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authorLynne <dev@lynne.ee>2021-11-19 13:45:21 +0100
committerLynne <dev@lynne.ee>2021-11-19 16:47:30 +0100
commitda72aca7b02503cdcdacd915dcf11929d29eecd1 (patch)
tree52a61164903e33c56d2d6701cda10909dc2c3bfd /libavutil/vulkan_shaderc.c
parent1d06084171604038ccae2d8a0a9c8fa99229ee52 (diff)
downloadffmpeg-da72aca7b02503cdcdacd915dcf11929d29eecd1.tar.gz
lavu/vulkan: add support for using libshaderc as a GLSL compiler
It's got a much better API that's actually maintained, it eliminates race conditions, it comes with a pkg-config file by default, and unfortunately isn't currently packaged by Debian or other large distributions.
Diffstat (limited to 'libavutil/vulkan_shaderc.c')
-rw-r--r--libavutil/vulkan_shaderc.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/libavutil/vulkan_shaderc.c b/libavutil/vulkan_shaderc.c
new file mode 100644
index 0000000000..bd40edf187
--- /dev/null
+++ b/libavutil/vulkan_shaderc.c
@@ -0,0 +1,122 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <shaderc/shaderc.h>
+
+#include "mem.h"
+
+static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
+ FFVkSPIRVShader *shd, uint8_t **data,
+ size_t *size, const char *entrypoint,
+ void **opaque)
+{
+ int loglevel, err, warn, ret;
+ const char *status, *message;
+ shaderc_compilation_result_t res;
+ static const char *shdc_result[] = {
+ [shaderc_compilation_status_success] = "success",
+ [shaderc_compilation_status_invalid_stage] = "invalid stage",
+ [shaderc_compilation_status_compilation_error] = "error",
+ [shaderc_compilation_status_internal_error] = "internal error",
+ [shaderc_compilation_status_null_result_object] = "no result",
+ [shaderc_compilation_status_invalid_assembly] = "invalid assembly",
+ };
+ static const shaderc_shader_kind shdc_kind[] = {
+ [VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
+ [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
+ [VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
+ };
+
+ shaderc_compile_options_t opts = shaderc_compile_options_initialize();
+ if (!opts)
+ return AVERROR(ENOMEM);
+
+ shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
+ shaderc_env_version_vulkan_1_2);
+ shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5);
+ shaderc_compile_options_set_optimization_level(opts,
+ shaderc_optimization_level_performance);
+
+ res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
+ shd->src.str, strlen(shd->src.str),
+ shdc_kind[shd->shader.stage],
+ shd->name, entrypoint, opts);
+ shaderc_compile_options_release(opts);
+
+ ret = shaderc_result_get_compilation_status(res);
+ err = shaderc_result_get_num_errors(res);
+ warn = shaderc_result_get_num_warnings(res);
+ message = shaderc_result_get_error_message(res);
+
+ loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
+
+ ff_vk_print_shader(avctx, shd, loglevel);
+ if (message && (err || warn))
+ av_log(avctx, loglevel, "%s\n", message);
+ status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
+ av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
+ status, err, warn);
+
+ if (err > 0)
+ return AVERROR(EINVAL);
+
+ *data = (uint8_t *)shaderc_result_get_bytes(res);
+ *size = shaderc_result_get_length(res);
+ *opaque = res;
+
+ return 0;
+}
+
+static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
+{
+ if (!opaque || !*opaque)
+ return;
+
+ shaderc_result_release((shaderc_compilation_result_t)*opaque);
+ *opaque = NULL;
+}
+
+static void shdc_uninit(FFVkSPIRVCompiler **ctx)
+{
+ FFVkSPIRVCompiler *s;
+
+ if (!ctx || !*ctx)
+ return;
+
+ s = *ctx;
+
+ shaderc_compiler_release((shaderc_compiler_t)s->priv);
+ av_freep(ctx);
+}
+
+static FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
+{
+ FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->compile_shader = shdc_shader_compile;
+ ret->free_shader = shdc_shader_free;
+ ret->uninit = shdc_uninit;
+
+ ret->priv = (void *)shaderc_compiler_initialize();
+ if (!ret->priv)
+ av_freep(&ret);
+
+ return ret;
+}