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authorNeil Roberts <neil@linux.intel.com>2012-01-24 18:16:03 +0000
committerNeil Roberts <neil@linux.intel.com>2012-01-24 18:33:04 +0000
commit8b6582937c92cfa8dafc268ee6d69b6f1c7d7269 (patch)
tree67fafcf054e19fc0fc31841a6d41620173ac7aba
parent0a9cac84ae9c31e4b98fb0c066234f271ae742ad (diff)
downloadcogl-wip/unref-virtual.tar.gz
framebuffer: Flush the journal on destructionwip/unref-virtual
Instead of flushing the journal whenever the current framebuffer on a context is changed it is now flushed whenever the framebuffer is about to be destroyed instead. To do this it implements a custom unref function which detects when there is going to be exactly one reference on the framebuffer and then flushes its journal. The journal now always has a reference on the framebuffer whenever it is non-empty. That means the unref will only cause a flush if the only thing keeping the framebuffer alive is the entries in the journal.
-rw-r--r--cogl/cogl-framebuffer-private.h3
-rw-r--r--cogl/cogl-framebuffer.c63
-rw-r--r--cogl/cogl-journal-private.h8
-rw-r--r--cogl/cogl-journal.c51
-rw-r--r--cogl/cogl-onscreen.c4
5 files changed, 86 insertions, 43 deletions
diff --git a/cogl/cogl-framebuffer-private.h b/cogl/cogl-framebuffer-private.h
index 8ab782e8..7e1f97d7 100644
--- a/cogl/cogl-framebuffer-private.h
+++ b/cogl/cogl-framebuffer-private.h
@@ -364,4 +364,7 @@ _cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer);
void
_cogl_framebuffer_restore_clip_stack (CoglFramebuffer *framebuffer);
+void
+_cogl_framebuffer_unref (CoglFramebuffer *framebuffer);
+
#endif /* __COGL_FRAMEBUFFER_PRIVATE_H */
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 2e63681a..c82ad4f1 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -113,7 +113,9 @@ extern CoglObjectClass _cogl_onscreen_class;
static void _cogl_offscreen_free (CoglOffscreen *offscreen);
-COGL_OBJECT_DEFINE (Offscreen, offscreen);
+COGL_OBJECT_DEFINE_WITH_CODE (Offscreen, offscreen,
+ _cogl_offscreen_class.virt_unref =
+ _cogl_framebuffer_unref);
COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING (offscreen);
/* XXX:
@@ -1167,19 +1169,7 @@ _cogl_set_framebuffers (CoglFramebuffer *draw_buffer,
if (current_draw_buffer != draw_buffer ||
current_read_buffer != read_buffer)
- {
- /* XXX: eventually we want to remove this implicit journal flush
- * so we can log into the journal beyond framebuffer changes to
- * support batching scenes that depend on the results of
- * mid-scene renders to textures. Current will be NULL when the
- * framebuffer stack is first created so we need to guard
- * against that here */
- if (current_draw_buffer)
- _cogl_framebuffer_flush_journal (current_draw_buffer);
- if (current_read_buffer)
- _cogl_framebuffer_flush_journal (current_read_buffer);
- _cogl_set_framebuffers_real (draw_buffer, read_buffer);
- }
+ _cogl_set_framebuffers_real (draw_buffer, read_buffer);
}
void
@@ -1292,19 +1282,10 @@ cogl_pop_framebuffer (void)
if (to_pop->draw_buffer != to_restore->draw_buffer ||
to_pop->read_buffer != to_restore->read_buffer)
- {
- /* XXX: eventually we want to remove this implicit journal flush
- * so we can log into the journal beyond framebuffer changes to
- * support batching scenes that depend on the results of
- * mid-scene renders to textures. */
- _cogl_framebuffer_flush_journal (to_pop->draw_buffer);
- _cogl_framebuffer_flush_journal (to_pop->read_buffer);
-
- notify_buffers_changed (to_pop->draw_buffer,
- to_restore->draw_buffer,
- to_pop->read_buffer,
- to_restore->read_buffer);
- }
+ notify_buffers_changed (to_pop->draw_buffer,
+ to_restore->draw_buffer,
+ to_pop->read_buffer,
+ to_restore->read_buffer);
cogl_object_unref (to_pop->draw_buffer);
cogl_object_unref (to_pop->read_buffer);
@@ -2407,3 +2388,31 @@ _cogl_framebuffer_restore_clip_stack (CoglFramebuffer *framebuffer)
framebuffer->context->current_draw_buffer_changes |=
COGL_FRAMEBUFFER_STATE_CLIP;
}
+
+void
+_cogl_framebuffer_unref (CoglFramebuffer *framebuffer)
+{
+ /* The journal holds a reference to the framebuffer whenever it is
+ non-empty. Therefore if the journal is non-empty and we will have
+ exactly one reference then we know the journal is the only thing
+ keeping the framebuffer alive. In that case we want to flush the
+ journal and let the framebuffer die. It is fine at this point if
+ flushing the journal causes something else to take a reference to
+ it and it comes back to life */
+ if (framebuffer->journal->entries->len > 0)
+ {
+ unsigned int ref_count = ((CoglObject *) framebuffer)->ref_count;
+
+ /* There should be at least two references - the one we are
+ about to drop and the one held by the journal */
+ if (ref_count < 2)
+ g_warning ("Inconsistent ref count on a framebuffer with journal "
+ "entries.");
+
+ if (ref_count == 2)
+ _cogl_framebuffer_flush_journal (framebuffer);
+ }
+
+ /* Chain-up */
+ _cogl_object_default_unref (framebuffer);
+}
diff --git a/cogl/cogl-journal-private.h b/cogl/cogl-journal-private.h
index 9befcd4a..d81ff75a 100644
--- a/cogl/cogl-journal-private.h
+++ b/cogl/cogl-journal-private.h
@@ -34,6 +34,14 @@ typedef struct _CoglJournal
{
CoglObject _parent;
+ /* A pointer the framebuffer that is using this journal. This is
+ only valid when the journal is not empty. It *does* take a
+ reference on the framebuffer. Although this creates a circular
+ reference, the framebuffer has special code to handle the case
+ where the journal is the only thing holding a reference and it
+ will cause the journal to flush */
+ CoglFramebuffer *framebuffer;
+
GArray *entries;
GArray *vertices;
size_t needed_vbo_len;
diff --git a/cogl/cogl-journal.c b/cogl/cogl-journal.c
index 63cf90ff..5a67aa1d 100644
--- a/cogl/cogl-journal.c
+++ b/cogl/cogl-journal.c
@@ -1261,6 +1261,14 @@ _cogl_journal_discard (CoglJournal *journal)
g_array_set_size (journal->vertices, 0);
journal->needed_vbo_len = 0;
journal->fast_read_pixel_count = 0;
+
+ /* The journal only holds a reference to the framebuffer while the
+ journal is not empty */
+ if (journal->framebuffer)
+ {
+ cogl_object_unref (journal->framebuffer);
+ journal->framebuffer = NULL;
+ }
}
/* Note: A return value of FALSE doesn't mean 'no' it means
@@ -1353,6 +1361,11 @@ _cogl_journal_flush (CoglJournal *journal,
if (journal->entries->len == 0)
return;
+ /* Something has gone wrong if we're using a different framebuffer
+ to flush than the one that was current when the entries were
+ added */
+ _COGL_RETURN_IF_FAIL (framebuffer == journal->framebuffer);
+
/* The entries in this journal may depend on images in other
* framebuffers which may require that we flush the journals
* associated with those framebuffers before we can flush
@@ -1496,6 +1509,14 @@ _cogl_journal_log_quad (CoglJournal *journal,
COGL_TIMER_START (_cogl_uprof_context, log_timer);
+ /* If the framebuffer was previously empty then we'll take a
+ reference to the current framebuffer. This reference will be
+ removed when the journal is flushed. FIXME: This should probably
+ be being passed a pointer to the framebuffer from further up so
+ that we don't have to rely on the global framebuffer stack */
+ if (journal->vertices->len == 0)
+ journal->framebuffer = cogl_object_ref (cogl_get_draw_framebuffer ());
+
/* The vertex data is logged into a separate array. The data needs
to be copied into a vertex array before it's given to GL so we
only store two vertices per quad and expand it to four while
@@ -1573,7 +1594,7 @@ _cogl_journal_log_quad (CoglJournal *journal,
entry->pipeline = _cogl_pipeline_journal_ref (source);
- clip_stack = _cogl_framebuffer_get_clip_stack (cogl_get_draw_framebuffer ());
+ clip_stack = _cogl_framebuffer_get_clip_stack (journal->framebuffer);
entry->clip_stack = _cogl_clip_stack_ref (clip_stack);
if (G_UNLIKELY (source != pipeline))
@@ -1583,7 +1604,7 @@ _cogl_journal_log_quad (CoglJournal *journal,
_cogl_pipeline_foreach_layer_internal (pipeline,
add_framebuffer_deps_cb,
- cogl_get_draw_framebuffer ());
+ journal->framebuffer);
/* XXX: It doesn't feel very nice that in this case we just assume
* that the journal is associated with the current framebuffer. I
@@ -1591,13 +1612,14 @@ _cogl_journal_log_quad (CoglJournal *journal,
* the reason we don't have that currently is that it would
* introduce a circular reference. */
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_BATCHING)))
- _cogl_framebuffer_flush_journal (cogl_get_draw_framebuffer ());
+ _cogl_framebuffer_flush_journal (journal->framebuffer);
COGL_TIMER_STOP (_cogl_uprof_context, log_timer);
}
static void
-entry_to_screen_polygon (const CoglJournalEntry *entry,
+entry_to_screen_polygon (CoglFramebuffer *framebuffer,
+ const CoglJournalEntry *entry,
float *vertices,
float *poly)
{
@@ -1642,7 +1664,7 @@ entry_to_screen_polygon (const CoglJournalEntry *entry,
4 /* n_points */);
projection_stack =
- _cogl_framebuffer_get_projection_stack (cogl_get_draw_framebuffer ());
+ _cogl_framebuffer_get_projection_stack (framebuffer);
_cogl_matrix_stack_get (projection_stack, &projection);
cogl_matrix_project_points (&projection,
@@ -1654,7 +1676,7 @@ entry_to_screen_polygon (const CoglJournalEntry *entry,
poly, /* points_out */
4 /* n_points */);
- cogl_framebuffer_get_viewport4fv (cogl_get_draw_framebuffer (), viewport);
+ cogl_framebuffer_get_viewport4fv (framebuffer, viewport);
/* Scale from OpenGL normalized device coordinates (ranging from -1 to 1)
* to Cogl window/framebuffer coordinates (ranging from 0 to buffer-size) with
@@ -1688,7 +1710,8 @@ entry_to_screen_polygon (const CoglJournalEntry *entry,
}
static gboolean
-try_checking_point_hits_entry_after_clipping (CoglJournalEntry *entry,
+try_checking_point_hits_entry_after_clipping (CoglFramebuffer *framebuffer,
+ CoglJournalEntry *entry,
float *vertices,
float x,
float y,
@@ -1750,7 +1773,7 @@ try_checking_point_hits_entry_after_clipping (CoglJournalEntry *entry,
return FALSE;
software_clip_entry (entry, vertices, &clip_bounds);
- entry_to_screen_polygon (entry, vertices, poly);
+ entry_to_screen_polygon (framebuffer, entry, vertices, poly);
*hit = _cogl_util_point_in_screen_poly (x, y, poly, sizeof (float) * 4, 4);
return TRUE;
@@ -1803,22 +1826,20 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
entry->array_offset);
float *vertices = (float *)color + 1;
float poly[16];
+ CoglFramebuffer *framebuffer = journal->framebuffer;
- entry_to_screen_polygon (entry, vertices, poly);
+ entry_to_screen_polygon (framebuffer, entry, vertices, poly);
if (!_cogl_util_point_in_screen_poly (x, y, poly, sizeof (float) * 4, 4))
continue;
- /* FIXME: the journal should have a back pointer to the
- * associated framebuffer, because it should be possible to read
- * a pixel from arbitrary framebuffers without needing to
- * internally call _cogl_push/pop_framebuffer.
- */
if (entry->clip_stack)
{
gboolean hit;
- if (!try_checking_point_hits_entry_after_clipping (entry, vertices,
+ if (!try_checking_point_hits_entry_after_clipping (framebuffer,
+ entry,
+ vertices,
x, y, &hit))
return FALSE; /* hit couldn't be determined */
diff --git a/cogl/cogl-onscreen.c b/cogl/cogl-onscreen.c
index 686b9e97..11b14927 100644
--- a/cogl/cogl-onscreen.c
+++ b/cogl/cogl-onscreen.c
@@ -34,7 +34,9 @@
static void _cogl_onscreen_free (CoglOnscreen *onscreen);
-COGL_OBJECT_INTERNAL_DEFINE (Onscreen, onscreen);
+COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE (Onscreen, onscreen,
+ _cogl_onscreen_class.virt_unref =
+ _cogl_framebuffer_unref);
static void
_cogl_onscreen_init_from_template (CoglOnscreen *onscreen,