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/*
* Clutter-GStreamer.
*
* GStreamer integration library for Clutter.
*
* clutter-gst-actor.h - ClutterActor using GStreamer
*
* Authored By Andre Moreira Magalhaes <andre.magalhaes@collabora.co.uk>
* Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
*
* Copyright (C) 2012 Collabora Ltd. <http://www.collabora.co.uk/>
* Copyright (C) 2013 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined(__CLUTTER_GST_H_INSIDE__) && !defined(CLUTTER_GST_COMPILATION)
#error "Only <clutter-gst/clutter-gst.h> can be included directly."
#endif
#ifndef __CLUTTER_GST_ACTOR_H__
#define __CLUTTER_GST_ACTOR_H__
#include <glib-object.h>
#include <clutter/clutter.h>
#include <clutter-gst/clutter-gst-types.h>
#include <clutter-gst/clutter-gst-player.h>
G_BEGIN_DECLS
#define CLUTTER_GST_TYPE_ACTOR clutter_gst_actor_get_type()
#define CLUTTER_GST_ACTOR(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_GST_TYPE_ACTOR, \
ClutterGstActor))
#define CLUTTER_GST_ACTOR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_GST_TYPE_ACTOR, \
ClutterGstActorClass))
#define CLUTTER_GST_IS_ACTOR(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_GST_TYPE_ACTOR))
#define CLUTTER_GST_IS_ACTOR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_GST_TYPE_ACTOR))
#define CLUTTER_GST_ACTOR_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_GST_TYPE_ACTOR, \
ClutterGstActorClass))
typedef struct _ClutterGstActor ClutterGstActor;
typedef struct _ClutterGstActorClass ClutterGstActorClass;
typedef struct _ClutterGstActorPrivate ClutterGstActorPrivate;
/**
* ClutterGstActor:
*
* The #ClutterGstActor structure contains only private data and
* should not be accessed directly.
*/
struct _ClutterGstActor
{
/*< private >*/
ClutterActor parent;
ClutterGstActorPrivate *priv;
};
/**
* ClutterGstActorClass:
*
* Base class for #ClutterGstActor.
*/
struct _ClutterGstActorClass
{
/*< private >*/
ClutterActorClass parent_class;
/*< public >*/
void (* paint_frame) (ClutterGstActor *actor, ClutterGstFrame *frame);
/* Future padding */
void (* _clutter_reserved2) (void);
void (* _clutter_reserved3) (void);
void (* _clutter_reserved4) (void);
void (* _clutter_reserved5) (void);
void (* _clutter_reserved6) (void);
void (* _clutter_reserved7) (void);
void (* _clutter_reserved8) (void);
};
GType clutter_gst_actor_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_gst_actor_new (void);
ClutterGstPlayer *clutter_gst_actor_get_player (ClutterGstActor *self);
void clutter_gst_actor_set_player (ClutterGstActor *self,
ClutterGstPlayer *player);
G_END_DECLS
#endif /* __CLUTTER_GST_ACTOR_H__ */
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