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Diffstat (limited to 'lib/str-to-bit.c')
-rw-r--r-- | lib/str-to-bit.c | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/lib/str-to-bit.c b/lib/str-to-bit.c new file mode 100644 index 0000000..83ffa42 --- /dev/null +++ b/lib/str-to-bit.c @@ -0,0 +1,111 @@ +/* str-to-bit.c: typeset a text string in some font, producing a bitmap. + +Copyright (C) 1992 Free Software Foundation, Inc. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "config.h" + +#include <kpathsea/c-ctype.h> +#include "font.h" + + +/* Turn the C string TEXT into a bitmap, taking the characters from the + font FONT_NAME at resolution DPI. Any space characters in TEXT turn + into the natural interword space for this font. No escapes are + recognized in TEXT. */ + +bitmap_type +string_to_bitmap (string text, string font_name, unsigned dpi) +{ + bitmap_type b; + unsigned this_char; + char_info_type *chars[strlen (text)]; + font_info_type font = get_font (font_name, dpi); + int width = 0, height = 0, depth = 0; + int x = 0, y = 0; /* Our current position. */ + real tfm_space + = TFM_SAFE_FONTDIMEN (FONT_TFM_FONT (font), TFM_SPACE_PARAMETER, 0); + int font_space = POINTS_TO_PIXELS (tfm_space, dpi); + + for (this_char = 0; this_char < strlen (text); this_char++) + { + /* Turn any kind of space character into a normal interword space. */ + if (ISSPACE (text[this_char])) + width += font_space; + else + { + chars[this_char] = get_char (font_name, text[this_char]); + + /* If the character doesn't exist in this font, just keep + going. */ + if (chars[this_char] == NULL) + continue; + + /* The set width should be equal to the left side bearing plus + the bitmap width plus the right side bearing. */ + width += CHAR_SET_WIDTH (*chars[this_char]); + height = MAX (height, CHAR_HEIGHT (*chars[this_char])); + depth = MAX (depth, CHAR_DEPTH (*chars[this_char])); + } + } + + /* Unless the image is nonnegative both horizontally and vertically, + it is invisible. */ + if (width <= 0 || (height + depth + 1 <= 0)) + { + BITMAP_WIDTH (b) = 0; + BITMAP_HEIGHT (b) = 0; + BITMAP_BITS (b) = NULL; + return b; + } + + /* The image is going to be visible. */ + b = new_bitmap ((dimensions_type) { height + depth + 1, width }); + + for (this_char = 0; this_char < strlen (text); this_char++) + { + if (ISSPACE (text[this_char])) + x += font_space; + else + { + int char_x, char_y; + char_info_type c; + + if (chars[this_char] == NULL) + continue; + + c = *chars[this_char]; + + x += CHAR_LSB (c); + x = MAX (x, 0); /* In case the lsb was negative. */ + + /* Copy the character image to the bitmap we are building, one + column at a time, from top to bottom. */ + for (char_x = 0; char_x < CHAR_BITMAP_WIDTH (c); char_x++, x++) + for (char_y = 0, y = height - CHAR_HEIGHT (c); + char_y < CHAR_BITMAP_HEIGHT (c); + char_y++, y++) + BITMAP_PIXEL (b, y, x) + = BITMAP_PIXEL (CHAR_BITMAP (c), char_y, char_x); + + x += CHAR_RSB (c); + } + } + + close_font (font_name); + + return b; +} |