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struct Elm.Event.Policy_Changed
{
   [[Data on the event when an Elementary policy has changed]]
   policy: uint; [[the policy identifier]]
   new_value: int; [[value the policy had before the change]]
   old_value: int; [[new value the policy got]]
}

enum Elm.Policy
{
   [[Policy identifiers.]]
   quit, [[under which circumstances the application should quit automatically.
           See also @Elm_Policy_Quit.]]
   exit, [[defines elm_exit() behaviour. See also @Elm_Policy_Exit.

           @since 1.8
         ]]
   throttle, [[defines how throttling should work. See also @Elm_Policy_Throttle

               @since 1.8
             ]]
   last
}

enum Elm.Policy.Quit
{
   [[Possible values for the #ELM_POLICY_QUIT policy]]
   none = 0, [[never quit the application automatically]]
   last_window_closed, [[quit when the application's last window is closed]]
   last_window_hidden [[quit when the application's last window is hidden @since 1.14]]
}

enum Elm.Policy.Exit
{
   [[Possible values for the #ELM_POLICY_EXIT policy.

     @since 1.8
   ]]
   none = 0, [[just quit the main loop on elm_exit()]]
   windows_del [[delete all the windows after quitting the main loop]]
}

enum Elm.Policy.Throttle
{
   [[Possible values for the #ELM_POLICY_THROTTLE policy.

     @since 1.8
   ]]
   config = 0, [[do whatever elementary config is configured to do]]
   hidden_always, [[always throttle when all windows are no longer visible]]
   never [[never throttle when windows are all hidden, regardless of config
           settings]]
}

enum Elm.Object.Select_Mode
{
   [[Possible values for the #ELM_OBJECT_SELECT_MODE policy.

     @since 1.7
   ]]
   default = 0, [[default select mode. Once an item is selected, it would stay
                  highlighted and not going to call selected callback again
                  even it was clicked. Items can get focus.]]
   always, [[always select mode. Item selected callbacks will be called every
             time for click events, even after the item was already selected.
             Items can get focus.]]
   none, [[no select mode. Items will never be highlighted and selected but
           the size will be adjusted by the finger size configuration. Items
           can't get focus.]]
   display_only, [[no select mode with no finger size rule. Items will never
                   be highlighted and selected and ignore the finger size. So
                   the item size can be reduced below than the finger size
                   configuration. Items can't get focus.]]
   max [[canary value: any value greater or equal to ELM_OBJECT_SELECT_MODE_MAX
         is forbidden.]]
}

enum Elm.Object.Multi_Select_Mode
{
   [[Possible values for the #ELM_OBJECT_MULTI_SELECT_MODE policy.

     @since 1.8
   ]]
   default = 0, [[default multiple select mode]]
   with_control, [[disallow mutiple selection when clicked without control key
                   pressed]]
   max [[canary value: any value greater or equal to
         ELM_OBJECT_MULTI_SELECT_MODE_MAX is forbidden.]]
}