diff options
Diffstat (limited to 'src/lib/elm_progressbar_legacy.h')
-rw-r--r-- | src/lib/elm_progressbar_legacy.h | 272 |
1 files changed, 1 insertions, 271 deletions
diff --git a/src/lib/elm_progressbar_legacy.h b/src/lib/elm_progressbar_legacy.h index 89667e634..ea405de5a 100644 --- a/src/lib/elm_progressbar_legacy.h +++ b/src/lib/elm_progressbar_legacy.h @@ -11,274 +11,4 @@ */ EAPI Evas_Object *elm_progressbar_add(Evas_Object *parent); -/** - * Set whether a given progress bar widget is at "pulsing mode" or - * not. - * - * @param obj The progress bar object - * @param pulse @c EINA_TRUE to put @p obj in pulsing mode, - * @c EINA_FALSE to put it back to its default one - * - * By default, progress bars will display values from the low to - * high value boundaries. There are, though, contexts in which the - * progress of a given task is @b unknown. For such cases, - * one can set a progress bar widget to a "pulsing state", to give - * the user an idea that some computation is being held, but - * without exact progress values. In the default theme, it will - * animate its bar with the contents filling in constantly and back - * to non-filled, in a loop. To start and stop this pulsing - * animation, one has to explicitly call elm_progressbar_pulse(). - * - * @see elm_progressbar_pulse_get() - * @see elm_progressbar_pulse() - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_pulse_set(Evas_Object *obj, Eina_Bool pulse); - -/** - * Get whether a given progress bar widget is at "pulsing mode" or - * not. - * - * @param obj The progress bar object - * @return @c EINA_TRUE, if @p obj is in pulsing mode, @c EINA_FALSE - * if it's in the default one (and on errors) - * - * @ingroup Progressbar - */ -EAPI Eina_Bool elm_progressbar_pulse_get(const Evas_Object *obj); - -/** - * Start/stop a given progress bar "pulsing" animation, if its - * under that mode - * - * @param obj The progress bar object - * @param state @c EINA_TRUE, to @b start the pulsing animation, - * @c EINA_FALSE to @b stop it - * - * @note This call won't do anything if @p obj is not under "pulsing mode". - * - * @see elm_progressbar_pulse_set() for more details. - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_pulse(Evas_Object *obj, Eina_Bool state); - -/** - * Set the progress value (in percentage) on a given progress bar - * widget - * - * @param obj The progress bar object - * @param val The progress value (@b must be between @c 0.0 and @c - * 1.0) - * - * Use this call to set progress bar levels. - * - * @note If you passes a value out of the specified range for @p - * val, it will be interpreted as the @b closest of the @b boundary - * values in the range. - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_value_set(Evas_Object *obj, double val); - -/** - * Get the progress value (in percentage) on a given progress bar - * widget - * - * @param obj The progress bar object - * @return The value of the progressbar - * - * @see elm_progressbar_value_set() for more details - * - * @ingroup Progressbar - */ -EAPI double elm_progressbar_value_get(const Evas_Object *obj); - -/** - * Set the (exact) length of the bar region of a given progress bar - * widget - * - * @param obj The progress bar object - * @param size The length of the progress bar's bar region - * - * This sets the minimum width (when in horizontal mode) or height - * (when in vertical mode) of the actual bar area of the progress - * bar @p obj. This in turn affects the object's minimum size. Use - * this when you're not setting other size hints expanding on the - * given direction (like weight and alignment hints) and you would - * like it to have a specific size. - * - * @note Icon, label and unit text around @p obj will require their - * own space, which will make @p obj to require more the @p size, - * actually. - * - * @see elm_progressbar_span_size_get() - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_span_size_set(Evas_Object *obj, Evas_Coord size); - -/** - * Get the length set for the bar region of a given progress bar - * widget - * - * @param obj The progress bar object - * @return The length of the progress bar's bar region - * - * If that size was not set previously, with - * elm_progressbar_span_size_set(), this call will return @c 0. - * - * @ingroup Progressbar - */ -EAPI Evas_Coord elm_progressbar_span_size_get(const Evas_Object *obj); - -/** - * Set the format string for a given progress bar widget's units - * label - * - * @param obj The progress bar object - * @param format The format string for @p obj's units label - * - * If @c NULL is passed on @p format, it will make @p obj's units - * area to be hidden completely. If not, it'll set the <b>format - * string</b> for the units label's @b text. The units label is - * provided a floating point value, so the units text is up display - * at most one floating point value. Note that the units label is - * optional. Use a format string such as "%1.2f meters" for - * example. - * - * @note The default format string for a progress bar is an integer - * percentage, as in @c "%.0f %%". - * - * @see elm_progressbar_unit_format_get() - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_unit_format_set(Evas_Object *obj, const char *format); - -/** - * Retrieve the format string set for a given progress bar widget's - * units label - * - * @param obj The progress bar object - * @return The format set string for @p obj's units label or - * @c NULL, if none was set (and on errors) - * - * @see elm_progressbar_unit_format_set() for more details - * - * @ingroup Progressbar - */ -EAPI const char *elm_progressbar_unit_format_get(const Evas_Object *obj); - -/** - * Set the format function pointer for the units label - * - * @param obj The progress bar object - * @param func The unit format function - * @param free_func The freeing function for the format string. - * - * Set the callback function to format the unit string. - * - * @see elm_progressbar_unit_format_set() for more info on how this works. - * - * @since 1.7 - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_unit_format_function_set(Evas_Object *obj, char *(func)(double), void (*free_func) (char *)); - -/** - * Set the orientation of a given progress bar widget - * - * @param obj The progress bar object - * @param horizontal Use @c EINA_TRUE to make @p obj to be - * @b horizontal, @c EINA_FALSE to make it @b vertical - * - * Use this function to change how your progress bar is to be - * disposed: vertically or horizontally. - * - * @see elm_progressbar_horizontal_get() - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_horizontal_set(Evas_Object *obj, Eina_Bool horizontal); - -/** - * Retrieve the orientation of a given progress bar widget - * - * @param obj The progress bar object - * @return @c EINA_TRUE, if @p obj is set to be @b horizontal, - * @c EINA_FALSE if it's @b vertical (and on errors) - * - * @see elm_progressbar_horizontal_set() for more details - * - * @ingroup Progressbar - */ -EAPI Eina_Bool elm_progressbar_horizontal_get(const Evas_Object *obj); - -/** - * Invert a given progress bar widget's displaying values order - * - * @param obj The progress bar object - * @param inverted Use @c EINA_TRUE to make @p obj inverted, - * @c EINA_FALSE to bring it back to default, non-inverted values. - * - * A progress bar may be @b inverted, in which state it gets its - * values inverted, with high values being on the left or top and - * low values on the right or bottom, as opposed to normally have - * the low values on the former and high values on the latter, - * respectively, for horizontal and vertical modes. - * - * @see elm_progressbar_inverted_get() - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_inverted_set(Evas_Object *obj, Eina_Bool inverted); - -/** - * Get whether a given progress bar widget's displaying values are - * inverted or not - * - * @param obj The progress bar object - * @return @c EINA_TRUE, if @p obj has inverted values, - * @c EINA_FALSE otherwise (and on errors) - * - * @see elm_progressbar_inverted_set() for more details - * - * @ingroup Progressbar - */ -EAPI Eina_Bool elm_progressbar_inverted_get(const Evas_Object *obj); - -/** - * Set the progress value (in percentage) on a given progress bar - * widget for the given part name - * - * @since 1.8 - * - * @param obj The progress bar object - * @param part The partname to which val have to set - * @param val The progress value (@b must be between @c 0.0 and @c - * 1.0) - * - * Use this call to set progress bar status for more than one progress status . - * - * @ingroup Progressbar - */ -EAPI void elm_progressbar_part_value_set(Evas_Object *obj, const char *part, double val); - -/** - * Get the progress value (in percentage) on a given progress bar - * widget for a particular part - * - * @since 1.8 - * - * @param obj The progress bar object - * @param part The part name of the progress bar - * @return The value of the progressbar - * - * @see elm_progressbar_value_set() for more details - * - * @ingroup Progressbar - */ -EAPI double elm_progressbar_part_value_get(const Evas_Object *obj, const char *part); +#include "elm_progressbar.eo.legacy.h"
\ No newline at end of file |