diff options
author | Nguyễn Thái Ngọc Duy <pclouds@gmail.com> | 2016-12-06 19:53:36 +0700 |
---|---|---|
committer | Junio C Hamano <gitster@pobox.com> | 2016-12-07 15:44:31 -0800 |
commit | f2386c6b77e236fc104d3a024e5d314c23a941eb (patch) | |
tree | 6f74f54c2d4da4eead1715f8d3e27fcae5ef0125 | |
parent | 6bc3d8c5ec04cdfaa7dc14aed1993f3bb376d9ae (diff) | |
download | git-f2386c6b77e236fc104d3a024e5d314c23a941eb.tar.gz |
shallow.c: make paint_alloc slightly more robust
paint_alloc() allocates a big block of memory and splits it into
smaller, fixed size, chunks of memory whenever it's called. Each chunk
contains enough bits to present all "new refs" [1] in a fetch from a
shallow repository.
We do not check if the new "big block" is smaller than the requested
memory chunk though. If it happens, we'll happily pass back a memory
region smaller than expected. Which will lead to problems eventually.
A normal fetch may add/update a dozen new refs. Let's stay on the
"reasonably extreme" side and say we need 16k refs (or bits from
paint_alloc's perspective). Each chunk of memory would be 2k, much
smaller than the memory pool (512k).
So, normally, the under-allocation situation should never happen. A bad
guy, however, could make a fetch that adds more than 4m new/updated refs
to this code which results in a memory chunk larger than pool size.
Check this case and abort.
Noticed-by: Rasmus Villemoes <rv@rasmusvillemoes.dk>
Reviewed-by: Jeff King <peff@peff.net>
[1] Details are in commit message of 58babff (shallow.c: the 8 steps to
select new commits for .git/shallow - 2013-12-05), step 6.
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
-rw-r--r-- | shallow.c | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -369,6 +369,9 @@ static uint32_t *paint_alloc(struct paint_info *info) unsigned size = nr * sizeof(uint32_t); void *p; if (!info->pool_count || info->free + size > info->end) { + if (size > POOL_SIZE) + die("BUG: pool size too small for %d in paint_alloc()", + size); info->pool_count++; REALLOC_ARRAY(info->pools, info->pool_count); info->free = xmalloc(POOL_SIZE); |