summaryrefslogtreecommitdiff
path: root/gcc/mode-switching.c
blob: e935acdd9792dce13673d1bed5b0a39337389bfa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
/* CPU mode switching
   Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007
   Free Software Foundation, Inc.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.

GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING.  If not, write to the Free
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.  */

#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "rtl.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "flags.h"
#include "real.h"
#include "insn-config.h"
#include "recog.h"
#include "basic-block.h"
#include "output.h"
#include "tm_p.h"
#include "function.h"
#include "tree-pass.h"
#include "timevar.h"
#include "df.h"

/* We want target macros for the mode switching code to be able to refer
   to instruction attribute values.  */
#include "insn-attr.h"

#ifdef OPTIMIZE_MODE_SWITCHING

/* The algorithm for setting the modes consists of scanning the insn list
   and finding all the insns which require a specific mode.  Each insn gets
   a unique struct seginfo element.  These structures are inserted into a list
   for each basic block.  For each entity, there is an array of bb_info over
   the flow graph basic blocks (local var 'bb_info'), and contains a list
   of all insns within that basic block, in the order they are encountered.

   For each entity, any basic block WITHOUT any insns requiring a specific
   mode are given a single entry, without a mode.  (Each basic block
   in the flow graph must have at least one entry in the segment table.)

   The LCM algorithm is then run over the flow graph to determine where to
   place the sets to the highest-priority value in respect of first the first
   insn in any one block.  Any adjustments required to the transparency
   vectors are made, then the next iteration starts for the next-lower
   priority mode, till for each entity all modes are exhausted.

   More details are located in the code for optimize_mode_switching().  */

/* This structure contains the information for each insn which requires
   either single or double mode to be set.
   MODE is the mode this insn must be executed in.
   INSN_PTR is the insn to be executed (may be the note that marks the
   beginning of a basic block).
   BBNUM is the flow graph basic block this insn occurs in.
   NEXT is the next insn in the same basic block.  */
struct seginfo
{
  int mode;
  rtx insn_ptr;
  int bbnum;
  struct seginfo *next;
  HARD_REG_SET regs_live;
};

struct bb_info
{
  struct seginfo *seginfo;
  int computing;
};

/* These bitmaps are used for the LCM algorithm.  */

static sbitmap *antic;
static sbitmap *transp;
static sbitmap *comp;

static struct seginfo * new_seginfo (int, rtx, int, HARD_REG_SET);
static void add_seginfo (struct bb_info *, struct seginfo *);
static void reg_dies (rtx, HARD_REG_SET *);
static void reg_becomes_live (rtx, rtx, void *);
static void make_preds_opaque (basic_block, int);


/* This function will allocate a new BBINFO structure, initialized
   with the MODE, INSN, and basic block BB parameters.  */

static struct seginfo *
new_seginfo (int mode, rtx insn, int bb, HARD_REG_SET regs_live)
{
  struct seginfo *ptr;
  ptr = XNEW (struct seginfo);
  ptr->mode = mode;
  ptr->insn_ptr = insn;
  ptr->bbnum = bb;
  ptr->next = NULL;
  COPY_HARD_REG_SET (ptr->regs_live, regs_live);
  return ptr;
}

/* Add a seginfo element to the end of a list.
   HEAD is a pointer to the list beginning.
   INFO is the structure to be linked in.  */

static void
add_seginfo (struct bb_info *head, struct seginfo *info)
{
  struct seginfo *ptr;

  if (head->seginfo == NULL)
    head->seginfo = info;
  else
    {
      ptr = head->seginfo;
      while (ptr->next != NULL)
	ptr = ptr->next;
      ptr->next = info;
    }
}

/* Make all predecessors of basic block B opaque, recursively, till we hit
   some that are already non-transparent, or an edge where aux is set; that
   denotes that a mode set is to be done on that edge.
   J is the bit number in the bitmaps that corresponds to the entity that
   we are currently handling mode-switching for.  */

static void
make_preds_opaque (basic_block b, int j)
{
  edge e;
  edge_iterator ei;

  FOR_EACH_EDGE (e, ei, b->preds)
    {
      basic_block pb = e->src;

      if (e->aux || ! TEST_BIT (transp[pb->index], j))
	continue;

      RESET_BIT (transp[pb->index], j);
      make_preds_opaque (pb, j);
    }
}

/* Record in LIVE that register REG died.  */

static void
reg_dies (rtx reg, HARD_REG_SET *live)
{
  int regno;

  if (!REG_P (reg))
    return;

  regno = REGNO (reg);
  if (regno < FIRST_PSEUDO_REGISTER)
    remove_from_hard_reg_set (live, GET_MODE (reg), regno);
}

/* Record in LIVE that register REG became live.
   This is called via note_stores.  */

static void
reg_becomes_live (rtx reg, rtx setter ATTRIBUTE_UNUSED, void *live)
{
  int regno;

  if (GET_CODE (reg) == SUBREG)
    reg = SUBREG_REG (reg);

  if (!REG_P (reg))
    return;

  regno = REGNO (reg);
  if (regno < FIRST_PSEUDO_REGISTER)
    add_to_hard_reg_set ((HARD_REG_SET *) live, GET_MODE (reg), regno);
}

/* Make sure if MODE_ENTRY is defined the MODE_EXIT is defined
   and vice versa.  */
#if defined (MODE_ENTRY) != defined (MODE_EXIT)
 #error "Both MODE_ENTRY and MODE_EXIT must be defined"
#endif

#if defined (MODE_ENTRY) && defined (MODE_EXIT)
/* Split the fallthrough edge to the exit block, so that we can note
   that there NORMAL_MODE is required.  Return the new block if it's
   inserted before the exit block.  Otherwise return null.  */

static basic_block
create_pre_exit (int n_entities, int *entity_map, const int *num_modes)
{
  edge eg;
  edge_iterator ei;
  basic_block pre_exit;

  /* The only non-call predecessor at this stage is a block with a
     fallthrough edge; there can be at most one, but there could be
     none at all, e.g. when exit is called.  */
  pre_exit = 0;
  FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR->preds)
    if (eg->flags & EDGE_FALLTHRU)
      {
	basic_block src_bb = eg->src;
	rtx last_insn, ret_reg;

	gcc_assert (!pre_exit);
	/* If this function returns a value at the end, we have to
	   insert the final mode switch before the return value copy
	   to its hard register.  */
	if (EDGE_COUNT (EXIT_BLOCK_PTR->preds) == 1
	    && NONJUMP_INSN_P ((last_insn = BB_END (src_bb)))
	    && GET_CODE (PATTERN (last_insn)) == USE
	    && GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG)
	  {
	    int ret_start = REGNO (ret_reg);
	    int nregs = hard_regno_nregs[ret_start][GET_MODE (ret_reg)];
	    int ret_end = ret_start + nregs;
	    int short_block = 0;
	    int maybe_builtin_apply = 0;
	    int forced_late_switch = 0;
	    rtx before_return_copy;

	    do
	      {
		rtx return_copy = PREV_INSN (last_insn);
		rtx return_copy_pat, copy_reg;
		int copy_start, copy_num;
		int j;

		if (INSN_P (return_copy))
		  {
		    return_copy_pat = PATTERN (return_copy);
		    switch (GET_CODE (return_copy_pat))
		      {
		      case USE:
			/* Skip __builtin_apply pattern.  */
			if (GET_CODE (XEXP (return_copy_pat, 0)) == REG
			    && (FUNCTION_VALUE_REGNO_P
				(REGNO (XEXP (return_copy_pat, 0)))))
			  {
			    maybe_builtin_apply = 1;
			    last_insn = return_copy;
			    continue;
			  }
			break;

		      case ASM_OPERANDS:
			/* Skip barrier insns.  */
			if (!MEM_VOLATILE_P (return_copy_pat))
			  break;

			/* Fall through.  */

		      case ASM_INPUT:
		      case UNSPEC_VOLATILE:
			last_insn = return_copy;
			continue;

		      default:
			break;
		      }

		    /* If the return register is not (in its entirety)
		       likely spilled, the return copy might be
		       partially or completely optimized away.  */
		    return_copy_pat = single_set (return_copy);
		    if (!return_copy_pat)
		      {
			return_copy_pat = PATTERN (return_copy);
			if (GET_CODE (return_copy_pat) != CLOBBER)
			  break;
			else if (!optimize)
			  {
			    /* This might be (clobber (reg [<result>]))
			       when not optimizing.  Then check if
			       the previous insn is the clobber for
			       the return register.  */
			    copy_reg = SET_DEST (return_copy_pat);
			    if (GET_CODE (copy_reg) == REG
				&& !HARD_REGISTER_NUM_P (REGNO (copy_reg)))
			      {
				if (INSN_P (PREV_INSN (return_copy)))
				  {
				    return_copy = PREV_INSN (return_copy);
				    return_copy_pat = PATTERN (return_copy);
				    if (GET_CODE (return_copy_pat) != CLOBBER)
				      break;
				  }
			      }
			  }
		      }
		    copy_reg = SET_DEST (return_copy_pat);
		    if (GET_CODE (copy_reg) == REG)
		      copy_start = REGNO (copy_reg);
		    else if (GET_CODE (copy_reg) == SUBREG
			     && GET_CODE (SUBREG_REG (copy_reg)) == REG)
		      copy_start = REGNO (SUBREG_REG (copy_reg));
		    else
		      break;
		    if (copy_start >= FIRST_PSEUDO_REGISTER)
		      break;
		    copy_num
		      = hard_regno_nregs[copy_start][GET_MODE (copy_reg)];

		    /* If the return register is not likely spilled, - as is
		       the case for floating point on SH4 - then it might
		       be set by an arithmetic operation that needs a
		       different mode than the exit block.  */
		    for (j = n_entities - 1; j >= 0; j--)
		      {
			int e = entity_map[j];
			int mode = MODE_NEEDED (e, return_copy);

			if (mode != num_modes[e] && mode != MODE_EXIT (e))
			  break;
		      }
		    if (j >= 0)
		      {
			/* For the SH4, floating point loads depend on fpscr,
			   thus we might need to put the final mode switch
			   after the return value copy.  That is still OK,
			   because a floating point return value does not
			   conflict with address reloads.  */
			if (copy_start >= ret_start
			    && copy_start + copy_num <= ret_end
			    && OBJECT_P (SET_SRC (return_copy_pat)))
			  forced_late_switch = 1;
			break;
		      }

		    if (copy_start >= ret_start
			&& copy_start + copy_num <= ret_end)
		      nregs -= copy_num;
		    else if (!maybe_builtin_apply
			     || !FUNCTION_VALUE_REGNO_P (copy_start))
		      break;
		    last_insn = return_copy;
		  }
		/* ??? Exception handling can lead to the return value
		   copy being already separated from the return value use,
		   as in  unwind-dw2.c .
		   Similarly, conditionally returning without a value,
		   and conditionally using builtin_return can lead to an
		   isolated use.  */
		if (return_copy == BB_HEAD (src_bb))
		  {
		    short_block = 1;
		    break;
		  }
		last_insn = return_copy;
	      }
	    while (nregs);
	    
	    /* If we didn't see a full return value copy, verify that there
	       is a plausible reason for this.  If some, but not all of the
	       return register is likely spilled, we can expect that there
	       is a copy for the likely spilled part.  */
	    gcc_assert (!nregs
			|| forced_late_switch
			|| short_block
			|| !(CLASS_LIKELY_SPILLED_P
			     (REGNO_REG_CLASS (ret_start)))
			|| (nregs
			    != hard_regno_nregs[ret_start][GET_MODE (ret_reg)])
			/* For multi-hard-register floating point
		   	   values, sometimes the likely-spilled part
		   	   is ordinarily copied first, then the other
		   	   part is set with an arithmetic operation.
		   	   This doesn't actually cause reload
		   	   failures, so let it pass.  */
			|| (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT
			    && nregs != 1));
	    
	    if (INSN_P (last_insn))
	      {
		before_return_copy
		  = emit_note_before (NOTE_INSN_DELETED, last_insn);
		/* Instructions preceding LAST_INSN in the same block might
		   require a different mode than MODE_EXIT, so if we might
		   have such instructions, keep them in a separate block
		   from pre_exit.  */
		if (last_insn != BB_HEAD (src_bb))
		  src_bb = split_block (src_bb,
					PREV_INSN (before_return_copy))->dest;
	      }
	    else
	      before_return_copy = last_insn;
	    pre_exit = split_block (src_bb, before_return_copy)->src;
	  }
	else
	  {
	    pre_exit = split_edge (eg);
	  }
      }

  return pre_exit;
}
#endif

/* Find all insns that need a particular mode setting, and insert the
   necessary mode switches.  Return true if we did work.  */

static int
optimize_mode_switching (void)
{
  rtx insn;
  int e;
  basic_block bb;
  int need_commit = 0;
  sbitmap *kill;
  struct edge_list *edge_list;
  static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
#define N_ENTITIES ARRAY_SIZE (num_modes)
  int entity_map[N_ENTITIES];
  struct bb_info *bb_info[N_ENTITIES];
  int i, j;
  int n_entities;
  int max_num_modes = 0;
  bool emited = false;
  basic_block post_entry ATTRIBUTE_UNUSED, pre_exit ATTRIBUTE_UNUSED;

  for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--)
    if (OPTIMIZE_MODE_SWITCHING (e))
      {
	int entry_exit_extra = 0;

	/* Create the list of segments within each basic block.
	   If NORMAL_MODE is defined, allow for two extra
	   blocks split from the entry and exit block.  */
#if defined (MODE_ENTRY) && defined (MODE_EXIT)
	entry_exit_extra = 3;
#endif
	bb_info[n_entities]
	  = XCNEWVEC (struct bb_info, last_basic_block + entry_exit_extra);
	entity_map[n_entities++] = e;
	if (num_modes[e] > max_num_modes)
	  max_num_modes = num_modes[e];
      }

  if (! n_entities)
    return 0;

#if defined (MODE_ENTRY) && defined (MODE_EXIT)
  /* Split the edge from the entry block, so that we can note that
     there NORMAL_MODE is supplied.  */
  post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR));
  pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
#endif

  df_analyze ();

  /* Create the bitmap vectors.  */

  antic = sbitmap_vector_alloc (last_basic_block, n_entities);
  transp = sbitmap_vector_alloc (last_basic_block, n_entities);
  comp = sbitmap_vector_alloc (last_basic_block, n_entities);

  sbitmap_vector_ones (transp, last_basic_block);

  for (j = n_entities - 1; j >= 0; j--)
    {
      int e = entity_map[j];
      int no_mode = num_modes[e];
      struct bb_info *info = bb_info[j];

      /* Determine what the first use (if any) need for a mode of entity E is.
	 This will be the mode that is anticipatable for this block.
	 Also compute the initial transparency settings.  */
      FOR_EACH_BB (bb)
	{
	  struct seginfo *ptr;
	  int last_mode = no_mode;
	  HARD_REG_SET live_now;

	  REG_SET_TO_HARD_REG_SET (live_now, df_get_live_in (bb));

	  /* Pretend the mode is clobbered across abnormal edges.  */
	  {
	    edge_iterator ei;
	    edge e;
	    FOR_EACH_EDGE (e, ei, bb->preds)
	      if (e->flags & EDGE_COMPLEX)
		break;
	    if (e)
	      {
		ptr = new_seginfo (no_mode, BB_HEAD (bb), bb->index, live_now);
		add_seginfo (info + bb->index, ptr);
		RESET_BIT (transp[bb->index], j);
	      }
	  }

	  for (insn = BB_HEAD (bb);
	       insn != NULL && insn != NEXT_INSN (BB_END (bb));
	       insn = NEXT_INSN (insn))
	    {
	      if (INSN_P (insn))
		{
		  int mode = MODE_NEEDED (e, insn);
		  rtx link;

		  if (mode != no_mode && mode != last_mode)
		    {
		      last_mode = mode;
		      ptr = new_seginfo (mode, insn, bb->index, live_now);
		      add_seginfo (info + bb->index, ptr);
		      RESET_BIT (transp[bb->index], j);
		    }
#ifdef MODE_AFTER
		  last_mode = MODE_AFTER (last_mode, insn);
#endif
		  /* Update LIVE_NOW.  */
		  for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
		    if (REG_NOTE_KIND (link) == REG_DEAD)
		      reg_dies (XEXP (link, 0), &live_now);

		  note_stores (PATTERN (insn), reg_becomes_live, &live_now);
		  for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
		    if (REG_NOTE_KIND (link) == REG_UNUSED)
		      reg_dies (XEXP (link, 0), &live_now);
		}
	    }

	  info[bb->index].computing = last_mode;
	  /* Check for blocks without ANY mode requirements.  */
	  if (last_mode == no_mode)
	    {
	      ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now);
	      add_seginfo (info + bb->index, ptr);
	    }
	}
#if defined (MODE_ENTRY) && defined (MODE_EXIT)
      {
	int mode = MODE_ENTRY (e);

	if (mode != no_mode)
	  {
	    bb = post_entry;

	    /* By always making this nontransparent, we save
	       an extra check in make_preds_opaque.  We also
	       need this to avoid confusing pre_edge_lcm when
	       antic is cleared but transp and comp are set.  */
	    RESET_BIT (transp[bb->index], j);

	    /* Insert a fake computing definition of MODE into entry
	       blocks which compute no mode. This represents the mode on
	       entry.  */
	    info[bb->index].computing = mode;

	    if (pre_exit)
	      info[pre_exit->index].seginfo->mode = MODE_EXIT (e);
	  }
      }
#endif /* NORMAL_MODE */
    }

  kill = sbitmap_vector_alloc (last_basic_block, n_entities);
  for (i = 0; i < max_num_modes; i++)
    {
      int current_mode[N_ENTITIES];
      sbitmap *delete;
      sbitmap *insert;

      /* Set the anticipatable and computing arrays.  */
      sbitmap_vector_zero (antic, last_basic_block);
      sbitmap_vector_zero (comp, last_basic_block);
      for (j = n_entities - 1; j >= 0; j--)
	{
	  int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i);
	  struct bb_info *info = bb_info[j];

	  FOR_EACH_BB (bb)
	    {
	      if (info[bb->index].seginfo->mode == m)
		SET_BIT (antic[bb->index], j);

	      if (info[bb->index].computing == m)
		SET_BIT (comp[bb->index], j);
	    }
	}

      /* Calculate the optimal locations for the
	 placement mode switches to modes with priority I.  */

      FOR_EACH_BB (bb)
	sbitmap_not (kill[bb->index], transp[bb->index]);
      edge_list = pre_edge_lcm (n_entities, transp, comp, antic,
				kill, &insert, &delete);

      for (j = n_entities - 1; j >= 0; j--)
	{
	  /* Insert all mode sets that have been inserted by lcm.  */
	  int no_mode = num_modes[entity_map[j]];

	  /* Wherever we have moved a mode setting upwards in the flow graph,
	     the blocks between the new setting site and the now redundant
	     computation ceases to be transparent for any lower-priority
	     mode of the same entity.  First set the aux field of each
	     insertion site edge non-transparent, then propagate the new
	     non-transparency from the redundant computation upwards till
	     we hit an insertion site or an already non-transparent block.  */
	  for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--)
	    {
	      edge eg = INDEX_EDGE (edge_list, e);
	      int mode;
	      basic_block src_bb;
	      HARD_REG_SET live_at_edge;
	      rtx mode_set;

	      eg->aux = 0;

	      if (! TEST_BIT (insert[e], j))
		continue;

	      eg->aux = (void *)1;

	      mode = current_mode[j];
	      src_bb = eg->src;

	      REG_SET_TO_HARD_REG_SET (live_at_edge, df_get_live_out (src_bb));

	      start_sequence ();
	      EMIT_MODE_SET (entity_map[j], mode, live_at_edge);
	      mode_set = get_insns ();
	      end_sequence ();

	      /* Do not bother to insert empty sequence.  */
	      if (mode_set == NULL_RTX)
		continue;

	      /* We should not get an abnormal edge here.  */
	      gcc_assert (! (eg->flags & EDGE_ABNORMAL));

	      need_commit = 1;
	      insert_insn_on_edge (mode_set, eg);
	    }

	  FOR_EACH_BB_REVERSE (bb)
	    if (TEST_BIT (delete[bb->index], j))
	      {
		make_preds_opaque (bb, j);
		/* Cancel the 'deleted' mode set.  */
		bb_info[j][bb->index].seginfo->mode = no_mode;
	      }
	}

      sbitmap_vector_free (delete);
      sbitmap_vector_free (insert);
      clear_aux_for_edges ();
      free_edge_list (edge_list);
    }

  /* Now output the remaining mode sets in all the segments.  */
  for (j = n_entities - 1; j >= 0; j--)
    {
      int no_mode = num_modes[entity_map[j]];

      FOR_EACH_BB_REVERSE (bb)
	{
	  struct seginfo *ptr, *next;
	  for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next)
	    {
	      next = ptr->next;
	      if (ptr->mode != no_mode)
		{
		  rtx mode_set;

		  start_sequence ();
		  EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
		  mode_set = get_insns ();
		  end_sequence ();

		  /* Insert MODE_SET only if it is nonempty.  */
		  if (mode_set != NULL_RTX)
		    {
		      emited = true;
		      if (NOTE_INSN_BASIC_BLOCK_P (ptr->insn_ptr))
			emit_insn_after (mode_set, ptr->insn_ptr);
		      else
			emit_insn_before (mode_set, ptr->insn_ptr);
		    }
		}

	      free (ptr);
	    }
	}

      free (bb_info[j]);
    }

  /* Finished. Free up all the things we've allocated.  */
  sbitmap_vector_free (kill);
  sbitmap_vector_free (antic);
  sbitmap_vector_free (transp);
  sbitmap_vector_free (comp);

  if (need_commit)
    commit_edge_insertions ();

#if defined (MODE_ENTRY) && defined (MODE_EXIT)
  cleanup_cfg (CLEANUP_NO_INSN_DEL);
#else
  if (!need_commit && !emited)
    return 0;
#endif

  return 1;
}

#endif /* OPTIMIZE_MODE_SWITCHING */

static bool
gate_mode_switching (void)
{
#ifdef OPTIMIZE_MODE_SWITCHING
  return true;
#else
  return false;
#endif
}

static unsigned int
rest_of_handle_mode_switching (void)
{
#ifdef OPTIMIZE_MODE_SWITCHING
  no_new_pseudos = 0;
  optimize_mode_switching ();
  no_new_pseudos = 1;
#endif /* OPTIMIZE_MODE_SWITCHING */
  return 0;
}


struct tree_opt_pass pass_mode_switching =
{
  "mode-sw",                            /* name */
  gate_mode_switching,                  /* gate */
  rest_of_handle_mode_switching,        /* execute */
  NULL,                                 /* sub */
  NULL,                                 /* next */
  0,                                    /* static_pass_number */
  TV_MODE_SWITCH,                       /* tv_id */
  0,                                    /* properties_required */
  0,                                    /* properties_provided */
  0,                                    /* properties_destroyed */
  0,                                    /* todo_flags_start */
  TODO_df_finish |
  TODO_dump_func,                       /* todo_flags_finish */
  0                                     /* letter */
};