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-rw-r--r--libc/soft-fp/op-2.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/libc/soft-fp/op-2.h b/libc/soft-fp/op-2.h
index 1b63c8cca..48e01d26d 100644
--- a/libc/soft-fp/op-2.h
+++ b/libc/soft-fp/op-2.h
@@ -145,7 +145,7 @@
#define _FP_MAXFRAC_2 (~(_FP_WS_TYPE)0), (~(_FP_WS_TYPE)0)
/*
- * Internals
+ * Internals
*/
#define __FP_FRAC_SET_2(X,I1,I0) (X##_f0 = I0, X##_f1 = I1)
@@ -348,7 +348,7 @@
point multiplication. This is useful if floating point
multiplication has much bigger throughput than integer multiply.
It is supposed to work for _FP_W_TYPE_SIZE 64 and wfracbits
- between 106 and 120 only.
+ between 106 and 120 only.
Caller guarantees that X and Y has (1LLL << (wfracbits - 1)) set.
SETFETZ is a macro which will disable all FPU exceptions and set rounding
towards zero, RESETFE should optionally reset it back. */
@@ -433,10 +433,10 @@
R##_f1 = (_t240 << (128 - (wfracbits - 1))) \
| ((_u240 & 0xffffff) >> ((wfracbits - 1) - 104)); \
R##_f0 = ((_u240 & 0xffffff) << (168 - (wfracbits - 1))) \
- | ((_v240 & 0xffffff) << (144 - (wfracbits - 1))) \
- | ((_w240 & 0xffffff) << (120 - (wfracbits - 1))) \
- | ((_x240 & 0xffffff) >> ((wfracbits - 1) - 96)) \
- | _y240; \
+ | ((_v240 & 0xffffff) << (144 - (wfracbits - 1))) \
+ | ((_w240 & 0xffffff) << (120 - (wfracbits - 1))) \
+ | ((_x240 & 0xffffff) >> ((wfracbits - 1) - 96)) \
+ | _y240; \
resetfe; \
} while (0)
@@ -544,7 +544,7 @@
* We have just one right now, maybe Newton approximation
* should be added for those machines where division is fast.
*/
-
+
#define _FP_SQRT_MEAT_2(R, S, T, X, q) \
do { \
while (q) \
@@ -586,7 +586,7 @@
/*
- * Assembly/disassembly for converting to/from integral types.
+ * Assembly/disassembly for converting to/from integral types.
* No shifting or overflow handled here.
*/