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author | dnovillo <dnovillo@138bc75d-0d04-0410-961f-82ee72b054a4> | 2012-09-11 00:04:13 +0000 |
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committer | dnovillo <dnovillo@138bc75d-0d04-0410-961f-82ee72b054a4> | 2012-09-11 00:04:13 +0000 |
commit | e82e4eb5e9b3db07789a999a88a1b7909fd2dd45 (patch) | |
tree | 3030f0ec079f1a93f960208e432eb6f275d10a28 /libitm | |
parent | 85c0e76827d9597528b0f32d5e8742733a4ab781 (diff) | |
download | gcc-e82e4eb5e9b3db07789a999a88a1b7909fd2dd45.tar.gz |
Remove unnecessary VEC function overloads.
Several VEC member functions that accept an element 'T' used to have
two overloads: one taking 'T', the second taking 'T *'.
This used to be needed because of the interface dichotomy between
vectors of objects and vectors of pointers. In the past, vectors of
pointers would use pass-by-value semantics, but vectors of objects
would use pass-by-reference semantics. This is no longer necessary,
but the distinction had remained.
The main side-effect of this change is some code reduction in code
that manipulates vectors of objects. For instance,
- struct iterator_use *iuse;
-
- iuse = VEC_safe_push (iterator_use, heap, iterator_uses, NULL);
- iuse->iterator = iterator;
- iuse->ptr = ptr;
+ struct iterator_use iuse = {iterator, ptr};
+ VEC_safe_push (iterator_use, heap, iterator_uses, iuse);
Compile time performance was not affected.
Tested on x86_64 and ppc64.
Also built all-gcc on all targets using VEC routines: arm, bfin, c6x,
epiphany, ia64, mips, sh, spu, and vms.
2012-09-10 Diego Novillo <dnovillo@google.com>
* vec.h (vec_t::quick_push): Remove overload that accepts 'T *'.
Update all users.
(vec_t::safe_push): Likewise.
(vec_t::quick_insert): Likewise.
(vec_t::lower_bound): Likewise.
(vec_t::safe_insert): Likewise.
(vec_t::replace): Change second argument to 'T &'.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@191165 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'libitm')
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