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dxva2_internal.h
Commit message (
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Author
Age
Files
Lines
*
dxva2: Keep code shared between dxva2 and d3d11va under the correct #if
Diego Biurrun
2016-12-12
1
-3
/
+5
*
dxva2: Simplify some ifdefs
Diego Biurrun
2016-12-11
1
-9
/
+3
*
dxva2: Adjust multiple inclusion guard names to follow convention
Diego Biurrun
2016-12-09
1
-3
/
+3
*
d3d11va: Use the proper decoding slice index
Steve Lhomme
2016-10-05
1
-3
/
+0
*
mpegvideo: Drop mpegvideo.h where not needed
Vittorio Giovara
2015-09-13
1
-1
/
+0
*
force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.h
Steve Lhomme
2015-07-26
1
-0
/
+9
*
dxva2: Fix build when only D3D11 or DXVA2 is used
Steve Lhomme
2015-06-01
1
-0
/
+34
*
D3D11va: add a Direct3D11 video decoder similar to DXVA2
Steve Lhomme
2015-05-25
1
-5
/
+27
*
dxva2: Clean up definition of _WIN32_WINNT
Diego Biurrun
2014-09-01
1
-1
/
+0
*
dxva2: Directly use AVFrames
Michael Niedermayer
2014-04-01
1
-3
/
+3
*
h264: deMpegEncContextize
Anton Khirnov
2013-02-15
1
-1
/
+1
*
dxva2: include dxva.h if found
Ronald S. Bultje
2012-06-27
1
-0
/
+7
*
Replace FFmpeg with Libav in licence headers
Mans Rullgard
2011-03-19
1
-4
/
+4
*
dxva2: define required feature selection macros
Kyle
2011-02-25
1
-0
/
+2
*
Moved reusable functions from dxva2_h264.c to dxva2.c
Laurent Aimar
2010-01-23
1
-0
/
+48