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/*
 * Clutter-GStreamer.
 *
 * GStreamer integration library for Clutter.
 *
 * clutter-gst-actor.h - ClutterActor using GStreamer
 *
 * Authored By Andre Moreira Magalhaes <andre.magalhaes@collabora.co.uk>
 *             Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
 *
 * Copyright (C) 2012 Collabora Ltd. <http://www.collabora.co.uk/>
 * Copyright (C) 2013 Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

#if !defined(__CLUTTER_GST_H_INSIDE__) && !defined(CLUTTER_GST_COMPILATION)
#error "Only <clutter-gst/clutter-gst.h> can be included directly."
#endif

#ifndef __CLUTTER_GST_ACTOR_H__
#define __CLUTTER_GST_ACTOR_H__

#include <glib-object.h>
#include <clutter/clutter.h>

#include <clutter-gst/clutter-gst-types.h>
#include <clutter-gst/clutter-gst-player.h>

G_BEGIN_DECLS

#define CLUTTER_GST_TYPE_ACTOR clutter_gst_actor_get_type()

#define CLUTTER_GST_ACTOR(obj) \
  (G_TYPE_CHECK_INSTANCE_CAST ((obj),                                   \
                               CLUTTER_GST_TYPE_ACTOR,                  \
                               ClutterGstActor))

#define CLUTTER_GST_ACTOR_CLASS(klass)                                  \
  (G_TYPE_CHECK_CLASS_CAST ((klass),                                    \
                            CLUTTER_GST_TYPE_ACTOR,                     \
                            ClutterGstActorClass))

#define CLUTTER_GST_IS_ACTOR(obj)                       \
  (G_TYPE_CHECK_INSTANCE_TYPE ((obj),                   \
                               CLUTTER_GST_TYPE_ACTOR))

#define CLUTTER_GST_IS_ACTOR_CLASS(klass)               \
  (G_TYPE_CHECK_CLASS_TYPE ((klass),                    \
                            CLUTTER_GST_TYPE_ACTOR))

#define CLUTTER_GST_ACTOR_GET_CLASS(obj)                                \
  (G_TYPE_INSTANCE_GET_CLASS ((obj),                                    \
                              CLUTTER_GST_TYPE_ACTOR,                   \
                              ClutterGstActorClass))

typedef struct _ClutterGstActor        ClutterGstActor;
typedef struct _ClutterGstActorClass   ClutterGstActorClass;
typedef struct _ClutterGstActorPrivate ClutterGstActorPrivate;

/**
 * ClutterGstActor:
 *
 * The #ClutterGstActor structure contains only private data and
 * should not be accessed directly.
 */
struct _ClutterGstActor
{
  /*< private >*/
  ClutterActor parent;
  ClutterGstActorPrivate *priv;
};

/**
 * ClutterGstActorClass:
 *
 * Base class for #ClutterGstActor.
 */
struct _ClutterGstActorClass
{
  /*< private >*/
  ClutterActorClass parent_class;

  /*< public >*/
  void (* paint_frame) (ClutterGstActor *actor, ClutterGstFrame *frame);

  /* Future padding */
  void (* _clutter_reserved2) (void);
  void (* _clutter_reserved3) (void);
  void (* _clutter_reserved4) (void);
  void (* _clutter_reserved5) (void);
  void (* _clutter_reserved6) (void);
  void (* _clutter_reserved7) (void);
  void (* _clutter_reserved8) (void);
};

GType clutter_gst_actor_get_type (void) G_GNUC_CONST;

ClutterActor     *clutter_gst_actor_new               (void);

ClutterGstPlayer *clutter_gst_actor_get_player        (ClutterGstActor  *self);
void              clutter_gst_actor_set_player        (ClutterGstActor  *self,
                                                       ClutterGstPlayer *player);

G_END_DECLS

#endif /* __CLUTTER_GST_ACTOR_H__ */