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authorNed Deily <nad@acm.org>2011-01-29 18:56:28 +0000
committerNed Deily <nad@acm.org>2011-01-29 18:56:28 +0000
commitf366e1bb93d3422357aaf1f2b15ea028d6c83e00 (patch)
treebc5d389f49d36cba829d37e225efc77e3ee6d080 /Mac/BuildScript/README.txt
parent87a5f0f4b86ddd862170bfefd050f989a33246bf (diff)
downloadcpython-f366e1bb93d3422357aaf1f2b15ea028d6c83e00.tar.gz
Issue #11054: Allow Mac OS X installer builds to again work on 10.5 with
the system-provided Python. Also, properly guard a new Python 3 only installer build step so that build-installer.py can stay compatible with the 2.7 version. (with release manager approval for 3.2rc2)
Diffstat (limited to 'Mac/BuildScript/README.txt')
-rw-r--r--Mac/BuildScript/README.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/Mac/BuildScript/README.txt b/Mac/BuildScript/README.txt
index c4f0b67e3a..de2f5cb359 100644
--- a/Mac/BuildScript/README.txt
+++ b/Mac/BuildScript/README.txt
@@ -14,7 +14,7 @@ for each release:
1. 32-bit-only, i386 and PPC universal, capable on running on all machines
supported by Mac OS X 10.3.9 through (at least) 10.6::
- python2.6 build-installer.py \
+ python build-installer.py \
--sdk-path=/Developer/SDKs/MacOSX10.4u.sdk \
--universal-archs=32-bit \
--dep-target=10.3
@@ -38,7 +38,7 @@ for each release:
* ``MacOSX10.4u`` SDK (later SDKs do not support PPC G3 processors)
* ``MACOSX_DEPLOYMENT_TARGET=10.3``
* Apple ``gcc-4.0``
- * Python 2.6 for documentation build with Sphinx
+ * Python 2.n (n >= 4) for documentation build with Sphinx
- alternate build environments:
@@ -48,7 +48,7 @@ for each release:
2. 64-bit / 32-bit, x86_64 and i386 universal, for OS X 10.6 (and later)::
- python2.6 build-installer.py \
+ python build-installer.py \
--sdk-path=/Developer/SDKs/MacOSX10.6.sdk \
--universal-archs=intel \
--dep-target=10.6
@@ -67,7 +67,7 @@ for each release:
* ``MacOSX10.6`` SDK
* ``MACOSX_DEPLOYMENT_TARGET=10.6``
* Apple ``gcc-4.2``
- * Python 2.6 for documentation build with Sphinx
+ * Python 2.n (n >= 4) for documentation build with Sphinx
- alternate build environments: