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authorChun-wei Fan <fanchunwei@src.gnome.org>2011-12-08 16:12:01 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2011-12-08 16:12:01 +0800
commit5335ceb9eac7be69d58415cb28d76e61ba4f84d2 (patch)
treee4e70f46fefca842bc2ba2c8976de8b06c77e3fd /build/win32
parent9cff9236ca213b883b3243f413583e6bc03794fc (diff)
downloadcogl-5335ceb9eac7be69d58415cb28d76e61ba4f84d2.tar.gz
Update Visual C++ property sheets
Use a pre-generated .bat to create the cogl-enum-types.[ch] files. This will greatly simplify the maintenance process of the property sheets when public headers are added/removed.
Diffstat (limited to 'build/win32')
-rw-r--r--build/win32/vs10/cogl.props21
-rw-r--r--build/win32/vs9/cogl.vsprops14
2 files changed, 6 insertions, 29 deletions
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index 9d78d62d..9c2a3f3f 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -26,26 +26,11 @@ copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H
+cd ..
-cd ..\..\..\cogl
+gen-enums.bat $(GlibEtcInstallRoot)
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h &gt; cogl-enum-types.h
-
-cd ..\build\win32\vs10
-
-:DONE_COGL_ENUMS_H
-
-
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C
-
-cd ..\..\..\cogl
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h &gt; cogl-enum-types.c
-
-cd ..\build\win32\vs10
-
-:DONE_COGL_ENUMS_C
+cd .\vs10
</PreBuildCmd>
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index d7b784b8..ffa01b93 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -65,17 +65,9 @@ if exist ..\..\..\cogl\cogl-defines.h goto DONE_COGL_DEFINES_H&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h&#x0D;&#x0A;
:DONE_COGL_DEFINES_H&#x0D;&#x0A;
-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H&#x0D;&#x0A;
-cd ..\..\..\cogl&#x0D;&#x0A;
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h &gt; cogl-enum-types.h&#x0D;&#x0A;
-cd ..\build\win32\vs9&#x0D;&#x0A;
-:DONE_COGL_ENUMS_H&#x0D;&#x0A;
-
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C&#x0D;&#x0A;
-cd ..\..\..\cogl&#x0D;&#x0A;
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h &gt; cogl-enum-types.c&#x0D;&#x0A;
-cd ..\build\win32\vs9&#x0D;&#x0A;
-:DONE_COGL_ENUMS_C&#x0D;&#x0A;
+cd ..&#x0D;&#x0A;
+gen-enums.bat $(GlibEtcInstallRoot)&#x0D;&#x0A;
+cd .\vs9&#x0D;&#x0A;
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