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path: root/libavutil/hwcontext_d3d11va.h
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* libavutil/hwcontext_d3d11va: adding more texture information to the D3D11 hwc...Artem Galin2021-09-081-0/+9
* hwcontext_d3d11va: add missing stdint.h includeTimo Rothenpieler2017-11-171-0/+1
* hwcontext_d3d11va: use correct license headerHendrik Leppkes2017-06-281-4/+4
* hwcontext_d3d11va: add option to enable debug modewm42017-06-271-0/+4
* dxva: support DXGI_FORMAT_420_OPAQUE decodingwm42017-06-271-0/+4
* lavu: add new D3D11 pixfmt and hwcontextwm42017-06-271-0/+160