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#include "bsd4-3.h"
/* Identify OSF1 for the m- files. */
#define OSF1
#define C_SWITCH_SYSTEM -D_BSD
#define LIBS_SYSTEM -lbsd
#define GETPGRP_NO_ARG
#define SYSV_SYSTEM_DIR
/* If your system uses COFF (Common Object File Format) then define the
preprocessor symbol "COFF". */
#define COFF
/* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option
says where to find X windows at run time. We convert it to a -rpath option
which is what OSF1 uses. */
#define LD_SWITCH_SYSTEM `echo LD_SWITCH_X_SITE_AUX | sed -e 's/-R/-Wl,-rpath,/'`
#define HAVE_TERMIOS
#ifndef __GNUC__
/* Optimize, inaccurate debugging. */
#define C_DEBUG_SWITCH -g3
#endif
#ifndef NOT_C_CODE
#ifndef OSF5 /* fixed in 5.0 */
/* Hack alert! For reasons unknown to mankind the string.h file insists
on defining bcopy etc. as taking char pointers as arguments. With
Emacs this produces an endless amount of warning which are harmless,
but tends to flood the real errors. This hack works around this problem
by not prototyping. */
#define bcopy string_h_bcopy
#define bzero string_h_bzero
#define bcmp string_h_bcmp
#include <string.h>
#undef bcopy
#undef bzero
#undef bcmp
#endif
#endif
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