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#ifndef _ELM_CURSOR_H
#define _ELM_CURSOR_H
/**
* @file
* @brief Defines the various cursor types for the X Windows system.
*/
#define ELM_CURSOR_X "x"
#define ELM_CURSOR_ARROW "arrow"
#define ELM_CURSOR_BASED_ARROW_DOWN "based_arrow_down"
#define ELM_CURSOR_BASED_ARROW_UP "based_arrow_up"
#define ELM_CURSOR_BOAT "boat"
#define ELM_CURSOR_BOGOSITY "bogosity"
#define ELM_CURSOR_BOTTOM_LEFT_CORNER "bottom_left_corner"
#define ELM_CURSOR_BOTTOM_RIGHT_CORNER "bottom_right_corner"
#define ELM_CURSOR_BOTTOM_SIDE "bottom_side"
#define ELM_CURSOR_BOTTOM_TEE "bottom_tee"
#define ELM_CURSOR_BOX_SPIRAL "box_spiral"
#define ELM_CURSOR_CENTER_PTR "center_ptr"
#define ELM_CURSOR_CIRCLE "circle"
#define ELM_CURSOR_CLOCK "clock"
#define ELM_CURSOR_COFFEE_MUG "coffee_mug"
#define ELM_CURSOR_CROSS "cross"
#define ELM_CURSOR_CROSS_REVERSE "cross_reverse"
#define ELM_CURSOR_CROSSHAIR "crosshair"
#define ELM_CURSOR_DIAMOND_CROSS "diamond_cross"
#define ELM_CURSOR_DOT "dot"
#define ELM_CURSOR_DOT_BOX_MASK "dot_box_mask"
#define ELM_CURSOR_DOUBLE_ARROW "double_arrow"
#define ELM_CURSOR_DRAFT_LARGE "draft_large"
#define ELM_CURSOR_DRAFT_SMALL "draft_small"
#define ELM_CURSOR_DRAPED_BOX "draped_box"
#define ELM_CURSOR_EXCHANGE "exchange"
#define ELM_CURSOR_FLEUR "fleur"
#define ELM_CURSOR_GOBBLER "gobbler"
#define ELM_CURSOR_GUMBY "gumby"
#define ELM_CURSOR_HAND1 "hand1"
#define ELM_CURSOR_HAND2 "hand2"
#define ELM_CURSOR_HEART "heart"
#define ELM_CURSOR_ICON "icon"
#define ELM_CURSOR_IRON_CROSS "iron_cross"
#define ELM_CURSOR_LEFT_PTR "left_ptr"
#define ELM_CURSOR_LEFT_SIDE "left_side"
#define ELM_CURSOR_LEFT_TEE "left_tee"
#define ELM_CURSOR_LEFTBUTTON "leftbutton"
#define ELM_CURSOR_LL_ANGLE "ll_angle"
#define ELM_CURSOR_LR_ANGLE "lr_angle"
#define ELM_CURSOR_MAN "man"
#define ELM_CURSOR_MIDDLEBUTTON "middlebutton"
#define ELM_CURSOR_MOUSE "mouse"
#define ELM_CURSOR_PENCIL "pencil"
#define ELM_CURSOR_PIRATE "pirate"
#define ELM_CURSOR_PLUS "plus"
#define ELM_CURSOR_QUESTION_ARROW "question_arrow"
#define ELM_CURSOR_RIGHT_PTR "right_ptr"
#define ELM_CURSOR_RIGHT_SIDE "right_side"
#define ELM_CURSOR_RIGHT_TEE "right_tee"
#define ELM_CURSOR_RIGHTBUTTON "rightbutton"
#define ELM_CURSOR_RTL_LOGO "rtl_logo"
#define ELM_CURSOR_SAILBOAT "sailboat"
#define ELM_CURSOR_SB_DOWN_ARROW "sb_down_arrow"
#define ELM_CURSOR_SB_H_DOUBLE_ARROW "sb_h_double_arrow"
#define ELM_CURSOR_SB_LEFT_ARROW "sb_left_arrow"
#define ELM_CURSOR_SB_RIGHT_ARROW "sb_right_arrow"
#define ELM_CURSOR_SB_UP_ARROW "sb_up_arrow"
#define ELM_CURSOR_SB_V_DOUBLE_ARROW "sb_v_double_arrow"
#define ELM_CURSOR_SHUTTLE "shuttle"
#define ELM_CURSOR_SIZING "sizing"
#define ELM_CURSOR_SPIDER "spider"
#define ELM_CURSOR_SPRAYCAN "spraycan"
#define ELM_CURSOR_STAR "star"
#define ELM_CURSOR_TARGET "target"
#define ELM_CURSOR_TCROSS "tcross"
#define ELM_CURSOR_TOP_LEFT_ARROW "top_left_arrow"
#define ELM_CURSOR_TOP_LEFT_CORNER "top_left_corner"
#define ELM_CURSOR_TOP_RIGHT_CORNER "top_right_corner"
#define ELM_CURSOR_TOP_SIDE "top_side"
#define ELM_CURSOR_TOP_TEE "top_tee"
#define ELM_CURSOR_TREK "trek"
#define ELM_CURSOR_UL_ANGLE "ul_angle"
#define ELM_CURSOR_UMBRELLA "umbrella"
#define ELM_CURSOR_UR_ANGLE "ur_angle"
#define ELM_CURSOR_WATCH "watch"
#define ELM_CURSOR_XTERM "xterm"
#endif // ifndef _ELM_CURSOR_H
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