1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
|
/* GIO - GLib Input, Output and Streaming Library
*
* Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
* Copyright © 2009 codethink
* Copyright © 2009 Red Hat, Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors: Christian Kellner <gicmo@gnome.org>
* Samuel Cormier-Iijima <sciyoshi@gmail.com>
* Ryan Lortie <desrt@desrt.ca>
* Alexander Larsson <alexl@redhat.com>
*/
#include "config.h"
#include "gsocketlistener.h"
#include <gio/gsimpleasyncresult.h>
#include <gio/gcancellable.h>
#include <gio/gsocketaddress.h>
#include <gio/ginetaddress.h>
#include <gio/gioerror.h>
#include <gio/gsocket.h>
#include <gio/gsocketconnection.h>
#include <gio/ginetsocketaddress.h>
#include "glibintl.h"
#include "gioalias.h"
/**
* SECTION: gsocketlistener
* @title: GSocketListener
* @short_description: Helper for accepting network client connections
* @see_also: #GThreadedSocketService, #GSocketService.
*
* A #GSocketListener is an object that keeps track of a set
* of server sockets and helps you accept sockets from any of the
* socket, either sync or async.
*
* If you want to implement a network server, also look at #GSocketService
* and #GThreadedSocketService which are subclass of #GSocketListener
* that makes this even easier.
*
* Since: 2.22
*/
G_DEFINE_TYPE (GSocketListener, g_socket_listener, G_TYPE_OBJECT);
enum
{
PROP_0,
PROP_LISTEN_BACKLOG
};
static GQuark source_quark = 0;
struct _GSocketListenerPrivate
{
GPtrArray *sockets;
GMainContext *main_context;
int listen_backlog;
guint closed : 1;
};
static void
g_socket_listener_finalize (GObject *object)
{
GSocketListener *listener = G_SOCKET_LISTENER (object);
if (listener->priv->main_context)
g_main_context_unref (listener->priv->main_context);
if (!listener->priv->closed)
g_socket_listener_close (listener);
g_ptr_array_free (listener->priv->sockets, TRUE);
G_OBJECT_CLASS (g_socket_listener_parent_class)
->finalize (object);
}
static void
g_socket_listener_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GSocketListener *listener = G_SOCKET_LISTENER (object);
switch (prop_id)
{
case PROP_LISTEN_BACKLOG:
g_value_set_int (value, listener->priv->listen_backlog);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
g_socket_listener_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GSocketListener *listener = G_SOCKET_LISTENER (object);
switch (prop_id)
{
case PROP_LISTEN_BACKLOG:
g_socket_listener_set_backlog (listener, g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
g_socket_listener_class_init (GSocketListenerClass *klass)
{
GObjectClass *gobject_class G_GNUC_UNUSED = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (GSocketListenerPrivate));
gobject_class->finalize = g_socket_listener_finalize;
gobject_class->set_property = g_socket_listener_set_property;
gobject_class->get_property = g_socket_listener_get_property;
g_object_class_install_property (gobject_class, PROP_LISTEN_BACKLOG,
g_param_spec_int ("listen-backlog",
P_("Listen backlog"),
P_("outstanding connections in the listen queue"),
0,
2000,
10,
G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
source_quark = g_quark_from_static_string ("g-socket-listener-source");
}
static void
g_socket_listener_init (GSocketListener *listener)
{
listener->priv = G_TYPE_INSTANCE_GET_PRIVATE (listener,
G_TYPE_SOCKET_LISTENER,
GSocketListenerPrivate);
listener->priv->sockets =
g_ptr_array_new_with_free_func ((GDestroyNotify) g_object_unref);
listener->priv->listen_backlog = 10;
}
/**
* g_socket_listener_new:
*
* Creates a new #GSocketListener with no sockets to listen for.
* New listeners can be added with e.g. g_socket_listener_add_address()
* or g_socket_listener_add_inet_port().
*
* Returns: a new #GSocketListener.
*
* Since: 2.22
*/
GSocketListener *
g_socket_listener_new (void)
{
return g_object_new (G_TYPE_SOCKET_LISTENER, NULL);
}
static gboolean
check_listener (GSocketListener *listener,
GError **error)
{
if (listener->priv->closed)
{
g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED,
_("Listener is already closed"));
return FALSE;
}
return TRUE;
}
/**
* g_socket_listener_add_socket:
* @listener: a #GSocketListener
* @socket: a listening #GSocket
* @source_object: Optional #GObject identifying this source
* @error: #GError for error reporting, or %NULL to ignore.
*
* Adds @socket to the set of sockets that we try to accept
* new clients from. The socket must be bound to a local
* address and listened to.
*
* @source_object will be passed out in the various calls
* to accept to identify this particular source, which is
* useful if you're listening on multiple addresses and do
* different things depending on what address is connected to.
*
* Returns: %TRUE on success, %FALSE on error.
*
* Since: 2.22
*/
gboolean
g_socket_listener_add_socket (GSocketListener *listener,
GSocket *socket,
GObject *source_object,
GError **error)
{
if (!check_listener (listener, error))
return FALSE;
/* TODO: Check that socket it is bound & not closed? */
if (g_socket_is_closed (socket))
{
g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_FAILED,
_("Added socket is closed"));
return FALSE;
}
g_object_ref (socket);
g_ptr_array_add (listener->priv->sockets, socket);
if (source_object)
g_object_set_qdata_full (G_OBJECT (socket), source_quark,
g_object_ref (source_object), g_object_unref);
if (G_SOCKET_LISTENER_GET_CLASS (listener)->changed)
G_SOCKET_LISTENER_GET_CLASS (listener)->changed (listener);
return TRUE;
}
/**
* g_socket_listener_add_address:
* @listener: a #GSocketListener
* @address: a #GSocketAddress
* @type: a #GSocketType
* @protocol: a #GSocketProtocol
* @source_object: Optional #GObject identifying this source
* @effective_address: location to store the address that was bound to, or %NULL.
* @error: #GError for error reporting, or %NULL to ignore.
*
* Creates a socket of type @type and protocol @protocol, binds
* it to @address and adds it to the set of sockets we're accepting
* sockets from.
*
* Note that adding an IPv6 address, depending on the platform,
* may or may not result in a listener that also accepts IPv4
* connections. For more determinstic behaviour, see
* g_socket_listener_add_inet_port().
*
* @source_object will be passed out in the various calls
* to accept to identify this particular source, which is
* useful if you're listening on multiple addresses and do
* different things depending on what address is connected to.
*
* If successful and @effective_address is non-%NULL then it will
* be set to the address that the binding actually occured at. This
* is helpful for determining the port number that was used for when
* requesting a binding to port 0 (ie: "any port"). This address, if
* requested, belongs to the caller and must be freed.
*
* Returns: %TRUE on success, %FALSE on error.
*
* Since: 2.22
*/
gboolean
g_socket_listener_add_address (GSocketListener *listener,
GSocketAddress *address,
GSocketType type,
GSocketProtocol protocol,
GObject *source_object,
GSocketAddress **effective_address,
GError **error)
{
GSocketAddress *local_address;
GSocketFamily family;
GSocket *socket;
if (!check_listener (listener, error))
return FALSE;
family = g_socket_address_get_family (address);
socket = g_socket_new (family, type, protocol, error);
if (socket == NULL)
return FALSE;
g_socket_set_listen_backlog (socket, listener->priv->listen_backlog);
if (!g_socket_bind (socket, address, TRUE, error) ||
!g_socket_listen (socket, error))
{
g_object_unref (socket);
return FALSE;
}
local_address = NULL;
if (effective_address)
{
local_address = g_socket_get_local_address (socket, error);
if (local_address == NULL)
{
g_object_unref (socket);
return FALSE;
}
}
if (!g_socket_listener_add_socket (listener, socket,
source_object,
error))
{
if (local_address)
g_object_unref (local_address);
g_object_unref (socket);
return FALSE;
}
if (effective_address)
*effective_address = local_address;
g_object_unref (socket); /* add_socket refs this */
return TRUE;
}
/**
* g_socket_listener_add_inet_port:
* @listener: a #GSocketListener
* @port: an IP port number (non-zero)
* @source_object: Optional #GObject identifying this source
* @error: #GError for error reporting, or %NULL to ignore.
*
* Helper function for g_socket_listener_add_address() that
* creates a TCP/IP socket listening on IPv4 and IPv6 (if
* supported) on the specified port on all interfaces.
*
* @source_object will be passed out in the various calls
* to accept to identify this particular source, which is
* useful if you're listening on multiple addresses and do
* different things depending on what address is connected to.
*
* Returns: %TRUE on success, %FALSE on error.
*
* Since: 2.22
*/
gboolean
g_socket_listener_add_inet_port (GSocketListener *listener,
guint16 port,
GObject *source_object,
GError **error)
{
gboolean need_ipv4_socket = TRUE;
GSocket *socket4 = NULL;
GSocket *socket6;
g_return_val_if_fail (listener != NULL, FALSE);
g_return_val_if_fail (port != 0, FALSE);
if (!check_listener (listener, error))
return FALSE;
/* first try to create an IPv6 socket */
socket6 = g_socket_new (G_SOCKET_FAMILY_IPV6,
G_SOCKET_TYPE_STREAM,
G_SOCKET_PROTOCOL_DEFAULT,
NULL);
if (socket6 != NULL)
/* IPv6 is supported on this platform, so if we fail now it is
* a result of being unable to bind to our port. Don't fail
* silently as a result of this!
*/
{
GInetAddress *inet_address;
GSocketAddress *address;
gboolean result;
inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV6);
address = g_inet_socket_address_new (inet_address, port);
g_object_unref (inet_address);
g_socket_set_listen_backlog (socket6, listener->priv->listen_backlog);
result = g_socket_bind (socket6, address, TRUE, error) &&
g_socket_listen (socket6, error);
g_object_unref (address);
if (!result)
{
g_object_unref (socket6);
return FALSE;
}
if (source_object)
g_object_set_qdata_full (G_OBJECT (socket6), source_quark,
g_object_ref (source_object),
g_object_unref);
/* If this socket already speaks IPv4 then we are done. */
if (g_socket_speaks_ipv4 (socket6))
need_ipv4_socket = FALSE;
}
if (need_ipv4_socket)
/* We are here for exactly one of the following reasons:
*
* - our platform doesn't support IPv6
* - we successfully created an IPv6 socket but it's V6ONLY
*
* In either case, we need to go ahead and create an IPv4 socket
* and fail the call if we can't bind to it.
*/
{
socket4 = g_socket_new (G_SOCKET_FAMILY_IPV4,
G_SOCKET_TYPE_STREAM,
G_SOCKET_PROTOCOL_DEFAULT,
error);
if (socket4 != NULL)
/* IPv4 is supported on this platform, so if we fail now it is
* a result of being unable to bind to our port. Don't fail
* silently as a result of this!
*/
{
GInetAddress *inet_address;
GSocketAddress *address;
gboolean result;
inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV4);
address = g_inet_socket_address_new (inet_address, port);
g_object_unref (inet_address);
g_socket_set_listen_backlog (socket4,
listener->priv->listen_backlog);
result = g_socket_bind (socket4, address, TRUE, error) &&
g_socket_listen (socket4, error);
g_object_unref (address);
if (!result)
{
g_object_unref (socket4);
if (socket6 != NULL)
g_object_unref (socket6);
return FALSE;
}
if (source_object)
g_object_set_qdata_full (G_OBJECT (socket4), source_quark,
g_object_ref (source_object),
g_object_unref);
}
else
/* Ok. So IPv4 is not supported on this platform. If we
* succeeded at creating an IPv6 socket then that's OK, but
* otherwise we need to tell the user we failed.
*/
{
if (socket6 != NULL)
g_clear_error (error);
else
return FALSE;
}
}
g_assert (socket6 != NULL || socket4 != NULL);
if (socket6 != NULL)
g_ptr_array_add (listener->priv->sockets, socket6);
if (socket4 != NULL)
g_ptr_array_add (listener->priv->sockets, socket4);
if (G_SOCKET_LISTENER_GET_CLASS (listener)->changed)
G_SOCKET_LISTENER_GET_CLASS (listener)->changed (listener);
return TRUE;
}
static GList *
add_sources (GSocketListener *listener,
GSocketSourceFunc callback,
gpointer callback_data,
GCancellable *cancellable,
GMainContext *context)
{
GSocket *socket;
GSource *source;
GList *sources;
int i;
sources = NULL;
for (i = 0; i < listener->priv->sockets->len; i++)
{
socket = listener->priv->sockets->pdata[i];
source = g_socket_create_source (socket, G_IO_IN, cancellable);
g_source_set_callback (source,
(GSourceFunc) callback,
callback_data, NULL);
g_source_attach (source, context);
sources = g_list_prepend (sources, source);
}
return sources;
}
static void
free_sources (GList *sources)
{
GSource *source;
while (sources != NULL)
{
source = sources->data;
sources = g_list_delete_link (sources, sources);
g_source_destroy (source);
g_source_unref (source);
}
}
struct AcceptData {
GMainLoop *loop;
GSocket *socket;
};
static gboolean
accept_callback (GSocket *socket,
GIOCondition condition,
gpointer user_data)
{
struct AcceptData *data = user_data;
data->socket = socket;
g_main_loop_quit (data->loop);
return TRUE;
}
/**
* g_socket_listener_accept_socket:
* @listener: a #GSocketListener
* @source_object: location where #GObject pointer will be stored, or %NULL
* @cancellable: optional #GCancellable object, %NULL to ignore.
* @error: #GError for error reporting, or %NULL to ignore.
*
* Blocks waiting for a client to connect to any of the sockets added
* to the listener. Returns the #GSocket that was accepted.
*
* If you want to accept the high-level #GSocketConnection, not a #GSocket,
* which is often the case, then you should use g_socket_listener_accept()
* instead.
*
* If @source_object is not %NULL it will be filled out with the source
* object specified when the corresponding socket or address was added
* to the listener.
*
* If @cancellable is not %NULL, then the operation can be cancelled by
* triggering the cancellable object from another thread. If the operation
* was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
*
* Returns: a #GSocket on success, %NULL on error.
*
* Since: 2.22
*/
GSocket *
g_socket_listener_accept_socket (GSocketListener *listener,
GObject **source_object,
GCancellable *cancellable,
GError **error)
{
GSocket *accept_socket, *socket;
g_return_val_if_fail (G_IS_SOCKET_LISTENER (listener), NULL);
if (!check_listener (listener, error))
return NULL;
if (listener->priv->sockets->len == 1)
{
accept_socket = listener->priv->sockets->pdata[0];
if (!g_socket_condition_wait (accept_socket, G_IO_IN,
cancellable, error))
return NULL;
}
else
{
GList *sources;
struct AcceptData data;
GMainLoop *loop;
if (listener->priv->main_context == NULL)
listener->priv->main_context = g_main_context_new ();
loop = g_main_loop_new (listener->priv->main_context, FALSE);
data.loop = loop;
sources = add_sources (listener,
accept_callback,
&data,
cancellable,
listener->priv->main_context);
g_main_loop_run (loop);
accept_socket = data.socket;
free_sources (sources);
g_main_loop_unref (loop);
}
if (!(socket = g_socket_accept (accept_socket, cancellable, error)))
return NULL;
if (source_object)
*source_object = g_object_get_qdata (G_OBJECT (accept_socket), source_quark);
return socket;
}
/**
* g_socket_listener_accept:
* @listener: a #GSocketListener
* @source_object: location where #GObject pointer will be stored, or %NULL
* @cancellable: optional #GCancellable object, %NULL to ignore.
* @error: #GError for error reporting, or %NULL to ignore.
*
* Blocks waiting for a client to connect to any of the sockets added
* to the listener. Returns a #GSocketConnection for the socket that was
* accepted.
*
* If @source_object is not %NULL it will be filled out with the source
* object specified when the corresponding socket or address was added
* to the listener.
*
* If @cancellable is not %NULL, then the operation can be cancelled by
* triggering the cancellable object from another thread. If the operation
* was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
*
* Returns: a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_listener_accept (GSocketListener *listener,
GObject **source_object,
GCancellable *cancellable,
GError **error)
{
GSocketConnection *connection;
GSocket *socket;
socket = g_socket_listener_accept_socket (listener,
source_object,
cancellable,
error);
if (socket == NULL)
return NULL;
connection = g_socket_connection_factory_create_connection (socket);
g_object_unref (socket);
return connection;
}
struct AcceptAsyncData {
GSimpleAsyncResult *simple;
GCancellable *cancellable;
GList *sources;
};
static gboolean
accept_ready (GSocket *accept_socket,
GIOCondition condition,
gpointer _data)
{
struct AcceptAsyncData *data = _data;
GError *error = NULL;
GSocket *socket;
GObject *source_object;
socket = g_socket_accept (accept_socket, data->cancellable, &error);
if (socket)
{
g_simple_async_result_set_op_res_gpointer (data->simple, socket,
g_object_unref);
source_object = g_object_get_qdata (G_OBJECT (accept_socket), source_quark);
if (source_object)
g_object_set_qdata_full (G_OBJECT (data->simple),
source_quark,
g_object_ref (source_object), g_object_unref);
}
else
{
g_simple_async_result_set_from_error (data->simple, error);
g_error_free (error);
}
g_simple_async_result_complete_in_idle (data->simple);
g_object_unref (data->simple);
free_sources (data->sources);
g_free (data);
return FALSE;
}
/**
* g_socket_listener_accept_socket_async:
* @listener: a #GSocketListener
* @cancellable: a #GCancellable, or %NULL
* @callback: a #GAsyncReadyCallback
* @user_data: user data for the callback
*
* This is the asynchronous version of g_socket_listener_accept_socket().
*
* When the operation is finished @callback will be
* called. You can then call g_socket_listener_accept_socket_finish()
* to get the result of the operation.
*
* Since: 2.22
*/
void
g_socket_listener_accept_socket_async (GSocketListener *listener,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
struct AcceptAsyncData *data;
GError *error = NULL;
if (!check_listener (listener, &error))
{
g_simple_async_report_gerror_in_idle (G_OBJECT (listener),
callback, user_data,
error);
g_error_free (error);
return;
}
data = g_new0 (struct AcceptAsyncData, 1);
data->simple = g_simple_async_result_new (G_OBJECT (listener),
callback, user_data,
g_socket_listener_accept_socket_async);
data->cancellable = cancellable;
data->sources = add_sources (listener,
accept_ready,
data,
cancellable,
g_main_context_get_thread_default ());
}
/**
* g_socket_listener_accept_socket_finish:
* @listener: a #GSocketListener
* @result: a #GAsyncResult.
* @source_object: Optional #GObject identifying this source
* @error: a #GError location to store the error occuring, or %NULL to
* ignore.
*
* Finishes an async accept operation. See g_socket_listener_accept_socket_async()
*
* Returns: a #GSocket on success, %NULL on error.
*
* Since: 2.22
*/
GSocket *
g_socket_listener_accept_socket_finish (GSocketListener *listener,
GAsyncResult *result,
GObject **source_object,
GError **error)
{
GSocket *socket;
GSimpleAsyncResult *simple;
g_return_val_if_fail (G_IS_SOCKET_LISTENER (listener), FALSE);
simple = G_SIMPLE_ASYNC_RESULT (result);
if (g_simple_async_result_propagate_error (simple, error))
return NULL;
g_warn_if_fail (g_simple_async_result_get_source_tag (simple) == g_socket_listener_accept_socket_async);
socket = g_simple_async_result_get_op_res_gpointer (simple);
if (source_object)
*source_object = g_object_get_qdata (G_OBJECT (result), source_quark);
return g_object_ref (socket);
}
/**
* g_socket_listener_accept_async:
* @listener: a #GSocketListener
* @cancellable: a #GCancellable, or %NULL
* @callback: a #GAsyncReadyCallback
* @user_data: user data for the callback
*
* This is the asynchronous version of g_socket_listener_accept().
*
* When the operation is finished @callback will be
* called. You can then call g_socket_listener_accept_socket()
* to get the result of the operation.
*
* Since: 2.22
*/
void
g_socket_listener_accept_async (GSocketListener *listener,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
g_socket_listener_accept_socket_async (listener,
cancellable,
callback,
user_data);
}
/**
* g_socket_listener_accept_finish:
* @listener: a #GSocketListener
* @result: a #GAsyncResult.
* @source_object: Optional #GObject identifying this source
* @error: a #GError location to store the error occuring, or %NULL to
* ignore.
*
* Finishes an async accept operation. See g_socket_listener_accept_async()
*
* Returns: a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_listener_accept_finish (GSocketListener *listener,
GAsyncResult *result,
GObject **source_object,
GError **error)
{
GSocket *socket;
GSocketConnection *connection;
socket = g_socket_listener_accept_socket_finish (listener,
result,
source_object,
error);
if (socket == NULL)
return NULL;
connection = g_socket_connection_factory_create_connection (socket);
g_object_unref (socket);
return connection;
}
/**
* g_socket_listener_set_backlog:
* @listener: a #GSocketListener
* @listen_backlog: an integer
*
* Sets the listen backlog on the sockets in the listener.
*
* See g_socket_set_listen_backlog() for details
*
* Since: 2.22
*/
void
g_socket_listener_set_backlog (GSocketListener *listener,
int listen_backlog)
{
GSocket *socket;
int i;
if (listener->priv->closed)
return;
listener->priv->listen_backlog = listen_backlog;
for (i = 0; i < listener->priv->sockets->len; i++)
{
socket = listener->priv->sockets->pdata[i];
g_socket_set_listen_backlog (socket, listen_backlog);
}
}
/**
* g_socket_listener_close:
* @listener: a #GSocketListener
*
* Closes all the sockets in the listener.
*
* Since: 2.22
*/
void
g_socket_listener_close (GSocketListener *listener)
{
GSocket *socket;
int i;
g_return_if_fail (G_IS_SOCKET_LISTENER (listener));
if (listener->priv->closed)
return;
for (i = 0; i < listener->priv->sockets->len; i++)
{
socket = listener->priv->sockets->pdata[i];
g_socket_close (socket, NULL);
}
listener->priv->closed = TRUE;
}
#define __G_SOCKET_LISTENER_C__
#include "gioaliasdef.c"
|