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authorChun-wei Fan <fanchunwei@src.gnome.org>2014-03-03 17:48:31 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2014-03-03 17:48:31 +0800
commit206ea0de6be706f39a4e04e2cde956576bc70628 (patch)
tree96a995910230fb48daaae979d2e9dfa9349238a8 /build/win32/vs10/cogl.props
parentb616877516b3a991ed06f399b2eb54d2cb38cb4d (diff)
downloadcogl-206ea0de6be706f39a4e04e2cde956576bc70628.tar.gz
Update the Visual Studio 2010 Projects
This updates the Visual Studio 2010 Projects in the following ways, similar to the recent changes to the Visual Studio 2008 projects: -Make all the copying of the pre-configured header files custom build rules, so that it is cleaner when people clean their builds, and the files can be re-copied when updated. -Split up the property sheets, so to ease future maintenance -Make the cogl-path library built as a DLL -Build and link against SDL-2.x for SDL builds -Make everything except the .sln file and the README.txt file use UNIX line endings, for easier maintenance. -Merge cogl_sdl.sln and install-sdl.vcxproj into cogl.sln and install.vcxproj respectively. -Update build of the conformance test to not use COGL_COMPILATION, and make it link to cogl-path.
Diffstat (limited to 'build/win32/vs10/cogl.props')
-rw-r--r--build/win32/vs10/cogl.props414
1 files changed, 0 insertions, 414 deletions
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
deleted file mode 100644
index ee5ec7b0..00000000
--- a/build/win32/vs10/cogl.props
+++ /dev/null
@@ -1,414 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Label="UserMacros">
- <VSVer>10</VSVer>
- <GlibEtcInstallRoot>$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
- <GlibEtcInstallRootFromBuildWin32>..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRootFromBuildWin32>
- <ApiVersion>1.0</ApiVersion>
- <BaseBuildDefines>_WIN32_WINNT=0x0500;COGL_ENABLE_DEBUG</BaseBuildDefines>
- <LibBuildDefines>HAVE_CONFIG_H;COGL_COMPILATION;$(BaseBuildDefines)</LibBuildDefines>
- <ReleaseLibBuildDefines>$(LibBuildDefines);G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS</ReleaseLibBuildDefines>
- <DebugLibBuildDefines>_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG</DebugLibBuildDefines>
- <CoglBuildDefines>G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"</CoglBuildDefines>
- <CoglPathBuildDefines>G_LOG_DOMAIN="CoglPath"</CoglPathBuildDefines>
- <CoglPangoBuildDefines>G_LOG_DOMAIN="Cogl-Pango"</CoglPangoBuildDefines>
- <TestProgDef>COGL_COMPILATION</TestProgDef>
- <CopyDir>$(GlibEtcInstallRoot)</CopyDir>
- <DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
- <DoDefinesSDL>
-if exist ..\..\..\cogl\SDL_DEFINES goto DONE_COGL_DEFINES_H
-if not exist ..\..\..\cogl\WGL_DEFINES goto DO_COGL_DEFINES_H
-del ..\..\..\cogl\cogl-defines.h
-del ..\..\..\cogl\WGL_DEFINES
-:DO_COGL_DEFINES_H
-copy ..\..\..\cogl\cogl-defines.h.win32_sdl ..\..\..\cogl\SDL_DEFINES
-copy ..\..\..\cogl\SDL_DEFINES ..\..\..\cogl\cogl-defines.h
-:DONE_COGL_DEFINES_H
- </DoDefinesSDL>
- <DoDefines>
-if exist ..\..\..\cogl\WGL_DEFINES goto DONE_COGL_DEFINES_H
-if not exist ..\..\..\cogl\SDL_DEFINES goto DO_COGL_DEFINES_H
-del ..\..\..\cogl\cogl-defines.h
-del ..\..\..\cogl\SDL_DEFINES
-:DO_COGL_DEFINES_H
-copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\WGL_DEFINES
-copy ..\..\..\cogl\WGL_DEFINES ..\..\..\cogl\cogl-defines.h
-:DONE_COGL_DEFINES_H
- </DoDefines>
- <PreBuildCmd>
-if exist ..\..\..\config.h goto DONE_CONFIG_H
-
-copy ..\..\..\config.h.win32 ..\..\..\config.h
-
-:DONE_CONFIG_H
-
-if not exist ..\..\..\cogl\cogl-gl-header.h copy ..\..\..\cogl\cogl-gl-header.h.win32 ..\..\..\cogl\cogl-gl-header.h
- </PreBuildCmd>
-
-<GenCoglPathEnumsH>
-if exist ..\..\..\cogl-path\cogl-path-enum-types.h goto DONE_COGLPATH_ENUMS_H
-
-cd ..\..\..\cogl-path
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-path-enum-types.h.in cogl-path-types.h cogl1-path-functions.h &gt; cogl-path-enum-types.h
-
-cd $(SolutionDir)
-
-:DONE_COGLPATH_ENUMS_H
-</GenCoglPathEnumsH>
-
-<GenCoglPathEnumsC>
-if exist ..\..\..\cogl-path\cogl-path-enum-types.c goto DONE_COGLPATH_ENUMS_C
-
-cd ..\..\..\cogl-path
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-path-enum-types.c.in cogl-path-types.h cogl1-path-functions.h &gt; cogl-path-enum-types.c
-
-cd $(SolutionDir)
-
-:DONE_COGLPATH_ENUMS_C
-</GenCoglPathEnumsC>
-
-<GenCoglEnumsH>
-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H
-
-cd ..\..\..\cogl
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in cogl1-context.h cogl-bitmap.h cogl-color.h cogl-fixed.h cogl-material-compat.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-shader.h cogl-texture.h cogl-types.h cogl-vertex-buffer.h cogl-clutter.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.h
-
-cd $(SolutionDir)
-
-:DONE_COGL_ENUMS_H
-</GenCoglEnumsH>
-
-<GenCoglEnumsC>
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C
-
-cd ..\..\..\cogl
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in cogl1-context.h cogl-bitmap.h cogl-color.h cogl-fixed.h cogl-material-compat.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-shader.h cogl-texture.h cogl-types.h cogl-vertex-buffer.h cogl-clutter.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.c
-
-cd $(SolutionDir)
-
-:DONE_COGL_ENUMS_C
-</GenCoglEnumsC>
-
-<CoglDoInstall>
-mkdir $(CopyDir)
-
-mkdir $(CopyDir)\bin
-
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
-
-
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
-
-
-copy ..\*.bat $(CopyDir)\bin
-
-
-mkdir $(CopyDir)\share\cogl-$(ApiVersion)\examples-data
-
-copy ..\..\..\examples\*.jpg $(CopyDir)\share\cogl-$(ApiVersion)\examples-data
-
-
-mkdir $(CopyDir)\lib
-
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
-
-
-mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-atlas-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-error.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-fence.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-frame-info.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-macros.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-matrix-stack.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-output.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-primitive-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-poll.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture-2d-gl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-clip-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-clutter.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-version.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl1-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
-
-mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango
-
-copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango
-
-
-mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
-copy ..\..\..\cogl-path\cogl-path.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
-copy ..\..\..\cogl-path\cogl-path-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
-copy ..\..\..\cogl-path\cogl1-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
-copy ..\..\..\cogl-path\cogl2-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
-copy ..\..\..\cogl-path\cogl-path-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-</CoglDoInstall>
-<CoglDoInstallSDL>
-copy ..\..\..\cogl\cogl-sdl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-</CoglDoInstallSDL>
-<DoGenGir>
-set VSVER=$(VSVer)
-
-set CONF=$(Configuration)
-
-set PLAT=$(Platform)
-
-set BASEDIR=$(GlibEtcInstallRootFromBuildWin32)
-
-cd ..
-
-call gengir_pango.bat
-
-cd vs$(VSVer)
-</DoGenGir>
- <GenerateCoglDef>
- echo EXPORTS &gt; $(DefDir)\cogl.def
-
- cl -EP -D_COGL_SUPPORTS_GTYPE_INTEGRATION -DCOGL_HAS_WIN32_SUPPORT -DCOGL_HAS_GLIB_SUPPORT -DCOGL_ENABLE_EXPERIMENTAL_API ..\..\..\cogl\cogl.symbols &gt;&gt; $(DefDir)\cogl.def
-
- </GenerateCoglDef>
- <GenerateCoglSDLDef>
- echo EXPORTS &gt; $(DefDir)\cogl.def
-
- cl -EP -D_COGL_SUPPORTS_GTYPE_INTEGRATION -DCOGL_HAS_WIN32_SUPPORT -DCOGL_HAS_GLIB_SUPPORT -DCOGL_HAS_SDL_SUPPORT -DCOGL_ENABLE_EXPERIMENTAL_API ..\..\..\cogl\cogl.symbols &gt;&gt; $(DefDir)\cogl.def
-
- </GenerateCoglSDLDef>
- <GenerateCoglPangoDef>
- echo EXPORTS &gt; $(DefDir)\cogl-pango.def
-
- cl -EP ..\..\..\cogl-pango\cogl-pango.symbols &gt;&gt; $(DefDir)\cogl-pango.def
-
- </GenerateCoglPangoDef>
- <CoglLibtoolCompatibleDllPrefix>lib</CoglLibtoolCompatibleDllPrefix>
- <CoglLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</CoglLibtoolCompatibleDllSuffix>
- <CoglSeparateVSDllPrefix />
- <CoglSeparateVSDllSuffix>-1-vs$(VSVer)</CoglSeparateVSDllSuffix>
- <CoglDllPrefix>$(CoglSeparateVSDllPrefix)</CoglDllPrefix>
- <CoglDllSuffix>$(CoglSeparateVSDllSuffix)</CoglDllSuffix>
- </PropertyGroup>
- <PropertyGroup>
- <_PropertySheetDisplayName>coglprops</_PropertySheetDisplayName>
- <OutDir>$(SolutionDir)$(Configuration)\$(PlatformName)\bin\</OutDir>
- <IntDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup>
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
- <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
- </ClCompile>
- <Link>
- <AdditionalDependencies>glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <BuildMacro Include="GlibEtcInstallRoot">
- <Value>$(GlibEtcInstallRoot)</Value>
- </BuildMacro>
- <BuildMacro Include="CopyDir">
- <Value>$(CopyDir)</Value>
- </BuildMacro>
- <BuildMacro Include="DefDir">
- <Value>$(DefDir)</Value>
- </BuildMacro>
- <BuildMacro Include="ApiVersion">
- <Value>$(ApiVersion)</Value>
- </BuildMacro>
- <BuildMacro Include="BaseBuildDefines">
- <Value>$(BaseBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="LibBuildDefines">
- <Value>$(LibBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="ReleaseLibBuildDefines">
- <Value>$(ReleaseLibBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="DebugLibBuildDefines">
- <Value>$(DebugLibBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglBuildDefines">
- <Value>$(CoglBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglPathBuildDefines">
- <Value>$(CoglPathBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglPangoBuildDefines">
- <Value>$(CoglPangoBuildDefines)</Value>
- </BuildMacro>
- <BuildMacro Include="TestProgDef">
- <Value>$(TestProgDef)</Value>
- </BuildMacro>
- <BuildMacro Include="DoDefinesSDL">
- <Value>$(DoDefinesSDL)</Value>
- </BuildMacro>
- <BuildMacro Include="DoDefines">
- <Value>$(DoDefinesSDL)</Value>
- </BuildMacro>
- <BuildMacro Include="PreBuildCmd">
- <Value>$(PreBuildCmd)</Value>
- </BuildMacro>
- <BuildMacro Include="GenCoglPathEnumsH">
- <Value>$(GenCoglPathEnumsH)</Value>
- </BuildMacro>
- <BuildMacro Include="GenCoglPathEnumsC">
- <Value>$(GenCoglPathEnumsC)</Value>
- </BuildMacro>
- <BuildMacro Include="GenCoglEnumsH">
- <Value>$(GenCoglEnumsH)</Value>
- </BuildMacro>
- <BuildMacro Include="GenCoglEnumsC">
- <Value>$(GenCoglEnumsC)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglDoInstall">
- <Value>$(CoglDoInstall)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglDoInstallSDL">
- <Value>$(CoglDoInstallSDL)</Value>
- </BuildMacro>
- <BuildMacro Include="GenerateCoglDef">
- <Value>$(GenerateCoglDef)</Value>
- </BuildMacro>
- <BuildMacro Include="GenerateCoglSDLDef">
- <Value>$(GenerateCoglDef)</Value>
- </BuildMacro>
- <BuildMacro Include="GenerateCoglPangoDef">
- <Value>$(GenerateCoglPangoDef)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglLibtoolCompatibleDllPrefix">
- <Value>$(CoglLibtoolCompatibleDllPrefix)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglLibtoolCompatibleDllSuffix">
- <Value>$(CoglLibtoolCompatibleDllSuffix)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglSeparateVSDllPrefix">
- <Value>$(CoglSeparateVSDllPrefix)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglSeparateVSDllSuffix">
- <Value>$(CoglSeparateVSDllSuffix)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglDllPrefix">
- <Value>$(CoglDllPrefix)</Value>
- </BuildMacro>
- <BuildMacro Include="CoglDllSuffix">
- <Value>$(CoglDllSuffix)</Value>
- </BuildMacro>
- </ItemGroup>
-</Project>