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authorPo Lu <luangruo@yahoo.com>2023-05-04 22:08:44 +0800
committerPo Lu <luangruo@yahoo.com>2023-05-04 22:09:14 +0800
commit2f3a514b6db5e0d0453c56a4f201088ea99d5139 (patch)
tree8c950c38605cd5a562b853f870fde33bbeba595b
parent94e984e6700c805c3aaac6f8d9c56381a8d0673a (diff)
downloademacs-2f3a514b6db5e0d0453c56a4f201088ea99d5139.tar.gz
Clarify documentation wrt floating point division by zero and NaN
* doc/lispref/numbers.texi (Float Basics) (Arithmetic Operations): Document what happens on a VAX. Tested on NetBSD 9.3.
-rw-r--r--doc/lispref/numbers.texi39
1 files changed, 26 insertions, 13 deletions
diff --git a/doc/lispref/numbers.texi b/doc/lispref/numbers.texi
index 9bfb771fc07..3e45aa90fda 100644
--- a/doc/lispref/numbers.texi
+++ b/doc/lispref/numbers.texi
@@ -219,17 +219,25 @@ creates huge integers.
@cindex @acronym{IEEE} floating point
Floating-point numbers are useful for representing numbers that are
-not integral. The range of floating-point numbers is
-the same as the range of the C data type @code{double} on the machine
-you are using. On all computers supported by Emacs, this is
-@acronym{IEEE} binary64 floating point format, which is standardized by
-@url{https://standards.ieee.org/standard/754-2019.html,,IEEE Std 754-2019}
-and is discussed further in David Goldberg's paper
+not integral. The range of floating-point numbers is the same as the
+range of the C data type @code{double} on the machine you are using.
+On almost all computers supported by Emacs, this is @acronym{IEEE}
+binary64 floating point format, which is standardized by
+@url{https://standards.ieee.org/standard/754-2019.html,,IEEE Std
+754-2019} and is discussed further in David Goldberg's paper
``@url{https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html,
-What Every Computer Scientist Should Know About Floating-Point Arithmetic}''.
-On modern platforms, floating-point operations follow the IEEE-754
-standard closely; however, results are not always rounded correctly on
-some obsolescent platforms, notably 32-bit x86.
+What Every Computer Scientist Should Know About Floating-Point
+Arithmetic}''. On modern platforms, floating-point operations follow
+the IEEE-754 standard closely; however, results are not always rounded
+correctly on some systems, notably 32-bit x86.
+
+ On some old computer systems, Emacs may not use IEEE floating-point.
+We know of one such system on which Emacs runs correctly, but does not
+follow IEEE-754: the VAX running NetBSD using GCC 10.4.0, where the
+VAX @samp{D_Floating} format is used instead. IBM System/370-derived
+mainframes and their XL/C compiler are also capable of utilizing a
+hexadecimal floating point format, but Emacs has not yet been built in
+such a configuration.
The read syntax for floating-point numbers requires either a decimal
point, an exponent, or both. Optional signs (@samp{+} or @samp{-})
@@ -262,6 +270,10 @@ two NaNs as equal when their
signs and significands agree. Significands of NaNs are
machine-dependent, as are the digits in their string representation.
+ NaNs are not available on systems which do not use IEEE
+floating-point arithmetic; if the read syntax for a NaN is used on a
+VAX, for example, the reader signals an error.
+
When NaNs and signed zeros are involved, non-numeric functions like
@code{eql}, @code{equal}, @code{sxhash-eql}, @code{sxhash-equal} and
@code{gethash} determine whether values are indistinguishable, not
@@ -742,9 +754,10 @@ by rounding the quotient towards zero after each division.
@cindex @code{arith-error} in division
If you divide an integer by the integer 0, Emacs signals an
-@code{arith-error} error (@pxref{Errors}). Floating-point division of
-a nonzero number by zero yields either positive or negative infinity
-(@pxref{Float Basics}).
+@code{arith-error} error (@pxref{Errors}). On systems using IEEE-754
+floating-point, floating-point division of a nonzero number by zero
+yields either positive or negative infinity (@pxref{Float Basics});
+otherwise, an @code{arith-error} is signaled as usual.
@end defun
@defun % dividend divisor