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authorChun-wei Fan <fanchunwei@src.gnome.org>2011-07-04 21:47:59 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2011-07-04 21:47:59 +0800
commitfabbf82ae169af0b2ae2da5f45b3e8bc798027a0 (patch)
tree5e9f88a3fbf2a96c3df22c13cfcb8e62b2fa1757 /build
parent7ba753b002ca9888a46137b65f347a2f5f408e9e (diff)
downloadglib-fabbf82ae169af0b2ae2da5f45b3e8bc798027a0.tar.gz
Updated GIO Visual Studio Projects
-In gio/Makefile.am, the name for one of the filters for capturing the sources for the GIO VS Project Files is corrected. -Remove the GIO source file items in the VS project files templates as a result for this change, and move the entry of the "new" gregistrysettingsbackend.c into the filter in gio/Makefile.am
Diffstat (limited to 'build')
-rw-r--r--build/win32/vs10/gio.vcxproj.filtersin79
-rw-r--r--build/win32/vs10/gio.vcxprojin435
-rw-r--r--build/win32/vs9/gio.vcprojin457
3 files changed, 468 insertions, 503 deletions
diff --git a/build/win32/vs10/gio.vcxproj.filtersin b/build/win32/vs10/gio.vcxproj.filtersin
index 7aa119e64..d02903c91 100644
--- a/build/win32/vs10/gio.vcxproj.filtersin
+++ b/build/win32/vs10/gio.vcxproj.filtersin
@@ -1,51 +1,30 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
- </Filter>
- </ItemGroup>
- <ItemGroup>
-#include "libgio.vs10.sourcefiles.filters"
- <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\gwin32appinfo.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="..\..\..\gio\gio.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- </ItemGroup>
- <ItemGroup>
- <CustomBuild Include="..\..\..\gio\gio.symbols">
- <Filter>Resource Files</Filter>
- </CustomBuild>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+#include "libgio.vs10.sourcefiles.filters"
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\..\..\gio\gio.rc">
+ <Filter>Resource Files</Filter>
+ </ResourceCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\gio\gio.symbols">
+ <Filter>Resource Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/build/win32/vs10/gio.vcxprojin b/build/win32/vs10/gio.vcxprojin
index f3f029845..68445dc61 100644
--- a/build/win32/vs10/gio.vcxprojin
+++ b/build/win32/vs10/gio.vcxprojin
@@ -1,222 +1,215 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
- <RootNamespace>gio</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="glib.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="glib.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="glib.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="glib.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <CompileAs>CompileAsC</CompileAs>
- </ClCompile>
- <Link>
- <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
- <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CompileAs>CompileAsC</CompileAs>
- </ClCompile>
- <Link>
- <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
- <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CompileAs>CompileAsC</CompileAs>
- </ClCompile>
- <Link>
- <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
- <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CompileAs>CompileAsC</CompileAs>
- </ClCompile>
- <Link>
- <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
- <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
-#include "libgio.vs10.sourcefiles"
- <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c" />
- <ClCompile Include="..\..\..\gio\gwin32appinfo.c" />
- <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c" />
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c" />
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
- <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
- <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="..\..\..\gio\gio.rc" />
- </ItemGroup>
- <ItemGroup>
- <CustomBuild Include="..\..\..\gio\gio.symbols">
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
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- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
- </CustomBuild>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="glib.vcxproj">
- <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
- <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
- </ProjectReference>
- <ProjectReference Include="gmodule.vcxproj">
- <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
- <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
- </ProjectReference>
- <ProjectReference Include="gobject.vcxproj">
- <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
- <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
+ <RootNamespace>gio</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
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+ <Import Project="glib.props" />
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+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="glib.props" />
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+ <PropertyGroup Label="UserMacros" />
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+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
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+ <WarningLevel>Level3</WarningLevel>
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+ <CompileAs>CompileAsC</CompileAs>
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+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
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+ <Link>
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+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
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+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
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+ <WarningLevel>Level3</WarningLevel>
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+ <CompileAs>CompileAsC</CompileAs>
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+ <Link>
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+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
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+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
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+ <ClCompile>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+#include "libgio.vs10.sourcefiles"
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\..\..\gio\gio.rc" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\gio\gio.symbols">
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="glib.vcxproj">
+ <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="gmodule.vcxproj">
+ <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="gobject.vcxproj">
+ <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project> \ No newline at end of file
diff --git a/build/win32/vs9/gio.vcprojin b/build/win32/vs9/gio.vcprojin
index 4304aa66a..f5a70e00b 100644
--- a/build/win32/vs9/gio.vcprojin
+++ b/build/win32/vs9/gio.vcprojin
@@ -1,232 +1,225 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="gio"
- ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
- RootNamespace="gio"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- <Platform
- Name="x64"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- InheritedPropertySheets=".\glib.vsprops"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="4"
- CompileAs="1"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
- LinkIncremental="2"
- ModuleDefinitionFile="$(IntDir)\gio.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
- TargetMachine="1"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- InheritedPropertySheets=".\glib.vsprops"
- ConfigurationType="2"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
- RuntimeLibrary="2"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
- LinkIncremental="1"
- ModuleDefinitionFile="$(IntDir)\gio.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
- TargetMachine="1"
- />
- </Configuration>
- <Configuration
- Name="Debug|x64"
- InheritedPropertySheets=".\glib.vsprops"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
- LinkIncremental="2"
- ModuleDefinitionFile="$(IntDir)\gio.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
- TargetMachine="17"
- />
- </Configuration>
- <Configuration
- Name="Release|x64"
- InheritedPropertySheets=".\glib.vsprops"
- ConfigurationType="2"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
- RuntimeLibrary="2"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
- LinkIncremental="1"
- ModuleDefinitionFile="$(IntDir)\gio.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
- TargetMachine="17"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
-#include "libgio.sourcefiles"
- <File RelativePath="..\..\..\gio\gregistrysettingsbackend.c" />
- <File RelativePath="..\..\..\gio\gwin32appinfo.c" />
- <File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" />
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl;inc;xsd"
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
- >
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
- >
- <File
- RelativePath="..\..\..\gio\gio.rc"
- >
- </File>
- <File
- RelativePath="..\..\..\gio\gio.symbols"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating gio.def"
- CommandLine="$(GlibGenerateGioDef)"
- Outputs="$(IntDir)/gio.def"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|x64"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating gio.def"
- CommandLine="$(GlibGenerateGioDef)"
- Outputs="$(IntDir)/gio.def"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating gio.def"
- CommandLine="$(GlibGenerateGioDef)"
- Outputs="$(IntDir)/gio.def"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|x64"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating gio.def"
- CommandLine="$(GlibGenerateGioDef)"
- Outputs="$(IntDir)/gio.def"
- />
- </FileConfiguration>
- </File>
- </Filter>
- </Files>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="gio"
+ ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
+ RootNamespace="gio"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+#include "libgio.sourcefiles"
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ <File
+ RelativePath="..\..\..\gio\gio.rc"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\gio\gio.symbols"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Files>
+</VisualStudioProject>