summaryrefslogtreecommitdiff
path: root/libgo/go/runtime/export_test.go
blob: 7ba217eb782294cc6b1e44304cd98560f6cf1a32 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Export guts for testing.

package runtime

import (
	"unsafe"
)

//var Fadd64 = fadd64
//var Fsub64 = fsub64
//var Fmul64 = fmul64
//var Fdiv64 = fdiv64
//var F64to32 = f64to32
//var F32to64 = f32to64
//var Fcmp64 = fcmp64
//var Fintto64 = fintto64
//var F64toint = f64toint
//var Sqrt = sqrt

func entersyscall(int32)
func exitsyscall(int32)
func golockedOSThread() bool

var Entersyscall = entersyscall
var Exitsyscall = exitsyscall
var LockedOSThread = golockedOSThread

// var Xadduintptr = xadduintptr

// var FuncPC = funcPC

type LFNode struct {
	Next    uint64
	Pushcnt uintptr
}

func lfstackpush_go(head *uint64, node *LFNode)
func lfstackpop_go(head *uint64) *LFNode

var LFStackPush = lfstackpush_go
var LFStackPop = lfstackpop_go

type ParFor struct {
	body   func(*ParFor, uint32)
	done   uint32
	Nthr   uint32
	thrseq uint32
	Cnt    uint32
	wait   bool
}

func newParFor(nthrmax uint32) *ParFor
func parForSetup(desc *ParFor, nthr, n uint32, wait bool, body func(*ParFor, uint32))
func parForDo(desc *ParFor)
func parForIters(desc *ParFor, tid uintptr) (uintptr, uintptr)

var NewParFor = newParFor
var ParForSetup = parForSetup
var ParForDo = parForDo

func ParForIters(desc *ParFor, tid uint32) (uint32, uint32) {
	begin, end := parForIters(desc, uintptr(tid))
	return uint32(begin), uint32(end)
}

func GCMask(x interface{}) (ret []byte) {
	return nil
}

//func testSchedLocalQueue()
//func testSchedLocalQueueSteal()
//
//func RunSchedLocalQueueTest() {
//	testSchedLocalQueue()
//}
//
//func RunSchedLocalQueueStealTest() {
//	testSchedLocalQueueSteal()
//}

//var StringHash = stringHash
//var BytesHash = bytesHash
//var Int32Hash = int32Hash
//var Int64Hash = int64Hash
//var EfaceHash = efaceHash
//var IfaceHash = ifaceHash
//var MemclrBytes = memclrBytes

// var HashLoad = &hashLoad

// entry point for testing
//func GostringW(w []uint16) (s string) {
//	s = gostringw(&w[0])
//	return
//}

//var Gostringnocopy = gostringnocopy
//var Maxstring = &maxstring

//type Uintreg uintreg

//extern __go_open
func open(path *byte, mode int32, perm int32) int32

func Open(path *byte, mode int32, perm int32) int32 {
	return open(path, mode, perm)
}

//extern close
func close(int32) int32

func Close(fd int32) int32 {
	return close(fd)
}

/*
func RunSchedLocalQueueTest() {
	_p_ := new(p)
	gs := make([]g, len(_p_.runq))
	for i := 0; i < len(_p_.runq); i++ {
		if g, _ := runqget(_p_); g != nil {
			throw("runq is not empty initially")
		}
		for j := 0; j < i; j++ {
			runqput(_p_, &gs[i], false)
		}
		for j := 0; j < i; j++ {
			if g, _ := runqget(_p_); g != &gs[i] {
				print("bad element at iter ", i, "/", j, "\n")
				throw("bad element")
			}
		}
		if g, _ := runqget(_p_); g != nil {
			throw("runq is not empty afterwards")
		}
	}
}

func RunSchedLocalQueueStealTest() {
	p1 := new(p)
	p2 := new(p)
	gs := make([]g, len(p1.runq))
	for i := 0; i < len(p1.runq); i++ {
		for j := 0; j < i; j++ {
			gs[j].sig = 0
			runqput(p1, &gs[j], false)
		}
		gp := runqsteal(p2, p1, true)
		s := 0
		if gp != nil {
			s++
			gp.sig++
		}
		for {
			gp, _ = runqget(p2)
			if gp == nil {
				break
			}
			s++
			gp.sig++
		}
		for {
			gp, _ = runqget(p1)
			if gp == nil {
				break
			}
			gp.sig++
		}
		for j := 0; j < i; j++ {
			if gs[j].sig != 1 {
				print("bad element ", j, "(", gs[j].sig, ") at iter ", i, "\n")
				throw("bad element")
			}
		}
		if s != i/2 && s != i/2+1 {
			print("bad steal ", s, ", want ", i/2, " or ", i/2+1, ", iter ", i, "\n")
			throw("bad steal")
		}
	}
}

func RunSchedLocalQueueEmptyTest(iters int) {
	// Test that runq is not spuriously reported as empty.
	// Runq emptiness affects scheduling decisions and spurious emptiness
	// can lead to underutilization (both runnable Gs and idle Ps coexist
	// for arbitrary long time).
	done := make(chan bool, 1)
	p := new(p)
	gs := make([]g, 2)
	ready := new(uint32)
	for i := 0; i < iters; i++ {
		*ready = 0
		next0 := (i & 1) == 0
		next1 := (i & 2) == 0
		runqput(p, &gs[0], next0)
		go func() {
			for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
			}
			if runqempty(p) {
				println("next:", next0, next1)
				throw("queue is empty")
			}
			done <- true
		}()
		for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
		}
		runqput(p, &gs[1], next1)
		runqget(p)
		<-done
		runqget(p)
	}
}

var StringHash = stringHash
var BytesHash = bytesHash
var Int32Hash = int32Hash
var Int64Hash = int64Hash
var EfaceHash = efaceHash
var IfaceHash = ifaceHash
var MemclrBytes = memclrBytes
*/

//extern read
func read(fd int32, buf unsafe.Pointer, size int32) int32

func Read(fd int32, buf unsafe.Pointer, size int32) int32 {
	return read(fd, buf, size)
}

//extern write
func write(fd int32, buf unsafe.Pointer, size int32) int32

func Write(fd uintptr, buf unsafe.Pointer, size int32) int32 {
	return write(int32(fd), buf, size)
}

func envs() []string
func setenvs([]string)

var Envs = envs
var SetEnvs = setenvs

//var BigEndian = sys.BigEndian

// For benchmarking.

/*
func BenchSetType(n int, x interface{}) {
	e := *efaceOf(&x)
	t := e._type
	var size uintptr
	var p unsafe.Pointer
	switch t.kind & kindMask {
	case kindPtr:
		t = (*ptrtype)(unsafe.Pointer(t)).elem
		size = t.size
		p = e.data
	case kindSlice:
		slice := *(*struct {
			ptr      unsafe.Pointer
			len, cap uintptr
		})(e.data)
		t = (*slicetype)(unsafe.Pointer(t)).elem
		size = t.size * slice.len
		p = slice.ptr
	}
	allocSize := roundupsize(size)
	systemstack(func() {
		for i := 0; i < n; i++ {
			heapBitsSetType(uintptr(p), allocSize, size, t)
		}
	})
}

const PtrSize = sys.PtrSize

var TestingAssertE2I2GC = &testingAssertE2I2GC
var TestingAssertE2T2GC = &testingAssertE2T2GC

var ForceGCPeriod = &forcegcperiod
*/

// SetTracebackEnv is like runtime/debug.SetTraceback, but it raises
// the "environment" traceback level, so later calls to
// debug.SetTraceback (e.g., from testing timeouts) can't lower it.
func SetTracebackEnv(level string)

/*
var ReadUnaligned32 = readUnaligned32
var ReadUnaligned64 = readUnaligned64

func CountPagesInUse() (pagesInUse, counted uintptr) {
	stopTheWorld("CountPagesInUse")

	pagesInUse = uintptr(mheap_.pagesInUse)

	for _, s := range h_allspans {
		if s.state == mSpanInUse {
			counted += s.npages
		}
	}

	startTheWorld()

	return
}
*/