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# cryptest.nmake - written and placed in public domain by Jeffrey Walton.
# Copyright assigned to the Crypto++ project.
# This makefile is used for testing and building cryptlib.lib and cryptest.exe under nmake. Open a
# Visual Studio Developer Prompt and then run "nmake /f cryptest.nmake". The build procedure will
# reveal not-so-readily-apparent problems under Microsoft ARM and Metro UI apps.
# The makefile is not intended for production use, though it may be used as a starting point.
# For example, you can add switches like /MT and /MTd for dynamic runtime linking against
# the Microsoft C++ Runtime libraries. If you are building for Windows Phone or Windows Store, then
# you probably want to remove /D_MBCS. The resulting cryptlib.lib may be suitable as a starting
# point for a DLL project using Crypto++.
# You must also add /DCRYPTOPP_DEBUG or /DDEBUG if you want a debug build with the library's assert.
# The library moved from Posix NDEBUG and assert() to CRYPTOPP_ASSERT at 5.6.5 due to CVE-2016-7420.
# CRYPTOPP_ASSERT has the additional benefit of using DebugBreak(), and the program does not crash
# while you are debugging it like would happen with Posix assert().
# The list of LIB_SRCS and TEST_SRCS was generated under Linux with "make sources". The list of
# LIB_OBJS and TEST_OBJS was generated under Linux with "make sources | sed 's|.cpp|.obj|g'".
# The order of the firt three object files are significant. See C++ Static Initialization Order
# Fisaco on the Crypto++ wiki for details.
# You are free to add and remove files to the list. For example, you can remove rdrand.asm
# build it using NASM, and then include the NASM object file rdrand_x86.obj or rdrand_x64.obj.
###########################################################################################
# To test debug builds, use the following CXXFLAGS:
# - /DDEBUG /D_DEBUG /Oi /Oy- /Od
# To test release builds, use the following CXXFLAGS:
# - /DNDEBUG /D_NDEBUG /Oi /Oy /O2
# To test with static C++ runtime linking, use the following CXXFLAGS (default below):
# - /MT (release) or /MTd (debug)
# To test with dynamic C++ runtime linking, use the following CXXFLAGS:
# - /MD (release) or /MDd (debug)
# To test Desktop app, use the following CXXFLAGS:
# - /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
# To test Windows Store app, use the following CXXFLAGS:
# - /DWINAPI_FAMILY=WINAPI_FAMILY_APP
# To test Windows Phone, use the following CXXFLAGS:
# - /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP
# To test Surface RT (ARM tablet), use the following CXXFLAGS:
# - /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
###########################################################################################
# If you use 'make sources' from Linux makefile, then add 'winpipes.cpp' to the list below.
LIB_SRCS = cryptlib.cpp cpu.cpp integer.cpp 3way.cpp adler32.cpp algebra.cpp algparam.cpp arc4.cpp aria.cpp asn.cpp authenc.cpp base32.cpp base64.cpp basecode.cpp bfinit.cpp blake2.cpp blowfish.cpp blumshub.cpp camellia.cpp cast.cpp casts.cpp cbcmac.cpp ccm.cpp chacha.cpp channels.cpp cmac.cpp crc.cpp default.cpp des.cpp dessp.cpp dh.cpp dh2.cpp dll.cpp dsa.cpp eax.cpp ec2n.cpp eccrypto.cpp ecp.cpp elgamal.cpp emsa2.cpp eprecomp.cpp esign.cpp files.cpp filters.cpp fips140.cpp fipstest.cpp gcm.cpp gf256.cpp gf2_32.cpp gf2n.cpp gfpcrypt.cpp gost.cpp gzip.cpp hex.cpp hmac.cpp hrtimer.cpp ida.cpp idea.cpp iterhash.cpp kalyna.cpp kalynatab.cpp keccak.cpp luc.cpp mars.cpp marss.cpp md2.cpp md4.cpp md5.cpp misc.cpp modes.cpp mqueue.cpp mqv.cpp nbtheory.cpp network.cpp oaep.cpp osrng.cpp panama.cpp pkcspad.cpp poly1305.cpp polynomi.cpp pssr.cpp pubkey.cpp queue.cpp rabin.cpp randpool.cpp rc2.cpp rc5.cpp rc6.cpp rdrand.cpp rdtables.cpp rijndael.cpp ripemd.cpp rng.cpp rsa.cpp rw.cpp safer.cpp salsa.cpp seal.cpp seed.cpp serpent.cpp sha.cpp sha3.cpp shacal2-simd.cpp shacal2.cpp shark.cpp sharkbox.cpp skipjack.cpp socketft.cpp sosemanuk.cpp square.cpp squaretb.cpp strciphr.cpp tea.cpp tftables.cpp threefish.cpp tiger.cpp tigertab.cpp trdlocal.cpp ttmac.cpp twofish.cpp vmac.cpp wait.cpp wake.cpp whrlpool.cpp winpipes.cpp xtr.cpp xtrcrypt.cpp zdeflate.cpp zinflate.cpp zlib.cpp
LIB_OBJS = cryptlib.obj cpu.obj integer.obj 3way.obj adler32.obj algebra.obj algparam.obj arc4.obj aria.obj asn.obj authenc.obj base32.obj base64.obj basecode.obj bfinit.obj blake2.obj blowfish.obj blumshub.obj camellia.obj cast.obj casts.obj cbcmac.obj ccm.obj chacha.obj channels.obj cmac.obj crc.obj default.obj des.obj dessp.obj dh.obj dh2.obj dll.obj dsa.obj eax.obj ec2n.obj eccrypto.obj ecp.obj elgamal.obj emsa2.obj eprecomp.obj esign.obj files.obj filters.obj fips140.obj fipstest.obj gcm.obj gf256.obj gf2_32.obj gf2n.obj gfpcrypt.obj gost.obj gzip.obj hex.obj hmac.obj hrtimer.obj ida.obj idea.obj iterhash.obj kalyna.obj kalynatab.obj keccak.obj luc.obj mars.obj marss.obj md2.obj md4.obj md5.obj misc.obj modes.obj mqueue.obj mqv.obj nbtheory.obj network.obj oaep.obj osrng.obj panama.obj pkcspad.obj poly1305.obj polynomi.obj pssr.obj pubkey.obj queue.obj rabin.obj randpool.obj rc2.obj rc5.obj rc6.obj rdrand.obj rdtables.obj rijndael.obj ripemd.obj rng.obj rsa.obj rw.obj safer.obj salsa.obj seal.obj seed.obj serpent.obj sha.obj sha3.obj shacal2-simd.obj shacal2.obj shark.obj sharkbox.obj skipjack.obj socketft.obj sosemanuk.obj square.obj squaretb.obj strciphr.obj tea.obj tftables.obj threefish.obj tiger.obj tigertab.obj trdlocal.obj ttmac.obj twofish.obj vmac.obj wait.obj wake.obj whrlpool.obj winpipes.obj xtr.obj xtrcrypt.obj zdeflate.obj zinflate.obj zlib.obj
TEST_SRCS = bench1.cpp bench2.cpp test.cpp validat0.cpp validat1.cpp validat2.cpp validat3.cpp datatest.cpp regtest1.cpp regtest2.cpp regtest3.cpp fipsalgt.cpp dlltest.cpp fipstest.cpp
TEST_OBJS = bench1.obj bench2.obj test.obj validat0.obj validat1.obj validat2.obj validat3.obj datatest.obj regtest1.obj regtest2.obj regtest3.obj fipsalgt.obj dlltest.obj fipstest.obj
CXX = cl.exe
LD = link.exe
AR = lib.exe
RM = del.exe
CXXFLAGS = /nologo /W4 /wd4511 /wd4156 /D_MBCS /Zi /TP /GR /EHsc
LDFLAGS = /nologo /SUBSYSTEM:CONSOLE
ARFLAGS = /nologo
LDLIBS =
# Debug build
# CXXFLAGS = $(CXXFLAGS) /DDEBUG /D_DEBUG /Oi /Oy- /Od /MTd
# Release build
CXXFLAGS = $(CXXFLAGS) /DNDEBUG /D_NDEBUG /Oi /Oy /O2 /MT
# Attempt to detect when <sdkddkver.h> and <winapifamily.h> are available
# http://stackoverflow.com/q/40577415 ?
!IF "$(WINDOWSSDKDIR)" != "" || "$(WINDOWSSDKLIBVERSION)" != ""
CXXFLAGS = $(CXXFLAGS) /FI sdkddkver.h
!ENDIF
!IF "$(WINDOWSPHONEKITDIR)" != "" || "$(UNIVERSALCRTSDKDIR)" != "" || "$(UCRTVERSION)" != ""
CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h
!ELSEIF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64"
CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h
!ENDIF
# Check for empty Platform and Processor
!IF "$(PLATFORM)" == ""
!IF "$(PROCESSOR_ARCHITECTURE)" == "x86"
PLATFORM = x86
!ELSEIF "$(PROCESSOR_ARCHITECTURE)" == "x64" || "$(PROCESSOR_ARCHITECTURE)" == "AMD64"
PLATFORM = x64
!ELSE
!ERROR "Unknown platform"
!ENDIF
!ENDIF
!MESSAGE
!MESSAGE ******************************
!MESSAGE Platform is $(PLATFORM)
!MESSAGE ******************************
!MESSAGE
!IF "$(PLATFORM)" == "x86" || "$(PLATFORM)" == "X86"
# CXXFLAGS = $(CXXFLAGS) /arch:SSE2
# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
AS = ml.exe
ASFLAGS = /nologo /D_M_X86 /W3 /Cx /Zi /safeseh
LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm
LIB_OBJS = $(LIB_OBJS) rdrand.obj rdrand-x86.obj
LDFLAGS = $(LDFLAGS) /MACHINE:X86
LDLIBS = $(LDLIBS) ws2_32.lib kernel32.lib
!ENDIF
# May need $(VCINSTALLDIR)\bin\amd64\ml64.exe
!IF "$(PLATFORM)" == "x64" || "$(PLATFORM)" == "X64" || "$(PLATFORM)" == "amd64"
# CXXFLAGS = $(CXXFLAGS) /arch:AVX2
# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
AS = ml64.exe
ASFLAGS = /nologo /D_M_X64 /W3 /Cx /Zi
LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm
LIB_OBJS = $(LIB_OBJS) rdrand.obj rdrand-x64.obj x64masm.obj x64dll.obj
LDFLAGS = $(LDFLAGS) /MACHINE:X64
LDLIBS = $(LDLIBS) ws2_32.lib kernel32.lib
!ENDIF
# We still don't know what we need for ARM64 on Windows. ARM64 and arm64 may be incorrect
!IF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64"
# CXXFLAGS = $(CXXFLAGS) /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP
LIB_SRCS = $(LIB_SRCS) neon.cpp
LIB_OBJS = $(LIB_OBJS) neon.obj
# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
# LDLIBS = $(LDLIBS) ws2_32.lib
!ENDIF
all: cryptest.exe
cryptest.exe: pch.pch cryptlib.lib $(TEST_OBJS)
$(LD) $(LDFLAGS) $(TEST_OBJS) cryptlib.lib $(LDLIBS) /out:$@
cryptlib.lib: $(LIB_OBJS)
$(AR) $(ARFLAGS) $(LIB_OBJS) /out:$@
clean:
$(RM) /F /Q pch.pch $(LIB_OBJS) pch.obj rdrand-x86.obj rdrand-x64.obj x64masm.obj x64dll.obj cryptlib.lib $(TEST_OBJS) cryptest.exe *.pdb
# Precompiled header
pch.pch: pch.h pch.cpp
$(CXX) $(CXXFLAGS) /Yc"pch.h" /Fp"pch.pch" /c pch.cpp
# No precompiled headers
iterhash.obj:
$(CXX) $(CXXFLAGS) /Y- /c iterhash.cpp
dll.obj:
$(CXX) $(CXXFLAGS) /Y- /c dll.cpp
rdrand.obj:
$(CXX) $(CXXFLAGS) /c rdrand.cpp
# Built for x86/x64
rdrand-x86.obj:
$(AS) $(ASFLAGS) /Fo rdrand-x86.obj /c rdrand.asm
rdrand-x64.obj:
$(AS) $(ASFLAGS) /Fo rdrand-x64.obj /c rdrand.asm
x64masm.obj:
$(AS) $(ASFLAGS) /Fo x64masm.obj /c x64masm.asm
x64dll.obj:
$(AS) $(ASFLAGS) /Fo x64dll.obj /c x64dll.asm
.cpp.obj:
$(CXX) $(CXXFLAGS) /c $<
.asm.obj:
$(AS) $(ASFLAGS) /c $<
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