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/*
* Copyright (C) 1999-1997, Michael Jennings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of the Software, its documentation and marketing & publicity
* materials, and acknowledgment shall be given in the documentation, materials
* and software packages that this Software was used.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
static const char cvs_ident[] = "$Id$";
#include "config.h"
#include "feature.h"
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <limits.h>
#include "../libmej/debug.h"
#include "../libmej/strings.h"
#include "debug.h"
#include "startup.h"
#include "mem.h"
#include "strings.h"
#include "actions.h"
#include "command.h"
#include "e.h"
#include "events.h"
#include "menus.h"
#include "options.h"
#include "pixmap.h"
#include "screen.h"
#include "scrollbar.h"
#include "term.h"
#include "windows.h"
action_t *action_list = NULL;
unsigned char
action_handle_string(event_t *ev, action_t *action) {
REQUIRE_RVAL(action->param.string != NULL, 0);
cmd_write((unsigned char *) action->param.string, strlen(action->param.string));
return 1;
ev = NULL;
}
unsigned char
action_handle_echo(event_t *ev, action_t *action) {
REQUIRE_RVAL(action->param.string != NULL, 0);
tt_write((unsigned char *) action->param.string, strlen(action->param.string));
return 1;
ev = NULL;
}
unsigned char
action_handle_menu(event_t *ev, action_t *action) {
REQUIRE_RVAL(action->param.menu != NULL, 0);
menu_invoke(ev->xbutton.x, ev->xbutton.y, TermWin.parent, action->param.menu, ev->xbutton.time);
return 1;
}
unsigned char
action_dispatch(event_t *ev, KeySym keysym) {
action_t *action;
unsigned int m = (AltMask | MetaMask | NumLockMask);
ASSERT(ev != NULL);
for (action = action_list; action; action = action->next) {
D_ACTIONS(("Checking action. mod == 0x%08x, button == %d, keysym == 0x%08x\n", action->mod, action->button, action->keysym));
if (ev->xany.type == ButtonPress) {
if ((action->button == BUTTON_NONE) || ((action->button != BUTTON_ANY) && (action->button != ev->xbutton.button))) {
continue;
}
} else if (action->button != BUTTON_NONE) {
continue;
}
D_ACTIONS(("Button passed.\n"));
if (action->mod != MOD_ANY) {
if (LOGICAL_XOR((action->mod & MOD_SHIFT), (ev->xkey.state & ShiftMask))) {
continue;
}
if (LOGICAL_XOR((action->mod & MOD_CTRL), (ev->xkey.state & ControlMask))) {
continue;
}
if (LOGICAL_XOR((action->mod & MOD_LOCK), (ev->xkey.state & LockMask))) {
continue;
}
if (LOGICAL_XOR((action->mod & MOD_META), (ev->xkey.state & MetaMask))) {
continue;
}
if (LOGICAL_XOR((action->mod & MOD_ALT), (ev->xkey.state & AltMask))) {
continue;
}
if (((action->mod & MOD_MOD1) && !(ev->xkey.state & Mod1Mask)) || (!(action->mod & MOD_MOD1) && (ev->xkey.state & Mod1Mask) && !(Mod1Mask & m))) {
continue;
}
if (((action->mod & MOD_MOD2) && !(ev->xkey.state & Mod2Mask)) || (!(action->mod & MOD_MOD2) && (ev->xkey.state & Mod2Mask) && !(Mod2Mask & m))) {
continue;
}
if (((action->mod & MOD_MOD3) && !(ev->xkey.state & Mod3Mask)) || (!(action->mod & MOD_MOD3) && (ev->xkey.state & Mod3Mask) && !(Mod3Mask & m))) {
continue;
}
if (((action->mod & MOD_MOD4) && !(ev->xkey.state & Mod4Mask)) || (!(action->mod & MOD_MOD4) && (ev->xkey.state & Mod4Mask) && !(Mod4Mask & m))) {
continue;
}
if (((action->mod & MOD_MOD5) && !(ev->xkey.state & Mod5Mask)) || (!(action->mod & MOD_MOD5) && (ev->xkey.state & Mod5Mask) && !(Mod5Mask & m))) {
continue;
}
}
D_ACTIONS(("Modifiers passed. keysym == 0x%08x, action->keysym == 0x%08x\n", keysym, action->keysym));
if ((keysym) && (action->keysym) && (keysym != action->keysym)) {
continue;
}
D_ACTIONS(("Match found.\n"));
/* If we've passed all the above tests, it's a match. Dispatch the handler. */
return ((action->handler)(ev, action));
}
return (0);
}
void
action_add(unsigned short mod, unsigned char button, KeySym keysym, action_type_t type, void *param) {
static action_t *action;
if (!action_list) {
action_list = (action_t *) MALLOC(sizeof(action_t));
action = action_list;
} else {
action->next = (action_t *) MALLOC(sizeof(action_t));
action = action->next;
}
action->mod = mod;
action->button = button;
action->type = type;
action->keysym = keysym;
switch(type) {
case ACTION_STRING: action->handler = (action_handler_t) action_handle_string; action->param.string = StrDup((char *) param); break;
case ACTION_ECHO: action->handler = (action_handler_t) action_handle_echo; action->param.string = StrDup((char *) param); break;
case ACTION_MENU: action->handler = (action_handler_t) action_handle_menu; action->param.menu = (menu_t *) param; break;
default: break;
}
action->next = NULL;
D_ACTIONS(("Added action. mod == 0x%08x, button == %d, keysym == 0x%08x\n", action->mod, action->button, action->keysym));
}
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