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authorKarl Heuer <kwzh@gnu.org>1995-03-17 00:46:57 +0000
committerKarl Heuer <kwzh@gnu.org>1995-03-17 00:46:57 +0000
commitea38f2a6b2c101f99117f2aab0482688ced8477b (patch)
tree929643ed5733502d1ebba81c36c64ea981c5c643
parentb94766639c0d5e4f5b30a3a7be67202bf734b01c (diff)
downloademacs-ea38f2a6b2c101f99117f2aab0482688ced8477b.tar.gz
Initial revision
-rw-r--r--src/region-cache.c833
-rw-r--r--src/region-cache.h111
2 files changed, 944 insertions, 0 deletions
diff --git a/src/region-cache.c b/src/region-cache.c
new file mode 100644
index 00000000000..b852e2ae7a7
--- /dev/null
+++ b/src/region-cache.c
@@ -0,0 +1,833 @@
+/* Caching facts about regions of the buffer, for optimization.
+ Copyright (C) 1985, 1986, 1987, 1988, 1989, 1993
+ Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+
+#include <config.h>
+#include "lisp.h"
+#include "buffer.h"
+#include "region-cache.h"
+
+#include <stdio.h>
+
+
+/* Data structures. */
+
+/* The region cache.
+
+ We want something that maps character positions in a buffer onto
+ values. The representation should deal well with long runs of
+ characters with the same value.
+
+ The tricky part: the representation should be very cheap to
+ maintain in the presence of many insertions and deletions. If the
+ overhead of maintaining the cache is too high, the speedups it
+ offers will be worthless.
+
+
+ We represent the region cache as a sorted array of struct
+ boundary's, each of which contains a buffer position and a value;
+ the value applies to all the characters after the buffer position,
+ until the position of the next boundary, or the end of the buffer.
+
+ The cache always has a boundary whose position is BUF_BEG, so
+ there's always a value associated with every character in the
+ buffer. Since the cache is sorted, this is always the first
+ element of the cache.
+
+ To facilitate the insertion and deletion of boundaries in the
+ cache, the cache has a gap, just like Emacs's text buffers do.
+
+ To help boundary positions float along with insertions and
+ deletions, all boundary positions before the cache gap are stored
+ relative to BUF_BEG (buf) (thus they're >= 0), and all boundary
+ positions after the gap are stored relative to BUF_Z (buf) (thus
+ they're <= 0). Look at BOUNDARY_POS to see this in action. See
+ revalidate_region_cache to see how this helps. */
+
+struct boundary {
+ int pos;
+ int value;
+};
+
+struct region_cache {
+ /* A sorted array of locations where the known-ness of the buffer
+ changes. */
+ struct boundary *boundaries;
+
+ /* boundaries[gap_start ... gap_start + gap_len - 1] is the gap. */
+ int gap_start, gap_len;
+
+ /* The number of elements allocated to boundaries, not including the
+ gap. */
+ int cache_len;
+
+ /* The areas that haven't changed since the last time we cleaned out
+ invalid entries from the cache. These overlap when the buffer is
+ entirely unchanged. */
+ int beg_unchanged, end_unchanged;
+
+ /* The first and last positions in the buffer. Because boundaries
+ store their positions relative to the start (BEG) and end (Z) of
+ the buffer, knowing these positions allows us to accurately
+ interpret positions without having to pass the buffer structure
+ or its endpoints around all the time.
+
+ Yes, buffer_beg is always 1. It's there for symmetry with
+ buffer_end and the BEG and BUF_BEG macros. */
+ int buffer_beg, buffer_end;
+};
+
+/* Return the position of boundary i in cache c. */
+#define BOUNDARY_POS(c, i) \
+ ((i) < (c)->gap_start \
+ ? (c)->buffer_beg + (c)->boundaries[(i)].pos \
+ : (c)->buffer_end + (c)->boundaries[(c)->gap_len + (i)].pos)
+
+/* Return the value for text after boundary i in cache c. */
+#define BOUNDARY_VALUE(c, i) \
+ ((i) < (c)->gap_start \
+ ? (c)->boundaries[(i)].value \
+ : (c)->boundaries[(c)->gap_len + (i)].value)
+
+/* Set the value for text after boundary i in cache c to v. */
+#define SET_BOUNDARY_VALUE(c, i, v) \
+ ((i) < (c)->gap_start \
+ ? ((c)->boundaries[(i)].value = (v))\
+ : ((c)->boundaries[(c)->gap_len + (i)].value = (v)))
+
+
+/* How many elements to add to the gap when we resize the buffer. */
+#define NEW_CACHE_GAP (40)
+
+/* See invalidate_region_cache; if an invalidation would throw away
+ information about this many characters, call
+ revalidate_region_cache before doing the new invalidation, to
+ preserve that information, instead of throwing it away. */
+#define PRESERVE_THRESHOLD (500)
+
+static void revalidate_region_cache ();
+
+
+/* Interface: Allocating, initializing, and disposing of region caches. */
+
+struct region_cache *
+new_region_cache ()
+{
+ struct region_cache *c
+ = (struct region_cache *) xmalloc (sizeof (struct region_cache));
+
+ c->gap_start = 0;
+ c->gap_len = NEW_CACHE_GAP;
+ c->cache_len = 0;
+ c->boundaries =
+ (struct boundary *) xmalloc ((c->gap_len + c->cache_len)
+ * sizeof (*c->boundaries));
+
+ c->beg_unchanged = 0;
+ c->end_unchanged = 0;
+ c->buffer_beg = 1;
+ c->buffer_end = 1;
+
+ /* Insert the boundary for the buffer start. */
+ c->cache_len++;
+ c->gap_len--;
+ c->gap_start++;
+ c->boundaries[0].pos = 0; /* from buffer_beg */
+ c->boundaries[0].value = 0;
+
+ return c;
+}
+
+void
+free_region_cache (c)
+ struct region_cache *c;
+{
+ xfree (c->boundaries);
+ xfree (c);
+}
+
+
+/* Finding positions in the cache. */
+
+/* Return the index of the last boundary in cache C at or before POS.
+ In other words, return the boundary that specifies the value for
+ the region POS..(POS + 1).
+
+ This operation should be logarithmic in the number of cache
+ entries. It would be nice if it took advantage of locality of
+ reference, too, by searching entries near the last entry found. */
+static int
+find_cache_boundary (c, pos)
+ struct region_cache *c;
+ int pos;
+{
+ int low = 0, high = c->cache_len;
+
+ while (low + 1 < high)
+ {
+ /* mid is always a valid index, because low < high and ">> 1"
+ rounds down. */
+ int mid = (low + high) >> 1;
+ int boundary = BOUNDARY_POS (c, mid);
+
+ if (pos < boundary)
+ high = mid;
+ else
+ low = mid;
+ }
+
+ /* Some testing. */
+ if (BOUNDARY_POS (c, low) > pos
+ || (low + 1 < c->cache_len
+ && BOUNDARY_POS (c, low + 1) <= pos))
+ abort ();
+
+ return low;
+}
+
+
+
+/* Moving the cache gap around, inserting, and deleting. */
+
+
+/* Move the gap of cache C to index POS, and make sure it has space
+ for at least MIN_SIZE boundaries. */
+static void
+move_cache_gap (c, pos, min_size)
+ struct region_cache *c;
+ int pos;
+ int min_size;
+{
+ /* Copy these out of the cache and into registers. */
+ int gap_start = c->gap_start;
+ int gap_len = c->gap_len;
+ int buffer_beg = c->buffer_beg;
+ int buffer_end = c->buffer_end;
+
+ if (pos < 0
+ || pos > c->cache_len)
+ abort ();
+
+ /* We mustn't ever try to put the gap before the dummy start
+ boundary. That must always be start-relative. */
+ if (pos == 0)
+ abort ();
+
+ /* Need we move the gap right? */
+ while (gap_start < pos)
+ {
+ /* Copy one boundary from after to before the gap, and
+ convert its position to start-relative. */
+ c->boundaries[gap_start].pos
+ = (buffer_end
+ + c->boundaries[gap_start + gap_len].pos
+ - buffer_beg);
+ c->boundaries[gap_start].value
+ = c->boundaries[gap_start + gap_len].value;
+ gap_start++;
+ }
+
+ /* To enlarge the gap, we need to re-allocate the boundary array, and
+ then shift the area after the gap to the new end. Since the cost
+ is proportional to the amount of stuff after the gap, we do the
+ enlargement here, after a right shift but before a left shift,
+ when the portion after the gap is smallest. */
+ if (gap_len < min_size)
+ {
+ int i;
+
+ /* Always make at least NEW_CACHE_GAP elements, as long as we're
+ expanding anyway. */
+ if (min_size < NEW_CACHE_GAP)
+ min_size = NEW_CACHE_GAP;
+
+ c->boundaries =
+ (struct boundary *) xrealloc (c->boundaries,
+ ((min_size + c->cache_len)
+ * sizeof (*c->boundaries)));
+
+ /* Some systems don't provide a version of the copy routine that
+ can be trusted to shift memory upward into an overlapping
+ region. memmove isn't widely available. */
+ min_size -= gap_len;
+ for (i = c->cache_len - 1; i >= gap_start; i--)
+ {
+ c->boundaries[i + min_size].pos = c->boundaries[i + gap_len].pos;
+ c->boundaries[i + min_size].value = c->boundaries[i + gap_len].value;
+ }
+
+ gap_len = min_size;
+ }
+
+ /* Need we move the gap left? */
+ while (pos < gap_start)
+ {
+ gap_start--;
+
+ /* Copy one region from before to after the gap, and
+ convert its position to end-relative. */
+ c->boundaries[gap_start + gap_len].pos
+ = c->boundaries[gap_start].pos + buffer_beg - buffer_end;
+ c->boundaries[gap_start + gap_len].value
+ = c->boundaries[gap_start].value;
+ }
+
+ /* Assign these back into the cache. */
+ c->gap_start = gap_start;
+ c->gap_len = gap_len;
+}
+
+
+/* Insert a new boundary in cache C; it will have cache index INDEX,
+ and have the specified POS and VALUE. */
+static void
+insert_cache_boundary (c, index, pos, value)
+ struct region_cache *c;
+ int index;
+ int pos, value;
+{
+ /* index must be a valid cache index. */
+ if (index < 0 || index > c->cache_len)
+ abort ();
+
+ /* We must never want to insert something before the dummy first
+ boundary. */
+ if (index == 0)
+ abort ();
+
+ /* We must only be inserting things in order. */
+ if (! (BOUNDARY_POS (c, index-1) < pos
+ && (index == c->cache_len
+ || pos < BOUNDARY_POS (c, index))))
+ abort ();
+
+ /* The value must be different from the ones around it. However, we
+ temporarily create boundaries that establish the same value as
+ the subsequent boundary, so we're not going to flag that case. */
+ if (BOUNDARY_VALUE (c, index-1) == value)
+ abort ();
+
+ move_cache_gap (c, index, 1);
+
+ c->boundaries[index].pos = pos - c->buffer_beg;
+ c->boundaries[index].value = value;
+ c->gap_start++;
+ c->gap_len--;
+ c->cache_len++;
+}
+
+
+/* Delete the i'th entry from cache C if START <= i < END. */
+
+static void
+delete_cache_boundaries (c, start, end)
+ struct region_cache *c;
+ int start, end;
+{
+ int len = end - start;
+
+ /* Gotta be in range. */
+ if (start < 0
+ || end > c->cache_len)
+ abort ();
+
+ /* Gotta be in order. */
+ if (start > end)
+ abort ();
+
+ /* Can't delete the dummy entry. */
+ if (start == 0
+ && end >= 1)
+ abort ();
+
+ /* Minimize gap motion. If we're deleting nothing, do nothing. */
+ if (len == 0)
+ ;
+ /* If the gap is before the region to delete, delete from the start
+ forward. */
+ else if (c->gap_start <= start)
+ {
+ move_cache_gap (c, start, 0);
+ c->gap_len += len;
+ }
+ /* If the gap is after the region to delete, delete from the end
+ backward. */
+ else if (end <= c->gap_start)
+ {
+ move_cache_gap (c, end, 0);
+ c->gap_start -= len;
+ c->gap_len += len;
+ }
+ /* If the gap is in the region to delete, just expand it. */
+ else
+ {
+ c->gap_start = start;
+ c->gap_len += len;
+ }
+
+ c->cache_len -= len;
+}
+
+
+
+/* Set the value for a region. */
+
+/* Set the value in cache C for the region START..END to VALUE. */
+static void
+set_cache_region (c, start, end, value)
+ struct region_cache *c;
+ int start, end;
+ int value;
+{
+ if (start > end)
+ abort ();
+ if (start < c->buffer_beg
+ || end > c->buffer_end)
+ abort ();
+
+ /* Eliminate this case; then we can assume that start and end-1 are
+ both the locations of real characters in the buffer. */
+ if (start == end)
+ return;
+
+ {
+ /* We need to make sure that there are no boundaries in the area
+ between start to end; the whole area will have the same value,
+ so those boundaries will not be necessary.
+
+ Let start_ix be the cache index of the boundary governing the
+ first character of start..end, and let end_ix be the cache
+ index of the earliest boundary after the last character in
+ start..end. (This tortured terminology is intended to answer
+ all the "< or <=?" sort of questions.) */
+ int start_ix = find_cache_boundary (c, start);
+ int end_ix = find_cache_boundary (c, end - 1) + 1;
+
+ /* We must remember the value established by the last boundary
+ before end; if that boundary's domain stretches beyond end,
+ we'll need to create a new boundary at end, and that boundary
+ must have that remembered value. */
+ int value_at_end = BOUNDARY_VALUE (c, end_ix - 1);
+
+ /* Delete all boundaries strictly within start..end; this means
+ those whose indices are between start_ix (exclusive) and end_ix
+ (exclusive). */
+ delete_cache_boundaries (c, start_ix + 1, end_ix);
+
+ /* Make sure we have the right value established going in to
+ start..end from the left, and no unnecessary boundaries. */
+ if (BOUNDARY_POS (c, start_ix) == start)
+ {
+ /* Is this boundary necessary? If no, remove it; if yes, set
+ its value. */
+ if (start_ix > 0
+ && BOUNDARY_VALUE (c, start_ix - 1) == value)
+ {
+ delete_cache_boundaries (c, start_ix, start_ix + 1);
+ start_ix--;
+ }
+ else
+ SET_BOUNDARY_VALUE (c, start_ix, value);
+ }
+ else
+ {
+ /* Do we need to add a new boundary here? */
+ if (BOUNDARY_VALUE (c, start_ix) != value)
+ {
+ insert_cache_boundary (c, start_ix + 1, start, value);
+ start_ix++;
+ }
+ }
+
+ /* This is equivalent to letting end_ix float (like a buffer
+ marker does) with the insertions and deletions we may have
+ done. */
+ end_ix = start_ix + 1;
+
+ /* Make sure we have the correct value established as we leave
+ start..end to the right. */
+ if (end == c->buffer_end)
+ /* There is no text after start..end; nothing to do. */
+ ;
+ else if (end_ix >= c->cache_len
+ || end < BOUNDARY_POS (c, end_ix))
+ {
+ /* There is no boundary at end, but we may need one. */
+ if (value_at_end != value)
+ insert_cache_boundary (c, end_ix, end, value_at_end);
+ }
+ else
+ {
+ /* There is a boundary at end; should it be there? */
+ if (value == BOUNDARY_VALUE (c, end_ix))
+ delete_cache_boundaries (c, end_ix, end_ix + 1);
+ }
+ }
+}
+
+
+
+/* Interface: Invalidating the cache. Private: Re-validating the cache. */
+
+/* Indicate that a section of BUF has changed, to invalidate CACHE.
+ HEAD is the number of chars unchanged at the beginning of the buffer.
+ TAIL is the number of chars unchanged at the end of the buffer.
+ NOTE: this is *not* the same as the ending position of modified
+ region.
+ (This way of specifying regions makes more sense than absolute
+ buffer positions in the presence of insertions and deletions; the
+ args to pass are the same before and after such an operation.) */
+void
+invalidate_region_cache (buf, c, head, tail)
+ struct buffer *buf;
+ struct region_cache *c;
+ int head, tail;
+{
+ /* Let chead = c->beg_unchanged, and
+ ctail = c->end_unchanged.
+ If z-tail < beg+chead by a large amount, or
+ z-ctail < beg+head by a large amount,
+
+ then cutting back chead and ctail to head and tail would lose a
+ lot of information that we could preserve by revalidating the
+ cache before processing this invalidation. Losing that
+ information may be more costly than revalidating the cache now.
+ So go ahead and call revalidate_region_cache if it seems that it
+ might be worthwhile. */
+ if (((BUF_BEG (buf) + c->beg_unchanged) - (BUF_Z (buf) - tail)
+ > PRESERVE_THRESHOLD)
+ || ((BUF_BEG (buf) + head) - (BUF_Z (buf) - c->end_unchanged)
+ > PRESERVE_THRESHOLD))
+ revalidate_region_cache (buf, c);
+
+
+ if (head < c->beg_unchanged)
+ c->beg_unchanged = head;
+ if (tail < c->end_unchanged)
+ c->end_unchanged = tail;
+
+ /* We now know nothing about the region between the unchanged head
+ and the unchanged tail (call it the "modified region"), not even
+ its length.
+
+ If the modified region has shrunk in size (deletions do this),
+ then the cache may now contain boundaries originally located in
+ text that doesn't exist any more.
+
+ If the modified region has increased in size (insertions do
+ this), then there may now be boundaries in the modified region
+ whose positions are wrong.
+
+ Even calling BOUNDARY_POS on boundaries still in the unchanged
+ head or tail may well give incorrect answers now, since
+ c->buffer_beg and c->buffer_end may well be wrong now. (Well,
+ okay, c->buffer_beg never changes, so boundaries in the unchanged
+ head will still be okay. But it's the principle of the thing.)
+
+ So things are generally a mess.
+
+ But we don't clean up this mess here; that would be expensive,
+ and this function gets called every time any buffer modification
+ occurs. Rather, we can clean up everything in one swell foop,
+ accounting for all the modifications at once, by calling
+ revalidate_region_cache before we try to consult the cache the
+ next time. */
+}
+
+
+/* Clean out any cache entries applying to the modified region, and
+ make the positions of the remaining entries accurate again.
+
+ After calling this function, the mess described in the comment in
+ invalidate_region_cache is cleaned up.
+
+ This function operates by simply throwing away everything it knows
+ about the modified region. It doesn't care exactly which
+ insertions and deletions took place; it just tosses it all.
+
+ For example, if you insert a single character at the beginning of
+ the buffer, and a single character at the end of the buffer (for
+ example), without calling this function in between the two
+ insertions, then the entire cache will be freed of useful
+ information. On the other hand, if you do manage to call this
+ function in between the two insertions, then the modified regions
+ will be small in both cases, no information will be tossed, and the
+ cache will know that it doesn't have knowledge of the first and
+ last characters any more.
+
+ Calling this function may be expensive; it does binary searches in
+ the cache, and causes cache gap motion. */
+
+static void
+revalidate_region_cache (buf, c)
+ struct buffer *buf;
+ struct region_cache *c;
+{
+ /* The boundaries now in the cache are expressed relative to the
+ buffer_beg and buffer_end values stored in the cache. Now,
+ buffer_beg and buffer_end may not be the same as BUF_BEG (buf)
+ and BUF_Z (buf), so we have two different "bases" to deal with
+ --- the cache's, and the buffer's. */
+
+ /* If the entire buffer is still valid, don't waste time. Yes, this
+ should be a >, not a >=; think about what beg_unchanged and
+ end_unchanged get set to when the only change has been an
+ insertion. */
+ if (c->buffer_beg + c->beg_unchanged
+ > c->buffer_end - c->end_unchanged)
+ return;
+
+ /* If all the text we knew about as of the last cache revalidation
+ is still there, then all of the information in the cache is still
+ valid. Because c->buffer_beg and c->buffer_end are out-of-date,
+ the modified region appears from the cache's point of view to be
+ a null region located someplace in the buffer.
+
+ Now, invalidating that empty string will have no actual affect on
+ the cache; instead, we need to update the cache's basis first
+ (which will give the modified region the same size in the cache
+ as it has in the buffer), and then invalidate the modified
+ region. */
+ if (c->buffer_beg + c->beg_unchanged
+ == c->buffer_end - c->end_unchanged)
+ {
+ /* Move the gap so that all the boundaries in the unchanged head
+ are expressed beg-relative, and all the boundaries in the
+ unchanged tail are expressed end-relative. That done, we can
+ plug in the new buffer beg and end, and all the positions
+ will be accurate.
+
+ The boundary which has jurisdiction over the modified region
+ should be left before the gap. */
+ move_cache_gap (c,
+ (find_cache_boundary (c, (c->buffer_beg
+ + c->beg_unchanged))
+ + 1),
+ 0);
+
+ c->buffer_beg = BUF_BEG (buf);
+ c->buffer_end = BUF_Z (buf);
+
+ /* Now that the cache's basis has been changed, the modified
+ region actually takes up some space in the cache, so we can
+ invalidate it. */
+ set_cache_region (c,
+ c->buffer_beg + c->beg_unchanged,
+ c->buffer_end - c->end_unchanged,
+ 0);
+ }
+
+ /* Otherwise, there is a non-empty region in the cache which
+ corresponds to the modified region of the buffer. */
+ else
+ {
+ int modified_ix;
+
+ /* These positions are correct, relative to both the cache basis
+ and the buffer basis. */
+ set_cache_region (c,
+ c->buffer_beg + c->beg_unchanged,
+ c->buffer_end - c->end_unchanged,
+ 0);
+
+ /* Now the cache contains only boundaries that are in the
+ unchanged head and tail; we've disposed of any boundaries
+ whose positions we can't be sure of given the information
+ we've saved.
+
+ If we put the cache gap between the unchanged head and the
+ unchanged tail, we can adjust all the boundary positions at
+ once, simply by setting buffer_beg and buffer_end.
+
+ The boundary which has jurisdiction over the modified region
+ should be left before the gap. */
+ modified_ix =
+ find_cache_boundary (c, (c->buffer_beg + c->beg_unchanged)) + 1;
+ move_cache_gap (c, modified_ix, 0);
+
+ c->buffer_beg = BUF_BEG (buf);
+ c->buffer_end = BUF_Z (buf);
+
+ /* Now, we may have shrunk the buffer when we changed the basis,
+ and brought the boundaries we created for the start and end
+ of the modified region together, giving them the same
+ position. If that's the case, we should collapse them into
+ one boundary. Or we may even delete them both, if the values
+ before and after them are the same. */
+ if (modified_ix < c->cache_len
+ && (BOUNDARY_POS (c, modified_ix - 1)
+ == BOUNDARY_POS (c, modified_ix)))
+ {
+ int value_after = BOUNDARY_VALUE (c, modified_ix);
+
+ /* Should we remove both of the boundaries? Yes, if the
+ latter boundary is now establishing the same value that
+ the former boundary's predecessor does. */
+ if (modified_ix - 1 > 0
+ && value_after == BOUNDARY_VALUE (c, modified_ix - 2))
+ delete_cache_boundaries (c, modified_ix - 1, modified_ix + 1);
+ else
+ {
+ /* We do need a boundary here; collapse the two
+ boundaries into one. */
+ SET_BOUNDARY_VALUE (c, modified_ix - 1, value_after);
+ delete_cache_boundaries (c, modified_ix, modified_ix + 1);
+ }
+ }
+ }
+
+ /* Now the entire cache is valid. */
+ c->beg_unchanged
+ = c->end_unchanged
+ = c->buffer_end - c->buffer_beg;
+}
+
+
+/* Interface: Adding information to the cache. */
+
+/* Assert that the region of BUF between START and END (absolute
+ buffer positions) is "known," for the purposes of CACHE (e.g. "has
+ no newlines", in the case of the line cache). */
+void
+know_region_cache (buf, c, start, end)
+ struct buffer *buf;
+ struct region_cache *c;
+ int start, end;
+{
+ revalidate_region_cache (buf, c);
+
+ set_cache_region (c, start, end, 1);
+}
+
+
+/* Interface: using the cache. */
+
+/* Return true if the text immediately after POS in BUF is known, for
+ the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
+ position after POS where the knownness changes. */
+int
+region_cache_forward (buf, c, pos, next)
+ struct buffer *buf;
+ struct region_cache *c;
+ int pos;
+ int *next;
+{
+ revalidate_region_cache (buf, c);
+
+ {
+ int i = find_cache_boundary (c, pos);
+ int i_value = BOUNDARY_VALUE (c, i);
+ int j;
+
+ /* Beyond the end of the buffer is unknown, by definition. */
+ if (pos >= BUF_Z (buf))
+ {
+ if (next) *next = BUF_Z (buf);
+ i_value = 0;
+ }
+ else if (next)
+ {
+ /* Scan forward from i to find the next differing position. */
+ for (j = i + 1; j < c->cache_len; j++)
+ if (BOUNDARY_VALUE (c, j) != i_value)
+ break;
+
+ if (j < c->cache_len)
+ *next = BOUNDARY_POS (c, j);
+ else
+ *next = BUF_Z (buf);
+ }
+
+ return i_value;
+ }
+}
+
+/* Return true if the text immediately before POS in BUF is known, for
+ the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
+ position before POS where the knownness changes. */
+int region_cache_backward (buf, c, pos, next)
+ struct buffer *buf;
+ struct region_cache *c;
+ int pos;
+ int *next;
+{
+ revalidate_region_cache (buf, c);
+
+ /* Before the beginning of the buffer is unknown, by
+ definition. */
+ if (pos <= BUF_BEG (buf))
+ {
+ if (next) *next = BUF_BEG (buf);
+ return 0;
+ }
+
+ {
+ int i = find_cache_boundary (c, pos - 1);
+ int i_value = BOUNDARY_VALUE (c, i);
+ int j;
+
+ if (next)
+ {
+ /* Scan backward from i to find the next differing position. */
+ for (j = i - 1; j >= 0; j--)
+ if (BOUNDARY_VALUE (c, j) != i_value)
+ break;
+
+ if (j >= 0)
+ *next = BOUNDARY_POS (c, j + 1);
+ else
+ *next = BUF_BEG (buf);
+ }
+
+ return i_value;
+ }
+}
+
+
+/* Debugging: pretty-print a cache to the standard error output. */
+
+void
+pp_cache (c)
+ struct region_cache *c;
+{
+ int i;
+ int beg_u = c->buffer_beg + c->beg_unchanged;
+ int end_u = c->buffer_end - c->end_unchanged;
+
+ fprintf (stderr,
+ "basis: %d..%d modified: %d..%d\n",
+ c->buffer_beg, c->buffer_end,
+ beg_u, end_u);
+
+ for (i = 0; i < c->cache_len; i++)
+ {
+ int pos = BOUNDARY_POS (c, i);
+
+ putc (((pos < beg_u) ? 'v'
+ : (pos == beg_u) ? '-'
+ : ' '),
+ stderr);
+ putc (((pos > end_u) ? '^'
+ : (pos == end_u) ? '-'
+ : ' '),
+ stderr);
+ fprintf (stderr, "%d : %d\n", pos, BOUNDARY_VALUE (c, i));
+ }
+}
diff --git a/src/region-cache.h b/src/region-cache.h
new file mode 100644
index 00000000000..b9f20fc4f58
--- /dev/null
+++ b/src/region-cache.h
@@ -0,0 +1,111 @@
+/* Header file: Caching facts about regions of the buffer, for optimization.
+ Copyright (C) 1985, 1986, 1993 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+
+/* This code was written by Jim Blandy <jimb@cs.oberlin.edu> to help
+ GNU Emacs better support the gene editor written for the University
+ of Illinois at Urbana-Champagne's Ribosome Database Project (RDP).
+
+ Emacs implements line operations (finding the beginning/end of the
+ line, vertical motion, all the redisplay stuff) by searching for
+ newlines in the buffer. Usually, this is a good design; it's very
+ clean to just represent the buffer as an unstructured string of
+ characters, and the lines in most files are very short (less than
+ eighty characters), meaning that scanning usually costs about the
+ same as the overhead of maintaining some more complicated data
+ structure.
+
+ However, some applications, like gene editing, make use of very
+ long lines --- on the order of tens of kilobytes. In such cases,
+ it may well be worthwhile to try to avoid scanning, because the
+ scans have become two orders of magnitude more expensive. It would
+ be nice if this speedup could preserve the simplicity of the
+ existing data structure, and disturb as little of the existing code
+ as possible.
+
+ So here's the tack. We add some caching to the scan_buffer
+ function, so that when it searches for a newline, it notes that the
+ region between the start and end of the search contained no
+ newlines; then, the next time around, it consults this cache to see
+ if there are regions of text it can skip over completely. The
+ buffer modification primitives invalidate this cache.
+
+ (Note: Since the redisplay code needs similar information on
+ modified regions of the buffer, we can use the code that helps out
+ redisplay as a guide to where we need to add our own code to
+ invalidate our cache. prepare_to_modify_buffer seems to be the
+ central spot.)
+
+ Note that the cache code itself never mentions newlines
+ specifically, so if you wanted to cache other properties of regions
+ of the buffer, you could use this code pretty much unchanged. So
+ this cache really holds "known/unknown" information --- "I know
+ this region has property P" vs. "I don't know if this region has
+ property P or not." */
+
+
+/* Allocate, initialize and return a new, empty region cache. */
+struct region_cache *new_region_cache ( /* void */ );
+
+/* Free a region cache. */
+void free_region_cache ( /* struct region_cache * */ );
+
+/* Assert that the region of BUF between START and END (absolute
+ buffer positions) is "known," for the purposes of CACHE (e.g. "has
+ no newlines", in the case of the line cache). */
+extern void know_region_cache ( /* struct buffer *BUF,
+ struct region_cache *CACHE,
+ int START, END */ );
+
+/* Indicate that a section of BUF has changed, to invalidate CACHE.
+ HEAD is the number of chars unchanged at the beginning of the buffer.
+ TAIL is the number of chars unchanged at the end of the buffer.
+ NOTE: this is *not* the same as the ending position of modified
+ region.
+ (This way of specifying regions makes more sense than absolute
+ buffer positions in the presence of insertions and deletions; the
+ args to pass are the same before and after such an operation.) */
+extern void invalidate_region_cache ( /* struct buffer *BUF,
+ struct region_cache *CACHE,
+ int HEAD, TAIL */ );
+
+/* The scanning functions.
+
+ Basically, if you're scanning forward/backward from position POS,
+ and region_cache_forward/backward returns true, you can skip all
+ the text between POS and *NEXT. And if the function returns false,
+ you should examine all the text from POS to *NEXT, and call
+ know_region_cache depending on what you find there; this way, you
+ might be able to avoid scanning it again. */
+
+/* Return true if the text immediately after POS in BUF is known, for
+ the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
+ position after POS where the knownness changes. */
+extern int region_cache_forward ( /* struct buffer *BUF,
+ struct region_cache *CACHE,
+ int POS,
+ int *NEXT */ );
+
+/* Return true if the text immediately before POS in BUF is known, for
+ the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
+ position before POS where the knownness changes. */
+extern int region_cache_backward ( /* struct buffer *BUF,
+ struct region_cache *CACHE,
+ int POS,
+ int *NEXT */ );