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authorDamien Lespiau <damien.lespiau@intel.com>2012-12-30 20:04:31 +0000
committerDamien Lespiau <damien.lespiau@intel.com>2012-12-31 17:25:18 +0000
commit6988d3ae61ab16fb298b34d2bd31860833f04186 (patch)
tree8a0559a0175e49d8ab41ac5ec470971604b15298 /cogl/cogl-quaternion.h
parent8d78957c8d29b89c7bf352131d84c9755083eed9 (diff)
downloadcogl-6988d3ae61ab16fb298b34d2bd31860833f04186.tar.gz
doc: Use <ulink> to make Gimbal Lock reactive
Instead of just having the reference at the end of the paragraph. Usually seen as more usable.
Diffstat (limited to 'cogl/cogl-quaternion.h')
-rw-r--r--cogl/cogl-quaternion.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/cogl/cogl-quaternion.h b/cogl/cogl-quaternion.h
index a383b4f3..38e8e166 100644
--- a/cogl/cogl-quaternion.h
+++ b/cogl/cogl-quaternion.h
@@ -45,9 +45,11 @@ COGL_BEGIN_DECLS
* rotations and have some nice properties when compared with other
* representation such as (roll,pitch,yaw) Euler angles. They can be
* used to interpolate between different rotations and they don't
- * suffer from a problem called "Gimbal lock" where two of the axis of
- * rotation may become aligned and you loose a degree of freedom.
- * (<ulink url="http://en.wikipedia.org/wiki/Gimbal_lock"/>).
+ * suffer from a problem called
+ * <ulink url="http://en.wikipedia.org/wiki/Gimbal_lock">"Gimbal lock"</ulink>
+ * where two of the axis of rotation may become aligned and you loose a
+ * degree of freedom.
+ * .
*/
#include <cogl/cogl-vector.h>
#include <cogl/cogl-euler.h>