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/* Efl.Ui enum and struct types */
enum Efl.Ui.Theme.Apply
{
[[Return error code when setting the style on a widget.]]
failed = 0, [[Failed to apply theme. The widget may become unusable.]]
default = 1, [[Successfully applied the default style. The widget may
look different from the rest of the UI if a custom theme
is in use, but it should be usable.]]
success = 3 [[Successfully applied the requested style from the current
theme.]]
}
enum Efl.Ui.Focus.Direction
{
[[ Focus directions. ]]
previous = 0, [[ previous direction ]]
next = 1, [[ next direction ]]
up = 2, [[ up direction ]]
down = 3, [[ down direction ]]
right = 4, [[ right direction ]]
left = 5, [[ left direction ]]
last = 6 [[ last direction ]]
}
enum Efl.Ui.Interest_Region_Mode
{
[[Focus region show mode.]]
widget, [[As a widget.]]
item, [[As an item.]]
}
enum Efl.Ui.Focus.Move_Policy
{
[[Focus Movement Policy.
@since 1.10]]
click, [[Move focus by mouse click or touch. Elementary focus is set on mouse
click and this is checked at mouse up time. (default)]]
in, [[Move focus by mouse in. Elementary focus is set on mouse move when the
mouse pointer is moved into an object.]]
key_only, [[Move focus by key. Elementary focus is set on key input like
Left, Right, Up, Down, Tab, or Shift+Tab.]]
}
enum Efl.Ui.Slider.Indicator_Visible_Mode
{
[[Slider's indicator visiblity mode.
@since 1.13
]]
on_drag, [[show indicator on mouse down or change in slider value]]
always, [[Always show the indicator.]]
on_focus, [[Show the indicator on focus]]
none [[Never show the indicator ]]
}
enum Efl.Ui.Focus.Autoscroll_Mode
{
[[Focus Autoscroll Mode
@since 1.10
]]
show, [[Directly show the focused region or item automatically.]]
none, [[Do not show the focused region or item automatically.]]
bring_in [[Bring in the focused region or item automatically which might invole the scrolling.]]
}
enum Efl.Ui.Softcursor_Mode
{
[[Software cursor mode.
@since 1.7
]]
auto, [[Auto-detect if a software cursor should be used (default).]]
on, [[Always use a softcursor.]]
off [[Never use a softcursor.]]
}
/* 'on_access_activate' is beta API in the Widget class */
enum Efl.Ui.Activate
{
[[Accessibility ]]
default = 0, [[Activate default]]
up, [[Activate up]]
down, [[Activate down]]
right, [[Activate right]]
left, [[Activate left]]
back, [[Activate back]]
}
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