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-rw-r--r--glib/gslist.c456
1 files changed, 456 insertions, 0 deletions
diff --git a/glib/gslist.c b/glib/gslist.c
new file mode 100644
index 000000000..3a201b41b
--- /dev/null
+++ b/glib/gslist.c
@@ -0,0 +1,456 @@
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+#include "glib.h"
+
+
+typedef struct _GRealListAllocator GRealListAllocator;
+
+struct _GRealListAllocator
+{
+ GMemChunk *list_mem_chunk;
+ GSList *free_list;
+};
+
+
+static GRealListAllocator *default_allocator = NULL;
+static GRealListAllocator *current_allocator = NULL;
+
+GListAllocator*
+g_slist_set_allocator (GListAllocator* fallocator)
+{
+ GRealListAllocator* allocator = (GRealListAllocator *) fallocator;
+ GRealListAllocator* old_allocator = current_allocator;
+
+ if (allocator)
+ current_allocator = allocator;
+ else
+ {
+ if (!default_allocator)
+ default_allocator = (GRealListAllocator*) g_list_allocator_new ();
+ current_allocator = default_allocator;
+ }
+
+ if (!current_allocator->list_mem_chunk)
+ current_allocator->list_mem_chunk = g_mem_chunk_new ("slist mem chunk",
+ sizeof (GSList),
+ 1024,
+ G_ALLOC_ONLY);
+
+ return (GListAllocator*) (old_allocator == default_allocator ? NULL : old_allocator);
+}
+
+
+GSList*
+g_slist_alloc (void)
+{
+ GSList *new_list;
+
+ g_slist_set_allocator (NULL);
+ if (current_allocator->free_list)
+ {
+ new_list = current_allocator->free_list;
+ current_allocator->free_list = current_allocator->free_list->next;
+ }
+ else
+ {
+ new_list = g_chunk_new (GSList, current_allocator->list_mem_chunk);
+ }
+
+ new_list->data = NULL;
+ new_list->next = NULL;
+
+ return new_list;
+}
+
+void
+g_slist_free (GSList *list)
+{
+ GSList *last;
+
+ if (list)
+ {
+ last = g_slist_last (list);
+ last->next = current_allocator->free_list;
+ current_allocator->free_list = list;
+ }
+}
+
+void
+g_slist_free_1 (GSList *list)
+{
+ if (list)
+ {
+ list->next = current_allocator->free_list;
+ current_allocator->free_list = list;
+ }
+}
+
+GSList*
+g_slist_append (GSList *list,
+ gpointer data)
+{
+ GSList *new_list;
+ GSList *last;
+
+ new_list = g_slist_alloc ();
+ new_list->data = data;
+
+ if (list)
+ {
+ last = g_slist_last (list);
+ /* g_assert (last != NULL); */
+ last->next = new_list;
+
+ return list;
+ }
+ else
+ return new_list;
+}
+
+GSList*
+g_slist_prepend (GSList *list,
+ gpointer data)
+{
+ GSList *new_list;
+
+ new_list = g_slist_alloc ();
+ new_list->data = data;
+ new_list->next = list;
+
+ return new_list;
+}
+
+GSList*
+g_slist_insert (GSList *list,
+ gpointer data,
+ gint position)
+{
+ GSList *prev_list;
+ GSList *tmp_list;
+ GSList *new_list;
+
+ if (position < 0)
+ return g_slist_append (list, data);
+ else if (position == 0)
+ return g_slist_prepend (list, data);
+
+ new_list = g_slist_alloc ();
+ new_list->data = data;
+
+ if (!list)
+ return new_list;
+
+ prev_list = NULL;
+ tmp_list = list;
+
+ while ((position-- > 0) && tmp_list)
+ {
+ prev_list = tmp_list;
+ tmp_list = tmp_list->next;
+ }
+
+ if (prev_list)
+ {
+ new_list->next = prev_list->next;
+ prev_list->next = new_list;
+ }
+ else
+ {
+ new_list->next = list;
+ list = new_list;
+ }
+
+ return list;
+}
+
+GSList *
+g_slist_concat (GSList *list1, GSList *list2)
+{
+ if (list2)
+ {
+ if (list1)
+ g_slist_last (list1)->next = list2;
+ else
+ list1 = list2;
+ }
+
+ return list1;
+}
+
+GSList*
+g_slist_remove (GSList *list,
+ gpointer data)
+{
+ GSList *tmp;
+ GSList *prev;
+
+ prev = NULL;
+ tmp = list;
+
+ while (tmp)
+ {
+ if (tmp->data == data)
+ {
+ if (prev)
+ prev->next = tmp->next;
+ if (list == tmp)
+ list = list->next;
+
+ tmp->next = NULL;
+ g_slist_free (tmp);
+
+ break;
+ }
+
+ prev = tmp;
+ tmp = tmp->next;
+ }
+
+ return list;
+}
+
+GSList*
+g_slist_remove_link (GSList *list,
+ GSList *link)
+{
+ GSList *tmp;
+ GSList *prev;
+
+ prev = NULL;
+ tmp = list;
+
+ while (tmp)
+ {
+ if (tmp == link)
+ {
+ if (prev)
+ prev->next = tmp->next;
+ if (list == tmp)
+ list = list->next;
+
+ tmp->next = NULL;
+ break;
+ }
+
+ prev = tmp;
+ tmp = tmp->next;
+ }
+
+ return list;
+}
+
+GSList*
+g_slist_reverse (GSList *list)
+{
+ GSList *tmp;
+ GSList *prev;
+ GSList *last;
+
+ last = NULL;
+ prev = NULL;
+
+ while (list)
+ {
+ last = list;
+
+ tmp = list->next;
+ list->next = prev;
+
+ prev = list;
+ list = tmp;
+ }
+
+ return last;
+}
+
+GSList*
+g_slist_nth (GSList *list,
+ guint n)
+{
+ while ((n-- > 0) && list)
+ list = list->next;
+
+ return list;
+}
+
+gpointer
+g_slist_nth_data (GSList *list,
+ guint n)
+{
+ while ((n-- > 0) && list)
+ list = list->next;
+
+ return list ? list->data : NULL;
+}
+
+GSList*
+g_slist_find (GSList *list,
+ gpointer data)
+{
+ while (list)
+ {
+ if (list->data == data)
+ break;
+ list = list->next;
+ }
+
+ return list;
+}
+
+GSList*
+g_slist_find_custom (GSList *list,
+ gpointer data,
+ GCompareFunc func)
+{
+ g_return_val_if_fail (func != NULL, list);
+
+ while (list)
+ {
+ if (! func (list->data, data))
+ return list;
+ list = list->next;
+ }
+
+ return NULL;
+}
+
+gint
+g_slist_position (GSList *list,
+ GSList *link)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list == link)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+gint
+g_slist_index (GSList *list,
+ gpointer data)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list->data == data)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+GSList*
+g_slist_last (GSList *list)
+{
+ if (list)
+ {
+ while (list->next)
+ list = list->next;
+ }
+
+ return list;
+}
+
+guint
+g_slist_length (GSList *list)
+{
+ guint length;
+
+ length = 0;
+ while (list)
+ {
+ length++;
+ list = list->next;
+ }
+
+ return length;
+}
+
+void
+g_slist_foreach (GSList *list,
+ GFunc func,
+ gpointer user_data)
+{
+ while (list)
+ {
+ (*func) (list->data, user_data);
+ list = list->next;
+ }
+}
+
+GSList*
+g_slist_insert_sorted (GSList *list,
+ gpointer data,
+ GCompareFunc func)
+{
+ GSList *tmp_list = list;
+ GSList *prev_list = NULL;
+ GSList *new_list;
+ gint cmp;
+
+ g_return_val_if_fail (func != NULL, list);
+
+ if (!list)
+ {
+ new_list = g_slist_alloc();
+ new_list->data = data;
+ return new_list;
+ }
+
+ cmp = (*func) (data, tmp_list->data);
+
+ while ((tmp_list->next) && (cmp > 0))
+ {
+ prev_list = tmp_list;
+ tmp_list = tmp_list->next;
+ cmp = (*func) (data, tmp_list->data);
+ }
+
+ new_list = g_slist_alloc();
+ new_list->data = data;
+
+ if ((!tmp_list->next) && (cmp > 0))
+ {
+ tmp_list->next = new_list;
+ return list;
+ }
+
+ if (prev_list)
+ {
+ prev_list->next = new_list;
+ new_list->next = tmp_list;
+ return list;
+ }
+ else
+ {
+ new_list->next = list;
+ return new_list;
+ }
+}