diff options
Diffstat (limited to 'tests/tegra/vic30.c')
-rw-r--r-- | tests/tegra/vic30.c | 458 |
1 files changed, 458 insertions, 0 deletions
diff --git a/tests/tegra/vic30.c b/tests/tegra/vic30.c new file mode 100644 index 00000000..1bea6e70 --- /dev/null +++ b/tests/tegra/vic30.c @@ -0,0 +1,458 @@ +/* + * Copyright © 2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <errno.h> +#include <string.h> + +#include "private.h" +#include "tegra.h" +#include "vic.h" +#include "vic30.h" + +struct vic30 { + struct vic base; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } config; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } filter; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } hist; +}; + +static int vic30_fill(struct vic *v, struct vic_image *output, + unsigned int left, unsigned int top, + unsigned int right, unsigned int bottom, + unsigned int alpha, unsigned int red, + unsigned int green, unsigned int blue) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = left; + c->surfaceList0Struct.TargetRectTop = top; + c->surfaceList0Struct.TargetRectRight = right; + c->surfaceList0Struct.TargetRectBottom = bottom; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = alpha; + c->blending0Struct.BackgroundR = red; + c->blending0Struct.BackgroundG = green; + c->blending0Struct.BackgroundB = blue; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = left; + c->blending0Struct.TargetRectTop = top; + c->blending0Struct.TargetRectRight = right; + c->blending0Struct.TargetRectBottom = bottom; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + + c->fetchControl0Struct.TargetRectLeft = left; + c->fetchControl0Struct.TargetRectTop = top; + c->fetchControl0Struct.TargetRectRight = right; + c->fetchControl0Struct.TargetRectBottom = bottom; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_blit(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ColorConversionLumaAlphaStruct *ccla; + ColorConversionMatrixStruct *ccm; + ColorConversionClampStruct *ccc; + SurfaceListSurfaceStruct *s; + BlendingSurfaceStruct *b; + SurfaceCache0Struct *sc; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = 0; + c->surfaceList0Struct.TargetRectTop = 0; + c->surfaceList0Struct.TargetRectRight = output->width - 1; + c->surfaceList0Struct.TargetRectBottom = output->height - 1; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = 0; + c->blending0Struct.BackgroundR = 0; + c->blending0Struct.BackgroundG = 0; + c->blending0Struct.BackgroundB = 0; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = 0; + c->blending0Struct.TargetRectTop = 0; + c->blending0Struct.TargetRectRight = output->width - 1; + c->blending0Struct.TargetRectBottom = output->height - 1; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + + c->fetchControl0Struct.TargetRectLeft = 0; + c->fetchControl0Struct.TargetRectTop = 0; + c->fetchControl0Struct.TargetRectRight = output->width - 1; + c->fetchControl0Struct.TargetRectBottom = output->height - 1; + + /* setup fetch parameters for slot 0 */ + c->fetchControl0Struct.Enable0 = 0x1; + c->fetchControl0Struct.Iir0 = 0x300; + + /* setup cache parameters for slot 0 */ + sc = &c->surfaceCache0Struct; + sc->PixelFormat0 = input->format; + + /* setup surface configuration for slot 0 */ + s = &c->surfaceListSurfaceStruct[0]; + s->Enable = 1; + s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; + s->PixelFormat = input->format; + s->SurfaceWidth = input->width - 1; + s->SurfaceHeight = input->height - 1; + s->LumaWidth = input->stride - 1; + s->LumaHeight = input->height - 1; + s->ChromaWidth = 16383; + s->ChromaHeight = 16383; + s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; //VIC_CACHE_WIDTH_16Bx16; + s->BlkKind = input->kind; + s->BlkHeight = 0; + s->DestRectLeft = 0; + s->DestRectTop = 0; + s->DestRectRight = output->width - 1; + s->DestRectBottom = output->height - 1; + s->SourceRectLeft = 0 << 16; + s->SourceRectTop = 0 << 16; + s->SourceRectRight = (input->width - 1) << 16; + s->SourceRectBottom = (input->height - 1) << 16; + + /* setup color conversion for slot 0 */ + ccla = &c->colorConversionLumaAlphaStruct[0]; + ccla->PlanarAlpha = 1023; + ccla->ConstantAlpha = 0; + + ccm = &c->colorConversionMatrixStruct[0]; + ccm->c00 = 1023; + ccm->c11 = 1023; + ccm->c22 = 1023; + + ccc = &c->colorConversionClampStruct[0]; + ccc->low = 0; + ccc->high = 1023; + + /* setup blending for slot 0 */ + b = &c->blendingSurfaceStruct[0]; + b->AlphaK1 = 1023; + b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; + b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; + b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; + b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_flip(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ColorConversionLumaAlphaStruct *ccla; + ColorConversionMatrixStruct *ccm; + ColorConversionClampStruct *ccc; + SurfaceListSurfaceStruct *s; + BlendingSurfaceStruct *b; + SurfaceCache0Struct *sc; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = 0; + c->surfaceList0Struct.TargetRectTop = 0; + c->surfaceList0Struct.TargetRectRight = output->width - 1; + c->surfaceList0Struct.TargetRectBottom = output->height - 1; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = 0; + c->blending0Struct.BackgroundR = 0; + c->blending0Struct.BackgroundG = 0; + c->blending0Struct.BackgroundB = 0; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = 0; + c->blending0Struct.TargetRectTop = 0; + c->blending0Struct.TargetRectRight = output->width - 1; + c->blending0Struct.TargetRectBottom = output->height - 1; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + c->blending0Struct.OutputFlipY = 1; + + c->fetchControl0Struct.TargetRectLeft = 0; + c->fetchControl0Struct.TargetRectTop = 0; + c->fetchControl0Struct.TargetRectRight = output->width - 1; + c->fetchControl0Struct.TargetRectBottom = output->height - 1; + + /* setup fetch parameters for slot 0 */ + c->fetchControl0Struct.Enable0 = 0x1; + c->fetchControl0Struct.Iir0 = 0x300; + + /* setup cache parameters for slot 0 */ + sc = &c->surfaceCache0Struct; + sc->PixelFormat0 = input->format; + + /* setup surface configuration for slot 0 */ + s = &c->surfaceListSurfaceStruct[0]; + s->Enable = 1; + s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; + s->PixelFormat = input->format; + s->SurfaceWidth = input->width - 1; + s->SurfaceHeight = input->height - 1; + s->LumaWidth = input->stride - 1; + s->LumaHeight = input->height - 1; + s->ChromaWidth = 16383; + s->ChromaHeight = 16383; + s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; + s->BlkKind = input->kind; + s->BlkHeight = 0; + s->DestRectLeft = 0; + s->DestRectTop = 0; + s->DestRectRight = output->width - 1; + s->DestRectBottom = output->height - 1; + s->SourceRectLeft = 0 << 16; + s->SourceRectTop = 0 << 16; + s->SourceRectRight = (input->width - 1) << 16; + s->SourceRectBottom = (input->height - 1) << 16; + + /* setup color conversion for slot 0 */ + ccla = &c->colorConversionLumaAlphaStruct[0]; + ccla->PlanarAlpha = 1023; + ccla->ConstantAlpha = 0; + + ccm = &c->colorConversionMatrixStruct[0]; + ccm->c00 = 1023; + ccm->c11 = 1023; + ccm->c22 = 1023; + + ccc = &c->colorConversionClampStruct[0]; + ccc->low = 0; + ccc->high = 1023; + + /* setup blending for slot 0 */ + b = &c->blendingSurfaceStruct[0]; + b->AlphaK1 = 1023; + b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; + b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; + b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; + b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf, + uint32_t **ptrp, struct vic_image *output, + struct vic_image **inputs, unsigned int num_inputs) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + unsigned int i; + + if (num_inputs > 1) + return -EINVAL; + + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1); + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET, vic->hist.map, 0, 0); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0); + + for (i = 0; i < num_inputs; i++) + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0); + + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8); + + return 0; +} + +static void vic30_free(struct vic *v) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + + drm_tegra_channel_unmap(vic->hist.map); + drm_tegra_bo_unref(vic->hist.bo); + + drm_tegra_channel_unmap(vic->filter.map); + drm_tegra_bo_unref(vic->filter.bo); + + drm_tegra_channel_unmap(vic->config.map); + drm_tegra_bo_unref(vic->config.bo); + + drm_tegra_syncpoint_free(v->syncpt); + + free(vic); +} + +static const struct vic_ops vic30_ops = { + .fill = vic30_fill, + .blit = vic30_blit, + .flip = vic30_flip, + .execute = vic30_execute, + .free = vic30_free, +}; + +int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, + struct vic **vicp) +{ + struct vic30 *vic; + void *ptr; + int err; + + vic = calloc(1, sizeof(*vic)); + if (!vic) + return -ENOMEM; + + vic->base.drm = drm; + vic->base.channel = channel; + vic->base.ops = &vic30_ops; + vic->base.version = 0x40; + + err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt); + if (err < 0) { + fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate configuration structure: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->config.map); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate filter buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_map(vic->filter.bo, &ptr); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err)); + return err; + } + + memset(ptr, 0, 16384); + drm_tegra_bo_unmap(vic->filter.bo); + + err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->filter.map); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 4096, &vic->hist.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate history buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_map(vic->hist.bo, &ptr); + if (err < 0) { + fprintf(stderr, "failed to map history buffer: %s\n", strerror(-err)); + return err; + } + + memset(ptr, 0, 4096); + drm_tegra_bo_unmap(vic->hist.bo); + + err = drm_tegra_channel_map(channel, vic->hist.bo, DRM_TEGRA_CHANNEL_MAP_READ_WRITE, + &vic->hist.map); + if (err < 0) { + fprintf(stderr, "failed to map histogram buffer: %s\n", + strerror(-err)); + return err; + } + + if (vicp) + *vicp = &vic->base; + + return 0; +} |