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* Add LSH-256 and LSH-512 hash functions (GH #1025, PR #1026)Jeffrey Walton2021-04-161-0/+6
| | | Add South Korea's LSH-256 and LSH-512 families of hash functions.
* Fix spellingJeffrey Walton2020-12-181-1/+1
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* Add SHAKE-128 and SHAKE-256 (GH #805, PR #806)Jeffrey Walton2019-02-121-0/+3
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* Add Power9 Random Number Generator support (GH #747, PR #748)Jeffrey Walton2018-11-271-0/+5
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* Cleanup head notes and includesJeffrey Walton2018-07-271-1/+2
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* Split regtest2.cpp into two filesJeffrey Walton2018-07-271-6/+20
| | | | Rename regtest3.cpp to regtest4.cpp. Split regtest2.cpp into regtest2.cpp and regtest3.cpp
* Add SM3 hash function (GH #541)Jeffrey Walton2017-11-231-0/+3
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* Add VIA Padlock RNGJeffrey Walton2017-08-191-0/+5
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* Clear Coverity finding CONSTANT_EXPRESSION_RESULT (CID 182768)Jeffrey Walton2017-08-181-2/+2
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* Revert "Revert "Clear Visual Studio warnings (Issue 412)""Jeffrey Walton2017-06-021-0/+4
| | | | This reverts commit c3871aec948013c1a4d5613050c659520f59e2e4.
* Revert "Clear Visual Studio warnings (Issue 412)"Jeffrey Walton2017-06-021-4/+0
| | | | This reverts commit eb3b27a6a543. The change broke GCC 4.8 and unknown version of Clang on OS X. UB reported the OS X break, and JW found duplicated the break on a ARM CubieTruck with GCC 4.8.
* Clear Visual Studio warnings (Issue 412)Jeffrey Walton2017-05-301-0/+4
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* Rework benchmark codeJeffrey Walton2017-05-191-1/+3
| | | | This change moves test selections from test.cpp into bench.cpp. It also allows us finer control over test classes and algorithms
* Switch to _MSC_FULL_VER for SP1 releasesJeffrey Walton2017-05-111-1/+1
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* Split regtest.cpp into regtest{1|2|3}.cppJeffrey Walton2017-04-131-0/+117
regtest.cpp is where ciphers register by name. The library has added a number of ciphers over the last couple of years and the source file has experienced bloat. Most of the ARM and MIPS test borads were suffering Out of Memory (OOM) kills as the compiler processed the source fille and the included header files. This won't stop the OOM kills, but it will help the situation. An early BeagleBoard with 512 MB of RAM is still going to have trouble, but it can be worked around by building with 1 make job as opposed to 2 or 4.