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Diffstat (limited to 'lib/wx/include/gl.hrl')
-rw-r--r--lib/wx/include/gl.hrl25
1 files changed, 13 insertions, 12 deletions
diff --git a/lib/wx/include/gl.hrl b/lib/wx/include/gl.hrl
index 9004a8aa31..d708515e1b 100644
--- a/lib/wx/include/gl.hrl
+++ b/lib/wx/include/gl.hrl
@@ -1,18 +1,19 @@
%%
%% %CopyrightBegin%
%%
-%% Copyright Ericsson AB 2008-2012. All Rights Reserved.
+%% Copyright Ericsson AB 2008-2016. All Rights Reserved.
%%
-%% The contents of this file are subject to the Erlang Public License,
-%% Version 1.1, (the "License"); you may not use this file except in
-%% compliance with the License. You should have received a copy of the
-%% Erlang Public License along with this software. If not, it can be
-%% retrieved online at http://www.erlang.org/.
+%% Licensed under the Apache License, Version 2.0 (the "License");
+%% you may not use this file except in compliance with the License.
+%% You may obtain a copy of the License at
%%
-%% Software distributed under the License is distributed on an "AS IS"
-%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
-%% the License for the specific language governing rights and limitations
-%% under the License.
+%% http://www.apache.org/licenses/LICENSE-2.0
+%%
+%% Unless required by applicable law or agreed to in writing, software
+%% distributed under the License is distributed on an "AS IS" BASIS,
+%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+%% See the License for the specific language governing permissions and
+%% limitations under the License.
%%
%% %CopyrightEnd%
@@ -1722,7 +1723,7 @@
-define(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, 16#8A44).
-define(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, 16#8A45).
-define(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, 16#8A46).
--define(GL_INVALID_INDEX, 16#FFFFFFFFu).
+-define(GL_INVALID_INDEX, 16#FFFFFFFF).
-define(GL_COPY_READ_BUFFER, 16#8F36).
-define(GL_COPY_WRITE_BUFFER, 16#8F37).
-define(GL_DEPTH_CLAMP, 16#864F).
@@ -1745,7 +1746,7 @@
-define(GL_CONDITION_SATISFIED, 16#911C).
-define(GL_WAIT_FAILED, 16#911D).
-define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#00000001).
--define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFFull).
+-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF).
-define(GL_SAMPLE_POSITION, 16#8E50).
-define(GL_SAMPLE_MASK, 16#8E51).
-define(GL_SAMPLE_MASK_VALUE, 16#8E52).