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Diffstat (limited to 'gf/gf_input.c')
-rw-r--r--gf/gf_input.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/gf/gf_input.c b/gf/gf_input.c
index a5f6ace..caff3be 100644
--- a/gf/gf_input.c
+++ b/gf/gf_input.c
@@ -108,7 +108,7 @@ void
gf_close_input_file ()
{
unsigned code;
-
+
assert (gf_input_file != NULL);
xfclose (gf_input_file, gf_input_filename);
@@ -116,7 +116,7 @@ gf_close_input_file ()
gf_input_filename = NULL;
gf_input_file = NULL;
private_postamble = NULL;
-
+
for (code = 0; code <= MAX_CHARCODE; code++)
char_list[code] = NULL;
}
@@ -213,7 +213,7 @@ get_postamble ()
scaled by 2^16. */
GF_H_RESOLUTION (*private_postamble) = GF_GET_FOUR ();
GF_V_RESOLUTION (*private_postamble) = GF_GET_FOUR ();
-
+
MIN_COL (GF_FONT_BB (*private_postamble)) = GF_GET_SIGNED_FOUR ();
MAX_COL (GF_FONT_BB (*private_postamble)) = GF_GET_SIGNED_FOUR ();
MIN_ROW (GF_FONT_BB (*private_postamble)) = GF_GET_SIGNED_FOUR ();
@@ -348,10 +348,10 @@ get_full_boc (gf_char_type *gf_char)
charcode);
GF_CHARCODE (*gf_char) = charcode;
-
+
back_pointer = GF_GET_SIGNED_FOUR ();
if (back_pointer != -1)
- WARNING2 ("Character %u has a non-null back pointer (to %d)",
+ WARNING2 ("Character %u has a non-null back pointer (to %d)",
GF_CHARCODE (*gf_char), back_pointer);
GF_CHAR_MIN_COL (*gf_char) = GF_GET_SIGNED_FOUR ();
@@ -473,7 +473,7 @@ deblank (gf_char_type *gf_char)
|| white_on_top > 0 || white_on_bottom > 0)
{
bitmap_type condensed;
-
+
if (white_on_left + white_on_right > width)
{ /* The character was entirely blank. */
BITMAP_WIDTH (condensed) = BITMAP_HEIGHT (condensed) = 0;
@@ -510,7 +510,7 @@ deblank (gf_char_type *gf_char)
/* The ``bitmap'' is a sequence of commands that describe it in terms of
run-length encoding.
- GF's row and column numbers are the lower left corner of a pixel.
+ GF's row and column numbers are the lower left corner of a pixel.
GF (0,0) is the Cartesian unit square: 0 <= x (col) <= 1,
0 <= y (row) <= 1. Yes, it's <=, not <. What does this mean for
the maxes and mins? Let's take the height first: if a character has
@@ -521,8 +521,8 @@ deblank (gf_char_type *gf_char)
if a character has min_row = 0 and max_row = 4, the current x starts
at zero, we paint four pixels (let's say), and now the current x is
four (the max possible), so we cannot paint any more. Thus there are
- four (4 - 0) columns in which we might paint pixels.
-
+ four (4 - 0) columns in which we might paint pixels.
+
Weird, huh? */
static void
@@ -553,7 +553,7 @@ get_character_bitmap (gf_char_type *gf_char)
= BITMAP_WIDTH (GF_BITMAP (*gf_char))
= 0;
BITMAP_BITS (GF_BITMAP (*gf_char)) = NULL;
-
+
/* The next non-NO_OP byte should be EOC. */
while ((b = GF_GET_BYTE ()) == NO_OP)
/* do nothing */ ;
@@ -562,7 +562,7 @@ get_character_bitmap (gf_char_type *gf_char)
return;
}
-
+
DIMENSIONS_HEIGHT (matrix_dimensions) = height;
DIMENSIONS_WIDTH (matrix_dimensions) = width;
GF_BITMAP (*gf_char) = new_bitmap (matrix_dimensions);
@@ -749,25 +749,25 @@ gf_get_raw_char (one_byte charcode)
(void) gf_get_postamble ();
assert (private_postamble != NULL);
-
+
char_locator = GF_CHAR_LOC (*private_postamble, charcode);
char_pointer = char_locator.char_pointer;
/* If the character doesn't exist in the font, we're done. */
if (char_pointer == NULL_BYTE_PTR)
return NULL;
-
+
/* Save where we are in the file; we'll restore it when we're done. */
old_pos = GF_FTELL ();
GF_FSEEK (char_pointer, SEEK_SET);
-
+
raw_char = xmalloc (sizeof (raw_char_type));
*raw_char = new_raw_gf_char (char_locator);
/* Unfortunately, the GF format doesn't tell us how many bytes long
the character description is. So, we must decode it enough to
figure out how much to read. */
-
+
/* The first step is the boc: it might be either the one-byte or
four-byte variant. */
b = GF_GET_BYTE ();
@@ -778,7 +778,7 @@ gf_get_raw_char (one_byte charcode)
APPEND_BYTES (24);
else /* b == BOC1 */
APPEND_BYTES (5);
-
+
/* Read the character definition; exit when we get to EOC. */
while ((b = GF_GET_BYTE ()) != EOC)
{
@@ -789,51 +789,51 @@ gf_get_raw_char (one_byte charcode)
|| b == SKIP0
|| (NEW_ROW_0 <= b && b <= NEW_ROW_164))
APPEND_BYTES (0);
-
+
/* Now the ones with a one-byte parameter. */
else if (b == PAINT1 || b == SKIP1)
APPEND_BYTES (1);
-
+
/* A two-byte parameter. */
else if (b == PAINT2 || b == SKIP2)
APPEND_BYTES (2);
-
+
/* Three-byte. */
else if (b == PAINT3 || b == SKIP3)
APPEND_BYTES (3);
-
+
/* Four. */
else if (b == YYY)
APPEND_BYTES (4);
-
+
/* Commands with a variable-size parameter. */
else if (b == XXX1)
{
one_byte size = GF_GET_BYTE ();
APPEND_VAR_BYTES (size);
}
-
+
else if (b == XXX2)
{
two_bytes size = GF_GET_TWO ();
APPEND_VAR_BYTES (size);
}
-
+
else if (b == XXX3)
{
four_bytes size = gf_get_three ();
APPEND_VAR_BYTES (size);
}
-
+
else if (b == XXX4)
{
four_bytes size = GF_GET_FOUR ();
APPEND_VAR_BYTES (size);
}
-
+
else if (b == NO_OP)
/* do nothing */;
-
+
else
FATAL1 ("gf_get_raw_char: Bad command byte %u", b);
}
@@ -889,16 +889,16 @@ static raw_char_type
new_raw_gf_char (gf_char_locator_type locator)
{
raw_char_type c;
-
+
RAW_CHAR_ALLOCATED (c) = 1;
RAW_CHAR_BYTES (c) = xmalloc (RAW_CHAR_ALLOCATED (c));
RAW_CHAR_USED (c) = 0;
-
+
GF_CHARCODE (c) = locator.charcode;
GF_H_ESCAPEMENT (c) = locator.h_escapement;
GF_TFM_WIDTH (c) = locator.tfm_width;
GF_CHAR_BB (c) = GF_FONT_BB (*private_postamble);
-
+
/* Since we don't want to interpret the bounding box information in
the character, we just make our bounding box be the font bounding
box. Since the only thing a raw character is good for is being