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authorPhilip Withnall <withnall@endlessm.com>2019-02-08 00:05:52 +0000
committerPhilip Withnall <withnall@endlessm.com>2019-02-11 00:25:48 +0000
commit30ccfac9cf594c7bb224ff38ce109b442fb10a3c (patch)
tree37e8a60b410fd44d2234cb617cfc849d3fa9625a
parent6d8c8f509e6e4d4e49650075aab5b4c045c4de86 (diff)
downloadglib-30ccfac9cf594c7bb224ff38ce109b442fb10a3c.tar.gz
gsocketlistener: Fix multiple returns of GTask when accepting sockets
When calling g_socket_listener_accept_socket_async() on a GSocketListener with multiple sockets, the accept_ready() callback is called for the first incoming connection on each socket. It will return success/failure for the entire accept_socket_async() GTask, and then free the GSources for listening for incoming connections on the other sockets in the GSocketListener. The GSources are freed when the GTask is finalised. However, if incoming connections arrive for multiple sockets within the same GMainContext iteration, accept_ready() will be called multiple times, and will call g_task_return_*() multiple times, before the GTask is finalised. Calling g_task_return_*() multiple times is not allowed. Propagate the first success/failure, as before, but then ignore all subsequent incoming connections until the GTask is finalised. Signed-off-by: Philip Withnall <withnall@endlessm.com>
-rw-r--r--gio/gsocketlistener.c32
1 files changed, 28 insertions, 4 deletions
diff --git a/gio/gsocketlistener.c b/gio/gsocketlistener.c
index ab17678a9..a2c879d9c 100644
--- a/gio/gsocketlistener.c
+++ b/gio/gsocketlistener.c
@@ -773,6 +773,19 @@ g_socket_listener_accept (GSocketListener *listener,
return connection;
}
+typedef struct
+{
+ GList *sources; /* (element-type GSource) */
+ gboolean returned_yet;
+} AcceptSocketAsyncData;
+
+static void
+accept_socket_async_data_free (AcceptSocketAsyncData *data)
+{
+ free_sources (data->sources);
+ g_free (data);
+}
+
static gboolean
accept_ready (GSocket *accept_socket,
GIOCondition condition,
@@ -782,6 +795,12 @@ accept_ready (GSocket *accept_socket,
GError *error = NULL;
GSocket *socket;
GObject *source_object;
+ AcceptSocketAsyncData *data = g_task_get_task_data (task);
+
+ /* Don’t call g_task_return_*() multiple times if we have multiple incoming
+ * connections in the same #GMainContext iteration. */
+ if (data->returned_yet)
+ return G_SOURCE_REMOVE;
socket = g_socket_accept (accept_socket, g_task_get_cancellable (task), &error);
if (socket)
@@ -798,8 +817,10 @@ accept_ready (GSocket *accept_socket,
g_task_return_error (task, error);
}
+ data->returned_yet = TRUE;
g_object_unref (task);
- return FALSE;
+
+ return G_SOURCE_REMOVE;
}
/**
@@ -824,8 +845,8 @@ g_socket_listener_accept_socket_async (GSocketListener *listener,
gpointer user_data)
{
GTask *task;
- GList *sources;
GError *error = NULL;
+ AcceptSocketAsyncData *data = NULL;
task = g_task_new (listener, cancellable, callback, user_data);
g_task_set_source_tag (task, g_socket_listener_accept_socket_async);
@@ -837,12 +858,15 @@ g_socket_listener_accept_socket_async (GSocketListener *listener,
return;
}
- sources = add_sources (listener,
+ data = g_new0 (AcceptSocketAsyncData, 1);
+ data->returned_yet = FALSE;
+ data->sources = add_sources (listener,
accept_ready,
task,
cancellable,
g_main_context_get_thread_default ());
- g_task_set_task_data (task, sources, (GDestroyNotify) free_sources);
+ g_task_set_task_data (task, g_steal_pointer (&data),
+ (GDestroyNotify) accept_socket_async_data_free);
}
/**