diff options
author | Chun-wei Fan <fanchunwei@src.gnome.org> | 2011-07-04 21:47:59 +0800 |
---|---|---|
committer | Chun-wei Fan <fanchunwei@src.gnome.org> | 2011-07-04 21:47:59 +0800 |
commit | fabbf82ae169af0b2ae2da5f45b3e8bc798027a0 (patch) | |
tree | 5e9f88a3fbf2a96c3df22c13cfcb8e62b2fa1757 /build | |
parent | 7ba753b002ca9888a46137b65f347a2f5f408e9e (diff) | |
download | glib-fabbf82ae169af0b2ae2da5f45b3e8bc798027a0.tar.gz |
Updated GIO Visual Studio Projects
-In gio/Makefile.am, the name for one of the filters for capturing the
sources for the GIO VS Project Files is corrected.
-Remove the GIO source file items in the VS project files templates as
a result for this change, and move the entry of the "new"
gregistrysettingsbackend.c into the filter in gio/Makefile.am
Diffstat (limited to 'build')
-rw-r--r-- | build/win32/vs10/gio.vcxproj.filtersin | 79 | ||||
-rw-r--r-- | build/win32/vs10/gio.vcxprojin | 435 | ||||
-rw-r--r-- | build/win32/vs9/gio.vcprojin | 457 |
3 files changed, 468 insertions, 503 deletions
diff --git a/build/win32/vs10/gio.vcxproj.filtersin b/build/win32/vs10/gio.vcxproj.filtersin index 7aa119e64..d02903c91 100644 --- a/build/win32/vs10/gio.vcxproj.filtersin +++ b/build/win32/vs10/gio.vcxproj.filtersin @@ -1,51 +1,30 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Source Files"> - <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> - <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> - </Filter> - <Filter Include="Header Files"> - <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> - <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> - </Filter> - <Filter Include="Resource Files"> - <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> - <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions> - </Filter> - </ItemGroup> - <ItemGroup> -#include "libgio.vs10.sourcefiles.filters" - <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\gwin32appinfo.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c"> - <Filter>Source Files</Filter> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ResourceCompile Include="..\..\..\gio\gio.rc"> - <Filter>Resource Files</Filter> - </ResourceCompile> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\..\gio\gio.symbols"> - <Filter>Resource Files</Filter> - </CustomBuild> - </ItemGroup> +<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+#include "libgio.vs10.sourcefiles.filters"
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\..\..\gio\gio.rc">
+ <Filter>Resource Files</Filter>
+ </ResourceCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\gio\gio.symbols">
+ <Filter>Resource Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/build/win32/vs10/gio.vcxprojin b/build/win32/vs10/gio.vcxprojin index f3f029845..68445dc61 100644 --- a/build/win32/vs10/gio.vcxprojin +++ b/build/win32/vs10/gio.vcxprojin @@ -1,222 +1,215 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid> - <RootNamespace>gio</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="glib.props" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="glib.props" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="glib.props" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="glib.props" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> - <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> - <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> - <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions> - <MinimalRebuild>true</MinimalRebuild> - <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> - <PrecompiledHeader> - </PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>EditAndContinue</DebugInformationFormat> - <CompileAs>CompileAsC</CompileAs> - </ClCompile> - <Link> - <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> - <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Windows</SubSystem> - <RandomizedBaseAddress>false</RandomizedBaseAddress> - <DataExecutionPrevention> - </DataExecutionPrevention> - <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions> - <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> - <PrecompiledHeader> - </PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - <CompileAs>CompileAsC</CompileAs> - </ClCompile> - <Link> - <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> - <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Windows</SubSystem> - <OptimizeReferences>true</OptimizeReferences> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <RandomizedBaseAddress>false</RandomizedBaseAddress> - <DataExecutionPrevention> - </DataExecutionPrevention> - <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions> - <MinimalRebuild>true</MinimalRebuild> - 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<ClCompile> - <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions> - <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> - <PrecompiledHeader> - </PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - <CompileAs>CompileAsC</CompileAs> - </ClCompile> - <Link> - <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> - <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Windows</SubSystem> - <OptimizeReferences>true</OptimizeReferences> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <RandomizedBaseAddress>false</RandomizedBaseAddress> - <DataExecutionPrevention> - </DataExecutionPrevention> - <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> - <TargetMachine>MachineX64</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemGroup> -#include "libgio.vs10.sourcefiles" - <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c" /> - <ClCompile Include="..\..\..\gio\gwin32appinfo.c" /> - <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c" /> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c" /> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c" /> - <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c" /> - <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c" /> - </ItemGroup> - <ItemGroup> - <ResourceCompile Include="..\..\..\gio\gio.rc" /> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\..\gio\gio.symbols"> - <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs> - <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs> - <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs> - <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs> - </CustomBuild> - </ItemGroup> - <ItemGroup> - <ProjectReference Include="glib.vcxproj"> - <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="gmodule.vcxproj"> - <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="gobject.vcxproj"> - <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
+ <RootNamespace>gio</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
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+ <Import Project="glib.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="glib.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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+ <Import Project="glib.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+ <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+#include "libgio.vs10.sourcefiles"
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\..\..\gio\gio.rc" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\gio\gio.symbols">
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="glib.vcxproj">
+ <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="gmodule.vcxproj">
+ <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="gobject.vcxproj">
+ <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project>
\ No newline at end of file diff --git a/build/win32/vs9/gio.vcprojin b/build/win32/vs9/gio.vcprojin index 4304aa66a..f5a70e00b 100644 --- a/build/win32/vs9/gio.vcprojin +++ b/build/win32/vs9/gio.vcprojin @@ -1,232 +1,225 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9.00" - Name="gio" - ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}" - RootNamespace="gio" - TargetFrameworkVersion="131072" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - InheritedPropertySheets=".\glib.vsprops" - ConfigurationType="2" - CharacterSet="2" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="../../../gio,../../../gmodule" - PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\"" - 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RuntimeLibrary="2" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - CompileAs="1" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" - OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" - LinkIncremental="1" - ModuleDefinitionFile="$(IntDir)\gio.def" - GenerateDebugInformation="true" - SubSystem="2" - OptimizeReferences="2" - EnableCOMDATFolding="2" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" - TargetMachine="1" - /> - </Configuration> - <Configuration - Name="Debug|x64" - InheritedPropertySheets=".\glib.vsprops" - ConfigurationType="2" - CharacterSet="2" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="../../../gio,../../../gmodule" - PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\"" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - CompileAs="1" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" - OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" - LinkIncremental="2" - ModuleDefinitionFile="$(IntDir)\gio.def" - GenerateDebugInformation="true" - SubSystem="2" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" - TargetMachine="17" - /> - </Configuration> - <Configuration - Name="Release|x64" - InheritedPropertySheets=".\glib.vsprops" - ConfigurationType="2" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCCLCompilerTool" - AdditionalIncludeDirectories="../../../gio,../../../gmodule" - PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\"" - RuntimeLibrary="2" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - CompileAs="1" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" - OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" - LinkIncremental="1" - ModuleDefinitionFile="$(IntDir)\gio.def" - GenerateDebugInformation="true" - SubSystem="2" - OptimizeReferences="2" - EnableCOMDATFolding="2" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" - TargetMachine="17" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" - UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" - > -#include "libgio.sourcefiles" - <File RelativePath="..\..\..\gio\gregistrysettingsbackend.c" /> - <File RelativePath="..\..\..\gio\gwin32appinfo.c" /> - <File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" /> - <File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" /> - <File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" /> - <File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" /> - <File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" /> - </Filter> - <Filter - Name="Header Files" - Filter="h;hpp;hxx;hm;inl;inc;xsd" - UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" - > - </Filter> - <Filter - Name="Resource Files" - Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" - UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" - > - <File - RelativePath="..\..\..\gio\gio.rc" - > - </File> - <File - RelativePath="..\..\..\gio\gio.symbols" - > - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCustomBuildTool" - Description="Generating gio.def" - CommandLine="$(GlibGenerateGioDef)" - Outputs="$(IntDir)/gio.def" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCustomBuildTool" - Description="Generating gio.def" - CommandLine="$(GlibGenerateGioDef)" - Outputs="$(IntDir)/gio.def" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCustomBuildTool" - Description="Generating gio.def" - CommandLine="$(GlibGenerateGioDef)" - Outputs="$(IntDir)/gio.def" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCustomBuildTool" - Description="Generating gio.def" - CommandLine="$(GlibGenerateGioDef)" - Outputs="$(IntDir)/gio.def" - /> - </FileConfiguration> - </File> - </Filter> - </Files> -</VisualStudioProject> +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="gio"
+ ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
+ RootNamespace="gio"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ InheritedPropertySheets=".\glib.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ ModuleDefinitionFile="$(IntDir)\gio.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+#include "libgio.sourcefiles"
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ <File
+ RelativePath="..\..\..\gio\gio.rc"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\gio\gio.symbols"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating gio.def"
+ CommandLine="$(GlibGenerateGioDef)"
+ Outputs="$(IntDir)/gio.def"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Files>
+</VisualStudioProject>
|