27/+101
* cogland: Remove tabsNeil Roberts2011-12-141-11/+11
* Rename the EGL_X11 winsys to EGL_XLIBNeil Roberts2011-12-146-12/+17
* Move the EGL Android winsys out of cogl-winsys-eglNeil Roberts2011-12-133-166/+213
* Move the EGL GDL winsys out of cogl-winsys-eglNeil Roberts2011-12-133-204/+335
* Move the EGL null winsys out of cogl-winsys-eglNeil Roberts2011-12-133-50/+188
* kms: Don't use egl_surface_width/heightNeil Roberts2011-12-132-8/+3
* configure: Fix documentation for the --enable-kms-egl-platform optionNeil Roberts2011-12-121-1/+1
* winsys: Move Wayland-specific code out of the EGL winsysNeil Roberts2011-12-123-360/+489
* winsys: Move X11/Xlib-specific code out of the EGL winsysNeil Roberts2011-12-123-683/+776
* Don't bother trying to accept NULL in _cogl_winsys_onscreen_bindNeil Roberts2011-12-122-81/+46
* Remove CoglXlibDisplayNeil Roberts2011-12-126-60/+14
* cogl-xlib-renderer: Move private data to cogl_object_set_user_dataNeil Roberts2011-12-127-39/+91
* Updated Korean translationSeong-ho, Cho2011-12-111-10/+312
* debug: Accept HELP for the COGL_DEBUG environment variable.Rob Bradford2011-12-091-1/+1
* renderer: Make COGL_RENDERER / COGL_DRIVER env. variables case insensitiveRob Bradford2011-12-091-4/+5
* egl: Split out the KMS winsys as overrides of the EGL winsysNeil Roberts2011-12-097-777/+698
* egl: Allow multiple EGL platformsNeil Roberts2011-12-083-688/+818
* Add a separate winsys vtable for each EGL platformNeil Roberts2011-12-0816-9/+593
* wayland: Add API to access the shell surface for the onscreenRob Bradford2011-12-082-0/+18