diff options
author | Paul Eggert <eggert@cs.ucla.edu> | 2023-03-21 14:38:23 -0700 |
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committer | Paul Eggert <eggert@cs.ucla.edu> | 2023-03-21 14:42:18 -0700 |
commit | 640fd9b594fa376e6493efbe0cf083e1270ddd3f (patch) | |
tree | 2659bb3c0bc63db9d7bbd7491e9241a691384f6a /lib-src | |
parent | 2e8cc206f520ec9feb42273703d7afbcb32cd791 (diff) | |
download | emacs-640fd9b594fa376e6493efbe0cf083e1270ddd3f.tar.gz |
Sleep less in update-game-score
This is mostly to avoid interface hassles with time/srand/rand.
* lib-src/update-game-score.c (main): Don’t use ‘srand’ or ‘time’.
(lock_file): Don’t sleep if we unlocked the lock file. When
sleeping, always just sleep 1 s. This avoids the need for calling
‘time’ and ‘rand’, the utility of which was dubious anyway.
Diffstat (limited to 'lib-src')
-rw-r--r-- | lib-src/update-game-score.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/lib-src/update-game-score.c b/lib-src/update-game-score.c index 83167f59b8a..4592e14d1d6 100644 --- a/lib-src/update-game-score.c +++ b/lib-src/update-game-score.c @@ -185,8 +185,6 @@ main (int argc, char **argv) ptrdiff_t scorecount, scorealloc; ptrdiff_t max_scores = MAX_SCORES; - srand (time (0)); - while ((c = getopt (argc, argv, "hrm:d:")) != -1) switch (c) { @@ -485,8 +483,8 @@ lock_file (const char *filename, void **state) return -1; attempts = 0; } - - sleep ((rand () & 1) + 1); + else + sleep (1); } close (fd); |