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authorMichael Niedermayer <michaelni@gmx.at>2014-11-27 23:03:07 +0100
committerMichael Niedermayer <michaelni@gmx.at>2014-11-27 23:42:16 +0100
commit6db8cd8f37b72c5397541a9689a5378bf1a559ce (patch)
tree0ad287284bd10b805af5fbd6afa4afe8422c7921
parentf00e9c4b10f5ab7cd382d3019eb7bee13fcc3866 (diff)
parentfbd6c97f9ca858140df16dd07200ea0d4bdc1a83 (diff)
downloadffmpeg-6db8cd8f37b72c5397541a9689a5378bf1a559ce.tar.gz
Merge commit 'fbd6c97f9ca858140df16dd07200ea0d4bdc1a83'
* commit 'fbd6c97f9ca858140df16dd07200ea0d4bdc1a83': lavu: fix memory leaks by using a mutex instead of atomics Conflicts: libavutil/buffer.c The atomics code is left in place as a fallback for synchronization in the absence of p/w32 threads. Our ABI did not requires applications to only use threads (and matching ones) to what libavutil was build with Our code also was not affected by the leak this change fixes, though no question the atomics based implementation is not pretty at all. First and foremost the code must work, being pretty comes after that. If this causes problems, for example when libavutil is used by multiple applications each using a different kind of threading system then the default possibly has to be changed to the uglier atomics. See: cea3a63ba3d89d8403eef008f7a7c54d645cff70 Merged-by: Michael Niedermayer <michaelni@gmx.at>
-rw-r--r--libavutil/buffer.c36
-rw-r--r--libavutil/buffer_internal.h6
2 files changed, 39 insertions, 3 deletions
diff --git a/libavutil/buffer.c b/libavutil/buffer.c
index e9bf54b96c..0f9f1a2992 100644
--- a/libavutil/buffer.c
+++ b/libavutil/buffer.c
@@ -23,6 +23,9 @@
#include "buffer_internal.h"
#include "common.h"
#include "mem.h"
+#include "thread.h"
+
+#define USE_ATOMICS !(HAVE_PTHREADS || HAVE_W32THREADS)
AVBufferRef *av_buffer_create(uint8_t *data, int size,
void (*free)(void *opaque, uint8_t *data),
@@ -209,6 +212,8 @@ AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size))
if (!pool)
return NULL;
+ ff_mutex_init(&pool->mutex, NULL);
+
pool->size = size;
pool->alloc = alloc ? alloc : av_buffer_alloc;
@@ -230,6 +235,7 @@ static void buffer_pool_free(AVBufferPool *pool)
buf->free(buf->opaque, buf->data);
av_freep(&buf);
}
+ ff_mutex_destroy(&pool->mutex);
av_freep(&pool);
}
@@ -290,7 +296,15 @@ static void pool_release_buffer(void *opaque, uint8_t *data)
if(CONFIG_MEMORY_POISONING)
memset(buf->data, FF_MEMORY_POISON, pool->size);
+#if USE_ATOMICS
add_to_pool(buf);
+#else
+ ff_mutex_lock(&pool->mutex);
+ buf->next = pool->pool;
+ pool->pool = buf;
+ ff_mutex_unlock(&pool->mutex);
+#endif
+
if (!avpriv_atomic_int_add_and_fetch(&pool->refcount, -1))
buffer_pool_free(pool);
}
@@ -320,8 +334,10 @@ static AVBufferRef *pool_alloc_buffer(AVBufferPool *pool)
ret->buffer->opaque = buf;
ret->buffer->free = pool_release_buffer;
+#if USE_ATOMICS
avpriv_atomic_int_add_and_fetch(&pool->refcount, 1);
avpriv_atomic_int_add_and_fetch(&pool->nb_allocated, 1);
+#endif
return ret;
}
@@ -331,6 +347,7 @@ AVBufferRef *av_buffer_pool_get(AVBufferPool *pool)
AVBufferRef *ret;
BufferPoolEntry *buf;
+#if USE_ATOMICS
/* check whether the pool is empty */
buf = get_pool(pool);
if (!buf && pool->refcount <= pool->nb_allocated) {
@@ -352,7 +369,24 @@ AVBufferRef *av_buffer_pool_get(AVBufferPool *pool)
add_to_pool(buf);
return NULL;
}
- avpriv_atomic_int_add_and_fetch(&pool->refcount, 1);
+#else
+ ff_mutex_lock(&pool->mutex);
+ buf = pool->pool;
+ if (buf) {
+ ret = av_buffer_create(buf->data, pool->size, pool_release_buffer,
+ buf, 0);
+ if (ret) {
+ pool->pool = buf->next;
+ buf->next = NULL;
+ }
+ } else {
+ ret = pool_alloc_buffer(pool);
+ }
+ ff_mutex_unlock(&pool->mutex);
+#endif
+
+ if (ret)
+ avpriv_atomic_int_add_and_fetch(&pool->refcount, 1);
return ret;
}
diff --git a/libavutil/buffer_internal.h b/libavutil/buffer_internal.h
index c29190839e..e6530485d3 100644
--- a/libavutil/buffer_internal.h
+++ b/libavutil/buffer_internal.h
@@ -22,6 +22,7 @@
#include <stdint.h>
#include "buffer.h"
+#include "thread.h"
/**
* The buffer is always treated as read-only.
@@ -68,11 +69,12 @@ typedef struct BufferPoolEntry {
void (*free)(void *opaque, uint8_t *data);
AVBufferPool *pool;
- struct BufferPoolEntry * volatile next;
+ struct BufferPoolEntry *next;
} BufferPoolEntry;
struct AVBufferPool {
- BufferPoolEntry * volatile pool;
+ AVMutex mutex;
+ BufferPoolEntry *pool;
/*
* This is used to track when the pool is to be freed.