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authorChristian Hergert <chergert@redhat.com>2021-08-27 13:01:00 -0700
committerChristian Hergert <chergert@redhat.com>2022-02-01 17:09:14 -0800
commitdd43471f606466e239757e33bfd1bdeee152b36e (patch)
treeae59472066598437eddd3f7925017c5476b582bf /gobject/gsignalgroup.c
parent0d9de09192a1984865154d5c6f39578a956b27c4 (diff)
downloadglib-dd43471f606466e239757e33bfd1bdeee152b36e.tar.gz
gobject: add GSignalGroup
Much like GBindingGroup, the GSignalGroup object allows you to connect many signal connections for an object and connect/disconnect/block/unblock them as a group. This is useful when using many connections on an object to ensure that they are properly removed when changing state or disposing a third-party object. This has been used for years in various GNOME projects and makes sense to have upstream instead of multiple copies.
Diffstat (limited to 'gobject/gsignalgroup.c')
-rw-r--r--gobject/gsignalgroup.c912
1 files changed, 912 insertions, 0 deletions
diff --git a/gobject/gsignalgroup.c b/gobject/gsignalgroup.c
new file mode 100644
index 000000000..8feba543c
--- /dev/null
+++ b/gobject/gsignalgroup.c
@@ -0,0 +1,912 @@
+/* GObject - GLib Type, Object, Parameter and Signal Library
+ *
+ * Copyright (C) 2015-2022 Christian Hergert <christian@hergert.me>
+ * Copyright (C) 2015 Garrett Regier <garrettregier@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ *
+ * SPDX-License-Identifier: LGPL-2.1-or-later
+ */
+
+#include "config.h"
+#include "glib.h"
+#include "glibintl.h"
+
+#include "gparamspecs.h"
+#include "gsignalgroup.h"
+#include "gvaluetypes.h"
+
+/**
+ * SECTION:gsignalgroup
+ * @Title: GSignalGroup
+ * @Short_description: Manage a collection of signals on a GObject
+ *
+ * #GSignalGroup manages to simplify the process of connecting
+ * many signals to a #GObject as a group. As such there is no API
+ * to disconnect a signal from the group.
+ *
+ * In particular, this allows you to:
+ *
+ * - Change the target instance, which automatically causes disconnection
+ * of the signals from the old instance and connecting to the new instance.
+ * - Block and unblock signals as a group
+ * - Ensuring that blocked state transfers across target instances.
+ *
+ * One place you might want to use such a structure is with #GtkTextView and
+ * #GtkTextBuffer. Often times, you'll need to connect to many signals on
+ * #GtkTextBuffer from a #GtkTextView subclass. This allows you to create a
+ * signal group during instance construction, simply bind the
+ * #GtkTextView:buffer property to #GSignalGroup:target and connect
+ * all the signals you need. When the #GtkTextView:buffer property changes
+ * all of the signals will be transitioned correctly.
+ *
+ * Since: 2.72
+ */
+
+struct _GSignalGroup
+{
+ GObject parent_instance;
+
+ GWeakRef target_ref;
+ GRecMutex mutex;
+ GPtrArray *handlers;
+ GType target_type;
+ gssize block_count;
+
+ guint has_bound_at_least_once : 1;
+};
+
+typedef struct _GSignalGroupClass
+{
+ GObjectClass parent_class;
+
+ void (*bind) (GSignalGroup *self,
+ GObject *target);
+} GSignalGroupClass;
+
+typedef struct
+{
+ GSignalGroup *group;
+ gulong handler_id;
+ GClosure *closure;
+ guint signal_id;
+ GQuark signal_detail;
+ guint connect_after : 1;
+} SignalHandler;
+
+G_DEFINE_TYPE (GSignalGroup, g_signal_group, G_TYPE_OBJECT)
+
+typedef enum
+{
+ PROP_TARGET = 1,
+ PROP_TARGET_TYPE,
+ LAST_PROP
+} GSignalGroupProperty;
+
+enum
+{
+ BIND,
+ UNBIND,
+ LAST_SIGNAL
+};
+
+static GParamSpec *properties[LAST_PROP];
+static guint signals[LAST_SIGNAL];
+
+static void
+g_signal_group_set_target_type (GSignalGroup *self,
+ GType target_type)
+{
+ g_assert (G_IS_SIGNAL_GROUP (self));
+ g_assert (g_type_is_a (target_type, G_TYPE_OBJECT));
+
+ self->target_type = target_type;
+
+ /* The class must be created at least once for the signals
+ * to be registered, otherwise g_signal_parse_name() will fail
+ */
+ if (G_TYPE_IS_INTERFACE (target_type))
+ {
+ if (g_type_default_interface_peek (target_type) == NULL)
+ g_type_default_interface_unref (g_type_default_interface_ref (target_type));
+ }
+ else
+ {
+ if (g_type_class_peek (target_type) == NULL)
+ g_type_class_unref (g_type_class_ref (target_type));
+ }
+}
+
+static void
+g_signal_group_gc_handlers (GSignalGroup *self)
+{
+ guint i;
+
+ g_assert (G_IS_SIGNAL_GROUP (self));
+
+ /*
+ * Remove any handlers for which the closures have become invalid. We do
+ * this cleanup lazily to avoid situations where we could have disposal
+ * active on both the signal group and the peer object.
+ */
+
+ for (i = self->handlers->len; i > 0; i--)
+ {
+ const SignalHandler *handler = g_ptr_array_index (self->handlers, i - 1);
+
+ g_assert (handler != NULL);
+ g_assert (handler->closure != NULL);
+
+ if (handler->closure->is_invalid)
+ g_ptr_array_remove_index (self->handlers, i - 1);
+ }
+}
+
+static void
+g_signal_group__target_weak_notify (gpointer data,
+ GObject *where_object_was)
+{
+ GSignalGroup *self = data;
+ guint i;
+
+ g_assert (G_IS_SIGNAL_GROUP (self));
+ g_assert (where_object_was != NULL);
+
+ g_rec_mutex_lock (&self->mutex);
+
+ g_weak_ref_set (&self->target_ref, NULL);
+
+ for (i = 0; i < self->handlers->len; i++)
+ {
+ SignalHandler *handler = g_ptr_array_index (self->handlers, i);
+
+ handler->handler_id = 0;
+ }
+
+ g_signal_emit (self, signals[UNBIND], 0);
+ g_object_notify_by_pspec (G_OBJECT (self), properties[PROP_TARGET]);
+
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+static void
+g_signal_group_bind_handler (GSignalGroup *self,
+ SignalHandler *handler,
+ GObject *target)
+{
+ gssize i;
+
+ g_assert (self != NULL);
+ g_assert (G_IS_OBJECT (target));
+ g_assert (handler != NULL);
+ g_assert (handler->signal_id != 0);
+ g_assert (handler->closure != NULL);
+ g_assert (handler->closure->is_invalid == 0);
+ g_assert (handler->handler_id == 0);
+
+ handler->handler_id = g_signal_connect_closure_by_id (target,
+ handler->signal_id,
+ handler->signal_detail,
+ handler->closure,
+ handler->connect_after);
+
+ g_assert (handler->handler_id != 0);
+
+ for (i = 0; i < self->block_count; i++)
+ g_signal_handler_block (target, handler->handler_id);
+}
+
+static void
+g_signal_group_bind (GSignalGroup *self,
+ GObject *target)
+{
+ GObject *hold;
+ guint i;
+
+ g_assert (G_IS_SIGNAL_GROUP (self));
+ g_assert (!target || G_IS_OBJECT (target));
+
+ if (target == NULL)
+ return;
+
+ self->has_bound_at_least_once = TRUE;
+
+ hold = g_object_ref (target);
+
+ g_weak_ref_set (&self->target_ref, hold);
+ g_object_weak_ref (hold, g_signal_group__target_weak_notify, self);
+
+ g_signal_group_gc_handlers (self);
+
+ for (i = 0; i < self->handlers->len; i++)
+ {
+ SignalHandler *handler = g_ptr_array_index (self->handlers, i);
+
+ g_signal_group_bind_handler (self, handler, hold);
+ }
+
+ g_signal_emit (self, signals [BIND], 0, hold);
+
+ g_object_unref (hold);
+}
+
+static void
+g_signal_group_unbind (GSignalGroup *self)
+{
+ GObject *target;
+ guint i;
+
+ g_return_if_fail (G_IS_SIGNAL_GROUP (self));
+
+ target = g_weak_ref_get (&self->target_ref);
+
+ /*
+ * Target may be NULL by this point, as we got notified of its destruction.
+ * However, if we're early enough, we may get a full reference back and can
+ * cleanly disconnect our connections.
+ */
+
+ if (target != NULL)
+ {
+ g_weak_ref_set (&self->target_ref, NULL);
+
+ /*
+ * Let go of our weak reference now that we have a full reference
+ * for the life of this function.
+ */
+ g_object_weak_unref (target,
+ g_signal_group__target_weak_notify,
+ self);
+ }
+
+ g_signal_group_gc_handlers (self);
+
+ for (i = 0; i < self->handlers->len; i++)
+ {
+ SignalHandler *handler;
+ gulong handler_id;
+
+ handler = g_ptr_array_index (self->handlers, i);
+
+ g_assert (handler != NULL);
+ g_assert (handler->signal_id != 0);
+ g_assert (handler->closure != NULL);
+
+ handler_id = handler->handler_id;
+ handler->handler_id = 0;
+
+ /*
+ * If @target is NULL, we lost a race to cleanup the weak
+ * instance and the signal connections have already been
+ * finalized and therefore nothing to do.
+ */
+
+ if (target != NULL && handler_id != 0)
+ g_signal_handler_disconnect (target, handler_id);
+ }
+
+ g_signal_emit (self, signals [UNBIND], 0);
+
+ g_clear_object (&target);
+}
+
+static gboolean
+g_signal_group_check_target_type (GSignalGroup *self,
+ gpointer target)
+{
+ if ((target != NULL) &&
+ !g_type_is_a (G_OBJECT_TYPE (target), self->target_type))
+ {
+ g_critical ("Failed to set GSignalGroup of target type %s "
+ "using target %p of type %s",
+ g_type_name (self->target_type),
+ target, G_OBJECT_TYPE_NAME (target));
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/**
+ * g_signal_group_block:
+ * @self: the #GSignalGroup
+ *
+ * Blocks all signal handlers managed by @self so they will not
+ * be called during any signal emissions. Must be unblocked exactly
+ * the same number of times it has been blocked to become active again.
+ *
+ * This blocked state will be kept across changes of the target instance.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_block (GSignalGroup *self)
+{
+ GObject *target;
+ guint i;
+
+ g_return_if_fail (G_IS_SIGNAL_GROUP (self));
+ g_return_if_fail (self->block_count >= 0);
+
+ g_rec_mutex_lock (&self->mutex);
+
+ self->block_count++;
+
+ target = g_weak_ref_get (&self->target_ref);
+
+ if (target == NULL)
+ goto unlock;
+
+ for (i = 0; i < self->handlers->len; i++)
+ {
+ const SignalHandler *handler = g_ptr_array_index (self->handlers, i);
+
+ g_assert (handler != NULL);
+ g_assert (handler->signal_id != 0);
+ g_assert (handler->closure != NULL);
+ g_assert (handler->handler_id != 0);
+
+ g_signal_handler_block (target, handler->handler_id);
+ }
+
+ g_object_unref (target);
+
+unlock:
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+/**
+ * g_signal_group_unblock:
+ * @self: the #GSignalGroup
+ *
+ * Unblocks all signal handlers managed by @self so they will be
+ * called again during any signal emissions unless it is blocked
+ * again. Must be unblocked exactly the same number of times it
+ * has been blocked to become active again.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_unblock (GSignalGroup *self)
+{
+ GObject *target;
+ guint i;
+
+ g_return_if_fail (G_IS_SIGNAL_GROUP (self));
+ g_return_if_fail (self->block_count > 0);
+
+ g_rec_mutex_lock (&self->mutex);
+
+ self->block_count--;
+
+ target = g_weak_ref_get (&self->target_ref);
+ if (target == NULL)
+ goto unlock;
+
+ for (i = 0; i < self->handlers->len; i++)
+ {
+ const SignalHandler *handler = g_ptr_array_index (self->handlers, i);
+
+ g_assert (handler != NULL);
+ g_assert (handler->signal_id != 0);
+ g_assert (handler->closure != NULL);
+ g_assert (handler->handler_id != 0);
+
+ g_signal_handler_unblock (target, handler->handler_id);
+ }
+
+ g_object_unref (target);
+
+unlock:
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+/**
+ * g_signal_group_dup_target:
+ * @self: the #GSignalGroup
+ *
+ * Gets the target instance used when connecting signals.
+ *
+ * Returns: (nullable) (transfer full) (type GObject): The target instance
+ *
+ * Since: 2.72
+ */
+gpointer
+g_signal_group_dup_target (GSignalGroup *self)
+{
+ GObject *target;
+
+ g_return_val_if_fail (G_IS_SIGNAL_GROUP (self), NULL);
+
+ g_rec_mutex_lock (&self->mutex);
+ target = g_weak_ref_get (&self->target_ref);
+ g_rec_mutex_unlock (&self->mutex);
+
+ return target;
+}
+
+/**
+ * g_signal_group_set_target:
+ * @self: the #GSignalGroup.
+ * @target: (nullable) (type GObject) (transfer none): The target instance used
+ * when connecting signals.
+ *
+ * Sets the target instance used when connecting signals. Any signal
+ * that has been registered with g_signal_group_connect_object() or
+ * similar functions will be connected to this object.
+ *
+ * If the target instance was previously set, signals will be
+ * disconnected from that object prior to connecting to @target.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_set_target (GSignalGroup *self,
+ gpointer target)
+{
+ GObject *object;
+
+ g_return_if_fail (G_IS_SIGNAL_GROUP (self));
+
+ g_rec_mutex_lock (&self->mutex);
+
+ object = g_weak_ref_get (&self->target_ref);
+
+ if (object == (GObject *)target)
+ goto cleanup;
+
+ if (!g_signal_group_check_target_type (self, target))
+ goto cleanup;
+
+ /* Only emit unbind if we've ever called bind */
+ if (self->has_bound_at_least_once)
+ g_signal_group_unbind (self);
+
+ g_signal_group_bind (self, target);
+
+ g_object_notify_by_pspec (G_OBJECT (self), properties[PROP_TARGET]);
+
+cleanup:
+ g_clear_object (&object);
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+static void
+signal_handler_free (gpointer data)
+{
+ SignalHandler *handler = data;
+
+ if (handler->closure != NULL)
+ g_closure_invalidate (handler->closure);
+
+ handler->handler_id = 0;
+ handler->signal_id = 0;
+ handler->signal_detail = 0;
+ g_clear_pointer (&handler->closure, g_closure_unref);
+ g_slice_free (SignalHandler, handler);
+}
+
+static void
+g_signal_group_constructed (GObject *object)
+{
+ GSignalGroup *self = (GSignalGroup *)object;
+ GObject *target;
+
+ g_rec_mutex_lock (&self->mutex);
+
+ target = g_weak_ref_get (&self->target_ref);
+ if (!g_signal_group_check_target_type (self, target))
+ g_signal_group_set_target (self, NULL);
+
+ G_OBJECT_CLASS (g_signal_group_parent_class)->constructed (object);
+
+ g_clear_object (&target);
+
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+static void
+g_signal_group_dispose (GObject *object)
+{
+ GSignalGroup *self = (GSignalGroup *)object;
+
+ g_rec_mutex_lock (&self->mutex);
+
+ g_signal_group_gc_handlers (self);
+
+ if (self->has_bound_at_least_once)
+ g_signal_group_unbind (self);
+
+ g_clear_pointer (&self->handlers, g_ptr_array_unref);
+
+ g_rec_mutex_unlock (&self->mutex);
+
+ G_OBJECT_CLASS (g_signal_group_parent_class)->dispose (object);
+}
+
+static void
+g_signal_group_finalize (GObject *object)
+{
+ GSignalGroup *self = (GSignalGroup *)object;
+
+ g_weak_ref_clear (&self->target_ref);
+ g_rec_mutex_clear (&self->mutex);
+
+ G_OBJECT_CLASS (g_signal_group_parent_class)->finalize (object);
+}
+
+static void
+g_signal_group_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ GSignalGroup *self = G_SIGNAL_GROUP (object);
+
+ switch ((GSignalGroupProperty) prop_id)
+ {
+ case PROP_TARGET:
+ g_value_take_object (value, g_signal_group_dup_target (self));
+ break;
+
+ case PROP_TARGET_TYPE:
+ g_value_set_gtype (value, self->target_type);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+static void
+g_signal_group_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ GSignalGroup *self = G_SIGNAL_GROUP (object);
+
+ switch ((GSignalGroupProperty) prop_id)
+ {
+ case PROP_TARGET:
+ g_signal_group_set_target (self, g_value_get_object (value));
+ break;
+
+ case PROP_TARGET_TYPE:
+ g_signal_group_set_target_type (self, g_value_get_gtype (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+static void
+g_signal_group_class_init (GSignalGroupClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ object_class->constructed = g_signal_group_constructed;
+ object_class->dispose = g_signal_group_dispose;
+ object_class->finalize = g_signal_group_finalize;
+ object_class->get_property = g_signal_group_get_property;
+ object_class->set_property = g_signal_group_set_property;
+
+ /**
+ * GSignalGroup:target
+ *
+ * The target instance used when connecting signals.
+ *
+ * Since: 2.72
+ */
+ properties[PROP_TARGET] =
+ g_param_spec_object ("target",
+ "Target",
+ "The target instance used when connecting signals.",
+ G_TYPE_OBJECT,
+ (G_PARAM_READWRITE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS));
+
+ /**
+ * GSignalGroup:target-type
+ *
+ * The #GType of the target property.
+ *
+ * Since: 2.72
+ */
+ properties[PROP_TARGET_TYPE] =
+ g_param_spec_gtype ("target-type",
+ "Target Type",
+ "The GType of the target property.",
+ G_TYPE_OBJECT,
+ (G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
+
+ g_object_class_install_properties (object_class, LAST_PROP, properties);
+
+ /**
+ * GSignalGroup::bind:
+ * @self: the #GSignalGroup
+ * @instance: a #GObject containing the new value for #GSignalGroup:target
+ *
+ * This signal is emitted when #GSignalGroup:target is set to a new value
+ * other than %NULL. It is similar to #GObject::notify on `target` except it
+ * will not emit when #GSignalGroup:target is %NULL and also allows for
+ * receiving the #GObject without a data-race.
+ *
+ * Since: 2.72
+ */
+ signals[BIND] =
+ g_signal_new ("bind",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL, NULL,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_OBJECT);
+
+ /**
+ * GSignalGroup::unbind:
+ * @self: a #GSignalGroup
+ *
+ * This signal is emitted when the target instance of @self is set to a
+ * new #GObject.
+ *
+ * This signal will only be emitted if the previous target of @self is
+ * non-%NULL.
+ *
+ * Since: 2.72
+ */
+ signals[UNBIND] =
+ g_signal_new ("unbind",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL, NULL,
+ G_TYPE_NONE,
+ 0);
+}
+
+static void
+g_signal_group_init (GSignalGroup *self)
+{
+ g_rec_mutex_init (&self->mutex);
+ self->handlers = g_ptr_array_new_with_free_func (signal_handler_free);
+ self->target_type = G_TYPE_OBJECT;
+}
+
+/**
+ * g_signal_group_new:
+ * @target_type: the #GType of the target instance.
+ *
+ * Creates a new #GSignalGroup for target instances of @target_type.
+ *
+ * Returns: (transfer full): a new #GSignalGroup
+ *
+ * Since: 2.72
+ */
+GSignalGroup *
+g_signal_group_new (GType target_type)
+{
+ g_return_val_if_fail (g_type_is_a (target_type, G_TYPE_OBJECT), NULL);
+
+ return g_object_new (G_TYPE_SIGNAL_GROUP,
+ "target-type", target_type,
+ NULL);
+}
+
+static void
+g_signal_group_connect_full (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer data,
+ GClosureNotify notify,
+ GConnectFlags flags,
+ gboolean is_object)
+{
+ GObject *target;
+ SignalHandler *handler;
+ GClosure *closure;
+ guint signal_id;
+ GQuark signal_detail;
+
+ g_return_if_fail (G_IS_SIGNAL_GROUP (self));
+ g_return_if_fail (detailed_signal != NULL);
+ g_return_if_fail (g_signal_parse_name (detailed_signal, self->target_type,
+ &signal_id, &signal_detail, TRUE) != 0);
+ g_return_if_fail (c_handler != NULL);
+ g_return_if_fail (!is_object || G_IS_OBJECT (data));
+
+ g_rec_mutex_lock (&self->mutex);
+
+ if (self->has_bound_at_least_once)
+ {
+ g_critical ("Cannot add signals after setting target");
+ g_rec_mutex_unlock (&self->mutex);
+ return;
+ }
+
+ if ((flags & G_CONNECT_SWAPPED) != 0)
+ closure = g_cclosure_new_swap (c_handler, data, notify);
+ else
+ closure = g_cclosure_new (c_handler, data, notify);
+
+ handler = g_slice_new0 (SignalHandler);
+ handler->group = self;
+ handler->signal_id = signal_id;
+ handler->signal_detail = signal_detail;
+ handler->closure = g_closure_ref (closure);
+ handler->connect_after = ((flags & G_CONNECT_AFTER) != 0);
+
+ g_closure_sink (closure);
+
+ if (is_object)
+ {
+ /* Set closure->is_invalid when data is disposed. We only track this to avoid
+ * reconnecting in the future. However, we do a round of cleanup when ever we
+ * connect a new object or the target changes to GC the old handlers.
+ */
+ g_object_watch_closure (data, closure);
+ }
+
+ g_ptr_array_add (self->handlers, handler);
+
+ target = g_weak_ref_get (&self->target_ref);
+
+ if (target != NULL)
+ {
+ g_signal_group_bind_handler (self, handler, target);
+ g_object_unref (target);
+ }
+
+ /* Lazily remove any old handlers on connect */
+ g_signal_group_gc_handlers (self);
+
+ g_rec_mutex_unlock (&self->mutex);
+}
+
+/**
+ * g_signal_group_connect_object: (skip)
+ * @self: a #GSignalGroup
+ * @detailed_signal: a string of the form `signal-name` with optional `::signal-detail`
+ * @c_handler: (scope notified): the #GCallback to connect
+ * @object: (not nullable) (transfer none): the #GObject to pass as data to @c_handler calls
+ * @flags: #GConnectFlags for the signal connection
+ *
+ * Connects @c_handler to the signal @detailed_signal on #GSignalGroup:target.
+ *
+ * Ensures that the @object stays alive during the call to @c_handler
+ * by temporarily adding a reference count. When the @object is destroyed
+ * the signal handler will automatically be removed.
+ *
+ * You cannot connect a signal handler after #GSignalGroup:target has been set.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_connect_object (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer object,
+ GConnectFlags flags)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ g_signal_group_connect_full (self, detailed_signal, c_handler, object, NULL,
+ flags, TRUE);
+}
+
+/**
+ * g_signal_group_connect_data:
+ * @self: a #GSignalGroup
+ * @detailed_signal: a string of the form "signal-name::detail"
+ * @c_handler: (scope notified) (closure data) (destroy notify): the #GCallback to connect
+ * @data: the data to pass to @c_handler calls
+ * @notify: function to be called when disposing of @self
+ * @flags: the flags used to create the signal connection
+ *
+ * Connects @c_handler to the signal @detailed_signal
+ * on the target instance of @self.
+ *
+ * You cannot connect a signal handler after #GSignalGroup:target has been set.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_connect_data (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer data,
+ GClosureNotify notify,
+ GConnectFlags flags)
+{
+ g_signal_group_connect_full (self, detailed_signal, c_handler, data, notify,
+ flags, FALSE);
+}
+
+/**
+ * g_signal_group_connect: (skip)
+ * @self: a #GSignalGroup
+ * @detailed_signal: a string of the form "signal-name::detail"
+ * @c_handler: (scope notified): the #GCallback to connect
+ * @data: the data to pass to @c_handler calls
+ *
+ * Connects @c_handler to the signal @detailed_signal
+ * on the target instance of @self.
+ *
+ * You cannot connect a signal handler after #GSignalGroup:target has been set.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_connect (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer data)
+{
+ g_signal_group_connect_full (self, detailed_signal, c_handler, data, NULL,
+ 0, FALSE);
+}
+
+/**
+ * g_signal_group_connect_after: (skip)
+ * @self: a #GSignalGroup
+ * @detailed_signal: a string of the form "signal-name::detail"
+ * @c_handler: (scope notified): the #GCallback to connect
+ * @data: the data to pass to @c_handler calls
+ *
+ * Connects @c_handler to the signal @detailed_signal
+ * on the target instance of @self.
+ *
+ * The @c_handler will be called after the default handler of the signal.
+ *
+ * You cannot connect a signal handler after #GSignalGroup:target has been set.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_connect_after (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer data)
+{
+ g_signal_group_connect_full (self, detailed_signal, c_handler,
+ data, NULL, G_CONNECT_AFTER, FALSE);
+}
+
+/**
+ * g_signal_group_connect_swapped:
+ * @self: a #GSignalGroup
+ * @detailed_signal: a string of the form "signal-name::detail"
+ * @c_handler: (scope async): the #GCallback to connect
+ * @data: the data to pass to @c_handler calls
+ *
+ * Connects @c_handler to the signal @detailed_signal
+ * on the target instance of @self.
+ *
+ * The instance on which the signal is emitted and @data
+ * will be swapped when calling @c_handler.
+ *
+ * You cannot connect a signal handler after #GSignalGroup:target has been set.
+ *
+ * Since: 2.72
+ */
+void
+g_signal_group_connect_swapped (GSignalGroup *self,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer data)
+{
+ g_signal_group_connect_full (self, detailed_signal, c_handler, data, NULL,
+ G_CONNECT_SWAPPED, FALSE);
+}