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author | Haihao Xiang <haihao.xiang@intel.com> | 2022-03-23 13:38:12 +0800 |
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committer | Haihao Xiang <haihao.xiang@intel.com> | 2022-08-23 12:42:19 +0800 |
commit | 1adfd28f9e0e4cca8aa01edfd9bf653b98bf4d3b (patch) | |
tree | d93271fa098146b8a7765c2613c7cc2bfcb1972c /libavcodec/qsvenc.h | |
parent | ae7d19680b7e7a401773c619e7c36f3faaf94d0d (diff) | |
download | ffmpeg-1adfd28f9e0e4cca8aa01edfd9bf653b98bf4d3b.tar.gz |
qsvenc_{hevc,h264}: add scenario option
User may get better experience after providing corresponding senario hint
to encoder for the encoding session. See [1] for scenario support in the
SDK
[1]https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#scenarioinfo
Diffstat (limited to 'libavcodec/qsvenc.h')
-rw-r--r-- | libavcodec/qsvenc.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/libavcodec/qsvenc.h b/libavcodec/qsvenc.h index d35a1318f2..a983651dda 100644 --- a/libavcodec/qsvenc.h +++ b/libavcodec/qsvenc.h @@ -111,6 +111,19 @@ { "max_qp_b", "Maximum video quantizer scale for B frame", OFFSET(qsv.max_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE}, \ { "min_qp_b", "Minimum video quantizer scale for B frame", OFFSET(qsv.min_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE}, +#define QSV_OPTION_SCENARIO \ +{ "scenario", "A hint to encoder about the scenario for the encoding session", OFFSET(qsv.scenario), AV_OPT_TYPE_INT, { .i64 = MFX_SCENARIO_UNKNOWN }, \ + MFX_SCENARIO_UNKNOWN, MFX_SCENARIO_REMOTE_GAMING, VE, "scenario" }, \ +{ "unknown", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_UNKNOWN }, .flags = VE, "scenario" }, \ +{ "displayremoting", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_DISPLAY_REMOTING }, .flags = VE, "scenario" }, \ +{ "videoconference", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_VIDEO_CONFERENCE }, .flags = VE, "scenario" }, \ +{ "archive", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_ARCHIVE }, .flags = VE, "scenario" }, \ +{ "livestreaming", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_LIVE_STREAMING }, .flags = VE, "scenario" }, \ +{ "cameracapture", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_CAMERA_CAPTURE }, .flags = VE, "scenario" }, \ +{ "videosurveillance", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_VIDEO_SURVEILLANCE }, .flags = VE, "scenario" }, \ +{ "gamestreaming", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_GAME_STREAMING }, .flags = VE, "scenario" }, \ +{ "remotegaming", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_REMOTE_GAMING }, .flags = VE, "scenario" }, + extern const AVCodecHWConfigInternal *const ff_qsv_enc_hw_configs[]; typedef int SetEncodeCtrlCB (AVCodecContext *avctx, @@ -179,6 +192,7 @@ typedef struct QSVEncContext { int max_frame_size_p; int max_slice_size; int dblk_idc; + int scenario; int tile_cols; int tile_rows; |