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-rw-r--r--src/dispnew.c2619
1 files changed, 0 insertions, 2619 deletions
diff --git a/src/dispnew.c b/src/dispnew.c
deleted file mode 100644
index 388bae255ac..00000000000
--- a/src/dispnew.c
+++ /dev/null
@@ -1,2619 +0,0 @@
-/* Updating of data structures for redisplay.
- Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
-
-This file is part of GNU Emacs.
-
-GNU Emacs is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Emacs is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
-
-
-#include <signal.h>
-
-#include <config.h>
-
-#include <stdio.h>
-#include <ctype.h>
-
-#include "lisp.h"
-#include "termchar.h"
-#include "termopts.h"
-#include "termhooks.h"
-/* cm.h must come after dispextern.h on Windows. */
-#include "dispextern.h"
-#include "cm.h"
-#include "buffer.h"
-#include "frame.h"
-#include "window.h"
-#include "commands.h"
-#include "disptab.h"
-#include "indent.h"
-#include "intervals.h"
-#include "blockinput.h"
-
-#include "systty.h"
-#include "syssignal.h"
-
-#ifdef HAVE_X_WINDOWS
-#include "xterm.h"
-#endif /* HAVE_X_WINDOWS */
-
-#ifdef HAVE_NTGUI
-#include "w32term.h"
-#endif /* HAVE_NTGUI */
-
-/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
-#include "systime.h"
-
-#include <errno.h>
-
-#define max(a, b) ((a) > (b) ? (a) : (b))
-#define min(a, b) ((a) < (b) ? (a) : (b))
-
-/* Get number of chars of output now in the buffer of a stdio stream.
- This ought to be built in in stdio, but it isn't.
- Some s- files override this because their stdio internals differ. */
-#ifdef __GNU_LIBRARY__
-/* The s- file might have overridden the definition with one that works for
- the system's C library. But we are using the GNU C library, so this is
- the right definition for every system. */
-#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
-#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
-#else
-#undef PENDING_OUTPUT_COUNT
-#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
-#endif
-#else /* not __GNU_LIBRARY__ */
-#ifndef PENDING_OUTPUT_COUNT
-#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
-#endif
-#endif
-
-static void change_frame_size_1 ();
-
-/* Nonzero upon entry to redisplay means do not assume anything about
- current contents of actual terminal frame; clear and redraw it. */
-
-int frame_garbaged;
-
-/* Nonzero means last display completed. Zero means it was preempted. */
-
-int display_completed;
-
-/* Lisp variable visible-bell; enables use of screen-flash
- instead of audible bell. */
-
-int visible_bell;
-
-/* Invert the color of the whole frame, at a low level. */
-
-int inverse_video;
-
-/* Line speed of the terminal. */
-
-int baud_rate;
-
-/* nil or a symbol naming the window system under which emacs is
- running ('x is the only current possibility). */
-
-Lisp_Object Vwindow_system;
-
-/* Version number of X windows: 10, 11 or nil. */
-Lisp_Object Vwindow_system_version;
-
-/* Vector of glyph definitions. Indexed by glyph number,
- the contents are a string which is how to output the glyph.
-
- If Vglyph_table is nil, a glyph is output by using its low 8 bits
- as a character code. */
-
-Lisp_Object Vglyph_table;
-
-/* Display table to use for vectors that don't specify their own. */
-
-Lisp_Object Vstandard_display_table;
-
-/* Nonzero means reading single-character input with prompt
- so put cursor on minibuffer after the prompt.
- positive means at end of text in echo area;
- negative means at beginning of line. */
-int cursor_in_echo_area;
-
-Lisp_Object Qdisplay_table;
-
-/* The currently selected frame.
- In a single-frame version, this variable always holds the address of
- the_only_frame. */
-
-FRAME_PTR selected_frame;
-
-/* A frame which is not just a minibuffer, or 0 if there are no such
- frames. This is usually the most recent such frame that was
- selected. In a single-frame version, this variable always holds
- the address of the_only_frame. */
-FRAME_PTR last_nonminibuf_frame;
-
-/* This is a vector, made larger whenever it isn't large enough,
- which is used inside `update_frame' to hold the old contents
- of the FRAME_PHYS_LINES of the frame being updated. */
-struct frame_glyphs **ophys_lines;
-/* Length of vector currently allocated. */
-int ophys_lines_length;
-
-FILE *termscript; /* Stdio stream being used for copy of all output. */
-
-struct cm Wcm; /* Structure for info on cursor positioning */
-
-int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
-
-DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
- "Clear frame FRAME and output again what is supposed to appear on it.")
- (frame)
- Lisp_Object frame;
-{
- FRAME_PTR f;
-
- CHECK_LIVE_FRAME (frame, 0);
- f = XFRAME (frame);
- update_begin (f);
- if (FRAME_MSDOS_P (f))
- set_terminal_modes ();
- clear_frame ();
- clear_frame_records (f);
- update_end (f);
- fflush (stdout);
- windows_or_buffers_changed++;
- /* Mark all windows as INaccurate,
- so that every window will have its redisplay done. */
- mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
- f->garbaged = 0;
- return Qnil;
-}
-
-redraw_frame (f)
- FRAME_PTR f;
-{
- Lisp_Object frame;
- XSETFRAME (frame, f);
- Fredraw_frame (frame);
-}
-
-DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
- "Clear and redisplay all visible frames.")
- ()
-{
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- if (FRAME_VISIBLE_P (XFRAME (frame)))
- Fredraw_frame (frame);
-
- return Qnil;
-}
-
-/* This is used when frame_garbaged is set.
- Redraw the individual frames marked as garbaged. */
-
-void
-redraw_garbaged_frames ()
-{
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- if (FRAME_VISIBLE_P (XFRAME (frame))
- && FRAME_GARBAGED_P (XFRAME (frame)))
- Fredraw_frame (frame);
-}
-
-
-static struct frame_glyphs *
-make_frame_glyphs (frame, empty)
- register FRAME_PTR frame;
- int empty;
-{
- register int i;
- register width = FRAME_WINDOW_WIDTH (frame);
- register height = FRAME_HEIGHT (frame);
- register struct frame_glyphs *new
- = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
-
- SET_GLYPHS_FRAME (new, frame);
- new->height = height;
- new->width = width;
- new->used = (int *) xmalloc (height * sizeof (int));
- new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
- new->charstarts = (int **) xmalloc (height * sizeof (int *));
- new->highlight = (char *) xmalloc (height * sizeof (char));
- new->enable = (char *) xmalloc (height * sizeof (char));
- bzero (new->enable, height * sizeof (char));
- new->bufp = (int *) xmalloc (height * sizeof (int));
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (frame))
- {
- new->top_left_x = (short *) xmalloc (height * sizeof (short));
- new->top_left_y = (short *) xmalloc (height * sizeof (short));
- new->pix_width = (short *) xmalloc (height * sizeof (short));
- new->pix_height = (short *) xmalloc (height * sizeof (short));
- new->max_ascent = (short *) xmalloc (height * sizeof (short));
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- if (empty)
- {
- /* Make the buffer used by decode_mode_spec. This buffer is also
- used as temporary storage when updating the frame. See scroll.c. */
- unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
- unsigned int total_charstarts = (width + 2) * sizeof (int);
-
- new->total_contents = (GLYPH *) xmalloc (total_glyphs);
- bzero (new->total_contents, total_glyphs);
-
- new->total_charstarts = (int *) xmalloc (total_charstarts);
- bzero (new->total_charstarts, total_charstarts);
- }
- else
- {
- unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
-
- new->total_contents = (GLYPH *) xmalloc (total_glyphs);
- bzero (new->total_contents, total_glyphs);
- for (i = 0; i < height; i++)
- new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
-
- if (!FRAME_TERMCAP_P (frame))
- {
- unsigned int total_charstarts = height * (width + 2) * sizeof (int);
-
- new->total_charstarts = (int *) xmalloc (total_charstarts);
- bzero (new->total_charstarts, total_charstarts);
- for (i = 0; i < height; i++)
- new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
- }
- else
- {
- /* Without a window system, we don't really need charstarts.
- So use a small amount of space to make enough data structure
- to prevent crashes in display_text_line. */
- new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
- for (i = 0; i < height; i++)
- new->charstarts[i] = new->total_charstarts;
- }
- }
-
- return new;
-}
-
-void
-free_frame_glyphs (frame, glyphs)
- FRAME_PTR frame;
- struct frame_glyphs *glyphs;
-{
- if (glyphs->total_contents)
- xfree (glyphs->total_contents);
- if (glyphs->total_charstarts)
- xfree (glyphs->total_charstarts);
-
- xfree (glyphs->used);
- xfree (glyphs->glyphs);
- xfree (glyphs->highlight);
- xfree (glyphs->enable);
- xfree (glyphs->bufp);
- if (glyphs->charstarts)
- xfree (glyphs->charstarts);
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (frame))
- {
- xfree (glyphs->top_left_x);
- xfree (glyphs->top_left_y);
- xfree (glyphs->pix_width);
- xfree (glyphs->pix_height);
- xfree (glyphs->max_ascent);
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- xfree (glyphs);
-}
-
-void
-remake_frame_glyphs (frame)
- FRAME_PTR frame;
-{
- if (FRAME_CURRENT_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
- if (FRAME_DESIRED_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
- if (FRAME_TEMP_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
-
- if (FRAME_MESSAGE_BUF (frame))
- {
- /* Reallocate the frame's message buffer; remember that
- echo_area_glyphs may be pointing here. */
- char *old_message_buf = FRAME_MESSAGE_BUF (frame);
-
- FRAME_MESSAGE_BUF (frame)
- = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
- FRAME_WIDTH (frame) + 1);
-
- if (echo_area_glyphs == old_message_buf)
- echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
- if (previous_echo_glyphs == old_message_buf)
- previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
- }
- else
- FRAME_MESSAGE_BUF (frame)
- = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
-
- FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
- FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
- FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
- if (FRAME_WINDOW_P (frame) || frame == selected_frame)
- SET_FRAME_GARBAGED (frame);
-}
-
-/* Return the hash code of contents of line VPOS in frame-matrix M. */
-
-static int
-line_hash_code (m, vpos)
- register struct frame_glyphs *m;
- int vpos;
-{
- register GLYPH *body, *end;
- register int h = 0;
-
- if (!m->enable[vpos])
- return 0;
-
- /* Give all highlighted lines the same hash code
- so as to encourage scrolling to leave them in place. */
- if (m->highlight[vpos])
- return -1;
-
- body = m->glyphs[vpos];
-
- if (must_write_spaces)
- while (1)
- {
- GLYPH g = *body++;
-
- if (g == 0)
- break;
- h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
- }
- else
- while (1)
- {
- GLYPH g = *body++;
-
- if (g == 0)
- break;
- h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
- }
-
- if (h)
- return h;
- return 1;
-}
-
-/* Return number of characters in line in M at vpos VPOS,
- except don't count leading and trailing spaces
- unless the terminal requires those to be explicitly output. */
-
-static unsigned int
-line_draw_cost (m, vpos)
- struct frame_glyphs *m;
- int vpos;
-{
- register GLYPH *beg = m->glyphs[vpos];
- register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
- register int i;
- register int tlen = GLYPH_TABLE_LENGTH;
- register Lisp_Object *tbase = GLYPH_TABLE_BASE;
-
- /* Ignore trailing and leading spaces if we can. */
- if (!must_write_spaces)
- {
- while ((end != beg) && (*end == SPACEGLYPH))
- --end;
- if (end == beg)
- return (0); /* All blank line. */
-
- while (*beg == SPACEGLYPH)
- ++beg;
- }
-
- /* If we don't have a glyph-table, each glyph is one character,
- so return the number of glyphs. */
- if (tbase == 0)
- return end - beg;
-
- /* Otherwise, scan the glyphs and accumulate their total size in I. */
- i = 0;
- while ((beg <= end) && *beg)
- {
- register GLYPH g = *beg++;
-
- if (GLYPH_SIMPLE_P (tbase, tlen, g))
- i += 1;
- else
- i += GLYPH_LENGTH (tbase, g);
- }
- return i;
-}
-
-/* The functions on this page are the interface from xdisp.c to redisplay.
-
- The only other interface into redisplay is through setting
- FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
- and SET_FRAME_GARBAGED (frame). */
-
-/* cancel_line eliminates any request to display a line at position `vpos' */
-
-cancel_line (vpos, frame)
- int vpos;
- register FRAME_PTR frame;
-{
- FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
-}
-
-clear_frame_records (frame)
- register FRAME_PTR frame;
-{
- bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
-}
-
-/* Clear out all display lines for a coming redisplay. */
-
-void
-init_desired_glyphs (frame)
- register FRAME_PTR frame;
-{
- register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
- int vpos;
- int height = FRAME_HEIGHT (frame);
-
- for (vpos = 0; vpos < height; vpos++)
- desired_glyphs->enable[vpos] = 0;
-}
-
-/* Prepare to display on line VPOS starting at HPOS within it. */
-
-void
-get_display_line (frame, vpos, hpos)
- register FRAME_PTR frame;
- int vpos;
- register int hpos;
-{
- register struct frame_glyphs *glyphs;
- register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
- register GLYPH *p;
-
- if (vpos < 0)
- abort ();
-
- if (! desired_glyphs->enable[vpos])
- {
- desired_glyphs->used[vpos] = 0;
- desired_glyphs->highlight[vpos] = 0;
- desired_glyphs->enable[vpos] = 1;
- }
-
- if (hpos > desired_glyphs->used[vpos])
- {
- GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
- GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
-
- desired_glyphs->used[vpos] = hpos;
- while (g != end)
- *g++ = SPACEGLYPH;
- }
-}
-
-/* Like bcopy except never gets confused by overlap. */
-
-void
-safe_bcopy (from, to, size)
- char *from, *to;
- int size;
-{
- if (size <= 0 || from == to)
- return;
-
- /* If the source and destination don't overlap, then bcopy can
- handle it. If they do overlap, but the destination is lower in
- memory than the source, we'll assume bcopy can handle that. */
- if (to < from || from + size <= to)
- bcopy (from, to, size);
-
- /* Otherwise, we'll copy from the end. */
- else
- {
- register char *endf = from + size;
- register char *endt = to + size;
-
- /* If TO - FROM is large, then we should break the copy into
- nonoverlapping chunks of TO - FROM bytes each. However, if
- TO - FROM is small, then the bcopy function call overhead
- makes this not worth it. The crossover point could be about
- anywhere. Since I don't think the obvious copy loop is too
- bad, I'm trying to err in its favor. */
- if (to - from < 64)
- {
- do
- *--endt = *--endf;
- while (endf != from);
- }
- else
- {
- for (;;)
- {
- endt -= (to - from);
- endf -= (to - from);
-
- if (endt < to)
- break;
-
- bcopy (endf, endt, to - from);
- }
-
- /* If SIZE wasn't a multiple of TO - FROM, there will be a
- little left over. The amount left over is
- (endt + (to - from)) - to, which is endt - from. */
- bcopy (from, to, endt - from);
- }
- }
-}
-
-/* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
- DISTANCE may be negative. */
-
-static void
-rotate_vector (vector, size, distance)
- char *vector;
- int size;
- int distance;
-{
- char *temp = (char *) alloca (size);
-
- if (distance < 0)
- distance += size;
-
- bcopy (vector, temp + distance, size - distance);
- bcopy (vector + size - distance, temp, distance);
- bcopy (temp, vector, size);
-}
-
-/* Scroll lines from vpos FROM up to but not including vpos END
- down by AMOUNT lines (AMOUNT may be negative).
- Returns nonzero if done, zero if terminal cannot scroll them. */
-
-int
-scroll_frame_lines (frame, from, end, amount, newpos)
- register FRAME_PTR frame;
- int from, end, amount, newpos;
-{
- register int i;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
- int pos_adjust;
- int width = FRAME_WINDOW_WIDTH (frame);
-
- if (!line_ins_del_ok)
- return 0;
-
- if (amount == 0)
- return 1;
-
- if (amount > 0)
- {
- update_begin (frame);
- set_terminal_window (end + amount);
- if (!scroll_region_ok)
- ins_del_lines (end, -amount);
- ins_del_lines (from, amount);
- set_terminal_window (0);
-
- rotate_vector (current_frame->glyphs + from,
- sizeof (GLYPH *) * (end + amount - from),
- amount * sizeof (GLYPH *));
-
- rotate_vector (current_frame->charstarts + from,
- sizeof (int *) * (end + amount - from),
- amount * sizeof (int *));
-
- safe_bcopy (current_frame->used + from,
- current_frame->used + from + amount,
- (end - from) * sizeof current_frame->used[0]);
-
- safe_bcopy (current_frame->highlight + from,
- current_frame->highlight + from + amount,
- (end - from) * sizeof current_frame->highlight[0]);
-
- safe_bcopy (current_frame->enable + from,
- current_frame->enable + from + amount,
- (end - from) * sizeof current_frame->enable[0]);
-
- /* Adjust the lines by an amount
- that puts the first of them at NEWPOS. */
- pos_adjust = newpos - current_frame->charstarts[from + amount][0];
-
- /* Offset each char position in the charstarts lines we moved
- by pos_adjust. */
- for (i = from + amount; i < end + amount; i++)
- {
- int *line = current_frame->charstarts[i];
- int col;
- for (col = 0; col < width; col++)
- if (line[col] > 0)
- line[col] += pos_adjust;
- }
- for (i = from; i < from + amount; i++)
- {
- int *line = current_frame->charstarts[i];
- int col;
- line[0] = -1;
- for (col = 0; col < width; col++)
- line[col] = 0;
- }
-
- /* Mark the lines made empty by scrolling as enabled, empty and
- normal video. */
- bzero (current_frame->used + from,
- amount * sizeof current_frame->used[0]);
- bzero (current_frame->highlight + from,
- amount * sizeof current_frame->highlight[0]);
- for (i = from; i < from + amount; i++)
- {
- current_frame->glyphs[i][0] = '\0';
- current_frame->charstarts[i][0] = -1;
- current_frame->enable[i] = 1;
- }
-
- safe_bcopy (current_frame->bufp + from,
- current_frame->bufp + from + amount,
- (end - from) * sizeof current_frame->bufp[0]);
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (frame))
- {
- safe_bcopy (current_frame->top_left_x + from,
- current_frame->top_left_x + from + amount,
- (end - from) * sizeof current_frame->top_left_x[0]);
-
- safe_bcopy (current_frame->top_left_y + from,
- current_frame->top_left_y + from + amount,
- (end - from) * sizeof current_frame->top_left_y[0]);
-
- safe_bcopy (current_frame->pix_width + from,
- current_frame->pix_width + from + amount,
- (end - from) * sizeof current_frame->pix_width[0]);
-
- safe_bcopy (current_frame->pix_height + from,
- current_frame->pix_height + from + amount,
- (end - from) * sizeof current_frame->pix_height[0]);
-
- safe_bcopy (current_frame->max_ascent + from,
- current_frame->max_ascent + from + amount,
- (end - from) * sizeof current_frame->max_ascent[0]);
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- update_end (frame);
- }
- if (amount < 0)
- {
- update_begin (frame);
- set_terminal_window (end);
- ins_del_lines (from + amount, amount);
- if (!scroll_region_ok)
- ins_del_lines (end + amount, -amount);
- set_terminal_window (0);
-
- rotate_vector (current_frame->glyphs + from + amount,
- sizeof (GLYPH *) * (end - from - amount),
- amount * sizeof (GLYPH *));
-
- rotate_vector (current_frame->charstarts + from + amount,
- sizeof (int *) * (end - from - amount),
- amount * sizeof (int *));
-
- safe_bcopy (current_frame->used + from,
- current_frame->used + from + amount,
- (end - from) * sizeof current_frame->used[0]);
-
- safe_bcopy (current_frame->highlight + from,
- current_frame->highlight + from + amount,
- (end - from) * sizeof current_frame->highlight[0]);
-
- safe_bcopy (current_frame->enable + from,
- current_frame->enable + from + amount,
- (end - from) * sizeof current_frame->enable[0]);
-
- /* Adjust the lines by an amount
- that puts the first of them at NEWPOS. */
- pos_adjust = newpos - current_frame->charstarts[from + amount][0];
-
- /* Offset each char position in the charstarts lines we moved
- by pos_adjust. */
- for (i = from + amount; i < end + amount; i++)
- {
- int *line = current_frame->charstarts[i];
- int col;
- for (col = 0; col < width; col++)
- if (line[col] > 0)
- line[col] += pos_adjust;
- }
- for (i = end + amount; i < end; i++)
- {
- int *line = current_frame->charstarts[i];
- int col;
- line[0] = -1;
- for (col = 0; col < width; col++)
- line[col] = 0;
- }
-
- /* Mark the lines made empty by scrolling as enabled, empty and
- normal video. */
- bzero (current_frame->used + end + amount,
- - amount * sizeof current_frame->used[0]);
- bzero (current_frame->highlight + end + amount,
- - amount * sizeof current_frame->highlight[0]);
- for (i = end + amount; i < end; i++)
- {
- current_frame->glyphs[i][0] = '\0';
- current_frame->charstarts[i][0] = 0;
- current_frame->enable[i] = 1;
- }
-
- safe_bcopy (current_frame->bufp + from,
- current_frame->bufp + from + amount,
- (end - from) * sizeof current_frame->bufp[0]);
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (frame))
- {
- safe_bcopy (current_frame->top_left_x + from,
- current_frame->top_left_x + from + amount,
- (end - from) * sizeof current_frame->top_left_x[0]);
-
- safe_bcopy (current_frame->top_left_y + from,
- current_frame->top_left_y + from + amount,
- (end - from) * sizeof current_frame->top_left_y[0]);
-
- safe_bcopy (current_frame->pix_width + from,
- current_frame->pix_width + from + amount,
- (end - from) * sizeof current_frame->pix_width[0]);
-
- safe_bcopy (current_frame->pix_height + from,
- current_frame->pix_height + from + amount,
- (end - from) * sizeof current_frame->pix_height[0]);
-
- safe_bcopy (current_frame->max_ascent + from,
- current_frame->max_ascent + from + amount,
- (end - from) * sizeof current_frame->max_ascent[0]);
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- update_end (frame);
- }
- return 1;
-}
-
-/* After updating a window W that isn't the full frame wide,
- copy all the columns that W does not occupy
- into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
- so that update_frame will not change those columns. */
-
-preserve_other_columns (w)
- struct window *w;
-{
- register int vpos;
- register struct frame_glyphs *current_frame, *desired_frame;
- register FRAME_PTR frame = XFRAME (w->frame);
- int start = WINDOW_LEFT_MARGIN (w);
- int end = WINDOW_RIGHT_EDGE (w);
- int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- current_frame = FRAME_CURRENT_GLYPHS (frame);
- desired_frame = FRAME_DESIRED_GLYPHS (frame);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- {
- if (current_frame->enable[vpos] && desired_frame->enable[vpos])
- {
- if (start > 0)
- {
- int len;
-
- bcopy (current_frame->glyphs[vpos],
- desired_frame->glyphs[vpos],
- start * sizeof (current_frame->glyphs[vpos][0]));
- bcopy (current_frame->charstarts[vpos],
- desired_frame->charstarts[vpos],
- start * sizeof (current_frame->charstarts[vpos][0]));
- len = min (start, current_frame->used[vpos]);
- if (desired_frame->used[vpos] < len)
- desired_frame->used[vpos] = len;
- }
- if (current_frame->used[vpos] > end
- && desired_frame->used[vpos] < current_frame->used[vpos])
- {
- while (desired_frame->used[vpos] < end)
- {
- int used = desired_frame->used[vpos]++;
- desired_frame->glyphs[vpos][used] = SPACEGLYPH;
- desired_frame->glyphs[vpos][used] = 0;
- }
- bcopy (current_frame->glyphs[vpos] + end,
- desired_frame->glyphs[vpos] + end,
- ((current_frame->used[vpos] - end)
- * sizeof (current_frame->glyphs[vpos][0])));
- bcopy (current_frame->charstarts[vpos] + end,
- desired_frame->charstarts[vpos] + end,
- ((current_frame->used[vpos] - end)
- * sizeof (current_frame->charstarts[vpos][0])));
- desired_frame->used[vpos] = current_frame->used[vpos];
- }
- }
- }
-}
-
-#if 0
-
-/* If window w does not need to be updated and isn't the full frame wide,
- copy all the columns that w does occupy
- into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
- so that update_frame will not change those columns.
-
- Have not been able to figure out how to use this correctly. */
-
-preserve_my_columns (w)
- struct window *w;
-{
- register int vpos, fin;
- register struct frame_glyphs *l1, *l2;
- register FRAME_PTR frame = XFRAME (w->frame);
- int start = WINDOW_LEFT_MARGIN (w);
- int end = WINDOW_RIGHT_EDGE (w);
- int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- {
- if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
- && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
- {
- if (l2->length > start && l1->length < l2->length)
- {
- fin = l2->length;
- if (fin > end) fin = end;
- while (l1->length < start)
- l1->body[l1->length++] = ' ';
- bcopy (l2->body + start, l1->body + start, fin - start);
- l1->length = fin;
- }
- }
- }
-}
-
-#endif
-
-/* Adjust by ADJUST the charstart values in window W
- after vpos VPOS, which counts relative to the frame
- (not relative to W itself). */
-
-void
-adjust_window_charstarts (w, vpos, adjust)
- struct window *w;
- int vpos;
- int adjust;
-{
- int left = WINDOW_LEFT_MARGIN (w);
- int top = XFASTINT (w->top);
- int right = left + window_internal_width (w);
- int bottom = top + window_internal_height (w);
- int i;
-
- for (i = vpos + 1; i < bottom; i++)
- {
- int *charstart
- = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
- int j;
- for (j = left; j < right; j++)
- if (charstart[j] > 0)
- charstart[j] += adjust;
- }
-}
-
-/* Check the charstarts values in the area of window W
- for internal consistency. We cannot check that they are "right";
- we can only look for something nonsensical. */
-
-verify_charstarts (w)
- struct window *w;
-{
- FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
- int i;
- int top = XFASTINT (w->top);
- int bottom = top + window_internal_height (w);
- int left = WINDOW_LEFT_MARGIN (w);
- int right = left + window_internal_width (w);
- int next_line;
- int truncate = (XINT (w->hscroll)
- || (truncate_partial_width_windows
- && !WINDOW_FULL_WIDTH_P (w))
- || !NILP (XBUFFER (w->buffer)->truncate_lines));
-
- for (i = top; i < bottom; i++)
- {
- int j;
- int last;
- int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
-
- if (i != top)
- {
- if (truncate)
- {
- /* If we are truncating lines, allow a jump
- in charstarts from one line to the next. */
- if (charstart[left] < next_line)
- abort ();
- }
- else
- {
- if (charstart[left] != next_line)
- abort ();
- }
- }
-
- for (j = left; j < right; j++)
- if (charstart[j] > 0)
- last = charstart[j];
- /* Record where the next line should start. */
- next_line = last;
- if (BUF_ZV (XBUFFER (w->buffer)) != last)
- {
- /* If there's a newline between the two lines, count that. */
- int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
- if (endchar == '\n')
- next_line++;
- }
- }
-}
-
-/* On discovering that the redisplay for a window was no good,
- cancel the columns of that window, so that when the window is
- displayed over again get_display_line will not complain. */
-
-cancel_my_columns (w)
- struct window *w;
-{
- register int vpos;
- register struct frame_glyphs *desired_glyphs
- = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
- register int start = WINDOW_LEFT_MARGIN (w);
- register int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- if (desired_glyphs->enable[vpos]
- && desired_glyphs->used[vpos] >= start)
- desired_glyphs->used[vpos] = start;
-}
-
-/* These functions try to perform directly and immediately on the frame
- the necessary output for one change in the buffer.
- They may return 0 meaning nothing was done if anything is difficult,
- or 1 meaning the output was performed properly.
- They assume that the frame was up to date before the buffer
- change being displayed. They make various other assumptions too;
- see command_loop_1 where these are called. */
-
-int
-direct_output_for_insert (g)
- int g;
-{
- register FRAME_PTR frame = selected_frame;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
-
-#ifndef COMPILER_REGISTER_BUG
- register
-#endif /* COMPILER_REGISTER_BUG */
- struct window *w = XWINDOW (selected_window);
-#ifndef COMPILER_REGISTER_BUG
- register
-#endif /* COMPILER_REGISTER_BUG */
- int hpos = FRAME_CURSOR_X (frame);
-#ifndef COMPILER_REGISTER_BUG
- register
-#endif /* COMPILER_REGISTER_BUG */
- int vpos = FRAME_CURSOR_Y (frame);
-
- /* Give up if about to continue line. */
- if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1
-
- /* Avoid losing if cursor is in invisible text off left margin */
- || (XINT (w->hscroll) && hpos == WINDOW_LEFT_MARGIN (w))
-
- /* Give up if cursor outside window (in minibuf, probably) */
- || cursor_in_echo_area
- || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
- || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
-
- /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
- || !display_completed
-
- /* Give up if buffer appears in two places. */
- || buffer_shared > 1
-
-#ifdef USE_TEXT_PROPERTIES
- /* Intervals have already been adjusted, point is after the
- character that was just inserted. */
- /* Give up if character is invisible. */
- /* Give up if character has a face property.
- At the moment we only lose at end of line or end of buffer
- and only with faces that have some background */
- /* Instead of wasting time, give up if character has any text properties */
- || ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
-#endif
-
- /* Give up if w is minibuffer and a message is being displayed there */
- || (MINI_WINDOW_P (w) && echo_area_glyphs))
- return 0;
-
- {
- int face = 0;
-#ifdef HAVE_FACES
- int dummy;
-
- if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
- face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
-#endif
- current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
- current_frame->charstarts[vpos][hpos] = PT - 1;
- /* Record the entry for after the newly inserted character. */
- current_frame->charstarts[vpos][hpos + 1] = PT;
- adjust_window_charstarts (w, vpos, 1);
- }
- unchanged_modified = MODIFF;
- beg_unchanged = GPT - BEG;
- XSETFASTINT (w->last_point, PT);
- XSETFASTINT (w->last_point_x, hpos);
- XSETFASTINT (w->last_modified, MODIFF);
- XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
-
- reassert_line_highlight (0, vpos);
- write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
- fflush (stdout);
- ++FRAME_CURSOR_X (frame);
- if (hpos == current_frame->used[vpos])
- {
- current_frame->used[vpos] = hpos + 1;
- current_frame->glyphs[vpos][hpos + 1] = 0;
- }
-
- return 1;
-}
-
-int
-direct_output_forward_char (n)
- int n;
-{
- register FRAME_PTR frame = selected_frame;
- register struct window *w = XWINDOW (selected_window);
- Lisp_Object position;
- int hpos = FRAME_CURSOR_X (frame);
-
- /* Give up if in truncated text at end of line. */
- if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1)
- return 0;
-
- /* Avoid losing if cursor is in invisible text off left margin
- or about to go off either side of window. */
- if ((FRAME_CURSOR_X (frame) == WINDOW_LEFT_MARGIN (w)
- && (XINT (w->hscroll) || n < 0))
- || (n > 0
- && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
- || cursor_in_echo_area)
- return 0;
-
- /* Can't use direct output if highlighting a region. */
- if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
- return 0;
-
- /* Can't use direct output at an overlay boundary; it might have
- before-string or after-string properties. */
- if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
- return 0;
-
-#ifdef USE_TEXT_PROPERTIES
- /* Don't use direct output next to an invisible character
- since we might need to do something special. */
-
- XSETFASTINT (position, PT);
- if (XFASTINT (position) < ZV
- && ! NILP (Fget_char_property (position,
- Qinvisible,
- selected_window)))
- return 0;
-
- XSETFASTINT (position, PT - 1);
- if (XFASTINT (position) >= BEGV
- && ! NILP (Fget_char_property (position,
- Qinvisible,
- selected_window)))
- return 0;
-#endif
-
- FRAME_CURSOR_X (frame) += n;
- XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
- XSETFASTINT (w->last_point, PT);
- cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
- fflush (stdout);
-
- return 1;
-}
-
-static void update_line ();
-
-/* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
- Value is nonzero if redisplay stopped due to pending input.
- FORCE nonzero means do not stop for pending input. */
-
-int
-update_frame (f, force, inhibit_hairy_id)
- FRAME_PTR f;
- int force;
- int inhibit_hairy_id;
-{
- register struct frame_glyphs *current_frame;
- register struct frame_glyphs *desired_frame = 0;
- register int i;
- int pause;
- int preempt_count = baud_rate / 2400 + 1;
- extern input_pending;
-#ifdef HAVE_WINDOW_SYSTEM
- register int downto, leftmost;
-#endif
-
- if (baud_rate != FRAME_COST_BAUD_RATE (f))
- calculate_costs (f);
-
- if (preempt_count <= 0)
- preempt_count = 1;
-
- if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
-
- detect_input_pending ();
- if (input_pending && !force)
- {
- pause = 1;
- goto do_pause;
- }
-
- update_begin (f);
-
- if (!line_ins_del_ok)
- inhibit_hairy_id = 1;
-
- /* These are separate to avoid a possible bug in the AIX C compiler. */
- current_frame = FRAME_CURRENT_GLYPHS (f);
- desired_frame = FRAME_DESIRED_GLYPHS (f);
-
- /* See if any of the desired lines are enabled; don't compute for
- i/d line if just want cursor motion. */
- for (i = 0; i < FRAME_HEIGHT (f); i++)
- if (desired_frame->enable[i])
- break;
-
- /* Try doing i/d line, if not yet inhibited. */
- if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
- force |= scrolling (f);
-
- /* Update the individual lines as needed. Do bottom line first. */
-
- if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
- update_line (f, FRAME_HEIGHT (f) - 1);
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (f))
- {
- leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
- if (desired_frame->enable[0])
- {
- current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
- current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
- = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
- - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
- current_frame->top_left_x[0] = leftmost;
- current_frame->top_left_y[0] = downto;
- }
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- /* Now update the rest of the lines. */
- for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
- {
- if (desired_frame->enable[i])
- {
- if (FRAME_TERMCAP_P (f))
- {
- /* Flush out every so many lines.
- Also flush out if likely to have more than 1k buffered
- otherwise. I'm told that some telnet connections get
- really screwed by more than 1k output at once. */
- int outq = PENDING_OUTPUT_COUNT (stdout);
- if (outq > 900
- || (outq > 20 && ((i - 1) % preempt_count == 0)))
- {
- fflush (stdout);
- if (preempt_count == 1)
- {
-#ifdef EMACS_OUTQSIZE
- if (EMACS_OUTQSIZE (0, &outq) < 0)
- /* Probably not a tty. Ignore the error and reset
- * the outq count. */
- outq = PENDING_OUTPUT_COUNT (stdout);
-#endif
- outq *= 10;
- if (baud_rate <= outq && baud_rate > 0)
- sleep (outq / baud_rate);
- }
- }
- }
-
- if ((i - 1) % preempt_count == 0)
- detect_input_pending ();
-
- update_line (f, i);
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (f))
- {
- current_frame->top_left_y[i] = downto;
- current_frame->top_left_x[i] = leftmost;
- }
-#endif /* HAVE_WINDOW_SYSTEM */
- }
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (f))
- downto += current_frame->pix_height[i];
-#endif /* HAVE_WINDOW_SYSTEM */
- }
- pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
-
- /* Now just clean up termcap drivers and set cursor, etc. */
- if (!pause)
- {
- if ((cursor_in_echo_area
- /* If we are showing a message instead of the minibuffer,
- show the cursor for the message instead of for the
- (now hidden) minibuffer contents. */
- || (EQ (minibuf_window, selected_window)
- && EQ (minibuf_window, echo_area_window)
- && echo_area_glyphs != 0))
- /* These cases apply only to the frame that contains
- the active minibuffer window. */
- && FRAME_HAS_MINIBUF_P (f)
- && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
- {
- int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
- int row, col;
-
- if (cursor_in_echo_area < 0)
- {
- row = top;
- col = 0;
- }
- else
- {
- /* If the minibuffer is several lines high, find the last
- line that has any text on it. */
- row = FRAME_HEIGHT (f);
- do
- {
- row--;
- if (current_frame->enable[row])
- col = current_frame->used[row];
- else
- col = 0;
- }
- while (row > top && col == 0);
-
- if (col >= FRAME_WINDOW_WIDTH (f))
- {
- col = 0;
- if (row < FRAME_HEIGHT (f) - 1)
- row++;
- }
- }
-
- cursor_to (row, col);
- }
- else
- cursor_to (FRAME_CURSOR_Y (f),
- max (min (FRAME_CURSOR_X (f),
- FRAME_WINDOW_WIDTH (f) - 1), 0));
- }
-
- update_end (f);
-
- if (termscript)
- fflush (termscript);
- fflush (stdout);
-
- /* Here if output is preempted because input is detected. */
- do_pause:
-
- if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
- display_completed = !pause;
-
- bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
- return pause;
-}
-
-/* Called when about to quit, to check for doing so
- at an improper time. */
-
-void
-quit_error_check ()
-{
-#if 0
- if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
- return;
- if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
- abort ();
- if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
- abort ();
-#endif
-}
-
-/* Decide what insert/delete line to do, and do it */
-
-extern void scrolling_1 ();
-
-scrolling (frame)
- FRAME_PTR frame;
-{
- int unchanged_at_top, unchanged_at_bottom;
- int window_size;
- int changed_lines;
- int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- register int i;
- int free_at_end_vpos = FRAME_HEIGHT (frame);
- register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
- register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
-
- /* Compute hash codes of all the lines.
- Also calculate number of changed lines,
- number of unchanged lines at the beginning,
- and number of unchanged lines at the end. */
-
- changed_lines = 0;
- unchanged_at_top = 0;
- unchanged_at_bottom = FRAME_HEIGHT (frame);
- for (i = 0; i < FRAME_HEIGHT (frame); i++)
- {
- /* Give up on this scrolling if some old lines are not enabled. */
- if (!current_frame->enable[i])
- return 0;
- old_hash[i] = line_hash_code (current_frame, i);
- if (! desired_frame->enable[i])
- new_hash[i] = old_hash[i];
- else
- new_hash[i] = line_hash_code (desired_frame, i);
-
- if (old_hash[i] != new_hash[i])
- {
- changed_lines++;
- unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
- }
- else if (i == unchanged_at_top)
- unchanged_at_top++;
- draw_cost[i] = line_draw_cost (desired_frame, i);
- old_draw_cost[i] = line_draw_cost (current_frame, i);
- }
-
- /* If changed lines are few, don't allow preemption, don't scroll. */
- if (!scroll_region_ok && changed_lines < baud_rate / 2400
- || unchanged_at_bottom == FRAME_HEIGHT (frame))
- return 1;
-
- window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
- - unchanged_at_bottom);
-
- if (scroll_region_ok)
- free_at_end_vpos -= unchanged_at_bottom;
- else if (memory_below_frame)
- free_at_end_vpos = -1;
-
- /* If large window, fast terminal and few lines in common between
- current frame and desired frame, don't bother with i/d calc. */
- if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
- && (window_size >=
- 10 * scrolling_max_lines_saved (unchanged_at_top,
- FRAME_HEIGHT (frame) - unchanged_at_bottom,
- old_hash, new_hash, draw_cost)))
- return 0;
-
- scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
- draw_cost + unchanged_at_top - 1,
- old_draw_cost + unchanged_at_top - 1,
- old_hash + unchanged_at_top - 1,
- new_hash + unchanged_at_top - 1,
- free_at_end_vpos - unchanged_at_top);
-
- return 0;
-}
-
-/* Return the offset in its buffer of the character at location col, line
- in the given window. */
-int
-buffer_posn_from_coords (window, col, line)
- struct window *window;
- int col, line;
-{
- int hscroll = XINT (window->hscroll);
- int window_left = WINDOW_LEFT_MARGIN (window);
-
- /* The actual width of the window is window->width less one for the
- DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
- window. */
- int window_width = window_internal_width (window) - 1;
-
- int startp = marker_position (window->start);
-
- /* Since compute_motion will only operate on the current buffer,
- we need to save the old one and restore it when we're done. */
- struct buffer *old_current_buffer = current_buffer;
- struct position *posn;
-
- current_buffer = XBUFFER (window->buffer);
-
- /* We can't get a correct result in this case,
- but at least prevent compute_motion from crashing. */
- if (startp < BEGV)
- startp = BEGV;
-
- /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
- (window->frame))->bufp to avoid scanning from the very top of
- the window, but it isn't maintained correctly, and I'm not even
- sure I will keep it. */
- posn = compute_motion (startp, 0,
- ((window == XWINDOW (minibuf_window) && startp == BEG
- ? minibuf_prompt_width : 0)
- + (hscroll ? 1 - hscroll : 0)),
- 0,
- ZV, line, col,
- window_width, hscroll, 0, window);
-
- current_buffer = old_current_buffer;
-
- /* compute_motion considers frame points past the end of a line
- to be *after* the newline, i.e. at the start of the next line.
- This is reasonable, but not really what we want. So if the
- result is on a line below LINE, back it up one character. */
- if (posn->vpos > line)
- return posn->bufpos - 1;
- else
- return posn->bufpos;
-}
-
-static int
-count_blanks (r)
- register GLYPH *r;
-{
- register GLYPH *p = r;
- while (*p++ == SPACEGLYPH);
- return p - r - 1;
-}
-
-static int
-count_match (str1, str2)
- GLYPH *str1, *str2;
-{
- register GLYPH *p1 = str1;
- register GLYPH *p2 = str2;
- while (*p1++ == *p2++);
- return p1 - str1 - 1;
-}
-
-/* Char insertion/deletion cost vector, from term.c */
-extern int *char_ins_del_vector;
-
-#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
-
-static void
-update_line (frame, vpos)
- register FRAME_PTR frame;
- int vpos;
-{
- register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
- int *temp1;
- int tem;
- int osp, nsp, begmatch, endmatch, olen, nlen;
- int save;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
- register struct frame_glyphs *desired_frame
- = FRAME_DESIRED_GLYPHS (frame);
-
- if (desired_frame->highlight[vpos]
- != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
- {
- change_line_highlight (desired_frame->highlight[vpos], vpos,
- (current_frame->enable[vpos] ?
- current_frame->used[vpos] : 0));
- current_frame->enable[vpos] = 0;
- }
- else
- reassert_line_highlight (desired_frame->highlight[vpos], vpos);
-
- if (! current_frame->enable[vpos])
- {
- olen = 0;
- }
- else
- {
- obody = current_frame->glyphs[vpos];
- olen = current_frame->used[vpos];
- if (! current_frame->highlight[vpos])
- {
- if (!must_write_spaces)
- while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
- olen--;
- }
- else
- {
- /* For an inverse-video line, remember we gave it
- spaces all the way to the frame edge
- so that the reverse video extends all the way across. */
-
- while (olen < FRAME_WINDOW_WIDTH (frame) - 1)
- obody[olen++] = SPACEGLYPH;
- }
- }
-
- /* One way or another, this will enable the line being updated. */
- current_frame->enable[vpos] = 1;
- current_frame->used[vpos] = desired_frame->used[vpos];
- current_frame->highlight[vpos] = desired_frame->highlight[vpos];
- current_frame->bufp[vpos] = desired_frame->bufp[vpos];
-
-#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_WINDOW_P (frame))
- {
- current_frame->pix_width[vpos]
- = current_frame->used[vpos]
- * FONT_WIDTH (FRAME_FONT (frame));
- current_frame->pix_height[vpos]
- = FRAME_LINE_HEIGHT (frame);
- }
-#endif /* HAVE_WINDOW_SYSTEM */
-
- if (!desired_frame->enable[vpos])
- {
- nlen = 0;
- goto just_erase;
- }
-
- nbody = desired_frame->glyphs[vpos];
- nlen = desired_frame->used[vpos];
-
- /* Pretend trailing spaces are not there at all,
- unless for one reason or another we must write all spaces. */
- if (! desired_frame->highlight[vpos])
- {
- if (!must_write_spaces)
- /* We know that the previous character byte contains 0. */
- while (nbody[nlen - 1] == SPACEGLYPH)
- nlen--;
- }
- else
- {
- /* For an inverse-video line, give it extra trailing spaces
- all the way to the frame edge
- so that the reverse video extends all the way across. */
-
- while (nlen < FRAME_WINDOW_WIDTH (frame) - 1)
- nbody[nlen++] = SPACEGLYPH;
- }
-
- /* If there's no i/d char, quickly do the best we can without it. */
- if (!char_ins_del_ok)
- {
- int i,j;
-
-#if 0
- if (FRAME_X_P (frame))
- {
- /* Under X, erase everything we are going to rewrite,
- and rewrite everything from the first char that's changed.
- This is part of supporting fonts like Courier
- whose chars can overlap outside the char width. */
- for (i = 0; i < nlen; i++)
- if (i >= olen || nbody[i] != obody[i])
- break;
-
- cursor_to (vpos, i);
- if (i != olen)
- clear_end_of_line (olen);
- write_glyphs (nbody + i, nlen - i);
- }
- else
- {}
-#endif /* 0 */
- for (i = 0; i < nlen; i++)
- {
- if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
- {
- cursor_to (vpos, i);
- for (j = 1; (i + j < nlen &&
- (i + j >= olen || nbody[i+j] != obody[i+j]));
- j++);
-
- /* Output this run of non-matching chars. */
- write_glyphs (nbody + i, j);
- i += j - 1;
-
- /* Now find the next non-match. */
- }
- }
-
- /* Clear the rest of the line, or the non-clear part of it. */
- if (olen > nlen)
- {
- cursor_to (vpos, nlen);
- clear_end_of_line (olen);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
-
- /* Exchange charstarts between current_frame and new_frame. */
- temp1 = desired_frame->charstarts[vpos];
- desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
- current_frame->charstarts[vpos] = temp1;
-
- return;
- }
-
- if (!olen)
- {
- nsp = (must_write_spaces || desired_frame->highlight[vpos])
- ? 0 : count_blanks (nbody);
- if (nlen > nsp)
- {
- cursor_to (vpos, nsp);
- write_glyphs (nbody + nsp, nlen - nsp);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
-
- /* Exchange charstarts between current_frame and new_frame. */
- temp1 = desired_frame->charstarts[vpos];
- desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
- current_frame->charstarts[vpos] = temp1;
-
- return;
- }
-
- obody[olen] = 1;
- save = nbody[nlen];
- nbody[nlen] = 0;
-
- /* Compute number of leading blanks in old and new contents. */
- osp = count_blanks (obody);
- if (!desired_frame->highlight[vpos])
- nsp = count_blanks (nbody);
- else
- nsp = 0;
-
- /* Compute number of matching chars starting with first nonblank. */
- begmatch = count_match (obody + osp, nbody + nsp);
-
- /* Spaces in new match implicit space past the end of old. */
- /* A bug causing this to be a no-op was fixed in 18.29. */
- if (!must_write_spaces && osp + begmatch == olen)
- {
- np1 = nbody + nsp;
- while (np1[begmatch] == SPACEGLYPH)
- begmatch++;
- }
-
- /* Avoid doing insert/delete char
- just cause number of leading spaces differs
- when the following text does not match. */
- if (begmatch == 0 && osp != nsp)
- osp = nsp = min (osp, nsp);
-
- /* Find matching characters at end of line */
- op1 = obody + olen;
- np1 = nbody + nlen;
- op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
- while (op1 > op2 && op1[-1] == np1[-1])
- {
- op1--;
- np1--;
- }
- endmatch = obody + olen - op1;
-
- /* Put correct value back in nbody[nlen].
- This is important because direct_output_for_insert
- can write into the line at a later point.
- If this screws up the zero at the end of the line, re-establish it. */
- nbody[nlen] = save;
- obody[olen] = 0;
-
- /* tem gets the distance to insert or delete.
- endmatch is how many characters we save by doing so.
- Is it worth it? */
-
- tem = (nlen - nsp) - (olen - osp);
- if (endmatch && tem
- && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
- endmatch = 0;
-
- /* nsp - osp is the distance to insert or delete.
- If that is nonzero, begmatch is known to be nonzero also.
- begmatch + endmatch is how much we save by doing the ins/del.
- Is it worth it? */
-
- if (nsp != osp
- && (!char_ins_del_ok
- || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
- {
- begmatch = 0;
- endmatch = 0;
- osp = nsp = min (osp, nsp);
- }
-
- /* Now go through the line, inserting, writing and
- deleting as appropriate. */
-
- if (osp > nsp)
- {
- cursor_to (vpos, nsp);
- delete_glyphs (osp - nsp);
- }
- else if (nsp > osp)
- {
- /* If going to delete chars later in line
- and insert earlier in the line,
- must delete first to avoid losing data in the insert */
- if (endmatch && nlen < olen + nsp - osp)
- {
- cursor_to (vpos, nlen - endmatch + osp - nsp);
- delete_glyphs (olen + nsp - osp - nlen);
- olen = nlen - (nsp - osp);
- }
- cursor_to (vpos, osp);
- insert_glyphs ((char *)0, nsp - osp);
- }
- olen += nsp - osp;
-
- tem = nsp + begmatch + endmatch;
- if (nlen != tem || olen != tem)
- {
- cursor_to (vpos, nsp + begmatch);
- if (!endmatch || nlen == olen)
- {
- /* If new text being written reaches right margin,
- there is no need to do clear-to-eol at the end.
- (and it would not be safe, since cursor is not
- going to be "at the margin" after the text is done) */
- if (nlen == FRAME_WINDOW_WIDTH (frame))
- olen = 0;
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
-
-#ifdef obsolete
-
-/* the following code loses disastrously if tem == nlen.
- Rather than trying to fix that case, I am trying the simpler
- solution found above. */
-
- /* If the text reaches to the right margin,
- it will lose one way or another (depending on AutoWrap)
- to clear to end of line after outputting all the text.
- So pause with one character to go and clear the line then. */
- if (nlen == FRAME_WINDOW_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
- {
- /* endmatch must be zero, and tem must equal nsp + begmatch */
- write_glyphs (nbody + tem, nlen - tem - 1);
- clear_end_of_line (olen);
- olen = 0; /* Don't let it be cleared again later */
- write_glyphs (nbody + nlen - 1, 1);
- }
- else
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
-#endif /* OBSOLETE */
-
- }
- else if (nlen > olen)
- {
- write_glyphs (nbody + nsp + begmatch, olen - tem);
- insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
- olen = nlen;
- }
- else if (olen > nlen)
- {
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
- delete_glyphs (olen - nlen);
- olen = nlen;
- }
- }
-
- just_erase:
- /* If any unerased characters remain after the new line, erase them. */
- if (olen > nlen)
- {
- cursor_to (vpos, nlen);
- clear_end_of_line (olen);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
-
- /* Exchange charstarts between current_frame and new_frame. */
- temp1 = desired_frame->charstarts[vpos];
- desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
- current_frame->charstarts[vpos] = temp1;
-}
-
-/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
- session's frames, frame names, buffers, buffer-read-only flags, and
- buffer-modified-flags, and a trailing sentinel (so we don't need to
- add length checks). */
-static Lisp_Object frame_and_buffer_state;
-
-DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
- Sframe_or_buffer_changed_p, 0, 0, 0,
- "Return non-nil if the frame and buffer state appears to have changed.\n\
-The state variable is an internal vector containing all frames and buffers,\n\
-aside from buffers whose names start with space,\n\
-along with the buffers' read-only and modified flags, which allows a fast\n\
-check to see whether the menu bars might need to be recomputed.\n\
-If this function returns non-nil, it updates the internal vector to reflect\n\
-the current state.\n")
- ()
-{
- Lisp_Object tail, frame, buf;
- Lisp_Object *vecp;
- int n;
-
- vecp = XVECTOR (frame_and_buffer_state)->contents;
- FOR_EACH_FRAME (tail, frame)
- {
- if (!EQ (*vecp++, frame))
- goto changed;
- if (!EQ (*vecp++, XFRAME (frame)->name))
- goto changed;
- }
- /* Check that the buffer info matches.
- No need to test for the end of the vector
- because the last element of the vector is lambda
- and that will always cause a mismatch. */
- for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
- {
- buf = XCONS (XCONS (tail)->car)->cdr;
- /* Ignore buffers that aren't included in buffer lists. */
- if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
- continue;
- if (!EQ (*vecp++, buf))
- goto changed;
- if (!EQ (*vecp++, XBUFFER (buf)->read_only))
- goto changed;
- if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
- goto changed;
- }
- /* Detect deletion of a buffer at the end of the list. */
- if (*vecp == Qlambda)
- return Qnil;
- changed:
- /* Start with 1 so there is room for at least one lambda at the end. */
- n = 1;
- FOR_EACH_FRAME (tail, frame)
- n += 2;
- for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
- n += 3;
- /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
- if (n > XVECTOR (frame_and_buffer_state)->size
- || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
- /* Add 20 extra so we grow it less often. */
- frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
- vecp = XVECTOR (frame_and_buffer_state)->contents;
- FOR_EACH_FRAME (tail, frame)
- {
- *vecp++ = frame;
- *vecp++ = XFRAME (frame)->name;
- }
- for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
- {
- buf = XCONS (XCONS (tail)->car)->cdr;
- /* Ignore buffers that aren't included in buffer lists. */
- if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
- continue;
- *vecp++ = buf;
- *vecp++ = XBUFFER (buf)->read_only;
- *vecp++ = Fbuffer_modified_p (buf);
- }
- /* Fill up the vector with lambdas (always at least one). */
- *vecp++ = Qlambda;
- while (vecp - XVECTOR (frame_and_buffer_state)->contents
- < XVECTOR (frame_and_buffer_state)->size)
- *vecp++ = Qlambda;
- /* Make sure we didn't overflow the vector. */
- if (vecp - XVECTOR (frame_and_buffer_state)->contents
- > XVECTOR (frame_and_buffer_state)->size)
- abort ();
- return Qt;
-}
-
-DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
- 1, 1, "FOpen termscript file: ",
- "Start writing all terminal output to FILE as well as the terminal.\n\
-FILE = nil means just close any termscript file currently open.")
- (file)
- Lisp_Object file;
-{
- if (termscript != 0) fclose (termscript);
- termscript = 0;
-
- if (! NILP (file))
- {
- file = Fexpand_file_name (file, Qnil);
- termscript = fopen (XSTRING (file)->data, "w");
- if (termscript == 0)
- report_file_error ("Opening termscript", Fcons (file, Qnil));
- }
- return Qnil;
-}
-
-
-#ifdef SIGWINCH
-SIGTYPE
-window_change_signal (signalnum) /* If we don't have an argument, */
- int signalnum; /* some compilers complain in signal calls. */
-{
- int width, height;
- extern int errno;
- int old_errno = errno;
-
- get_frame_size (&width, &height);
-
- /* The frame size change obviously applies to a termcap-controlled
- frame. Find such a frame in the list, and assume it's the only
- one (since the redisplay code always writes to stdout, not a
- FILE * specified in the frame structure). Record the new size,
- but don't reallocate the data structures now. Let that be done
- later outside of the signal handler. */
-
- {
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- {
- if (FRAME_TERMCAP_P (XFRAME (frame)))
- {
- change_frame_size (XFRAME (frame), height, width, 0, 1);
- break;
- }
- }
- }
-
- signal (SIGWINCH, window_change_signal);
- errno = old_errno;
-}
-#endif /* SIGWINCH */
-
-
-/* Do any change in frame size that was requested by a signal. */
-
-do_pending_window_change ()
-{
- /* If window_change_signal should have run before, run it now. */
- while (delayed_size_change)
- {
- Lisp_Object tail, frame;
-
- delayed_size_change = 0;
-
- FOR_EACH_FRAME (tail, frame)
- {
- FRAME_PTR f = XFRAME (frame);
-
- int height = FRAME_NEW_HEIGHT (f);
- int width = FRAME_NEW_WIDTH (f);
-
- if (height != 0 || width != 0)
- change_frame_size (f, height, width, 0, 0);
- }
- }
-}
-
-
-/* Change the frame height and/or width. Values may be given as zero to
- indicate no change is to take place.
-
- If DELAY is non-zero, then assume we're being called from a signal
- handler, and queue the change for later - perhaps the next
- redisplay. Since this tries to resize windows, we can't call it
- from a signal handler. */
-
-change_frame_size (f, newheight, newwidth, pretend, delay)
- register FRAME_PTR f;
- int newheight, newwidth, pretend;
-{
- Lisp_Object tail, frame;
- if (! FRAME_WINDOW_P (f))
- {
- /* When using termcap, or on MS-DOS, all frames use
- the same screen, so a change in size affects all frames. */
- FOR_EACH_FRAME (tail, frame)
- if (! FRAME_WINDOW_P (XFRAME (frame)))
- change_frame_size_1 (XFRAME (frame), newheight, newwidth,
- pretend, delay);
- }
- else
- change_frame_size_1 (f, newheight, newwidth, pretend, delay);
-}
-
-static void
-change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
- register FRAME_PTR frame;
- int newheight, newwidth, pretend, delay;
-{
- int new_frame_window_width;
- /* If we can't deal with the change now, queue it for later. */
- if (delay)
- {
- FRAME_NEW_HEIGHT (frame) = newheight;
- FRAME_NEW_WIDTH (frame) = newwidth;
- delayed_size_change = 1;
- return;
- }
-
- /* This size-change overrides any pending one for this frame. */
- FRAME_NEW_HEIGHT (frame) = 0;
- FRAME_NEW_WIDTH (frame) = 0;
-
- /* If an argument is zero, set it to the current value. */
- if (newheight == 0)
- newheight = FRAME_HEIGHT (frame);
- if (newwidth == 0)
- newwidth = FRAME_WIDTH (frame);
- new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (frame, newwidth);
-
- /* Round up to the smallest acceptable size. */
- check_frame_size (frame, &newheight, &newwidth);
-
- /* If we're not changing the frame size, quit now. */
- if (newheight == FRAME_HEIGHT (frame)
- && new_frame_window_width == FRAME_WINDOW_WIDTH (frame))
- return;
-
- BLOCK_INPUT;
-
-#ifdef MSDOS
- /* We only can set screen dimensions to certain values supported
- by our video hardware. Try to find the smallest size greater
- or equal to the requested dimensions. */
- dos_set_window_size (&newheight, &newwidth);
-#endif
-
- if (newheight != FRAME_HEIGHT (frame))
- {
- if (FRAME_HAS_MINIBUF_P (frame)
- && ! FRAME_MINIBUF_ONLY_P (frame))
- {
- /* Frame has both root and minibuffer. */
- set_window_height (FRAME_ROOT_WINDOW (frame),
- newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
- XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
- newheight - 1);
- set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
- }
- else
- /* Frame has just one top-level window. */
- set_window_height (FRAME_ROOT_WINDOW (frame),
- newheight - FRAME_MENU_BAR_LINES (frame), 0);
-
- if (FRAME_TERMCAP_P (frame) && !pretend)
- FrameRows = newheight;
-
-#if 0
- if (frame->output_method == output_termcap)
- {
- frame_height = newheight;
- if (!pretend)
- FrameRows = newheight;
- }
-#endif
- }
-
- if (new_frame_window_width != FRAME_WINDOW_WIDTH (frame))
- {
- set_window_width (FRAME_ROOT_WINDOW (frame), new_frame_window_width, 0);
- if (FRAME_HAS_MINIBUF_P (frame))
- set_window_width (FRAME_MINIBUF_WINDOW (frame), new_frame_window_width, 0);
-
- if (FRAME_TERMCAP_P (frame) && !pretend)
- FrameCols = newwidth;
-#if 0
- if (frame->output_method == output_termcap)
- {
- frame_width = newwidth;
- if (!pretend)
- FrameCols = newwidth;
- }
-#endif
- }
-
- FRAME_HEIGHT (frame) = newheight;
- SET_FRAME_WIDTH (frame, newwidth);
-
- if (FRAME_CURSOR_X (frame) >= FRAME_WINDOW_WIDTH (frame))
- FRAME_CURSOR_X (frame) = FRAME_WINDOW_WIDTH (frame) - 1;
- if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
- FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
-
- remake_frame_glyphs (frame);
- calculate_costs (frame);
-
- UNBLOCK_INPUT;
-}
-
-DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
- Ssend_string_to_terminal, 1, 1, 0,
- "Send STRING to the terminal without alteration.\n\
-Control characters in STRING will have terminal-dependent effects.")
- (string)
- Lisp_Object string;
-{
- CHECK_STRING (string, 0);
- fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
- fflush (stdout);
- if (termscript)
- {
- fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
- fflush (termscript);
- }
- return Qnil;
-}
-
-DEFUN ("ding", Fding, Sding, 0, 1, 0,
- "Beep, or flash the screen.\n\
-Also, unless an argument is given,\n\
-terminate any keyboard macro currently executing.")
- (arg)
- Lisp_Object arg;
-{
- if (!NILP (arg))
- {
- if (noninteractive)
- putchar (07);
- else
- ring_bell ();
- fflush (stdout);
- }
- else
- bitch_at_user ();
-
- return Qnil;
-}
-
-bitch_at_user ()
-{
- if (noninteractive)
- putchar (07);
- else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
- error ("Keyboard macro terminated by a command ringing the bell");
- else
- ring_bell ();
- fflush (stdout);
-}
-
-DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
- "Pause, without updating display, for SECONDS seconds.\n\
-SECONDS may be a floating-point value, meaning that you can wait for a\n\
-fraction of a second. Optional second arg MILLISECONDS specifies an\n\
-additional wait period, in milliseconds; this may be useful if your\n\
-Emacs was built without floating point support.\n\
-\(Not all operating systems support waiting for a fraction of a second.)")
- (seconds, milliseconds)
- Lisp_Object seconds, milliseconds;
-{
- int sec, usec;
-
- if (NILP (milliseconds))
- XSETINT (milliseconds, 0);
- else
- CHECK_NUMBER (milliseconds, 1);
- usec = XINT (milliseconds) * 1000;
-
-#ifdef LISP_FLOAT_TYPE
- {
- double duration = extract_float (seconds);
- sec = (int) duration;
- usec += (duration - sec) * 1000000;
- }
-#else
- CHECK_NUMBER (seconds, 0);
- sec = XINT (seconds);
-#endif
-
-#ifndef EMACS_HAS_USECS
- if (sec == 0 && usec != 0)
- error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
-#endif
-
- /* Assure that 0 <= usec < 1000000. */
- if (usec < 0)
- {
- /* We can't rely on the rounding being correct if user is negative. */
- if (-1000000 < usec)
- sec--, usec += 1000000;
- else
- sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
- }
- else
- sec += usec / 1000000, usec %= 1000000;
-
- if (sec < 0 || (sec == 0 && usec == 0))
- return Qnil;
-
- {
- Lisp_Object zero;
-
- XSETFASTINT (zero, 0);
- wait_reading_process_input (sec, usec, zero, 0);
- }
-
- /* We should always have wait_reading_process_input; we have a dummy
- implementation for systems which don't support subprocesses. */
-#if 0
- /* No wait_reading_process_input */
- immediate_quit = 1;
- QUIT;
-
-#ifdef VMS
- sys_sleep (sec);
-#else /* not VMS */
-/* The reason this is done this way
- (rather than defined (H_S) && defined (H_T))
- is because the VMS preprocessor doesn't grok `defined' */
-#ifdef HAVE_SELECT
- EMACS_GET_TIME (end_time);
- EMACS_SET_SECS_USECS (timeout, sec, usec);
- EMACS_ADD_TIME (end_time, end_time, timeout);
-
- while (1)
- {
- EMACS_GET_TIME (timeout);
- EMACS_SUB_TIME (timeout, end_time, timeout);
- if (EMACS_TIME_NEG_P (timeout)
- || !select (1, 0, 0, 0, &timeout))
- break;
- }
-#else /* not HAVE_SELECT */
- sleep (sec);
-#endif /* HAVE_SELECT */
-#endif /* not VMS */
-
- immediate_quit = 0;
-#endif /* no subprocesses */
-
- return Qnil;
-}
-
-/* This is just like wait_reading_process_input, except that
- it does the redisplay.
-
- It's also much like Fsit_for, except that it can be used for
- waiting for input as well. */
-
-Lisp_Object
-sit_for (sec, usec, reading, display)
- int sec, usec, reading, display;
-{
- Lisp_Object read_kbd;
-
- swallow_events (display);
-
- if (detect_input_pending_run_timers (display))
- return Qnil;
-
- if (display)
- redisplay_preserve_echo_area ();
-
- if (sec == 0 && usec == 0)
- return Qt;
-
-#ifdef SIGIO
- gobble_input (0);
-#endif
-
- XSETINT (read_kbd, reading ? -1 : 1);
- wait_reading_process_input (sec, usec, read_kbd, display);
-
-
- /* wait_reading_process_input should always be available now; it is
- simulated in a simple way on systems that don't support
- subprocesses. */
-#if 0
- /* No wait_reading_process_input available. */
- immediate_quit = 1;
- QUIT;
-
- waitchannels = 1;
-#ifdef VMS
- input_wait_timeout (XINT (arg));
-#else /* not VMS */
-#ifndef HAVE_TIMEVAL
- timeout_sec = sec;
- select (1, &waitchannels, 0, 0, &timeout_sec);
-#else /* HAVE_TIMEVAL */
- timeout.tv_sec = sec;
- timeout.tv_usec = usec;
- select (1, &waitchannels, 0, 0, &timeout);
-#endif /* HAVE_TIMEVAL */
-#endif /* not VMS */
-
- immediate_quit = 0;
-#endif
-
- return detect_input_pending () ? Qnil : Qt;
-}
-
-DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
- "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
-SECONDS may be a floating-point value, meaning that you can wait for a\n\
-fraction of a second. Optional second arg MILLISECONDS specifies an\n\
-additional wait period, in milliseconds; this may be useful if your\n\
-Emacs was built without floating point support.\n\
-\(Not all operating systems support waiting for a fraction of a second.)\n\
-Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
-Redisplay is preempted as always if input arrives, and does not happen\n\
-if input is available before it starts.\n\
-Value is t if waited the full time with no input arriving.")
- (seconds, milliseconds, nodisp)
- Lisp_Object seconds, milliseconds, nodisp;
-{
- int sec, usec;
-
- if (NILP (milliseconds))
- XSETINT (milliseconds, 0);
- else
- CHECK_NUMBER (milliseconds, 1);
- usec = XINT (milliseconds) * 1000;
-
-#ifdef LISP_FLOAT_TYPE
- {
- double duration = extract_float (seconds);
- sec = (int) duration;
- usec += (duration - sec) * 1000000;
- }
-#else
- CHECK_NUMBER (seconds, 0);
- sec = XINT (seconds);
-#endif
-
-#ifndef EMACS_HAS_USECS
- if (usec != 0 && sec == 0)
- error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
-#endif
-
- return sit_for (sec, usec, 0, NILP (nodisp));
-}
-
-char *terminal_type;
-
-/* Initialization done when Emacs fork is started, before doing stty. */
-/* Determine terminal type and set terminal_driver */
-/* Then invoke its decoding routine to set up variables
- in the terminal package */
-
-init_display ()
-{
-#ifdef HAVE_X_WINDOWS
- extern int display_arg;
-#endif
-
- meta_key = 0;
- inverse_video = 0;
- cursor_in_echo_area = 0;
- terminal_type = (char *) 0;
-
- /* Now is the time to initialize this; it's used by init_sys_modes
- during startup. */
- Vwindow_system = Qnil;
-
- /* If the user wants to use a window system, we shouldn't bother
- initializing the terminal. This is especially important when the
- terminal is so dumb that emacs gives up before and doesn't bother
- using the window system.
-
- If the DISPLAY environment variable is set and nonempty,
- try to use X, and die with an error message if that doesn't work. */
-
-#ifdef HAVE_X_WINDOWS
- if (! display_arg)
- {
- char *display;
-#ifdef VMS
- display = getenv ("DECW$DISPLAY");
-#else
- display = getenv ("DISPLAY");
-#endif
-
- display_arg = (display != 0 && *display != 0);
- }
-
- if (!inhibit_window_system && display_arg && initialized)
- {
- Vwindow_system = intern ("x");
-#ifdef HAVE_X11
- Vwindow_system_version = make_number (11);
-#else
- Vwindow_system_version = make_number (10);
-#endif
-#if defined (LINUX) && defined (HAVE_LIBNCURSES)
- /* In some versions of ncurses,
- tputs crashes if we have not called tgetent.
- So call tgetent. */
- { char b[2044]; tgetent (b, "xterm");}
-#endif
- return;
- }
-#endif /* HAVE_X_WINDOWS */
-
-#ifdef HAVE_NTGUI
- if (!inhibit_window_system)
- {
- Vwindow_system = intern ("w32");
- Vwindow_system_version = make_number (1);
- return;
- }
-#endif /* HAVE_NTGUI */
-
- /* If no window system has been specified, try to use the terminal. */
- if (! isatty (0))
- {
- fprintf (stderr, "emacs: standard input is not a tty\n");
- exit (1);
- }
-
- /* Look at the TERM variable */
- terminal_type = (char *) getenv ("TERM");
- if (!terminal_type)
- {
-#ifdef VMS
- fprintf (stderr, "Please specify your terminal type.\n\
-For types defined in VMS, use set term /device=TYPE.\n\
-For types not defined in VMS, use define emacs_term \"TYPE\".\n\
-\(The quotation marks are necessary since terminal types are lower case.)\n");
-#else
- fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
-#endif
- exit (1);
- }
-
-#ifdef VMS
- /* VMS DCL tends to upcase things, so downcase term type.
- Hardly any uppercase letters in terminal types; should be none. */
- {
- char *new = (char *) xmalloc (strlen (terminal_type) + 1);
- char *p;
-
- strcpy (new, terminal_type);
-
- for (p = new; *p; p++)
- if (isupper (*p))
- *p = tolower (*p);
-
- terminal_type = new;
- }
-#endif
-
- term_init (terminal_type);
-
- remake_frame_glyphs (selected_frame);
- calculate_costs (selected_frame);
-
- /* X and Y coordinates of the cursor between updates. */
- FRAME_CURSOR_X (selected_frame) = 0;
- FRAME_CURSOR_Y (selected_frame) = 0;
-
-#ifdef SIGWINCH
-#ifndef CANNOT_DUMP
- if (initialized)
-#endif /* CANNOT_DUMP */
- signal (SIGWINCH, window_change_signal);
-#endif /* SIGWINCH */
-}
-
-syms_of_display ()
-{
- defsubr (&Sredraw_frame);
- defsubr (&Sredraw_display);
- defsubr (&Sframe_or_buffer_changed_p);
- defsubr (&Sopen_termscript);
- defsubr (&Sding);
- defsubr (&Ssit_for);
- defsubr (&Ssleep_for);
- defsubr (&Ssend_string_to_terminal);
-
- frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
- staticpro (&frame_and_buffer_state);
-
- Qdisplay_table = intern ("display-table");
- staticpro (&Qdisplay_table);
-
- DEFVAR_INT ("baud-rate", &baud_rate,
- "*The output baud rate of the terminal.\n\
-On most systems, changing this value will affect the amount of padding\n\
-and the other strategic decisions made during redisplay.");
- DEFVAR_BOOL ("inverse-video", &inverse_video,
- "*Non-nil means invert the entire frame display.\n\
-This means everything is in inverse video which otherwise would not be.");
- DEFVAR_BOOL ("visible-bell", &visible_bell,
- "*Non-nil means try to flash the frame to represent a bell.");
- DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
- "*Non-nil means no need to redraw entire frame after suspending.\n\
-A non-nil value is useful if the terminal can automatically preserve\n\
-Emacs's frame display when you reenter Emacs.\n\
-It is up to you to set this variable if your terminal can do that.");
- DEFVAR_LISP ("window-system", &Vwindow_system,
- "A symbol naming the window-system under which Emacs is running\n\
-\(such as `x'), or nil if emacs is running on an ordinary terminal.");
- DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
- "The version number of the window system in use.\n\
-For X windows, this is 10 or 11.");
- DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
- "Non-nil means put cursor in minibuffer, at end of any message there.");
- DEFVAR_LISP ("glyph-table", &Vglyph_table,
- "Table defining how to output a glyph code to the frame.\n\
-If not nil, this is a vector indexed by glyph code to define the glyph.\n\
-Each element can be:\n\
- integer: a glyph code which this glyph is an alias for.\n\
- string: output this glyph using that string (not impl. in X windows).\n\
- nil: this glyph mod 256 is char code to output,\n\
- and this glyph / 256 is face code for X windows (see `face-id').");
- Vglyph_table = Qnil;
-
- DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
- "Display table to use for buffers that specify none.\n\
-See `buffer-display-table' for more information.");
- Vstandard_display_table = Qnil;
-
- /* Initialize `window-system', unless init_display already decided it. */
-#ifdef CANNOT_DUMP
- if (noninteractive)
-#endif
- {
- Vwindow_system = Qnil;
- Vwindow_system_version = Qnil;
- }
-}