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| author | Andrew Haley <aph@redhat.com> | 2016-09-30 16:24:48 +0000 |
|---|---|---|
| committer | Andrew Haley <aph@gcc.gnu.org> | 2016-09-30 16:24:48 +0000 |
| commit | 07b78716af6a9d7c9fd1e94d9baf94a52c873947 (patch) | |
| tree | 3f22b3241c513ad168c8353805614ae1249410f4 /libjava/classpath/vm/reference/java/lang/VMMath.java | |
| parent | eae993948bae8b788c53772bcb9217c063716f93 (diff) | |
| download | gcc-07b78716af6a9d7c9fd1e94d9baf94a52c873947.tar.gz | |
Makefile.def: Remove libjava.
2016-09-30 Andrew Haley <aph@redhat.com>
* Makefile.def: Remove libjava.
* Makefile.tpl: Likewise.
* Makefile.in: Regenerate.
* configure.ac: Likewise.
* configure: Likewise.
* gcc/java: Remove.
* libjava: Likewise.
From-SVN: r240662
Diffstat (limited to 'libjava/classpath/vm/reference/java/lang/VMMath.java')
| -rw-r--r-- | libjava/classpath/vm/reference/java/lang/VMMath.java | 494 |
1 files changed, 0 insertions, 494 deletions
diff --git a/libjava/classpath/vm/reference/java/lang/VMMath.java b/libjava/classpath/vm/reference/java/lang/VMMath.java deleted file mode 100644 index 35c3f645e42..00000000000 --- a/libjava/classpath/vm/reference/java/lang/VMMath.java +++ /dev/null @@ -1,494 +0,0 @@ -/* VMMath.java -- Common mathematical functions. - Copyright (C) 2006, 2010 Free Software Foundation, Inc. - -This file is part of GNU Classpath. - -GNU Classpath is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2, or (at your option) -any later version. - -GNU Classpath is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GNU Classpath; see the file COPYING. If not, write to the -Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA -02110-1301 USA. - -Linking this library statically or dynamically with other modules is -making a combined work based on this library. Thus, the terms and -conditions of the GNU General Public License cover the whole -combination. - -As a special exception, the copyright holders of this library give you -permission to link this library with independent modules to produce an -executable, regardless of the license terms of these independent -modules, and to copy and distribute the resulting executable under -terms of your choice, provided that you also meet, for each linked -independent module, the terms and conditions of the license of that -module. An independent module is a module which is not derived from -or based on this library. If you modify this library, you may extend -this exception to your version of the library, but you are not -obligated to do so. If you do not wish to do so, delete this -exception statement from your version. */ - - -package java.lang; - -import gnu.classpath.Configuration; - -final class VMMath -{ - - static - { - if (Configuration.INIT_LOAD_LIBRARY) - { - System.loadLibrary("javalang"); - } - } - - private VMMath() {} // Prohibits instantiation. - - /** - * The trigonometric function <em>sin</em>. The sine of NaN or infinity is - * NaN, and the sine of 0 retains its sign. This is accurate within 1 ulp, - * and is semi-monotonic. - * - * @param a the angle (in radians) - * @return sin(a) - */ - static native double sin(double a); - - /** - * The trigonometric function <em>cos</em>. The cosine of NaN or infinity is - * NaN. This is accurate within 1 ulp, and is semi-monotonic. - * - * @param a the angle (in radians) - * @return cos(a) - */ - static native double cos(double a); - - /** - * The trigonometric function <em>tan</em>. The tangent of NaN or infinity - * is NaN, and the tangent of 0 retains its sign. This is accurate within 1 - * ulp, and is semi-monotonic. - * - * @param a the angle (in radians) - * @return tan(a) - */ - static native double tan(double a); - - /** - * The trigonometric function <em>arcsin</em>. The range of angles returned - * is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN or - * its absolute value is beyond 1, the result is NaN; and the arcsine of - * 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic. - * - * @param a the sin to turn back into an angle - * @return arcsin(a) - */ - static native double asin(double a); - - /** - * The trigonometric function <em>arccos</em>. The range of angles returned - * is 0 to pi radians (0 to 180 degrees). If the argument is NaN or - * its absolute value is beyond 1, the result is NaN. This is accurate - * within 1 ulp, and is semi-monotonic. - * - * @param a the cos to turn back into an angle - * @return arccos(a) - */ - static native double acos(double a); - - /** - * The trigonometric function <em>arcsin</em>. The range of angles returned - * is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN, the - * result is NaN; and the arctangent of 0 retains its sign. This is accurate - * within 1 ulp, and is semi-monotonic. - * - * @param a the tan to turn back into an angle - * @return arcsin(a) - * @see #atan2(double, double) - */ - static native double atan(double a); - - /** - * A special version of the trigonometric function <em>arctan</em>, for - * converting rectangular coordinates <em>(x, y)</em> to polar - * <em>(r, theta)</em>. This computes the arctangent of x/y in the range - * of -pi to pi radians (-180 to 180 degrees). Special cases:<ul> - * <li>If either argument is NaN, the result is NaN.</li> - * <li>If the first argument is positive zero and the second argument is - * positive, or the first argument is positive and finite and the second - * argument is positive infinity, then the result is positive zero.</li> - * <li>If the first argument is negative zero and the second argument is - * positive, or the first argument is negative and finite and the second - * argument is positive infinity, then the result is negative zero.</li> - * <li>If the first argument is positive zero and the second argument is - * negative, or the first argument is positive and finite and the second - * argument is negative infinity, then the result is the double value - * closest to pi.</li> - * <li>If the first argument is negative zero and the second argument is - * negative, or the first argument is negative and finite and the second - * argument is negative infinity, then the result is the double value - * closest to -pi.</li> - * <li>If the first argument is positive and the second argument is - * positive zero or negative zero, or the first argument is positive - * infinity and the second argument is finite, then the result is the - * double value closest to pi/2.</li> - * <li>If the first argument is negative and the second argument is - * positive zero or negative zero, or the first argument is negative - * infinity and the second argument is finite, then the result is the - * double value closest to -pi/2.</li> - * <li>If both arguments are positive infinity, then the result is the - * double value closest to pi/4.</li> - * <li>If the first argument is positive infinity and the second argument - * is negative infinity, then the result is the double value closest to - * 3*pi/4.</li> - * <li>If the first argument is negative infinity and the second argument - * is positive infinity, then the result is the double value closest to - * -pi/4.</li> - * <li>If both arguments are negative infinity, then the result is the - * double value closest to -3*pi/4.</li> - * - * </ul><p>This is accurate within 2 ulps, and is semi-monotonic. To get r, - * use sqrt(x*x+y*y). - * - * @param y the y position - * @param x the x position - * @return <em>theta</em> in the conversion of (x, y) to (r, theta) - * @see #atan(double) - */ - static native double atan2(double y, double x); - - /** - * Take <em>e</em><sup>a</sup>. The opposite of <code>log()</code>. If the - * argument is NaN, the result is NaN; if the argument is positive infinity, - * the result is positive infinity; and if the argument is negative - * infinity, the result is positive zero. This is accurate within 1 ulp, - * and is semi-monotonic. - * - * @param a the number to raise to the power - * @return the number raised to the power of <em>e</em> - * @see #log(double) - * @see #pow(double, double) - */ - static native double exp(double a); - - /** - * Take ln(a) (the natural log). The opposite of <code>exp()</code>. If the - * argument is NaN or negative, the result is NaN; if the argument is - * positive infinity, the result is positive infinity; and if the argument - * is either zero, the result is negative infinity. This is accurate within - * 1 ulp, and is semi-monotonic. - * - * <p>Note that the way to get log<sub>b</sub>(a) is to do this: - * <code>ln(a) / ln(b)</code>. - * - * @param a the number to take the natural log of - * @return the natural log of <code>a</code> - * @see #exp(double) - */ - static native double log(double a); - - /** - * Take a square root. If the argument is NaN or negative, the result is - * NaN; if the argument is positive infinity, the result is positive - * infinity; and if the result is either zero, the result is the same. - * This is accurate within the limits of doubles. - * - * <p>For other roots, use pow(a, 1 / rootNumber). - * - * @param a the numeric argument - * @return the square root of the argument - * @see #pow(double, double) - */ - static native double sqrt(double a); - - /** - * Raise a number to a power. Special cases:<ul> - * <li>If the second argument is positive or negative zero, then the result - * is 1.0.</li> - * <li>If the second argument is 1.0, then the result is the same as the - * first argument.</li> - * <li>If the second argument is NaN, then the result is NaN.</li> - * <li>If the first argument is NaN and the second argument is nonzero, - * then the result is NaN.</li> - * <li>If the absolute value of the first argument is greater than 1 and - * the second argument is positive infinity, or the absolute value of the - * first argument is less than 1 and the second argument is negative - * infinity, then the result is positive infinity.</li> - * <li>If the absolute value of the first argument is greater than 1 and - * the second argument is negative infinity, or the absolute value of the - * first argument is less than 1 and the second argument is positive - * infinity, then the result is positive zero.</li> - * <li>If the absolute value of the first argument equals 1 and the second - * argument is infinite, then the result is NaN.</li> - * <li>If the first argument is positive zero and the second argument is - * greater than zero, or the first argument is positive infinity and the - * second argument is less than zero, then the result is positive zero.</li> - * <li>If the first argument is positive zero and the second argument is - * less than zero, or the first argument is positive infinity and the - * second argument is greater than zero, then the result is positive - * infinity.</li> - * <li>If the first argument is negative zero and the second argument is - * greater than zero but not a finite odd integer, or the first argument is - * negative infinity and the second argument is less than zero but not a - * finite odd integer, then the result is positive zero.</li> - * <li>If the first argument is negative zero and the second argument is a - * positive finite odd integer, or the first argument is negative infinity - * and the second argument is a negative finite odd integer, then the result - * is negative zero.</li> - * <li>If the first argument is negative zero and the second argument is - * less than zero but not a finite odd integer, or the first argument is - * negative infinity and the second argument is greater than zero but not a - * finite odd integer, then the result is positive infinity.</li> - * <li>If the first argument is negative zero and the second argument is a - * negative finite odd integer, or the first argument is negative infinity - * and the second argument is a positive finite odd integer, then the result - * is negative infinity.</li> - * <li>If the first argument is less than zero and the second argument is a - * finite even integer, then the result is equal to the result of raising - * the absolute value of the first argument to the power of the second - * argument.</li> - * <li>If the first argument is less than zero and the second argument is a - * finite odd integer, then the result is equal to the negative of the - * result of raising the absolute value of the first argument to the power - * of the second argument.</li> - * <li>If the first argument is finite and less than zero and the second - * argument is finite and not an integer, then the result is NaN.</li> - * <li>If both arguments are integers, then the result is exactly equal to - * the mathematical result of raising the first argument to the power of - * the second argument if that result can in fact be represented exactly as - * a double value.</li> - * - * </ul><p>(In the foregoing descriptions, a floating-point value is - * considered to be an integer if and only if it is a fixed point of the - * method {@link #ceil(double)} or, equivalently, a fixed point of the - * method {@link #floor(double)}. A value is a fixed point of a one-argument - * method if and only if the result of applying the method to the value is - * equal to the value.) This is accurate within 1 ulp, and is semi-monotonic. - * - * @param a the number to raise - * @param b the power to raise it to - * @return a<sup>b</sup> - */ - static native double pow(double a, double b); - - /** - * Get the IEEE 754 floating point remainder on two numbers. This is the - * value of <code>x - y * <em>n</em></code>, where <em>n</em> is the closest - * double to <code>x / y</code> (ties go to the even n); for a zero - * remainder, the sign is that of <code>x</code>. If either argument is NaN, - * the first argument is infinite, or the second argument is zero, the result - * is NaN; if x is finite but y is infinite, the result is x. This is - * accurate within the limits of doubles. - * - * @param x the dividend (the top half) - * @param y the divisor (the bottom half) - * @return the IEEE 754-defined floating point remainder of x/y - * @see #rint(double) - */ - static native double IEEEremainder(double x, double y); - - /** - * Take the nearest integer that is that is greater than or equal to the - * argument. If the argument is NaN, infinite, or zero, the result is the - * same; if the argument is between -1 and 0, the result is negative zero. - * Note that <code>Math.ceil(x) == -Math.floor(-x)</code>. - * - * @param a the value to act upon - * @return the nearest integer >= <code>a</code> - */ - static native double ceil(double a); - - /** - * Take the nearest integer that is that is less than or equal to the - * argument. If the argument is NaN, infinite, or zero, the result is the - * same. Note that <code>Math.ceil(x) == -Math.floor(-x)</code>. - * - * @param a the value to act upon - * @return the nearest integer <= <code>a</code> - */ - static native double floor(double a); - - /** - * Take the nearest integer to the argument. If it is exactly between - * two integers, the even integer is taken. If the argument is NaN, - * infinite, or zero, the result is the same. - * - * @param a the value to act upon - * @return the nearest integer to <code>a</code> - */ - static native double rint(double a); - - /** - * <p> - * Take a cube root. If the argument is NaN, an infinity or zero, then - * the original value is returned. The returned result must be within 1 ulp - * of the exact result. For a finite value, <code>x</code>, the cube root - * of <code>-x</code> is equal to the negation of the cube root - * of <code>x</code>. - * </p> - * <p> - * For a square root, use <code>sqrt</code>. For other roots, use - * <code>pow(a, 1 / rootNumber)</code>. - * </p> - * - * @param a the numeric argument - * @return the cube root of the argument - * @see #sqrt(double) - * @see #pow(double, double) - */ - static native double cbrt(double a); - - /** - * <p> - * Returns the hyperbolic cosine of the given value. For a value, - * <code>x</code>, the hyperbolic cosine is <code>(e<sup>x</sup> + - * e<sup>-x</sup>)/2</code> - * with <code>e</code> being <a href="#E">Euler's number</a>. The returned - * result must be within 2.5 ulps of the exact result. - * </p> - * <p> - * If the supplied value is <code>NaN</code>, then the original value is - * returned. For either infinity, positive infinity is returned. - * The hyperbolic cosine of zero must be 1.0. - * </p> - * - * @param a the numeric argument - * @return the hyperbolic cosine of <code>a</code>. - * @since 1.5 - */ - static native double cosh(double a); - - /** - * <p> - * Returns <code>e<sup>a</sup> - 1. For values close to 0, the - * result of <code>expm1(a) + 1</code> tend to be much closer to the - * exact result than simply <code>exp(x)</code>. The result must be within - * 1 ulp of the exact result, and results must be semi-monotonic. For finite - * inputs, the returned value must be greater than or equal to -1.0. Once - * a result enters within half a ulp of this limit, the limit is returned. - * </p> - * <p> - * For <code>NaN</code>, positive infinity and zero, the original value - * is returned. Negative infinity returns a result of -1.0 (the limit). - * </p> - * - * @param a the numeric argument - * @return <code>e<sup>a</sup> - 1</code> - * @since 1.5 - */ - static native double expm1(double a); - - /** - * <p> - * Returns the hypotenuse, <code>a<sup>2</sup> + b<sup>2</sup></code>, - * without intermediate overflow or underflow. The returned result must be - * within 1 ulp of the exact result. If one parameter is held constant, - * then the result in the other parameter must be semi-monotonic. - * </p> - * <p> - * If either of the arguments is an infinity, then the returned result - * is positive infinity. Otherwise, if either argument is <code>NaN</code>, - * then <code>NaN</code> is returned. - * </p> - * - * @param a the first parameter. - * @param b the second parameter. - * @return the hypotenuse matching the supplied parameters. - * @since 1.5 - */ - static native double hypot(double a, double b); - - /** - * <p> - * Returns the base 10 logarithm of the supplied value. The returned - * result must within 1 ulp of the exact result, and the results must be - * semi-monotonic. - * </p> - * <p> - * Arguments of either <code>NaN</code> or less than zero return - * <code>NaN</code>. An argument of positive infinity returns positive - * infinity. Negative infinity is returned if either positive or negative - * zero is supplied. Where the argument is the result of - * <code>10<sup>n</sup</code>, then <code>n</code> is returned. - * </p> - * - * @param a the numeric argument. - * @return the base 10 logarithm of <code>a</code>. - * @since 1.5 - */ - static native double log10(double a); - - /** - * <p> - * Returns the natural logarithm resulting from the sum of the argument, - * <code>a</code> and 1. For values close to 0, the - * result of <code>log1p(a)</code> tend to be much closer to the - * exact result than simply <code>log(1.0+a)</code>. The returned - * result must be within 1 ulp of the exact result, and the results must be - * semi-monotonic. - * </p> - * <p> - * Arguments of either <code>NaN</code> or less than -1 return - * <code>NaN</code>. An argument of positive infinity or zero - * returns the original argument. Negative infinity is returned from an - * argument of -1. - * </p> - * - * @param a the numeric argument. - * @return the natural logarithm of <code>a</code> + 1. - * @since 1.5 - */ - static native double log1p(double a); - - /** - * <p> - * Returns the hyperbolic sine of the given value. For a value, - * <code>x</code>, the hyperbolic sine is <code>(e<sup>x</sup> - - * e<sup>-x</sup>)/2</code> - * with <code>e</code> being <a href="#E">Euler's number</a>. The returned - * result must be within 2.5 ulps of the exact result. - * </p> - * <p> - * If the supplied value is <code>NaN</code>, an infinity or a zero, then the - * original value is returned. - * </p> - * - * @param a the numeric argument - * @return the hyperbolic sine of <code>a</code>. - * @since 1.5 - */ - static native double sinh(double a); - - /** - * <p> - * Returns the hyperbolic tangent of the given value. For a value, - * <code>x</code>, the hyperbolic tangent is <code>(e<sup>x</sup> - - * e<sup>-x</sup>)/(e<sup>x</sup> + e<sup>-x</sup>)</code> - * (i.e. <code>sinh(a)/cosh(a)</code>) - * with <code>e</code> being <a href="#E">Euler's number</a>. The returned - * result must be within 2.5 ulps of the exact result. The absolute value - * of the exact result is always less than 1. Computed results are thus - * less than or equal to 1 for finite arguments, with results within - * half a ulp of either positive or negative 1 returning the appropriate - * limit value (i.e. as if the argument was an infinity). - * </p> - * <p> - * If the supplied value is <code>NaN</code> or zero, then the original - * value is returned. Positive infinity returns +1.0 and negative infinity - * returns -1.0. - * </p> - * - * @param a the numeric argument - * @return the hyperbolic tangent of <code>a</code>. - * @since 1.5 - */ - static native double tanh(double a); -} |
