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diff --git a/libstdc++-v3/testsuite/23_containers/map/56613.cc b/libstdc++-v3/testsuite/23_containers/map/56613.cc
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+++ b/libstdc++-v3/testsuite/23_containers/map/56613.cc
@@ -0,0 +1,74 @@
+// -*- C++ -*-
+
+// Copyright (C) 2013 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 3, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING3. If not see
+// <http://www.gnu.org/licenses/>.
+
+#include <testsuite_hooks.h>
+#include <map>
+
+// { dg-do compile }
+// { dg-options "-std=gnu++11" }
+
+// libstdc++/56613
+#include <map>
+
+// A conforming C++03 allocator, should still work in C++11 mode.
+template<typename T>
+struct alloc
+{
+ typedef T value_type;
+ typedef T* pointer;
+ typedef const T* const_pointer;
+ typedef T& reference;
+ typedef const T& const_reference;
+ typedef unsigned size_type;
+ typedef int difference_type;
+
+ template<typename U>
+ struct rebind {
+ typedef alloc<U> other;
+ };
+
+ alloc() { }
+ template<typename U>
+ alloc(const alloc<U>&) { }
+
+ pointer allocate(size_type n, const void* = 0) { return
+std::allocator<T>().allocate(n); }
+ void deallocate(pointer p, size_type n) { std::allocator<T>().deallocate(p,
+n); }
+
+ size_type max_size() const { return -1; }
+
+ void construct(pointer p, const T& t) { new ((void*) p) T(t); }
+ void destroy(pointer p) { p->~T(); }
+
+ pointer address(reference x) const throw() { return &x; }
+ const_pointer address(const_reference x) const throw() { return &x; }
+};
+
+template<typename T, typename U>
+bool operator==(alloc<T>, alloc<U>) { return true; }
+
+template<typename T, typename U>
+bool operator!=(alloc<T>, alloc<U>) { return false; }
+
+int main()
+{
+ std::map<int, int, std::less<int>, alloc<int> > m;
+ m[1];
+}